• Haha - Nej… Jeg er vist blevet gammel:joy: :joy:


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            2 fighters moved from Southern Italy to 96 Sea Zone
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 2 fighters and 1 submarine
                British defend with 1 cruiser
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the British lost in 96 Sea Zone
                Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 93 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers and 1 destroyer
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 destroyer in 93 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 20
                Casualties for French: 1 cruiser and 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 93 Sea Zone to Southern Italy
            2 fighters moved from 96 Sea Zone to Southern Italy
            1 transport moved from 97 Sea Zone to 93 Sea Zone
            1 transport moved from 95 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from Northern Italy to Southern France
            1 armour moved from Northern Italy to Slovakia Hungary
            1 armour moved from Albania to Slovakia Hungary
            2 infantry moved from Albania to Yugoslavia
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
            Italians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,00
    French : 0,17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to New South Wales
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  French take Holland Belgium from Germans
            1 artillery moved from Normandy Bordeaux to Holland Belgium
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Tunisia to Algeria
            1 infantry moved from Morocco to Algeria
            1 infantry moved from French West Africa to French Central Africa
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Maxiheimer det er vi alle :p men det slår at ha tømmermænd søndag! Så du min besked med, at jeg skal til at starte et spil mod en gut, der søgte ‘meget dygtige spillere’ og ville give et stort bid til Allies? Har fået 30 IPC i bid - det er helt vildt… Har brugt hver en IPC på mellemøsten. Kan ikke se hvordan han skal kunne undgå, at England dominerer det område de første 7-8 ture… Medmindre London falder selvfølgelig.
    Syns generelt det er helt vildt at folk spiller med så højt et bid til de Allierede. De må virkelig kunne nogle tricks med Aksemagterne som vi andre ikke kender!


  • @Maxiheimer nice move mod Russerne i 2v2 i øvrigt. Det er da 1 måde at holde dem nede på. De står jo heller ikke ligefrem til at tage østen tilbage lynhurtigt.


  • Hmm, nej jeg syntes også det lyer som et MEGET stort bid. Det kan godt ændre nogle ting i spillets start. tænk med enheder kina f.eks kan sætte ind:thinking_face:

    Tak - ifh. til mit tyskland move. Prøver at holde dem lidt med i kampen… men det er vist bare at strække pinen


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 1 carrier, 7 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Denmark to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            5 infantry moved from Bulgaria to Greece
            3 armour moved from Yugoslavia to Greece
            1 fighter moved from Northern Italy to Greece
            3 artilleries and 1 infantry moved from France to Holland Belgium
            2 bombers moved from Western Germany to Holland Belgium
            1 mech_infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            1 fighter and 3 tactical_bombers moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Gibraltar
            Battle in Greece
                Germans attack with 3 armour, 1 fighter and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour, 1 fighter and 5 infantry in Greece, round 2 : 5/9 hits, 2,83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
                    4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
                Germans win, taking Gibraltar from British, taking Greece from Neutral_Allies with 3 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Holland Belgium
                Germans attack with 3 artilleries, 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers
                French defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 artilleries, 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 8/10 hits, 4,83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 3 artilleries, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Western Germany to 93 Sea Zone
            1 armour and 2 mech_infantrys moved from Southern France to Greater Southern Germany
            3 aaGuns, 3 artilleries and 13 infantry moved from Germany to Poland
            2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
            5 infantry moved from Yugoslavia to Slovakia Hungary
            1 fighter moved from Greece to Southern Italy
            2 bombers moved from Holland Belgium to Western Germany
            5 armour and 1 mech_infantry moved from France to Greater Southern Germany
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 fighter and 3 tactical_bombers moved from Holland Belgium to Western Germany
            1 fighter and 3 tactical_bombers moved from Western Germany to Southern Italy
    
        Place Units - Germans
            1 carrier and 2 transports placed in 93 Sea Zone
            1 bomber and 1 infantry placed in Western Germany
            1 armour and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
            Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : 5,33
    French : 0,33
    Neutral_Allies : 0,67
    

    Savegame


  • @Maxiheimer jeg har valgt at bruge alle pengene på at England bliver dominerende i mellemøsten.


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 armour moved from Bryansk to Novgorod
            1 mech_infantry moved from Bryansk to Novgorod
            1 fighter moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            1 artillery moved from Bryansk to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Rostov to Ukraine
            6 infantry moved from Novgorod to Karelia
            2 infantry moved from Novgorod to Karelia
            1 fighter moved from Novgorod to Karelia
            1 tactical_bomber moved from Novgorod to Karelia
            2 aaGuns moved from Bryansk to Western Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Russia to Bryansk
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            1 submarine moved from 111 Sea Zone to 125 Sea Zone
            1 armour moved from Volgograd to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
    
        Place Units - Russians
            3 mech_infantrys placed in Novgorod
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 artillery moved from Kwangsi to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to Yunnan
            3 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/11 hits, 6,00 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
            4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            3 infantry moved from 36 Sea Zone to French Indo China
            1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
            2 infantry moved from Shantung to Anhwe
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Manchuria to Jehol
            2 fighters moved from Kwangsi to 36 Sea Zone
            2 tactical_bombers moved from Kwangsi to 36 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            1 carrier placed in 6 Sea Zone
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,00
    Japanese : 1,00
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 carriers and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 10 Sea Zone to Western United States
            1 fighter moved from 10 Sea Zone to Western United States
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 battleship, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
            3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 23 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Philippines to Guam
            1 aaGun moved from Eastern United States to Central United States
            1 bomber moved from Central America to Hawaiian Islands
            2 mech_infantrys moved from Central United States to Eastern United States
            1 infantry moved from Central United States to Eastern United States
            1 destroyer moved from 38 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            3 infantry placed in Eastern United States
            2 artilleries and 1 infantry placed in Central United States
            Americans undo move 3.
            Americans undo move 2.
            2 artilleries and 1 infantry placed in Eastern United States
            3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Szechwan to Kweichow
            10 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 10 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 10 infantry in Yunnan, round 2 : 3/10 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
            3 infantry placed in Yunnan
            Chinese undo move 1.
            2 infantry placed in Tsinghai
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Sikang: 1 fighter
            EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 2,50
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 carriers and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 10 Sea Zone to Western United States
            1 fighter moved from 10 Sea Zone to Western United States
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 battleship, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
            2 artilleries moved from 26 Sea Zone to Hawaiian Islands
            3 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 23 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter moved from Philippines to Guam
            1 aaGun moved from Eastern United States to Central United States
            1 bomber moved from Central America to Hawaiian Islands
            2 mech_infantrys moved from Central United States to Eastern United States
            1 infantry moved from Central United States to Eastern United States
            1 destroyer moved from 38 Sea Zone to 39 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 10 Sea Zone
            3 infantry placed in Eastern United States
            2 artilleries and 1 infantry placed in Central United States
            Americans undo move 3.
            Americans undo move 2.
            2 artilleries and 1 infantry placed in Eastern United States
            3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Szechwan to Kweichow
            10 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 10 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 10 infantry in Yunnan, round 2 : 3/10 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
    
        Place Units - Chinese
            2 infantry placed in Sikang
            3 infantry placed in Yunnan
            Chinese undo move 1.
            2 infantry placed in Tsinghai
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Sikang: 1 fighter
            EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 factory_minor and 2 fighters; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - British
            British takes Political Action: Political Action British To War With Japanese
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - British
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            2 infantry and 1 mech_infantry moved from Persia to Iraq
            1 fighter moved from 98 Sea Zone to Iraq
            1 tactical_bomber moved from 98 Sea Zone to Iraq
            1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            1 cruiser moved from 76 Sea Zone to 80 Sea Zone
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 infantry moved from Eastern Persia to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Iraq
            1 artillery moved from 80 Sea Zone to Iraq
            1 armour, 1 artillery and 2 mech_infantrys moved from Tobruk to Libya
            1 infantry moved from Kwangtung to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 destroyer
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Iraq
                British attack with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits, 2,33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits, 2,17 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Libya
                British attack with 1 armour, 1 artillery and 2 mech_infantrys
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Libya, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Libya
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 3 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Libya, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 destroyer moved from 99 Sea Zone to 95 Sea Zone
            1 carrier moved from 98 Sea Zone to 81 Sea Zone
            1 cruiser moved from 98 Sea Zone to 81 Sea Zone
            1 fighter moved from Iraq to 81 Sea Zone
            1 tactical_bomber moved from Iraq to 81 Sea Zone
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 infantry moved from Rhodesia to Belgian Congo
            1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 fighter moved from French West Africa to Anglo Egyptian Sudan
            3 aaGuns, 1 artillery and 6 infantry moved from Burma to Yunnan
            2 infantry moved from Shan State to Yunnan
            2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from India to Yunnan
            2 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
                  UK_Pacific take Celebes from Dutch
            1 armour moved from British Guiana to Brazil
                  British take Brazil from Neutral_Allies
            1 infantry moved from Quebec to 106 Sea Zone
            1 artillery moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 artillery moved from 88 Sea Zone to British Guiana
            1 infantry moved from 88 Sea Zone to British Guiana
            2 fighters moved from United Kingdom to British Guiana
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 factory_minor placed in Persia
            Turning on Edit Mode
            EDIT: Removing units owned by British from 88 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 64 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
            British collect 34 PUs (1 lost to blockades); end with 38 PUs
    
        Place Units - UK_Pacific
            1 armour and 4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
            Some Units in India change ownership: 1 armour and 4 mech_infantrys
    

    Combat Hit Differential Summary :

    British : 1,17
    Italians : -0,17
    Chinese : 2,50
    Neutral_Axis : -0,33
    Japanese : -0,67
    

    Savegame


  • Har du set at det er din tur i 2v2 spillet??


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 destroyer moved from 93 Sea Zone to 95 Sea Zone
            1 battleship and 2 cruisers moved from 93 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone
            2 artilleries and 2 infantry moved from 96 Sea Zone to Libya
            2 fighters moved from Southern Italy to 95 Sea Zone
            1 bomber moved from Southern Italy to Libya
            1 fighter moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 fighter and 2 transports
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 2 cruisers, 1 fighter and 2 transports in 96 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 1 battleship, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 95 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                British defend with 1 destroyer
                    Italians roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 95 Sea Zone
                Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Libya
                Italians attack with 2 artilleries, 1 bomber and 2 infantry
                British defend with 1 armour, 1 artillery and 1 mech_infantry
                    Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Libya, round 2 : 3/5 hits, 2,00 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 2 : 1/3 hits, 1,17 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Libya
                Italians win, taking Libya from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Libya to Southern Italy
            2 fighters moved from 95 Sea Zone to Southern Italy
            1 fighter moved from 96 Sea Zone to Southern Italy
            2 infantry moved from Yugoslavia to Slovakia Hungary
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    British : -0,83
    

    Savegame


  • @Maxiheimer nope - tak :D Har været i jylland i dag og mistede lidt overblikket over de spil jeg har gang i. Kigger på det efter vores spil her.


  • TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from Java to Yunnan
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 transport moved from 42 Sea Zone to 61 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 fighters moved from Java to Yunnan
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 transport moved from 42 Sea Zone to 61 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
            EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
            EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
            EDIT: Turning off Edit Mode
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to British Guiana
            1 infantry moved from French Central Africa to French Equatorial Africa
            3 infantry moved from Algeria to Morocco
            1 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from 91 Sea Zone to 88 Sea Zone
            2 transports moved from 93 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
            1 carrier and 2 fighters moved from 93 Sea Zone to 98 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tobruk
            1 infantry moved from 98 Sea Zone to Egypt
            1 carrier and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
    
        Combat - Germans
            Battle in Tobruk
            Battle in Egypt
            Battle in Alexandria
            Battle in 88 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 88 Sea Zone
                Germans win, taking Tobruk from British, taking Egypt from British, taking Alexandria from British with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Germans
            1 fighter moved from 88 Sea Zone to Gibraltar
            1 tactical_bomber moved from 91 Sea Zone to Southern Italy
            2 fighters moved from Southern Italy to Western Germany
            1 tactical_bomber moved from Southern Italy to Western Germany
            1 armour moved from Germany to Poland
            6 infantry moved from Germany to Poland
            6 armour and 3 mech_infantrys moved from Greater Southern Germany to Poland
            2 infantry moved from Slovakia Hungary to Poland
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            3 artilleries moved from Holland Belgium to Western Germany
            3 armour moved from Greece to Romania
            1 tactical_bomber moved from Western Germany to 96 Sea Zone
            1 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            1 armour and 9 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Savegame

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