TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans repair damage of 5x factory_minor; Remaining resources: 94 PUs;
Americans buy 1 bomber, 1 carrier, 2 fighters, 4 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Russia to Yunnan
1 infantry moved from Burma to Yunnan
1 bomber moved from Russia to Volgograd
1 bomber moved from Russia to Ukraine
1 bomber moved from Russia to Western Ukraine
2 bombers moved from Russia to Kansu
1 armour moved from Northwest Persia to Turkey
1 mech_infantry moved from Northwest Persia to Turkey
1 fighter moved from Saudi Arabia to Turkey
2 mech_infantrys moved from Saudi Arabia to Turkey
1 fighter moved from Persia to Turkey
1 armour, 2 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
3 fighters moved from 15 Sea Zone to Midway
3 fighters moved from 15 Sea Zone to Hawaiian Islands
1 battleship and 2 cruisers moved from 15 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Scotland to Holland Belgium
2 bombers moved from Scotland to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Gibraltar to Spain
2 fighters moved from Gibraltar to Spain
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Portugal
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Alexandria to Egypt
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in Western Ukraine
AA fire in Western Ukraine : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Western Ukraine causes 0 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in Normandy Bordeaux
Americans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber and 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Turkey
Americans attack with 1 armour, 2 fighters and 3 mech_infantrys
Italians defend with 3 infantry
Americans roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Turkey, round 2 : 2/6 hits, 2.00 expected hits
Italians roll dice for 3 infantry in Turkey, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Turkey
Americans roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Turkey, round 3 : 3/6 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Turkey, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Turkey
Americans win, taking Turkey from Italians with 1 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Battle in Kansu
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Kansu, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 2 bombers and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 4/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Hawaiian Islands
Americans attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Hawaiian Islands, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
Americans attack with 3 bombers and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 3 bombers and 1 infantry in Yunnan, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan
Americans roll dice for 3 bombers in Yunnan, round 3 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Midway
Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Midway, round 2 : 3/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Portugal
Americans attack with 1 artillery and 5 infantry
Germans defend with 2 infantry and 1 mech_infantry
Americans roll dice for 1 artillery and 5 infantry in Portugal, round 2 : 0/6 hits, 1.33 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Portugal, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery and 5 infantry in Portugal, round 3 : 3/6 hits, 1.33 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Portugal, round 3 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Portugal
Americans win, taking Portugal from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry and 1 mech_infantry
Battle in Spain
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Spain, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Spain to Gibraltar
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
2 bombers moved from Holland Belgium to United Kingdom
1 bomber moved from Ukraine to Russia
2 bombers moved from Kansu to Russia
3 bombers moved from Yunnan to India
2 fighters moved from Turkey to Persia
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
3 fighters moved from Midway to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 15 Sea Zone to 25 Sea Zone
3 carriers, 3 destroyers and 4 submarines moved from 15 Sea Zone to 26 Sea Zone
2 submarines moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 9 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 5 submarines moved from 8 Sea Zone to 26 Sea Zone
Place Units - Americans
3 mech_infantrys placed in Norway
1 bomber and 2 mech_infantrys placed in Saudi Arabia
2 transports placed in 101 Sea Zone
4 infantry placed in Central United States
1 fighter placed in Western United States
1 carrier placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,3,2,2,4,6,4,6,1,3,5,2,3,1,2
Americans collect 76 PUs (2 lost to blockades); end with 76 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Kansu
Non Combat Move - Chinese
Place Units - Chinese
8 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 artillery and 2 infantry moved from Burma to Shan State
1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Greece
2 fighters moved from Persia to Greece
2 fighters moved from Persia to Greece
2 fighters moved from Russia to Caucasus
1 bomber moved from Persia to West India
1 fighter moved from Persia to Eastern Persia
1 artillery moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from India to West India
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 fighter moved from Russia to Greece
1 tactical_bomber moved from Finland to 110 Sea Zone
1 battleship moved from 92 Sea Zone to 110 Sea Zone
Combat - British
Battle in Greece
British attack with 5 fighters and 1 mech_infantry
Germans defend with 2 mech_infantrys
British roll dice for 5 fighters and 1 mech_infantry in Greece, round 2 : 5/6 hits, 2.67 expected hits
Italians roll dice for 2 mech_infantrys in Greece, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Greece
British win with 5 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Battle in West India
British attack with 1 armour, 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in West India, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Persia
British attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 fighter in Eastern Persia, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Eastern Persia
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Caucasus
British attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 2 fighters and 2 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Syria from Germans to British
EDIT: Removing units owned by British from Iraq: 1 infantry
EDIT: Adding units owned by British to Syria: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from Caucasus to Turkey
1 fighter moved from Eastern Persia to Turkey
5 fighters moved from Greece to Turkey
2 armour moved from Persia to Turkey
2 artilleries and 2 infantry moved from Iraq to Turkey
2 armour moved from Egypt to Iraq
1 bomber moved from West India to Turkey
1 fighter and 1 tactical_bomber moved from Shan State to India
1 armour, 3 infantry and 3 mech_infantrys moved from India to Burma
4 infantry moved from Scotland to United Kingdom
2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
Place Units - British
2 infantry and 1 mech_infantry placed in Iraq
British undo move 1.
1 armour and 2 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 fighter placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,2,3,6,1,6,5,4,2,2,1,1,4,1,1
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 1.00
AA fire in Western Ukraine : : 0.83
Italians : -1.00
British : 4.83
AA fire in Volgograd : : 0.83
Americans : 5.17
AA fire in Ukraine : : -0.17
Japanese : 0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Caucasus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1.83 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
1 battleship, 2 carriers, 2 cruisers, 1 fighter and 5 transports moved from 99 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 artillery and 3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery, 2 infantry and 1 marine placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from South Australia to Queensland
6 fighters moved from Western Australia to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from Egypt to Caucasus
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Battle in Queensland
ANZAC attack with 7 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 marine
ANZAC roll dice for 7 fighters and 2 infantry in Queensland, round 2 : 5/9 hits, 3.83 expected hits
Japanese roll dice for 1 marine in Queensland, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Queensland
ANZAC win, taking 42 Sea Zone from Japanese, taking Queensland from Japanese with 7 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
7 fighters moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 aaGun moved from South Australia to New South Wales
1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 submarine moved from 42 Sea Zone to 61 Sea Zone
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6,3,5,5,5,1,1,4
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from South Australia to Queensland
6 fighters moved from Western Australia to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from Egypt to Caucasus
Combat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Battle in Queensland
ANZAC attack with 7 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 marine
ANZAC roll dice for 7 fighters and 2 infantry in Queensland, round 2 : 5/9 hits, 3.83 expected hits
Japanese roll dice for 1 marine in Queensland, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Queensland
ANZAC win, taking 42 Sea Zone from Japanese, taking Queensland from Japanese with 7 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
7 fighters moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 aaGun moved from South Australia to New South Wales
1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 submarine moved from 42 Sea Zone to 61 Sea Zone
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6,3,5,5,5,1,1,4
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs
Combat Move - French
1 infantry moved from Scotland to United Kingdom
Non Combat Move - French
1 infantry moved from Scotland to United Kingdom
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs;
Germans buy 1 bomber, 11 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Southern France to Spain
2 infantry moved from Southern France to Spain
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to Vyborg
1 bomber moved from Western Germany to Spain
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber and 1 fighter moved from Western Germany to Holland Belgium
2 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Volgograd to Samara
1 infantry moved from Vologda to Samara
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
3 fighters moved from Bryansk to Caucasus
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
1 mech_infantry moved from Southern France to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs;
Germans buy 1 bomber, 11 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Southern France to Spain
2 infantry moved from Southern France to Spain
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to Vyborg
1 bomber moved from Western Germany to Spain
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber and 1 fighter moved from Western Germany to Holland Belgium
2 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Volgograd to Samara
1 infantry moved from Vologda to Samara
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
3 fighters moved from Bryansk to Caucasus
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
1 mech_infantry moved from Southern France to Holland Belgium
Combat - Germans
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys
British defend with 2 infantry and 1 mech_infantry; Americans defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 1/8 hits, 2.17 expected hits
Americans roll dice for 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys in Holland Belgium, round 3 : 3/8 hits, 2.17 expected hits
Americans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 3 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Karelia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Karelia
Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Vyborg
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Spain
Germans attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Spain, round 2 : 3/4 hits, 1.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Spain, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Spain
Germans win, taking Spain from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 3 fighters and 2 mech_infantrys
ANZAC defend with 1 fighter
Germans roll dice for 3 fighters and 2 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 fighter
Non Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 bomber moved from Spain to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber and 1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Norway to Western Germany
1 bomber moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Samara to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
3 fighters moved from Caucasus to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Bryansk to Rostov
3 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Ukraine to Rostov
8 armour moved from Volgograd to Rostov
2 mech_infantrys moved from Southern France to Western Germany
1 armour and 1 mech_infantry moved from Tsinghai to Kweichow
Place Units - Germans
1 bomber placed in Western Germany
1 transport placed in 97 Sea Zone
1 infantry placed in Yugoslavia
3 infantry placed in France
3 infantry placed in Western Ukraine
3 infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Volgograd
2 mech_infantrys placed in Novgorod
1 mech_infantry placed in Southern France
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 0.50
AA fire in Norway : : -0.17
Americans : -0.33
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 4 PUs; end with 4 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 6 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 8 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry, 1 marine, 3 mech_infantrys, 2 submarines and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangsi to Yunnan
1 infantry and 2 mech_infantrys moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Yunnan
2 submarines moved from 63 Sea Zone to 62 Sea Zone
2 fighters and 2 tactical_bombers moved from 63 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
3 artilleries and 3 infantry moved from New Zealand to 63 Sea Zone
3 artilleries, 1 battleship, 2 carriers, 3 infantry and 3 transports moved from 63 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 46 Sea Zone to 42 Sea Zone
4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry, 1 marine, 3 mech_infantrys, 2 submarines and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangsi to Yunnan
1 infantry and 2 mech_infantrys moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Yunnan
2 submarines moved from 63 Sea Zone to 62 Sea Zone
2 fighters and 2 tactical_bombers moved from 63 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
3 artilleries and 3 infantry moved from New Zealand to 63 Sea Zone
3 artilleries, 1 battleship, 2 carriers, 3 infantry and 3 transports moved from 63 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 46 Sea Zone to 42 Sea Zone
4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 62 Sea Zone
Japanese attack with 3 fighters, 2 submarines and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 62 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win with 3 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.17 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Szechwan to Kweichow
1 infantry moved from Kweichow to Szechwan
2 infantry moved from Kazakhstan to Caucasus
1 bomber moved from Dutch New Guinea to French Indo China
1 bomber moved from Japan to French Indo China
1 marine moved from New Britain to 47 Sea Zone
1 cruiser and 1 marine moved from 47 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
3 fighters and 3 tactical_bombers moved from 62 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 battleship and 1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 30 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
2 carriers moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
2 tactical_bombers moved from Yunnan to Kweichow
1 aaGun moved from Hunan to Kweichow
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Kiangsi to Anhwe
1 armour moved from Ulaanbaatar to Chahar
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Shantung to Anhwe
2 fighters moved from 25 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
Place Units - Japanese
3 transports placed in 36 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
1 marine placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : -0.67
Chinese : -0.33
UK_Pacific : 0.33
Japanese : 1.67
ha yes it is a very interesting game at this point. I fear i am holding on by a thread but I at least have a tight grip. I wont be able to post until tomorrow though. Just wanted to give you a heads up.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 95 PUs;
Americans buy 1 airfield, 1 artillery, 1 bomber, 1 carrier, 1 factory_minor, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Norway to 112 Sea Zone
2 mech_infantrys and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Portugal to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Portugal to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 bombers moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Russia to Western Ukraine
2 bombers moved from Russia to Caucasus
3 mech_infantrys moved from Turkey to Caucasus
2 fighters moved from Persia to Caucasus
1 bomber moved from Saudi Arabia to Caucasus
2 bombers moved from India to Szechwan
1 bomber moved from India to Caucasus
3 infantry moved from Portugal to Spain
2 fighters moved from 91 Sea Zone to Spain
1 fighter moved from Gibraltar to Normandy Bordeaux
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 26 Sea Zone to 30 Sea Zone
4 submarines moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
3 fighters moved from 26 Sea Zone to Johnston Island
1 armour, 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
Combat - Americans
Strategic bombing raid in Western Ukraine
AA fire in Western Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Western Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 5 damage total.
Battle in 30 Sea Zone
Americans attack with 4 submarines and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 30 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 3 submarines and 2 transports remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Johnston Island
Americans attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Johnston Island, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Johnston Island, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Johnston Island
Americans win, taking Johnston Island from Japanese with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 3 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry and 3 mech_infantrys
Americans roll dice for 3 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 2/8 hits, 3.67 expected hits
Germans roll dice for 1 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 bomber owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/5 hits, 2.67 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry and 3 mech_infantrys
Battle in Szechwan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Szechwan, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Caucasus
Americans attack with 4 bombers, 2 fighters and 3 mech_infantrys
Germans defend with 1 mech_infantry; Japanese defend with 2 infantry
Americans roll dice for 4 bombers, 2 fighters and 3 mech_infantrys in Caucasus, round 2 : 2/9 hits, 4.17 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Caucasus
Americans roll dice for 4 bombers, 2 fighters and 3 mech_infantrys in Caucasus, round 3 : 5/9 hits, 4.17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 4 bombers, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in Spain
Americans attack with 2 fighters and 5 infantry
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 2 fighters and 5 infantry in Spain, round 2 : 0/7 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Spain, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Spain
Americans roll dice for 2 fighters and 4 infantry in Spain, round 3 : 2/6 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Spain, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Spain
Americans roll dice for 2 fighters and 4 infantry in Spain, round 4 : 2/6 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Spain, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Americans
2 bombers moved from Holland Belgium to Turkey
4 bombers moved from Caucasus to Turkey
1 fighter moved from Caucasus to Turkey
1 bomber moved from Western Ukraine to Turkey
2 bombers moved from Szechwan to Turkey
2 mech_infantrys moved from Saudi Arabia to Turkey
1 fighter moved from Caucasus to Turkey
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Spain to Morocco
1 fighter moved from Normandy Bordeaux to Gibraltar
1 fighter moved from Normandy Bordeaux to Gibraltar
1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Finland to Norway
3 fighters moved from Johnston Island to 26 Sea Zone
4 fighters moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 6 submarines moved from 26 Sea Zone to 63 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
Place Units - Americans
3 infantry placed in Norway
1 bomber and 2 mech_infantrys placed in Saudi Arabia
1 airfield and 1 factory_minor placed in Turkey
1 carrier placed in 10 Sea Zone
1 artillery and 3 infantry placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Combat Hit Differential Summary :
Germans : -2.00
AA fire in Western Ukraine : : -0.17
Americans : -3.17
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Combat - Chinese
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
9 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Combat - Chinese
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
9 infantry moved from Kansu to Tsinghai
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 95 PUs;
Americans buy 1 airfield, 1 artillery, 1 bomber, 1 carrier, 1 factory_minor, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Norway to 112 Sea Zone
2 mech_infantrys and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Portugal to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Portugal to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 bombers moved from United Kingdom to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to Normandy Bordeaux
1 bomber moved from Russia to Western Ukraine
2 bombers moved from Russia to Caucasus
3 mech_infantrys moved from Turkey to Caucasus
2 fighters moved from Persia to Caucasus
1 bomber moved from Saudi Arabia to Caucasus
2 bombers moved from India to Szechwan
1 bomber moved from India to Caucasus
3 infantry moved from Portugal to Spain
2 fighters moved from 91 Sea Zone to Spain
1 fighter moved from Gibraltar to Normandy Bordeaux
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 26 Sea Zone to 30 Sea Zone
4 submarines moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
3 fighters moved from 26 Sea Zone to Johnston Island
1 armour, 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
Combat - Americans
Strategic bombing raid in Western Ukraine
AA fire in Western Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Western Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 5 damage total.
Battle in 30 Sea Zone
Americans attack with 4 submarines and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 4 submarines in 30 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 3 submarines and 2 transports remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Johnston Island
Americans attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Johnston Island, round 2 : 3/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Johnston Island, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Johnston Island
Americans win, taking Johnston Island from Japanese with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 3 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry and 3 mech_infantrys
Americans roll dice for 3 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 2/8 hits, 3.67 expected hits
Germans roll dice for 1 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 bomber owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/5 hits, 2.67 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry and 3 mech_infantrys
Battle in Szechwan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Szechwan, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Caucasus
Americans attack with 4 bombers, 2 fighters and 3 mech_infantrys
Germans defend with 1 mech_infantry; Japanese defend with 2 infantry
Americans roll dice for 4 bombers, 2 fighters and 3 mech_infantrys in Caucasus, round 2 : 2/9 hits, 4.17 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Caucasus
Americans roll dice for 4 bombers, 2 fighters and 3 mech_infantrys in Caucasus, round 3 : 5/9 hits, 4.17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 4 bombers, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in Spain
Americans attack with 2 fighters and 5 infantry
Germans defend with 1 artillery and 2 infantry
Americans roll dice for 2 fighters and 5 infantry in Spain, round 2 : 0/7 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Spain, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Spain
Americans roll dice for 2 fighters and 4 infantry in Spain, round 3 : 2/6 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Spain, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Spain
Americans roll dice for 2 fighters and 4 infantry in Spain, round 4 : 2/6 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Spain, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Spain
Americans win, taking Spain from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Americans
2 bombers moved from Holland Belgium to Turkey
4 bombers moved from Caucasus to Turkey
1 fighter moved from Caucasus to Turkey
1 bomber moved from Western Ukraine to Turkey
2 bombers moved from Szechwan to Turkey
2 mech_infantrys moved from Saudi Arabia to Turkey
1 fighter moved from Caucasus to Turkey
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Spain to Morocco
1 fighter moved from Normandy Bordeaux to Gibraltar
1 fighter moved from Normandy Bordeaux to Gibraltar
1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Finland to Norway
3 fighters moved from Johnston Island to 26 Sea Zone
4 fighters moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 6 submarines moved from 26 Sea Zone to 63 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
Place Units - Americans
3 infantry placed in Norway
1 bomber and 2 mech_infantrys placed in Saudi Arabia
1 airfield and 1 factory_minor placed in Turkey
1 carrier placed in 10 Sea Zone
1 artillery and 3 infantry placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Combat - Chinese
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
9 infantry moved from Kansu to Tsinghai
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 carrier, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 armour moved from West India to Afghanistan
British take Afghanistan from Japanese
1 armour moved from Afghanistan to Eastern Persia
British take Eastern Persia from Japanese
2 armour moved from Turkey to Volgograd
1 bomber and 3 fighters moved from Turkey to Volgograd
3 fighters moved from Turkey to Ukraine
1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery moved from Turkey to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine
Combat - British
Battle in Volgograd
British attack with 2 armour, 1 bomber and 3 fighters
Germans defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
British roll dice for 2 armour, 1 bomber and 3 fighters in Volgograd, round 2 : 3/6 hits, 3.17 expected hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 2 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry and 2 mech_infantrys
Battle in Ukraine
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Ukraine, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Ukraine
British win, taking Ukraine from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 2 mech_infantrys in Shan State, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
3 aaGuns, 1 armour, 1 artillery, 28 infantry and 3 mech_infantrys moved from Burma to India
1 mech_infantry moved from West India to Persia
1 armour and 2 mech_infantrys moved from Persia to Turkey
2 armour and 2 infantry moved from Iraq to Turkey
1 armour moved from Iraq to Turkey
1 fighter moved from Turkey to Morocco
1 fighter moved from Turkey to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Ukraine to Turkey
1 bomber moved from Volgograd to Turkey
3 fighters moved from Volgograd to Turkey
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Iraq
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -4.00
AA fire in Western Ukraine : : -0.17
British : 0.17
Americans : -3.17
Japanese : 0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 artilleries and 4 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 marine moved from Northern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to Spain
5 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 5 infantry, 1 marine and 5 transports moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from 93 Sea Zone to Spain
5 artilleries, 5 infantry and 1 marine moved from 93 Sea Zone to Spain
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 artilleries and 4 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 marine moved from Northern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to Spain
5 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 5 infantry, 1 marine and 5 transports moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from 93 Sea Zone to Spain
5 artilleries, 5 infantry and 1 marine moved from 93 Sea Zone to Spain
Combat - Italians
Battle in Spain
Italians attack with 5 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 marine
Americans defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Spain, round 2 : 0/3 hits, 1.67 expected hits
Italians roll dice for 5 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 marine in Spain, round 2 : 2/13 hits, 4.83 expected hits
Americans roll dice for 4 infantry in Spain, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Americans lost in Spain
Italians roll dice for 5 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 marine in Spain, round 3 : 4/13 hits, 4.83 expected hits
Americans roll dice for 2 infantry in Spain, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Spain
Italians win, taking Spain from Americans with 5 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 marine remaining. Battle score for attacker is 9
Casualties for Americans: 4 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Spain to 93 Sea Zone
1 bomber moved from Spain to Southern Italy
1 infantry moved from Northern Italy to Southern France
2 aaGuns moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Germany
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 61 Sea Zone to 63 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 aaGun moved from New South Wales to South Australia
1 mech_infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4,6,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2,1,5
ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 61 Sea Zone to 63 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 aaGun moved from New South Wales to South Australia
1 mech_infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4,6,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2,1,5
ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Crete
Battle in Malta
Non Combat Move - Italians
2 armour moved from Greece to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 artillery and 2 infantry moved from Greece to Bulgaria
1 armour moved from Southern France to Yugoslavia
3 infantry moved from Libya to Tunisia
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Northern Italy
1 aaGun, 2 artilleries and 1 infantry moved from Southern France to France
Place Units - Italians
1 marine placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
@Stucifer@Avner@AldoRaine@mikawagunichi@pacifiersboard
All, just FYI, I’ll be on vacation starting Tues and be back at the end of the week. I’ll gladly play up until then with whoever posts. Otherwise, I’ll talk to y’all in a few days.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 fighter moved from Greece to Bryansk
1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
1 fighter moved from Southern Italy to Tunisia
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits, 1.67 expected hits
Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Tunisia to 95 Sea Zone
1 fighter moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Greece to Bulgaria
1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 armour moved from Yugoslavia to Bessarabia
1 infantry moved from Yugoslavia to Romania
1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Italian Somaliland to Ethiopia
1 fighter moved from Bryansk to Belarus
Place Units - Italians
1 carrier placed in 95 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Bryansk to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Bryansk to Archangel
1 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
3 armour, 2 artilleries, 7 infantry and 3 mech_infantrys moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 fighter moved from Caucasus to Bryansk
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Novosibirsk to Samara
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Round: 7
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Tambov
1 infantry moved from Vologda to Russia
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Sakha to Buryatia
Non Combat Move - Russians
Place Units - Russians
1 artillery, 1 fighter and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Bring it onith. The power of the Vodka compels you!
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Kyushu to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Japan to 5 Sea Zone
1 submarine moved from 132 Sea Zone to 39 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kwangsi to Kwangtung
2 infantry moved from Kiangsu to Anhwe
2 fighters moved from Kiangsu to Anhwe
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Northern Manchuria
1 artillery and 1 infantry moved from Gilbert Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Marshall Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to New Britain
1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
1 infantry moved from Caroline Islands to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from 35 Sea Zone to Paulau
1 battleship moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to New Guinea
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
Japanese take 42 Sea Zone from Americans
1 destroyer moved from 22 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from Kiangsu to Fukien
1 fighter moved from Kiangsu to Fukien
1 fighter moved from Kiangsu to Kwangtung
1 marine moved from Wake Island to 24 Sea Zone
1 battleship and 1 marine moved from 24 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Paulau
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
Japanese take 6 Sea Zone from Americans
1 destroyer moved from 24 Sea Zone to 7 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 tactical_bomber moved from Japan to 21 Sea Zone
1 mech_infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 39 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in New Britain
Battle in Dutch New Guinea
Battle in Korea
Battle in Kwangtung
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kwangtung
Japanese win, taking New Britain from ANZAC, taking Dutch New Guinea from ANZAC, taking Korea from Americans, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Fukien
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Fukien, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 fighter and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 2 battleships, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
ANZAC roll dice for 1 cruiser in 35 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 battleships, 1 fighter and 1 transport remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 cruiser
Battle in New Guinea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 1/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Paulau
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Paulau, round 2 : 2/3 hits, 1.00 expected hits
ANZAC roll dice for 1 marine in Paulau, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Paulau
Japanese win, taking Paulau from ANZAC with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Northern Manchuria
Japanese attack with 1 armour and 1 mech_infantry
Americans defend with 1 artillery
Japanese roll dice for 1 armour and 1 mech_infantry in Northern Manchuria, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 artillery in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Northern Manchuria, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 artillery in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Northern Manchuria, round 4 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 artillery in Northern Manchuria, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Northern Manchuria, round 5 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 artillery in Northern Manchuria, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Northern Manchuria
Japanese win, taking Northern Manchuria from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 7 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 7 Sea Zone
Japanese win, taking 7 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 transport in 20 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Americans: 1 submarine and 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win, taking 21 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
1 aaGun, 2 armour, 2 artilleries and 6 infantry moved from Kwangsi to French Indo China
1 fighter moved from Kwangtung to French Indo China
1 fighter moved from Fukien to French Indo China
2 carriers moved from 50 Sea Zone to 47 Sea Zone
1 destroyer moved from 50 Sea Zone to 46 Sea Zone
1 cruiser moved from 50 Sea Zone to 48 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to French Indo China
1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Kiangsu to Jehol
1 fighter moved from 20 Sea Zone to French Indo China
1 fighter moved from 7 Sea Zone to French Indo China
1 fighter moved from New Guinea to 47 Sea Zone
1 fighter moved from 35 Sea Zone to 47 Sea Zone
1 fighter moved from Anhwe to Kiangsu
1 carrier and 1 cruiser moved from 24 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 5 Sea Zone to Japan
1 fighter moved from Anhwe to 7 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
Place Units - Japanese
1 artillery and 2 fighters placed in French Indo China
Japanese undo move 1.
2 fighters and 1 infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 infantry placed in Malaya
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 1,6
Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33
Americans regular : -0.50
Japanese regular : 1.83
ANZAC regular : 0.67
UK_Pacific regular : -0.33