axis-dominion vs ksmckay (allies) bm3

  • '19

    even though capitol is held?


  • yep, any uk pac territory recovered by uk after India has fallen, does not gain ipc for London. they are separate economies/treasuries

  • '19

    if anybody else took it they would get ownership, but not UK? I guess its kinda like french taking back territories. darn.


  • @ksmckay said in axis-dominion vs ksmckay (allies) bm3:

    if anybody else took it they would get ownership, but not UK? I guess its kinda like french taking back territories. darn.

    yah, true

  • '19

    things can change in a hurry but when I realized I gave up India on J4 I thought that was game ending. but it did cost you something to get it. Things dont look as dire as I thought they would. But the board always look better after UK turn so I guess we will see how things go.


  • just a heads up, I will be recreating my turn cuz I clicked out of the game thinking I could go to autosave in order to redo some noncom, but then forgot my MacBook has problems with autosave, where it doesn’t create them for some reason (whereas my iMac does, which is where I play more often). so you’ll just get a second set of Marti rolls for the one battle I did. I’ll edit to the first.

  • '19

    no problem

  • '19

    and you might note some funny edits in last turn. I didnt feel like undoing a ton of moves to fix one or two small changes so i used edits to force moves.


  • @ksmckay said in axis-dominion vs ksmckay (allies) bm3:

    and you might note some funny edits in last turn. I didnt feel like undoing a ton of moves to fix one or two small changes so i used edits to force moves.

    no problem. as long as your triplea produces autosaves, that’s usually a very reliable and clean way to redo some noncom, fyi

    battle ended up being same result, even tho took more round to get there


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 3 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tunisia to Libya
            2 artilleries moved from Tunisia to Libya
            1 bomber moved from Southern Italy to Libya
    
        Combat - Italians
            Battle in Libya
                Italians attack with 2 artilleries, 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Libya, round 2 : 0/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Libya, round 3 : 0/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Libya, round 4 : 0/4 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Libya, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Libya
                    Italians roll dice for 2 artilleries and 1 bomber in Libya, round 5 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Libya, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Libya
                Italians win, taking Libya from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 mech_infantry moved from Northern Italy to Romania
            1 bomber moved from Libya to Southern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
            1 cruiser moved from 97 Sea Zone to 94 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            4 infantry moved from Bessarabia to Ukraine
            1 armour moved from Bessarabia to Ukraine
            1 aaGun moved from Bessarabia to Ukraine
            3 fighters moved from Northern Italy to Southern Italy
            1 fighter moved from Yugoslavia to Southern Italy
    
        Place Units - Italians
            3 artilleries placed in Ukraine
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -5.33
    British : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            2 fighters moved from Philippines to 33 Sea Zone
            1 carrier moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from New Zealand to Queensland
            1 marine moved from Marshall Islands to 32 Sea Zone
            1 cruiser and 1 marine moved from 32 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Italian Somaliland: 1 infantry
            EDIT: Adding units owned by ANZAC to Ethiopia: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from United Kingdom to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 fighters moved from Southern Italy to Rostov
            1 fighter moved from 97 Sea Zone to Rostov
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Rostov
            1 bomber moved from Germany to Rostov
            1 bomber moved from Western Germany to Rostov
            12 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            2 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Germany to Belarus
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
            1 armour moved from Ukraine to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 93 Sea Zone
                Germans win, taking 93 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Belarus
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery, 2 bombers, 5 fighters, 12 infantry and 1 tactical_bomber
                British defend with 1 fighter; Russians defend with 2 aaGuns and 10 infantry
                    AA fire in Rostov : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the Germans lost in Rostov
                    Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 12 infantry and 1 tactical_bomber in Rostov, round 2 : 7/19 hits, 6.00 expected hits
                    Russians roll dice for 2 aaGuns, 1 fighter and 10 infantry in Rostov, round 2 : 4/11 hits, 4.00 expected hits
                    5 infantry owned by the Russians, 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Rostov
                    Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 8 infantry and 1 tactical_bomber in Rostov, round 3 : 5/15 hits, 5.33 expected hits
                    Russians roll dice for 1 fighter and 5 infantry in Rostov, round 3 : 2/6 hits, 2.33 expected hits
                    5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 6 infantry and 1 tactical_bomber in Rostov, round 4 : 5/13 hits, 5.00 expected hits
                    Russians roll dice for 1 fighter in Rostov, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery, 2 bombers, 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 2 fighters and 6 infantry
                Casualties for Russians: 2 aaGuns and 10 infantry
                Casualties for British: 1 fighter
    
        Non Combat Move - Germans
            2 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Rostov to Romania
            1 tactical_bomber moved from Rostov to Romania
            1 fighter moved from Rostov to Ukraine
            1 fighter moved from Rostov to Ukraine
            1 aaGun moved from Ukraine to Rostov
            4 mech_infantrys moved from Novgorod to Eastern Poland
            1 tactical_bomber moved from 93 Sea Zone to Southern Italy
            2 fighters moved from 93 Sea Zone to Southern Italy
            2 infantry moved from Western Germany to Northern Italy
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Holland Belgium to France
            2 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Ukraine to Western Ukraine
            7 infantry moved from Germany to Poland
            2 infantry moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Belarus
            1 tactical_bomber moved from Belarus to Novgorod
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 submarine moved from 113 Sea Zone to 124 Sea Zone
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            2 tactical_bombers moved from Germany to Romania
            1 armour and 3 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 submarine moved from 67 Sea Zone to 66 Sea Zone
            1 aaGun and 2 infantry moved from Western Germany to Northern Italy
            1 bomber moved from Rostov to Romania
            1 bomber moved from Rostov to Romania
    
        Place Units - Germans
            3 armour placed in Novgorod
            3 artilleries placed in France
            8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
            Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    AA fire in Rostov : : 1.00
    Russians : -0.83
    

    Savegame


  • your aaa so far this game has been on fire

  • '19

    :) nice change of pace compared to last game. i need the help.


  • hey quick change coming


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 fighters moved from Southern Italy to Rostov
            1 fighter moved from 97 Sea Zone to Rostov
            1 fighter and 1 tactical_bomber moved from Yugoslavia to Rostov
            1 bomber moved from Germany to Rostov
            1 bomber moved from Western Germany to Rostov
            12 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            2 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Germany to Belarus
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
            1 armour moved from Ukraine to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 93 Sea Zone
                Germans win, taking 93 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Belarus
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery, 2 bombers, 5 fighters, 12 infantry and 1 tactical_bomber
                British defend with 1 fighter; Russians defend with 2 aaGuns and 10 infantry
                    AA fire in Rostov : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the Germans lost in Rostov
                    Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 12 infantry and 1 tactical_bomber in Rostov, round 2 : 7/19 hits, 6.00 expected hits
                    Russians roll dice for 2 aaGuns, 1 fighter and 10 infantry in Rostov, round 2 : 4/11 hits, 4.00 expected hits
                    5 infantry owned by the Russians, 4 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Rostov
                    Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 8 infantry and 1 tactical_bomber in Rostov, round 3 : 5/15 hits, 5.33 expected hits
                    Russians roll dice for 1 fighter and 5 infantry in Rostov, round 3 : 2/6 hits, 2.33 expected hits
                    5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 6 infantry and 1 tactical_bomber in Rostov, round 4 : 5/13 hits, 5.00 expected hits
                    Russians roll dice for 1 fighter in Rostov, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery, 2 bombers, 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 2 fighters and 6 infantry
                Casualties for Russians: 2 aaGuns and 10 infantry
                Casualties for British: 1 fighter
    
        Non Combat Move - Germans
            2 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Rostov to Romania
            1 tactical_bomber moved from Rostov to Romania
            1 fighter moved from Rostov to Ukraine
            1 fighter moved from Rostov to Ukraine
            1 aaGun moved from Ukraine to Rostov
            4 mech_infantrys moved from Novgorod to Eastern Poland
            1 tactical_bomber moved from 93 Sea Zone to Southern Italy
            2 fighters moved from 93 Sea Zone to Southern Italy
            2 infantry moved from Western Germany to Northern Italy
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Holland Belgium to France
            2 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Ukraine to Western Ukraine
            7 infantry moved from Germany to Poland
            2 infantry moved from Novgorod to Belarus
            1 aaGun moved from Novgorod to Belarus
            1 tactical_bomber moved from Belarus to Novgorod
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 submarine moved from 113 Sea Zone to 124 Sea Zone
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            2 tactical_bombers moved from Germany to Romania
            1 armour and 3 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 submarine moved from 67 Sea Zone to 66 Sea Zone
            1 aaGun and 2 infantry moved from Western Germany to Northern Italy
            1 bomber moved from Rostov to Romania
            1 bomber moved from Rostov to Romania
    
        Place Units - Germans
            3 armour placed in Novgorod
            3 artilleries placed in France
            8 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
            Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Slovakia Hungary: 7 infantry
            EDIT: Removing units owned by Germans from Poland: 7 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 2.17
    AA fire in Rostov : : 1.00
    Russians : -0.83
    

    Savegame


  • plz use latest


  • there is one rule you should know before you do Russia. if you attempt a strafe and all there’s left is an aaa gun, you are required to take the land. you can’t retreat in that situation. so keep that in mind if you decide to strafe. it makes it harder to do so unfortunately, which is why here I just decided to go all in with air as well.


  • that rule is not very well known, but it’s one of those little technicalities that can bite you.

  • '19

    yep I remember that one. thanks for reminder.

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