axis-dominion vs ksmckay (allies) bm3

  • '19

    exactly. not sure which situation I would rather be in.

  • '19

    Why not just let me land there!

  • '19

    just to make sure I interpret rules correctly, if I DOW on Japan with Russia, any attack by you on Amur or territories bordering mongolia triggers their conversion right? The only thing that ends that is me attacking Man or Korea.


  • @ksmckay said in axis-dominion vs ksmckay (allies) bm3:

    just to make sure I interpret rules correctly, if I DOW on Japan with Russia, any attack by you on Amur or territories bordering mongolia triggers their conversion right? The only thing that ends that is me attacking Man or Korea.

    Correct. But also if you were to attack Kansu, that would nullify the mong contract. Not just manch and Korea

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 artilleries moved from Vologda to Smolensk
            1 armour and 5 mech_infantrys moved from Vologda to Russia
            1 aaGun moved from Vologda to Russia
            1 aaGun moved from Russia to Tambov
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Vologda to Samara
            4 infantry moved from Vologda to Smolensk
            9 artilleries and 40 infantry moved from Russia to Tambov
            9 infantry moved from Russia to Smolensk
            10 infantry moved from Russia to Tambov
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    hold up
    going to change some things around

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
            9 artilleries and 35 infantry moved from Russia to Tambov
            2 artilleries moved from Vologda to Smolensk
            5 infantry moved from Vologda to Smolensk
            6 infantry moved from Russia to Smolensk
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Russia to Samara
            1 aaGun moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
            1 armour and 5 mech_infantrys moved from Vologda to Russia
            2 armour and 6 mech_infantrys moved from Russia to Bryansk
            14 infantry moved from Russia to Bryansk
            3 infantry moved from Russia to Tambov
            1 aaGun moved from Vologda to Russia
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @axis-dominion please use second map. Thanks. I was fine with purchases this time around but if I had changed my mind on the whole turn would that have been fine with you to redo since there were no dice?


  • @ksmckay said in axis-dominion vs ksmckay (allies) bm3:

    @axis-dominion please use second map. Thanks. I was fine with purchases this time around but if I had changed my mind on the whole turn would that have been fine with you to redo since there were no dice?

    Yep, no combats = you can redo the whole turn, no problem


  • Also I won’t get to japan right away, may be an hour or so, in case you wanted to make further changes.


  • @axis-dominion said in axis-dominion vs ksmckay (allies) bm3:

    Also I won’t get to japan right away, may be an hour or so, in case you wanted to make further changes.

    never mind, got done with what I was doing sooner than expected, so I’ll just go ahead with Japan now.


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 4 carriers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from India to West India
            1 bomber moved from Shan State to West India
            1 infantry moved from Chahar to Suiyuyan
            1 bomber moved from French Indo China to Suiyuyan
            2 infantry moved from Kweichow to Shensi
            1 bomber moved from Shan State to Shensi
            1 artillery moved from Kweichow to Shensi
            1 tactical_bomber moved from Yunnan to Shensi
            1 mech_infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 bomber moved from Japan to Suiyuyan
    
        Combat - Japanese
            Battle in West India
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in West India, round 2 : 0/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in West India, round 3 : 1/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 marine moved from French Indo China to 36 Sea Zone
            2 battleships, 2 cruisers and 1 marine moved from 36 Sea Zone to 6 Sea Zone
            4 carriers moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer moved from 5 Sea Zone to 6 Sea Zone
            5 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
            2 fighters moved from Korea to Japan
            2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
            1 fighter moved from Yunnan to 6 Sea Zone
            3 tactical_bombers moved from Yunnan to 6 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
            2 infantry moved from Burma to India
            1 mech_infantry moved from Yunnan to India
            1 infantry moved from Kweichow to Szechwan
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsu to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 bomber moved from Suiyuyan to Yunnan
            1 bomber moved from Suiyuyan to Kweichow
            1 bomber moved from Shensi to Yunnan
            1 bomber moved from West India to Yunnan
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 destroyer and 4 submarines moved from 36 Sea Zone to 6 Sea Zone
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            1 bomber moved from Yunnan to French Indo China
            1 artillery and 1 infantry moved from Kwangsi to French Indo China
            1 marine moved from 6 Sea Zone to Japan
            1 armour moved from Kwangsi to Kiangsu
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Jehol to Hunan
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from Shensi to French Indo China
    
        Place Units - Japanese
            4 carriers and 1 submarine placed in 6 Sea Zone
            3 infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    UK_Pacific : 0.33
    Japanese : -1.50
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            2 bombers, 2 fighters and 2 tactical_bombers moved from Marianas to 21 Sea Zone
            1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers moved from 21 Sea Zone to Guam
    
        Combat - Americans
            Battle in Guam
                Americans attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 3/8 hits, 4.33 expected hits
                    Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 bombers, 2 fighters and 2 tactical_bombers moved from Guam to 22 Sea Zone
            2 bombers moved from 22 Sea Zone to Marianas
            2 fighters moved from 17 Sea Zone to 22 Sea Zone
            2 fighters moved from Wake Island to 22 Sea Zone
            2 fighters moved from Marianas to 22 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 17 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from Marianas to 22 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
            1 destroyer moved from 34 Sea Zone to 22 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Marianas
            3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from Morocco to Trans-Jordan
            1 aaGun, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Morocco to Algeria
            1 armour and 1 mech_infantry moved from Libya to Alexandria
            1 aaGun moved from Libya to Tobruk
            1 artillery, 1 infantry and 4 transports moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from United Kingdom to Algeria
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            2 fighters and 2 tactical_bombers placed in Western United States
            2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.33
    Japanese : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter and 5 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                1 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            1 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Japanese : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            2 bombers, 2 fighters and 2 tactical_bombers moved from Marianas to 21 Sea Zone
            1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers moved from 21 Sea Zone to Guam
    
        Combat - Americans
            Battle in Guam
                Americans attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 3/8 hits, 4.33 expected hits
                    Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            2 bombers, 2 fighters and 2 tactical_bombers moved from Guam to 22 Sea Zone
            2 bombers moved from 22 Sea Zone to Marianas
            2 fighters moved from 17 Sea Zone to 22 Sea Zone
            2 fighters moved from Wake Island to 22 Sea Zone
            2 fighters moved from Marianas to 22 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 17 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from Marianas to 22 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 22 Sea Zone
            1 destroyer moved from 34 Sea Zone to 22 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to Marianas
            3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from Morocco to Trans-Jordan
            1 aaGun, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Morocco to Algeria
            1 armour and 1 mech_infantry moved from Libya to Alexandria
            1 aaGun moved from Libya to Tobruk
            1 artillery, 1 infantry and 4 transports moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from United Kingdom to Algeria
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Western United States
            2 fighters and 2 tactical_bombers placed in Western United States
            2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter and 5 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                1 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
            1 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
            3 aaGuns, 3 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            1 carrier, 2 cruisers and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
            4 fighters moved from United Kingdom to Algeria
            EDIT: 1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 cruiser moved from 97 Sea Zone to 98 Sea Zone
            4 fighters and 1 tactical_bomber moved from Syria to Trans-Jordan
            1 infantry moved from Persia to 80 Sea Zone
            2 infantry moved from Eastern Persia to 80 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            3 infantry moved from 81 Sea Zone to Trans-Jordan
            3 artilleries, 6 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan
            1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
            3 mech_infantrys moved from Egypt to Trans-Jordan
            1 armour moved from Tobruk to Egypt
            1 artillery and 2 infantry moved from Libya to Tobruk
            1 infantry moved from French West Africa to French Central Africa
            1 bomber moved from French Equatorial Africa to Trans-Jordan
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 battleship moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 destroyer moved from 68 Sea Zone to 66 Sea Zone
    
        Place Units - British
            1 fighter and 2 infantry placed in Egypt
            1 bomber and 1 fighter placed in United Kingdom
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : -1.33
    Chinese : 1.17
    Japanese : 0.67
    

    Savegame

  • '19

    ncm change for us if its ok, in pac. I just want to unload my units in marianas


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Caucasus to Iraq
            1 fighter moved from Southern Italy to Iraq
            1 bomber moved from Western Germany to Iraq
            1 fighter moved from Southern Italy to Rostov
            1 fighter moved from Northern Italy to Rostov
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Caucasus to Rostov
            3 mech_infantrys moved from Germany to Baltic States
            1 fighter moved from Western Germany to Baltic States
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Iraq, round 2 : 0/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Iraq, round 3 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 mech_infantry owned by the Italians lost in Iraq
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for ANZAC: 1 infantry
            Battle in Baltic States
                Italians attack with 1 fighter and 3 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 3 mech_infantrys in Baltic States, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Italians win, taking Baltic States from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Iraq to Northwest Persia
            2 fighters moved from Rostov to Volgograd
            3 mech_infantrys moved from Ukraine to Volgograd
            1 aaGun moved from Ukraine to Bessarabia
            2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Western Germany to Southern Italy
            1 fighter moved from France to Southern Italy
            1 aaGun and 1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from France to Northern Italy
            1 infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Caucasus to Northwest Persia
            3 artilleries and 1 infantry moved from Caucasus to Volgograd
            1 armour moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            2 armour moved from Caucasus to Volgograd
            1 fighter moved from Baltic States to Eastern Poland
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,4,1,4,6,6
            Italians collect 9 PUs (7 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : 0.33
    Russians : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 56 Sea Zone to 44 Sea Zone
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from Caroline Islands to Marianas
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 infantry moved from Morocco to Algeria
            1 fighter moved from United Kingdom to Algeria
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    in case you missed it, i asked about unloading US tt in marianas. let me know if thats a problem but for now I assumed it was ok and edited it in.


  • @ksmckay said in axis-dominion vs ksmckay (allies) bm3:

    in case you missed it, i asked about unloading US tt in marianas. let me know if thats a problem but for now I assumed it was ok and edited it in.

    no problem, sorry I missed it earlier

    also, I would like to adjust my Italian aaa gun to Rostov instead of bess. shouldn’t affect anything you did with Franz.

    I’ll edit during G

Suggested Topics

  • 1
  • 117
  • 169
  • 8
  • 90
  • 562
  • 250
  • 138
Axis & Allies Boardgaming Custom Painted Miniatures

157

Online

17.5k

Users

40.1k

Topics

1.7m

Posts