@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
L19 – Koala (Axis) vs. Trulpen (Allies+22) – Vanilla
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9 Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 mech_infantry moved from Volgograd to Caucasus 1 armour and 1 mech_infantry moved from Urals to Kansu 1 artillery and 1 infantry moved from France to Southern France 2 artilleries and 7 mech_infantrys moved from Northern Italy to Southern France 3 mech_infantrys moved from Western Germany to Southern France 1 bomber moved from Southern Italy to 92 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 armour moved from Albania to Greece 1 fighter moved from Western Germany to Greece EDIT: 2 fighters moved from Southern Italy to 92 Sea Zone Purchase Units - Italians Italians buy 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Italians
Combat Hit Differential Summary :
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Do you want to scramble in sz 92?
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Nah, I thought about something desperate, but no.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9 Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 mech_infantry moved from Volgograd to Caucasus 1 armour and 1 mech_infantry moved from Urals to Kansu 1 artillery and 1 infantry moved from France to Southern France 2 artilleries and 7 mech_infantrys moved from Northern Italy to Southern France 3 mech_infantrys moved from Western Germany to Southern France 1 bomber moved from Southern Italy to 92 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 armour moved from Albania to Greece 1 fighter moved from Western Germany to Greece EDIT: 2 fighters moved from Southern Italy to 92 Sea Zone Purchase Units - Italians Italians buy 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Morocco Battle in Kansu Italians attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Italians win, taking Morocco from Americans, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Caucasus Italians attack with 1 artillery and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from British with 1 artillery remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Battle in Southern France Italians attack with 3 artilleries, 1 infantry and 10 mech_infantrys Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 3 artilleries, 1 infantry and 10 mech_infantrys in Southern France, round 2 : 5/14 hits, 3,33 expected hits Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 3 artilleries, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Americans: 1 artillery and 2 infantry Battle in Greece Italians attack with 1 armour and 1 fighter British defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Greece, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from 92 Sea Zone to Southern Italy 1 aaGun moved from Northern Italy to Southern France 1 infantry moved from Western Germany to France 4 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 fighter moved from Greece to Southern Italy 1 submarine moved from 99 Sea Zone to 98 Sea Zone Place Units - Italians 1 carrier placed in 95 Sea Zone 2 mech_infantrys placed in Ukraine 1 mech_infantry placed in Ukraine Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : 4,33 British : 0,33 Americans : -1,00 Chinese : -0,33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9 Combat Move - French Non Combat Move - French 3 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9 Combat Move - French Non Combat Move - French 3 infantry moved from Alexandria to Egypt Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from United Kingdom: 1 fighter EDIT: Adding units owned by French to Spain: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10 Research Technology - Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 4 bombers moved from Western Germany to 91 Sea Zone 6 bombers moved from Southern Italy to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from France to Normandy Bordeaux 1 mech_infantry moved from Bulgaria to Turkey Germans take Turkey from British 1 armour moved from Yakut S.S.R. to Sakha Germans take Buryatia from Russians Germans take Sakha from Russians 2 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Vologda to Tsinghai 1 armour and 1 mech_infantry moved from Volgograd to Tsinghai Purchase Units - Germans Germans buy 4 armour, 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat - Germans
Combat Hit Differential Summary :
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Do you wan to scramble in sz91?
It seems, that the big battle in the pacific is postponed :)
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Sure, scramble all 3 figs.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10 Research Technology - Germans Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 95 Sea Zone to 91 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 4 bombers moved from Western Germany to 91 Sea Zone 6 bombers moved from Southern Italy to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from Southern Italy to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from France to Normandy Bordeaux 1 mech_infantry moved from Bulgaria to Turkey Germans take Turkey from British 1 armour moved from Yakut S.S.R. to Sakha Germans take Buryatia from Russians Germans take Sakha from Russians 2 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Vologda to Tsinghai 1 armour and 1 mech_infantry moved from Volgograd to Tsinghai Purchase Units - Germans Germans buy 4 armour, 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat - Germans Americans scrambles 3 units out of Spain to defend against the attack in 91 Sea Zone Battle in 91 Sea Zone Germans attack with 10 bombers, 1 destroyer, 4 fighters, 2 submarines and 3 tactical_bombers British defend with 2 carriers, 5 fighters and 1 transport; French defend with 1 fighter; Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 10 bombers, 1 destroyer, 4 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 11/18 hits, 11,00 expected hits Americans roll dice for 3 carriers, 1 destroyer, 7 fighters, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 2 : 7/12 hits, 6,50 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 3 tactical_bombers owned by the Germans, 2 fighters owned by the British and 2 carriers owned by the British lost in 91 Sea Zone Germans roll dice for 10 bombers and 3 fighters in 91 Sea Zone, round 3 : 6/13 hits, 8,17 expected hits Americans roll dice for 4 fighters and 4 transports in 91 Sea Zone, round 3 : 3/4 hits, 2,67 expected hits 1 transport owned by the British, 2 bombers owned by the Germans, 1 fighter owned by the Germans, 1 transport owned by the Americans, 1 fighter owned by the French and 3 fighters owned by the British lost in 91 Sea Zone 2 transports owned by the Americans lost in 91 Sea Zone Germans win with 8 bombers and 2 fighters remaining. Battle score for attacker is 68 Casualties for Germans: 2 bombers, 1 destroyer, 2 fighters, 2 submarines and 3 tactical_bombers Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports Casualties for British: 2 carriers, 5 fighters and 1 transport Casualties for French: 1 fighter Battle in Normandy Bordeaux Germans attack with 1 fighter and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry Battle in Tsinghai Germans attack with 1 armour and 2 mech_infantrys Chinese defend with 2 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Tsinghai Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 4 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai 1 armour owned by the Germans retreated to Kazakhstan Chinese win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for Chinese: 1 infantry Non Combat Move - Germans 1 fighter moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Morocco 8 bombers moved from 91 Sea Zone to France 7 infantry moved from Sweden to Norway 1 artillery moved from Finland to Norway 2 infantry moved from Finland to Norway 1 armour and 2 mech_infantrys moved from Russia to Kazakhstan 1 armour and 2 mech_infantrys moved from Bryansk to Rostov 1 armour and 1 mech_infantry moved from Belarus to Rostov 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 2 mech_infantrys moved from Yugoslavia to Greece 1 armour moved from Bulgaria to Greece 3 infantry moved from France to Southern France 7 mech_infantrys moved from Western Germany to Southern France 2 armour moved from Western Germany to Southern France 1 aaGun moved from France to Southern France 1 fighter moved from Normandy Bordeaux to France 1 mech_infantry moved from Switzerland to Southern France 2 infantry moved from Switzerland to France 2 aaGuns moved from Western Germany to France 2 artilleries moved from France to Southern France 1 mech_infantry moved from Germany to Romania Place Units - Germans 2 bombers and 1 fighter placed in Western Germany 1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Russia 3 armour placed in France 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 69 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : -3,83 Americans : 2,17 Chinese : 0,67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10 Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 armour moved from Egypt to Iraq Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10 Combat Move - Japanese 1 infantry moved from Shensi to Tsinghai 1 armour and 1 mech_infantry moved from Shensi to Suiyuyan 1 bomber moved from French Indo China to Tsinghai 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 battleships moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 mech_infantry moved from Belgian Congo to Kenya Japanese take Kenya from British 1 armour moved from Belgian Congo to Nigeria Japanese take French Equatorial Africa from French Japanese take Nigeria from British 2 bombers moved from French Indo China to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 19 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 20 Sea Zone 1 mech_infantry moved from Afghanistan to Tsinghai Purchase Units - Japanese Japanese repair damage of 13x factory_major; Remaining resources: 63 PUs; 6 SuicideAttackTokens; Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 bomber EDIT: Adding units owned by Japanese to Borneo: 1 bomber EDIT: Turning off Edit Mode Japanese buy 1 destroyer, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 3/7 hits, 3,67 expected hits ANZAC roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in 19 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 20 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 bombers and 1 fighter ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 2 bombers and 1 fighter in 35 Sea Zone, round 2 : 4/5 hits, 3,17 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 battleships, 2 bombers and 1 fighter remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Tsinghai Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 3 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry and 1 transport moved from 68 Sea Zone to 66 Sea Zone 1 infantry moved from 66 Sea Zone to Argentina Japanese take Argentina from Neutral_True 1 artillery and 2 infantry moved from Mozambique to Tanganyika Territory 2 infantry moved from Angola to Belgian Congo 1 armour moved from Angola to Belgian Congo 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 7 carriers moved from 36 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 3 destroyers moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from Borneo to 35 Sea Zone 2 tactical_bombers moved from Borneo to 35 Sea Zone 1 bomber moved from Borneo to Philippines 1 fighter moved from 43 Sea Zone to Philippines 2 fighters moved from 19 Sea Zone to Japan 1 fighter moved from 19 Sea Zone to Japan 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from 20 Sea Zone to Philippines 1 tactical_bomber moved from 19 Sea Zone to Philippines 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 armour and 1 mech_infantry moved from Anhwe to Manchuria 1 mech_infantry moved from Hunan to Anhwe 2 tactical_bombers moved from 19 Sea Zone to Manchuria 1 bomber moved from Tsinghai to Hunan 1 infantry moved from Afghanistan to Eastern Persia 1 mech_infantry moved from India to West India 2 armour moved from India to West India 1 infantry moved from Afghanistan to Eastern Persia 2 bombers moved from 35 Sea Zone to Philippines Place Units - Japanese 2 fighters and 4 infantry placed in Japan 1 mech_infantry placed in French Indo China 1 fighter and 1 mech_infantry placed in Manchuria 1 destroyer placed in 36 Sea Zone Japanese undo move 4. 1 destroyer placed in 37 Sea Zone Japanese undo move 4. 1 destroyer placed in 36 Sea Zone 1 mech_infantry placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,4,1,5,5,1,3,6,5,2,6,5,6,5,2,4,1,4,3,5,2,1,6,4,3,1,6,3,5,4,5,3,2 Japanese collect 71 PUs (8 lost to blockades); end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Americans : -0,33 Chinese : 0,00 Japanese : 0,00
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10 Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier EDIT: Turning off Edit Mode 1 bomber moved from Spain to 92 Sea Zone 4 fighters moved from 6 Sea Zone to Japan 4 tactical_bombers moved from 6 Sea Zone to Japan 3 bombers and 3 fighters moved from Korea to Japan 2 artilleries and 2 infantry moved from Korea to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Japan 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Japan 6 submarines moved from 6 Sea Zone to 26 Sea Zone 2 carriers moved from 6 Sea Zone to 26 Sea Zone 1 carrier moved from 6 Sea Zone to 26 Sea Zone 1 carrier moved from 6 Sea Zone to 26 Sea Zone Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat - Americans
Combat Hit Differential Summary :
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Scramble sz6?
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No scramble.
If I see it correctly, I have kamikaze.
Two kamikazes on each of the two american cruisers (so four in total).In case I messed up the kamikaze rule again and that does not apply for some reason, still no scramble…
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 10 Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier EDIT: Turning off Edit Mode 1 bomber moved from Spain to 92 Sea Zone 4 fighters moved from 6 Sea Zone to Japan 4 tactical_bombers moved from 6 Sea Zone to Japan 3 bombers and 3 fighters moved from Korea to Japan 2 artilleries and 2 infantry moved from Korea to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Japan 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Japan 6 submarines moved from 6 Sea Zone to 26 Sea Zone 2 carriers moved from 6 Sea Zone to 26 Sea Zone 1 carrier moved from 6 Sea Zone to 26 Sea Zone 1 carrier moved from 6 Sea Zone to 26 Sea Zone Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1,3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 5,2 Battle in Japan Americans attack with 3 artilleries, 3 bombers, 7 fighters, 5 infantry and 4 tactical_bombers Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour and 15 infantry AA fire in Japan : 0/9 hits, 1,50 expected hits Americans roll dice for 3 artilleries, 3 bombers, 7 fighters, 5 infantry and 4 tactical_bombers in Japan, round 2 : 11/22 hits, 10,50 expected hits Japanese roll dice for 3 aaGuns, 6 fighters and 15 infantry in Japan, round 2 : 11/21 hits, 9,00 expected hits 8 infantry owned by the Japanese, 3 aaGuns owned by the Japanese, 4 fighters owned by the Americans, 5 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Japan Americans roll dice for 1 artillery, 3 bombers, 3 fighters and 4 tactical_bombers in Japan, round 3 : 6/11 hits, 6,33 expected hits Japanese roll dice for 6 fighters and 7 infantry in Japan, round 3 : 8/13 hits, 6,33 expected hits 6 infantry owned by the Japanese, 4 tactical_bombers owned by the Americans, 3 fighters owned by the Americans and 1 artillery owned by the Americans lost in Japan Americans roll dice for 3 bombers in Japan, round 4 : 3/3 hits, 2,00 expected hits Japanese roll dice for 6 fighters and 1 infantry in Japan, round 4 : 5/7 hits, 4,33 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Japanese and 3 bombers owned by the Americans lost in Japan Japanese win with 4 fighters remaining. Battle score for attacker is -97 Casualties for Americans: 3 artilleries, 3 bombers, 7 fighters, 5 infantry and 4 tactical_bombers Casualties for Japanese: 3 aaGuns, 2 fighters and 15 infantry Battle in 92 Sea Zone Americans attack with 1 bomber Italians defend with 1 destroyer and 1 transport Americans roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - Americans
Combat Hit Differential Summary :
Italians : -0,33 AA fire in Japan : : -1,50 Americans : 1,50 Japanese : 4,33
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I resign. Well played!