Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Bryansk to Tambov
            4 artilleries moved from Bryansk to Rostov
            2 artilleries moved from Bryansk to Russia
            1 armour moved from Bryansk to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Nenetsia to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Urals
                  Germans take Urals from Russians
            10 armour moved from Bryansk to Russia
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            2 mech_infantrys moved from France to Southern France
            1 bomber moved from Northern Italy to 81 Sea Zone
            3 tactical_bombers moved from Germany to Holland Belgium
            2 fighters and 1 tactical_bomber moved from Western Germany to Southern France
            1 fighter moved from Western Germany to Holland Belgium
            2 bombers moved from Western Germany to Southern France
            2 infantry moved from France to Holland Belgium
            1 bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Rostov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 artillery
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in 81 Sea Zone
                Germans attack with 1 bomber
                British defend with 2 transports
                    2 transports owned by the British lost in 81 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in Holland Belgium
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Rostov
                Germans attack with 4 artilleries and 1 bomber
                British defend with 1 fighter; Russians defend with 1 infantry
                    Germans roll dice for 4 artilleries and 1 bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 4 artilleries and 1 bomber remaining. Battle score for attacker is 13
                Casualties for British: 1 fighter
                Casualties for Russians: 1 infantry
            Battle in Southern France
                Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 1/7 hits, 3.33 expected hits
                    Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Russia
                Germans attack with 10 armour and 2 artilleries
                Russians defend with 3 aaGuns, 1 airfield, 1 factory_major and 6 infantry
                    Germans roll dice for 10 armour and 2 artilleries in Russia, round 2 : 6/12 hits, 5.67 expected hits
                    Russians roll dice for 3 aaGuns and 6 infantry in Russia, round 2 : 1/6 hits, 2.00 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
                    Germans roll dice for 10 armour and 1 artillery in Russia, round 3 : 4/11 hits, 5.33 expected hits
                    Russians roll dice for 3 infantry in Russia, round 3 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Russia
                Germans captures 26PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 9 armour remaining. Battle score for attacker is 19
                Casualties for Germans: 1 armour and 2 artilleries
                Casualties for Russians: 3 aaGuns and 6 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 bomber moved from Rostov to Western Ukraine
            1 bomber, 1 fighter and 3 tactical_bombers moved from Holland Belgium to Western Germany
            2 fighters and 1 tactical_bomber moved from Southern France to Western Germany
            1 bomber moved from 81 Sea Zone to Greece
            2 bombers moved from Southern France to Western Germany
            7 mech_infantrys moved from Western Germany to Denmark
            1 tactical_bomber moved from Western Germany to Denmark
            9 mech_infantrys moved from Germany to Eastern Poland
            4 infantry moved from France to Western Germany
    
        Place Units - Germans
            1 submarine placed in 114 Sea Zone
            6 submarines placed in 113 Sea Zone
            1 armour and 2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 87 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Denmark: 1 tactical_bomber
            EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -4.50
    Americans : 0.33
    Russians : -1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Combat Move - Russians
            6 infantry moved from Korea to Manchuria
            1 artillery moved from Samara to Vologda
                  Russians take Vologda from Germans
            1 artillery moved from Samara to Tambov
            2 infantry moved from Volgograd to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Manchuria
                Russians attack with 6 infantry
                Japanese defend with 1 aaGun and 3 armour
                    Russians roll dice for 6 infantry in Manchuria, round 2 : 3/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 aaGun and 3 armour in Manchuria, round 2 : 1/3 hits, 1.50 expected hits
                    1 infantry owned by the Russians, 2 armour owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
                    Russians roll dice for 5 infantry in Manchuria, round 3 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Manchuria, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 20
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 aaGun and 3 armour
    
        Non Combat Move - Russians
            1 aaGun moved from Amur to Korea
            1 infantry moved from Volgograd to Samara
            1 artillery moved from Samara to Novosibirsk
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 2.33
    Japanese : -1.00
    

    Savegame


  • TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 mech_infantrys moved from Shantung to Manchuria
            1 armour moved from Shensi to Yunnan
            2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            2 fighters and 2 tactical_bombers moved from Shantung to Manchuria
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from French Indo China to India
    

    Savegame


  • @Odonis

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  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 3 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 mech_infantrys moved from Shantung to Manchuria
            1 armour moved from Shensi to Yunnan
            2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
            1 infantry moved from French Indo China to Yunnan
            2 fighters and 2 tactical_bombers moved from Shantung to Manchuria
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from French Indo China to India
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in India causes 6 damage total. 
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 6 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 carrier in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 battleships, 5 carriers, 1 cruiser, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 37
                Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber
            Battle in Manchuria
                Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 5 infantry
                    Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Manchuria, round 2 : 1/7 hits, 2.83 expected hits
                    Chinese roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria
                    Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Manchuria, round 3 : 3/6 hits, 2.67 expected hits
                    Chinese roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 4 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Russians: 5 infantry
            Battle in Yunnan
                Japanese attack with 1 armour and 1 infantry
                British defend with 1 armour
                    Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 armour in Yunnan, round 4 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
            2 fighters moved from 21 Sea Zone to Japan
            1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Hopei to French Indo China
            1 bomber moved from India to French Indo China
            2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
            2 artilleries and 1 infantry moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            3 destroyers placed in 6 Sea Zone
            3 infantry placed in Malaya
            3 artilleries placed in French Indo China
            3 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Shantung: 2 tactical_bombers
            EDIT: Removing units owned by Japanese from Japan: 2 fighters
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to Shantung: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Chinese : -1.83
    AA fire in India : : -0.17
    Japanese : -3.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 1 factory_minor, 5 fighters and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            2 fighters moved from Korea to Manchuria
            3 fighters moved from 112 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from Norway to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Manchuria
                Americans attack with 2 fighters
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 2 fighters in Manchuria, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Manchuria
                Americans win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Normandy Bordeaux to 110 Sea Zone
            3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 5 transports moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
            2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
            1 destroyer moved from 123 Sea Zone to 125 Sea Zone
            1 fighter moved from Iceland to Norway
            1 infantry moved from Libya to Tunisia
            1 artillery moved from Iraq to Northwest Persia
            2 fighters moved from Manchuria to Sakha
            5 fighters moved from Korea to 33 Sea Zone
            1 fighter moved from Guam to 33 Sea Zone
            2 armour and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 armour, 1 battleship, 4 carriers, 2 cruisers, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 armour and 2 infantry moved from 33 Sea Zone to Caroline Islands
            4 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            2 destroyers and 4 submarines placed in 10 Sea Zone
            3 fighters placed in Eastern United States
            2 fighters placed in Western United States
            Americans undo move 2.
            2 fighters placed in Eastern United States
            1 fighter placed in Western United States
            1 factory_minor placed in Norway
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 0.83
    Japanese : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 6 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 1 factory_minor, 5 fighters and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            2 fighters moved from Korea to Manchuria
            3 fighters moved from 112 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from Norway to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Manchuria
                Americans attack with 2 fighters
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 2 fighters in Manchuria, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Manchuria
                Americans win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Normandy Bordeaux to 110 Sea Zone
            3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 5 transports moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
            2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
            1 destroyer moved from 123 Sea Zone to 125 Sea Zone
            1 fighter moved from Iceland to Norway
            1 infantry moved from Libya to Tunisia
            1 artillery moved from Iraq to Northwest Persia
            2 fighters moved from Manchuria to Sakha
            5 fighters moved from Korea to 33 Sea Zone
            1 fighter moved from Guam to 33 Sea Zone
            2 armour and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 armour, 1 battleship, 4 carriers, 2 cruisers, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 armour and 2 infantry moved from 33 Sea Zone to Caroline Islands
            4 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            2 destroyers and 4 submarines placed in 10 Sea Zone
            3 fighters placed in Eastern United States
            2 fighters placed in Western United States
            Americans undo move 2.
            2 fighters placed in Eastern United States
            1 fighter placed in Western United States
            1 factory_minor placed in Norway
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 6 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 carrier, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs; 
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Norway to Karelia
                  British take Karelia from Germans
            1 armour moved from Norway to Vyborg
                  British take Vyborg from Germans
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            4 fighters moved from United Kingdom to Holland Belgium
            1 artillery moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Caucasus to Rostov
            2 mech_infantrys moved from Caucasus to Rostov
            3 fighters moved from Volgograd to Urals
            1 armour moved from Caucasus to Rostov
            1 mech_infantry moved from Caucasus to Rostov
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            2 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in Holland Belgium
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Urals
                British attack with 3 fighters
                Germans defend with 1 armour
                    British roll dice for 3 fighters in Urals, round 2 : 0/3 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 3 fighters in Urals, round 3 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Urals
                British win with 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Rostov
                British attack with 2 armour, 1 artillery and 4 mech_infantrys
                Germans defend with 4 artilleries
                    British roll dice for 2 armour, 1 artillery and 4 mech_infantrys in Rostov, round 2 : 3/7 hits, 2.17 expected hits
                    Germans roll dice for 4 artilleries in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the British and 3 artilleries owned by the Germans lost in Rostov
                    British roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Rostov, round 3 : 4/6 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Rostov
                British win, taking Rostov from Germans with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 12
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 4 artilleries
            Battle in Yunnan
                British attack with 1 fighter and 3 infantry
                Japanese defend with 1 armour
                    British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Yunnan to Burma
            1 fighter moved from Burma to India
            1 aaGun moved from Burma to India
            1 artillery and 2 infantry moved from India to Burma
            1 armour moved from India to Burma
            1 aaGun moved from Burma to India
            2 armour and 5 mech_infantrys moved from Caucasus to Volgograd
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            1 armour and 2 mech_infantrys moved from Persia to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 mech_infantry moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 fighters moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Holland Belgium to United Kingdom
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from Norway to Finland
            3 fighters moved from Urals to Novosibirsk
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            1 factory_minor placed in Iraq
            1 armour and 2 mech_infantrys placed in Persia
            1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -2.33
    British : -1.33
    Americans : 0.83
    Chinese : -0.67
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Western Germany to Holland Belgium
            2 armour moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Western Germany to Vologda
            1 artillery moved from Western Germany to Holland Belgium
    
        Combat - Italians
            Battle in Vologda
                Italians attack with 1 bomber
                Russians defend with 1 artillery
                    Italians roll dice for 1 bomber in Vologda, round 2 : 0/1 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in Vologda, round 3 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 bomber owned by the Italians lost in Vologda
                Russians win with no units remaining. Battle score for attacker is -8
                Casualties for Italians: 1 bomber
                Casualties for Russians: 1 artillery
            Battle in Normandy Bordeaux
                Italians attack with 2 armour
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 armour in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 armour owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 armour remaining. Battle score for attacker is 1
                Casualties for Italians: 1 armour
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Italians attack with 2 artilleries and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 3 : 0/4 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 2 artilleries in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                    Italians roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Holland Belgium, round 6 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                British win with no units remaining. Battle score for attacker is -8
                Casualties for Italians: 2 artilleries and 2 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            4 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 infantry placed in Northern Italy
            1 fighter placed in Northern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : 1.33
    Americans : 0.33
    Russians : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 46 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.33
    Japanese : -0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 46 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Norway to Finland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Novosibirsk
            1 bomber moved from Western Ukraine to Novosibirsk
            2 armour moved from Russia to Novosibirsk
            1 armour moved from Russia to Novosibirsk
            1 artillery moved from Bryansk to Rostov
            1 armour and 2 mech_infantrys moved from Ukraine to Rostov
            3 bombers moved from Western Germany to Rostov
            1 mech_infantry moved from Southern France to Holland Belgium
                  Germans take Holland Belgium from British
            2 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            2 tactical_bombers moved from Denmark to 112 Sea Zone
            1 submarine moved from 114 Sea Zone to 112 Sea Zone
            1 bomber moved from Greece to Tambov
            1 armour moved from Russia to Samara
            2 armour moved from Russia to Tambov
            2 armour moved from Russia to Rostov
            1 armour moved from Russia to Rostov
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 2 tactical_bombers in 112 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 112 Sea Zone
                Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 125 Sea Zone
                Germans attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer and 2 transports
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 125 Sea Zone
                    1 transport owned by the Americans lost in 125 Sea Zone
                Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Americans: 1 destroyer and 2 transports
            Battle in Novosibirsk
                Germans attack with 4 armour and 1 bomber
                British defend with 3 fighters; Russians defend with 1 artillery
                    Germans roll dice for 4 armour and 1 bomber in Novosibirsk, round 2 : 1/5 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery and 3 fighters in Novosibirsk, round 2 : 2/4 hits, 2.33 expected hits
                    1 artillery owned by the Russians and 2 armour owned by the Germans lost in Novosibirsk
                    Germans roll dice for 2 armour and 1 bomber in Novosibirsk, round 3 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 3 fighters in Novosibirsk, round 3 : 3/3 hits, 2.00 expected hits
                    1 bomber owned by the Germans, 2 armour owned by the Germans and 2 fighters owned by the British lost in Novosibirsk
                Russians win with 1 fighter remaining. Battle score for attacker is -12
                Casualties for Germans: 4 armour and 1 bomber
                Casualties for Russians: 1 artillery
                Casualties for British: 2 fighters
            Battle in Tambov
                Germans attack with 2 armour and 1 bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 armour and 1 bomber in Tambov, round 2 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Rostov
                Germans attack with 4 armour, 1 artillery, 3 bombers and 2 mech_infantrys
                British defend with 2 armour, 1 artillery and 3 mech_infantrys
                    Germans roll dice for 4 armour, 1 artillery, 3 bombers and 2 mech_infantrys in Rostov, round 2 : 3/10 hits, 4.83 expected hits
                    British roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Rostov, round 2 : 1/6 hits, 2.33 expected hits
                    3 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Rostov
                    Germans roll dice for 4 armour, 1 artillery, 3 bombers and 1 mech_infantry in Rostov, round 3 : 8/9 hits, 4.67 expected hits
                    British roll dice for 2 armour and 1 artillery in Rostov, round 3 : 2/3 hits, 1.33 expected hits
                    1 artillery owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Rostov
                Germans win, taking Rostov from British with 4 armour and 3 bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 1 artillery and 2 mech_infantrys
                Casualties for British: 2 armour, 1 artillery and 3 mech_infantrys
            Battle in Samara
                Germans attack with 1 armour
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                Russians win with no units remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Rostov to Bryansk
            1 bomber moved from Tambov to Bryansk
            4 infantry moved from Western Germany to Denmark
            3 mech_infantrys moved from Eastern Poland to Novgorod
            6 mech_infantrys moved from Eastern Poland to Bryansk
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 tactical_bomber moved from 125 Sea Zone to Novgorod
            1 tactical_bomber moved from 125 Sea Zone to Novgorod
            2 fighters moved from 125 Sea Zone to Western Germany
            1 mech_infantry moved from Southern France to Western Germany
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            5 submarines moved from 113 Sea Zone to 114 Sea Zone
    
        Place Units - Germans
            3 armour placed in Russia
            3 armour placed in Ukraine
            3 armour placed in Novgorod
            1 infantry and 8 mech_infantrys placed in Western Germany
            2 mech_infantrys placed in Germany
            Germans undo move 4.
            8 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 114 Sea Zone: 6 submarines
            EDIT: Adding units owned by Germans to 113 Sea Zone: 6 submarines
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
            EDIT: Removing units owned by Germans from Western Germany: 7 mech_infantrys
            EDIT: Adding units owned by Germans to Poland: 4 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Denmark: 2 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Adding units owned by Germans to France: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Poland: 3 mech_infantrys
            EDIT: Removing units owned by Germans from Denmark: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.67
    Americans : -0.67
    Russians : 1.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Korea to Amur
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Japanese round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            2 artilleries and 7 infantry moved from Malaya to Shan State
            1 bomber moved from French Indo China to 33 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            7 artilleries and 1 infantry moved from French Indo China to Shan State
            1 artillery moved from Szechwan to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                  Japanese take 22 Sea Zone from Americans
            1 tactical_bomber moved from French Indo China to 33 Sea Zone
            1 fighter moved from French Indo China to Yunnan
            1 tactical_bomber moved from Shantung to Yunnan
            1 fighter and 1 tactical_bomber moved from Shantung to Yunnan
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            2 artilleries and 7 infantry moved from Malaya to Shan State
            1 bomber moved from French Indo China to 33 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            7 artilleries and 1 infantry moved from French Indo China to Shan State
            1 artillery moved from Szechwan to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                  Japanese take 22 Sea Zone from Americans
            1 tactical_bomber moved from French Indo China to 33 Sea Zone
            1 fighter moved from French Indo China to Yunnan
            1 tactical_bomber moved from Shantung to Yunnan
            1 fighter and 1 tactical_bomber moved from Shantung to Yunnan
    
        Combat - Japanese
            Battle in Korea
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking Korea from Russians, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 9 artilleries and 8 infantry
                British defend with 1 infantry
                    Japanese roll dice for 9 artilleries and 8 infantry in Shan State, round 2 : 6/17 hits, 5.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 9 artilleries and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 1 bomber, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 5 tactical_bombers
                Americans defend with 1 battleship, 4 carriers, 2 cruisers, 6 fighters and 2 transports; ANZAC defend with 1 destroyer and 2 fighters
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 1 bomber, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 : 6/17 hits, 9.33 expected hits
                Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters and 2 transports in 33 Sea Zone, round 2 : 7/16 hits, 8.67 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 1 bomber, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 3 : 7/15 hits, 8.67 expected hits
                    Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 8 fighters and 2 transports in 33 Sea Zone, round 3 : 9/15 hits, 8.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 4 carriers owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 4 : 8/12 hits, 7.17 expected hits
                    Americans roll dice for 1 battleship, 7 fighters and 2 transports in 33 Sea Zone, round 4 : 8/8 hits, 5.33 expected hits
                    3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 bomber owned by the Japanese, 5 fighters owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 33 Sea Zone
                    2 transports owned by the Americans lost in 33 Sea Zone
                Japanese win with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers
                Casualties for ANZAC: 1 destroyer and 2 fighters
                Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 6 fighters and 2 transports
    
        Non Combat Move - Japanese
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
            1 fighter moved from Shantung to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Kweichow to Shan State
            1 mech_infantry moved from Hunan to Shan State
            1 mech_infantry moved from Shantung to Kweichow
            1 mech_infantry moved from Shantung to Hunan
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            3 mech_infantrys placed in Shantung
            2 artilleries and 1 infantry placed in French Indo China
            Japanese undo move 3.
            2 armour and 1 artillery placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            Japanese undo move 4.
            Japanese undo move 3.
            2 armour and 1 infantry placed in Malaya
            2 artilleries and 1 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.67
    Chinese : 0.67
    UK_Pacific : 0.67
    Japanese : -4.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 artilleries, 2 carriers, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            4 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from Norway to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from Gibraltar to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.67 expected hits
                    Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in 33 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : 1.50
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @weddingsinger

    OOL off Caroline Islands? 1 hit for the SS to start… FTRs still to go.

    Assumed no scramble off of Germany due to odds.


  • @Odonis

    Correct on no scramble at Germany

    OOL… depends on number of hits. So probably tactical, fighter, carrier, then battleships.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 armour, 2 artilleries, 2 carriers, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            4 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from Norway to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from Gibraltar to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Italians defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.67 expected hits
                    Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in 33 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 4 fighters in 33 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 battleships and 1 carrier in 33 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 3 fighters in 33 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 2 battleships and 1 carrier in 33 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    1 carrier owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 1 fighter in 33 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship in 33 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 battleship remaining. Battle score for attacker is 11
                Casualties for Americans: 4 fighters and 1 submarine
                Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
            Battle in 112 Sea Zone
                Americans attack with 2 destroyers, 7 fighters and 1 submarine
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 destroyers and 7 fighters in 112 Sea Zone, round 2 : 4/9 hits, 4.17 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone
                Americans win with 2 destroyers, 7 fighters and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 112 Sea Zone to Norway
            5 fighters moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 artilleries, 2 infantry and 3 mech_infantrys moved from Norway to Finland
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to United Kingdom
            4 transports moved from 110 Sea Zone to 102 Sea Zone
            2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            1 infantry moved from Tunisia to Libya
    
        Place Units - Americans
            1 factory_minor placed in Finland
            2 artilleries and 2 infantry placed in Eastern United States
            3 armour placed in Norway
            2 carriers placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
            Americans collect 66 PUs (1 lost to blockades); end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Italians : -0.50
    Americans : 1.00
    Japanese : -0.17
    

    Savegame

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