@lebowsky Oh sorry you did read, didnt notice
Weddingsinger (Axis) vs Odonis (Allies) G40 BM3 Game #3
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 5 mech_infantrys and 7 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Bryansk to Tambov 4 artilleries moved from Bryansk to Rostov 2 artilleries moved from Bryansk to Russia 1 armour moved from Bryansk to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Nenetsia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Urals Germans take Urals from Russians 10 armour moved from Bryansk to Russia 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 mech_infantrys moved from France to Southern France 1 bomber moved from Northern Italy to 81 Sea Zone 3 tactical_bombers moved from Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Southern France 1 fighter moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Southern France 2 infantry moved from France to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Rostov Combat - Germans Battle in Tambov Germans attack with 1 artillery Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in 81 Sea Zone Germans attack with 1 bomber British defend with 2 transports 2 transports owned by the British lost in 81 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for British: 2 transports Battle in Holland Belgium Germans attack with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers Americans defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Rostov Germans attack with 4 artilleries and 1 bomber British defend with 1 fighter; Russians defend with 1 infantry Germans roll dice for 4 artilleries and 1 bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 fighter owned by the British lost in Rostov Germans win, taking Rostov from Russians with 4 artilleries and 1 bomber remaining. Battle score for attacker is 13 Casualties for British: 1 fighter Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 1/7 hits, 3.33 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Russia Germans attack with 10 armour and 2 artilleries Russians defend with 3 aaGuns, 1 airfield, 1 factory_major and 6 infantry Germans roll dice for 10 armour and 2 artilleries in Russia, round 2 : 6/12 hits, 5.67 expected hits Russians roll dice for 3 aaGuns and 6 infantry in Russia, round 2 : 1/6 hits, 2.00 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Germans and 3 aaGuns owned by the Russians lost in Russia Germans roll dice for 10 armour and 1 artillery in Russia, round 3 : 4/11 hits, 5.33 expected hits Russians roll dice for 3 infantry in Russia, round 3 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Russia Germans captures 26PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 9 armour remaining. Battle score for attacker is 19 Casualties for Germans: 1 armour and 2 artilleries Casualties for Russians: 3 aaGuns and 6 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 bomber moved from Rostov to Western Ukraine 1 bomber, 1 fighter and 3 tactical_bombers moved from Holland Belgium to Western Germany 2 fighters and 1 tactical_bomber moved from Southern France to Western Germany 1 bomber moved from 81 Sea Zone to Greece 2 bombers moved from Southern France to Western Germany 7 mech_infantrys moved from Western Germany to Denmark 1 tactical_bomber moved from Western Germany to Denmark 9 mech_infantrys moved from Germany to Eastern Poland 4 infantry moved from France to Western Germany Place Units - Germans 1 submarine placed in 114 Sea Zone 6 submarines placed in 113 Sea Zone 1 armour and 2 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 61 PUs; end with 87 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Denmark: 1 tactical_bomber EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -4.50 Americans : 0.33 Russians : -1.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - Russians 6 infantry moved from Korea to Manchuria 1 artillery moved from Samara to Vologda Russians take Vologda from Germans 1 artillery moved from Samara to Tambov 2 infantry moved from Volgograd to Tambov Combat - Russians Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Manchuria Russians attack with 6 infantry Japanese defend with 1 aaGun and 3 armour Russians roll dice for 6 infantry in Manchuria, round 2 : 3/6 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 3 armour in Manchuria, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians, 2 armour owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 5 infantry in Manchuria, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 armour in Manchuria, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 20 Casualties for Russians: 1 infantry Casualties for Japanese: 1 aaGun and 3 armour Non Combat Move - Russians 1 aaGun moved from Amur to Korea 1 infantry moved from Volgograd to Samara 1 artillery moved from Samara to Novosibirsk Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.67 Russians : 2.33 Japanese : -1.00
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 3 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Shantung to Manchuria 1 armour moved from Shensi to Yunnan 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone 1 infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from Shantung to Manchuria 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from French Indo China to India
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Scramble Guam?
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@weddingsinger
nah! -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 3 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Shantung to Manchuria 1 armour moved from Shensi to Yunnan 2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone 1 infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from Shantung to Manchuria 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from French Indo China to India Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in India causes 6 damage total. Battle in 42 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 6 Sea Zone Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 carrier in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone Japanese win with 2 battleships, 5 carriers, 1 cruiser, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 37 Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber Battle in Manchuria Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 5 infantry Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Manchuria, round 2 : 1/7 hits, 2.83 expected hits Chinese roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Manchuria, round 3 : 3/6 hits, 2.67 expected hits Chinese roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 4 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 2 mech_infantrys Casualties for Russians: 5 infantry Battle in Yunnan Japanese attack with 1 armour and 1 infantry British defend with 1 armour Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 armour in Yunnan, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone 2 fighters moved from 21 Sea Zone to Japan 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Hopei to French Indo China 1 bomber moved from India to French Indo China 2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone 2 artilleries and 1 infantry moved from 6 Sea Zone to Japan Place Units - Japanese 3 destroyers placed in 6 Sea Zone 3 infantry placed in Malaya 3 artilleries placed in French Indo China 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 50 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to Shantung: 2 tactical_bombers EDIT: Removing units owned by Japanese from Japan: 2 fighters EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Shantung: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.17 Chinese : -1.83 AA fire in India : : -0.17 Japanese : -3.50
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 destroyers, 1 factory_minor, 5 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 2 fighters moved from Korea to Manchuria 3 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Manchuria Americans attack with 2 fighters Japanese defend with 1 mech_infantry Americans roll dice for 2 fighters in Manchuria, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Americans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 5 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone 2 artilleries and 2 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 123 Sea Zone to 125 Sea Zone 1 fighter moved from Iceland to Norway 1 infantry moved from Libya to Tunisia 1 artillery moved from Iraq to Northwest Persia 2 fighters moved from Manchuria to Sakha 5 fighters moved from Korea to 33 Sea Zone 1 fighter moved from Guam to 33 Sea Zone 2 armour and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 2 armour, 1 battleship, 4 carriers, 2 cruisers, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 armour and 2 infantry moved from 33 Sea Zone to Caroline Islands 4 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 2 destroyers and 4 submarines placed in 10 Sea Zone 3 fighters placed in Eastern United States 2 fighters placed in Western United States Americans undo move 2. 2 fighters placed in Eastern United States 1 fighter placed in Western United States 1 factory_minor placed in Norway Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6 Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.83 Japanese : -0.33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 6 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 destroyers, 1 factory_minor, 5 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 2 fighters moved from Korea to Manchuria 3 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Manchuria Americans attack with 2 fighters Japanese defend with 1 mech_infantry Americans roll dice for 2 fighters in Manchuria, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Americans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 5 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone 2 artilleries and 2 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 123 Sea Zone to 125 Sea Zone 1 fighter moved from Iceland to Norway 1 infantry moved from Libya to Tunisia 1 artillery moved from Iraq to Northwest Persia 2 fighters moved from Manchuria to Sakha 5 fighters moved from Korea to 33 Sea Zone 1 fighter moved from Guam to 33 Sea Zone 2 armour and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 2 armour, 1 battleship, 4 carriers, 2 cruisers, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 armour and 2 infantry moved from 33 Sea Zone to Caroline Islands 4 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 2 destroyers and 4 submarines placed in 10 Sea Zone 3 fighters placed in Eastern United States 2 fighters placed in Western United States Americans undo move 2. 2 fighters placed in Eastern United States 1 fighter placed in Western United States 1 factory_minor placed in Norway Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6 Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 6 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 6 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 carrier, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs; UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Norway to Karelia British take Karelia from Germans 1 armour moved from Norway to Vyborg British take Vyborg from Germans 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from United Kingdom to Holland Belgium 1 artillery moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Caucasus to Rostov 2 mech_infantrys moved from Caucasus to Rostov 3 fighters moved from Volgograd to Urals 1 armour moved from Caucasus to Rostov 1 mech_infantry moved from Caucasus to Rostov 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 infantry moved from Burma to Yunnan Combat - British Battle in Holland Belgium British attack with 4 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Urals British attack with 3 fighters Germans defend with 1 armour British roll dice for 3 fighters in Urals, round 2 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 3 fighters in Urals, round 3 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Urals British win with 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Rostov British attack with 2 armour, 1 artillery and 4 mech_infantrys Germans defend with 4 artilleries British roll dice for 2 armour, 1 artillery and 4 mech_infantrys in Rostov, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 4 artilleries in Rostov, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the British and 3 artilleries owned by the Germans lost in Rostov British roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Rostov, round 3 : 4/6 hits, 2.00 expected hits Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Rostov British win, taking Rostov from Germans with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 12 Casualties for British: 1 mech_infantry Casualties for Germans: 4 artilleries Battle in Yunnan British attack with 1 fighter and 3 infantry Japanese defend with 1 armour British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 1 armour Non Combat Move - British 1 fighter moved from Yunnan to Burma 1 fighter moved from Burma to India 1 aaGun moved from Burma to India 1 artillery and 2 infantry moved from India to Burma 1 armour moved from India to Burma 1 aaGun moved from Burma to India 2 armour and 5 mech_infantrys moved from Caucasus to Volgograd 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 armour and 2 mech_infantrys moved from Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 mech_infantry moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 fighters moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Holland Belgium to United Kingdom 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Norway to Finland 3 fighters moved from Urals to Novosibirsk Place Units - British 1 carrier placed in 110 Sea Zone 1 factory_minor placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 1 mech_infantry placed in Egypt Turn Complete - British British collect 43 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -2.33 British : -1.33 Americans : 0.83 Chinese : -0.67 Japanese : 0.00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 2 armour moved from Northern Italy to Normandy Bordeaux 1 bomber moved from Western Germany to Vologda 1 artillery moved from Western Germany to Holland Belgium Combat - Italians Battle in Vologda Italians attack with 1 bomber Russians defend with 1 artillery Italians roll dice for 1 bomber in Vologda, round 2 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in Vologda, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 bomber owned by the Italians lost in Vologda Russians win with no units remaining. Battle score for attacker is -8 Casualties for Italians: 1 bomber Casualties for Russians: 1 artillery Battle in Normandy Bordeaux Italians attack with 2 armour Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 armour in Normandy Bordeaux, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 armour owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 armour remaining. Battle score for attacker is 1 Casualties for Italians: 1 armour Casualties for Americans: 1 artillery and 1 infantry Battle in Holland Belgium Italians attack with 2 artilleries and 2 infantry British defend with 2 infantry Italians roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 2 infantry in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 2 artilleries in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Holland Belgium, round 6 : 1/1 hits, 0.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win with no units remaining. Battle score for attacker is -8 Casualties for Italians: 2 artilleries and 2 infantry Casualties for British: 2 infantry Non Combat Move - Italians 4 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry placed in Northern Italy 1 fighter placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -1.33 British : 1.33 Americans : 0.33 Russians : 0.33
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone Place Units - ANZAC 1 submarine and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : -1.33 Japanese : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 46 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone Place Units - ANZAC 1 submarine and 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Norway to Finland Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.33 Japanese : -0.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Smolensk to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Novosibirsk 1 bomber moved from Western Ukraine to Novosibirsk 2 armour moved from Russia to Novosibirsk 1 armour moved from Russia to Novosibirsk 1 artillery moved from Bryansk to Rostov 1 armour and 2 mech_infantrys moved from Ukraine to Rostov 3 bombers moved from Western Germany to Rostov 1 mech_infantry moved from Southern France to Holland Belgium Germans take Holland Belgium from British 2 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 2 tactical_bombers moved from Denmark to 112 Sea Zone 1 submarine moved from 114 Sea Zone to 112 Sea Zone 1 bomber moved from Greece to Tambov 1 armour moved from Russia to Samara 2 armour moved from Russia to Tambov 2 armour moved from Russia to Rostov 1 armour moved from Russia to Rostov Combat - Germans Battle in 112 Sea Zone Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 tactical_bombers in 112 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 125 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 2 transports Germans roll dice for 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer and 2 transports in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 125 Sea Zone 1 transport owned by the Americans lost in 125 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 2 transports Battle in Novosibirsk Germans attack with 4 armour and 1 bomber British defend with 3 fighters; Russians defend with 1 artillery Germans roll dice for 4 armour and 1 bomber in Novosibirsk, round 2 : 1/5 hits, 2.67 expected hits Russians roll dice for 1 artillery and 3 fighters in Novosibirsk, round 2 : 2/4 hits, 2.33 expected hits 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Novosibirsk Germans roll dice for 2 armour and 1 bomber in Novosibirsk, round 3 : 2/3 hits, 1.67 expected hits Russians roll dice for 3 fighters in Novosibirsk, round 3 : 3/3 hits, 2.00 expected hits 1 bomber owned by the Germans, 2 armour owned by the Germans and 2 fighters owned by the British lost in Novosibirsk Russians win with 1 fighter remaining. Battle score for attacker is -12 Casualties for Germans: 4 armour and 1 bomber Casualties for Russians: 1 artillery Casualties for British: 2 fighters Battle in Tambov Germans attack with 2 armour and 1 bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 armour and 1 bomber in Tambov, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 armour Casualties for Russians: 1 artillery and 1 infantry Battle in Rostov Germans attack with 4 armour, 1 artillery, 3 bombers and 2 mech_infantrys British defend with 2 armour, 1 artillery and 3 mech_infantrys Germans roll dice for 4 armour, 1 artillery, 3 bombers and 2 mech_infantrys in Rostov, round 2 : 3/10 hits, 4.83 expected hits British roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Rostov, round 2 : 1/6 hits, 2.33 expected hits 3 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Rostov Germans roll dice for 4 armour, 1 artillery, 3 bombers and 1 mech_infantry in Rostov, round 3 : 8/9 hits, 4.67 expected hits British roll dice for 2 armour and 1 artillery in Rostov, round 3 : 2/3 hits, 1.33 expected hits 1 artillery owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Rostov Germans win, taking Rostov from British with 4 armour and 3 bombers remaining. Battle score for attacker is 16 Casualties for Germans: 1 artillery and 2 mech_infantrys Casualties for British: 2 armour, 1 artillery and 3 mech_infantrys Battle in Samara Germans attack with 1 armour Russians defend with 1 infantry Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara Russians win with no units remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers moved from Rostov to Bryansk 1 bomber moved from Tambov to Bryansk 4 infantry moved from Western Germany to Denmark 3 mech_infantrys moved from Eastern Poland to Novgorod 6 mech_infantrys moved from Eastern Poland to Bryansk 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from 125 Sea Zone to Novgorod 1 tactical_bomber moved from 125 Sea Zone to Novgorod 2 fighters moved from 125 Sea Zone to Western Germany 1 mech_infantry moved from Southern France to Western Germany 1 submarine moved from 113 Sea Zone to 114 Sea Zone 5 submarines moved from 113 Sea Zone to 114 Sea Zone Place Units - Germans 3 armour placed in Russia 3 armour placed in Ukraine 3 armour placed in Novgorod 1 infantry and 8 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Germany Germans undo move 4. 8 mech_infantrys placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 6 submarines EDIT: Adding units owned by Germans to 113 Sea Zone: 6 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry EDIT: Removing units owned by Germans from Western Germany: 7 mech_infantrys EDIT: Adding units owned by Germans to Poland: 4 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Denmark: 2 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to France: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Poland: 3 mech_infantrys EDIT: Removing units owned by Germans from Denmark: 3 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 British : -0.67 Americans : -0.67 Russians : 1.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - Russians Non Combat Move - Russians 1 aaGun moved from Korea to Amur Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 2 artilleries and 7 infantry moved from Malaya to Shan State 1 bomber moved from French Indo China to 33 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 7 artilleries and 1 infantry moved from French Indo China to Shan State 1 artillery moved from Szechwan to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone Japanese take 22 Sea Zone from Americans 1 tactical_bomber moved from French Indo China to 33 Sea Zone 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from Shantung to Yunnan 1 fighter and 1 tactical_bomber moved from Shantung to Yunnan
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 2 artilleries and 7 infantry moved from Malaya to Shan State 1 bomber moved from French Indo China to 33 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 7 artilleries and 1 infantry moved from French Indo China to Shan State 1 artillery moved from Szechwan to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone Japanese take 22 Sea Zone from Americans 1 tactical_bomber moved from French Indo China to 33 Sea Zone 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from Shantung to Yunnan 1 fighter and 1 tactical_bomber moved from Shantung to Yunnan Combat - Japanese Battle in Korea Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Korea from Russians, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 9 artilleries and 8 infantry British defend with 1 infantry Japanese roll dice for 9 artilleries and 8 infantry in Shan State, round 2 : 6/17 hits, 5.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 9 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 33 Sea Zone Japanese attack with 2 battleships, 1 bomber, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 5 tactical_bombers Americans defend with 1 battleship, 4 carriers, 2 cruisers, 6 fighters and 2 transports; ANZAC defend with 1 destroyer and 2 fighters Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 bomber, 5 carriers, 1 cruiser, 3 destroyers, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 : 6/17 hits, 9.33 expected hits Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters and 2 transports in 33 Sea Zone, round 2 : 7/16 hits, 8.67 expected hits Units damaged: 2 battleships owned by the Japanese 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone Japanese roll dice for 2 battleships, 1 bomber, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers in 33 Sea Zone, round 3 : 7/15 hits, 8.67 expected hits Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 8 fighters and 2 transports in 33 Sea Zone, round 3 : 9/15 hits, 8.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 4 carriers owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 4 fighters and 4 tactical_bombers in 33 Sea Zone, round 4 : 8/12 hits, 7.17 expected hits Americans roll dice for 1 battleship, 7 fighters and 2 transports in 33 Sea Zone, round 4 : 8/8 hits, 5.33 expected hits 3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 bomber owned by the Japanese, 5 fighters owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 33 Sea Zone 2 transports owned by the Americans lost in 33 Sea Zone Japanese win with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 bomber, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers Casualties for ANZAC: 1 destroyer and 2 fighters Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 6 fighters and 2 transports Non Combat Move - Japanese 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 fighter moved from Shantung to Japan 1 fighter moved from 6 Sea Zone to Japan 1 mech_infantry moved from Shantung to Anhwe 1 mech_infantry moved from Kweichow to Shan State 1 mech_infantry moved from Hunan to Shan State 1 mech_infantry moved from Shantung to Kweichow 1 mech_infantry moved from Shantung to Hunan Place Units - Japanese 2 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 2 artilleries and 1 infantry placed in French Indo China Japanese undo move 3. 2 armour and 1 artillery placed in French Indo China 1 artillery and 2 infantry placed in Malaya Japanese undo move 4. Japanese undo move 3. 2 armour and 1 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans : 1.67 Chinese : 0.67 UK_Pacific : 0.67 Japanese : -4.17
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 2 carriers, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 33 Sea Zone 4 fighters moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Norway to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer and 1 submarine moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from Gibraltar to 112 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.67 expected hits Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in 33 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
Italians : -0.50 Americans : 1.50
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OOL off Caroline Islands? 1 hit for the SS to start… FTRs still to go.
Assumed no scramble off of Germany due to odds.
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Correct on no scramble at Germany
OOL… depends on number of hits. So probably tactical, fighter, carrier, then battleships.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 2 carriers, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 33 Sea Zone 4 fighters moved from Hawaiian Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Norway to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer and 1 submarine moved from 91 Sea Zone to 112 Sea Zone 2 fighters moved from Gibraltar to 112 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.67 expected hits Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in 33 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 4 fighters in 33 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 2 battleships and 1 carrier in 33 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans and 1 fighter owned by the Americans lost in 33 Sea Zone Americans roll dice for 3 fighters in 33 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits Japanese roll dice for 2 battleships and 1 carrier in 33 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 1 carrier owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 33 Sea Zone Americans roll dice for 1 fighter in 33 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 battleship in 33 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 33 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is 11 Casualties for Americans: 4 fighters and 1 submarine Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber Battle in 112 Sea Zone Americans attack with 2 destroyers, 7 fighters and 1 submarine Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers and 7 fighters in 112 Sea Zone, round 2 : 4/9 hits, 4.17 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone Americans win with 2 destroyers, 7 fighters and 1 submarine remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - Americans 2 fighters moved from 112 Sea Zone to Norway 5 fighters moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 2 artilleries, 2 infantry and 3 mech_infantrys moved from Norway to Finland 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom 4 transports moved from 110 Sea Zone to 102 Sea Zone 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 infantry moved from Tunisia to Libya Place Units - Americans 1 factory_minor placed in Finland 2 artilleries and 2 infantry placed in Eastern United States 3 armour placed in Norway 2 carriers placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1 Americans collect 66 PUs (1 lost to blockades); end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -0.50 Italians : -0.50 Americans : 1.00 Japanese : -0.17