Wizmark (X) vs Sovietishcat (L)

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Egypt to Alexandria
            1 carrier moved from 54 Sea Zone to 34 Sea Zone
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            2 fighters moved from Hawaiian Islands to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Evenkiyskiy to Urals
            1 mech_infantry moved from Urals to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Evenkiyskiy to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Timguska to Yenisey
                  Germans take Yenisey from Russians
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
                  Germans take Yakut S.S.R. from Russians
            1 armour and 1 mech_infantry moved from Ukraine to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 submarine moved from 119 Sea Zone to 104 Sea Zone
            2 bombers moved from France to 104 Sea Zone
            2 bombers moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            1 mech_infantry moved from Evenkiyskiy to Urals
            1 mech_infantry moved from Urals to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Evenkiyskiy to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Timguska to Yenisey
                  Germans take Yenisey from Russians
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
                  Germans take Yakut S.S.R. from Russians
            1 armour and 1 mech_infantry moved from Ukraine to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 submarine moved from 119 Sea Zone to 104 Sea Zone
            2 bombers moved from France to 104 Sea Zone
            2 bombers moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Volgograd
                Germans attack with 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 armour and 1 factory_minor
                    Germans roll dice for 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 7/8 hits, 4.33 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
            2 bombers, 2 fighters and 2 tactical_bombers moved from Volgograd to Bryansk
            1 infantry moved from Bryansk to Tambov
            1 armour moved from Ukraine to Bryansk
            1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
            1 fighter moved from Southern Italy to Bryansk
            1 tactical_bomber moved from Western Germany to Bryansk
            2 bombers moved from 104 Sea Zone to Western Germany
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 infantry moved from Western Germany to France
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 cruiser moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            1 infantry placed in France
            3 armour placed in Ukraine
            3 armour placed in Western Ukraine
            1 armour and 1 mech_infantry placed in Novgorod
            1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    Americans : -0.33
    Russians : 0.50
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Shensi to Caucasus
            1 fighter moved from Russia to Caucasus
            3 infantry moved from Tsinghai to Novosibirsk
            1 armour moved from Shensi to Novosibirsk
            1 armour and 2 mech_infantrys moved from Shensi to Szechwan
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Shensi to Caucasus
            1 fighter moved from Russia to Caucasus
            3 infantry moved from Tsinghai to Novosibirsk
            1 armour moved from Shensi to Novosibirsk
            1 armour and 2 mech_infantrys moved from Shensi to Szechwan
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 armour and 3 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 armour and 3 infantry in Novosibirsk, round 2 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Caucasus
                Russians attack with 2 fighters
                Italians defend with 1 armour
                    Russians roll dice for 2 fighters in Caucasus, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Caucasus
                Russians win with 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            2 fighters moved from Caucasus to Northwest Persia
            15 infantry moved from Tsinghai to Sikang
            2 aaGuns moved from Tsinghai to Sikang
    
        Place Units - Russians
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 8 PUs; end with 8 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : -0,50
    Russians : 1,00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 5 Sea Zone to 3 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 submarine moved from 37 Sea Zone to 79 Sea Zone
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 41 Sea Zone
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 bomber moved from Anhwe to 35 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 5 Sea Zone to 3 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 submarine moved from 37 Sea Zone to 79 Sea Zone
            1 submarine moved from 35 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
            1 submarine moved from 20 Sea Zone to 41 Sea Zone
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 bomber moved from Anhwe to 35 Sea Zone
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 34 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 carrier
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the ANZAC
                    ANZAC roll dice for 1 carrier in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 carrier in 34 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 carrier
            Battle in 35 Sea Zone
                Japanese attack with 1 bomber, 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 35 Sea Zone
                Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Kweichow
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Anhwe to Hopei
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
            1 aaGun moved from Shantung to Anhwe
            2 armour moved from Shantung to Anhwe
            1 mech_infantry moved from French Indo China to Hunan
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
            1 carrier moved from 21 Sea Zone to 6 Sea Zone
            2 fighters moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Shantung
            1 bomber moved from 35 Sea Zone to Shantung
            2 artilleries and 3 infantry moved from Guam to 21 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 21 Sea Zone to 6 Sea Zone
            2 artilleries and 3 infantry moved from 6 Sea Zone to Japan
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer moved from 21 Sea Zone to 6 Sea Zone
            1 destroyer moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Sakha to Siberia
            1 submarine moved from 21 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
            3 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.00
    Chinese : 0.67
    Japanese : -1.00
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            2 destroyers moved from 91 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 103 Sea Zone
            1 destroyer moved from 103 Sea Zone to 108 Sea Zone
            1 destroyer moved from 108 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            2 destroyers moved from 91 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 103 Sea Zone
            1 destroyer moved from 103 Sea Zone to 108 Sea Zone
            1 destroyer moved from 108 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
    
        Combat - Americans
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 104 Sea Zone
                Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
            5 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            8 bombers moved from Dutch New Guinea to Queensland
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 destroyers moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Persia to Russia
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            2 destroyers placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Americans : 1,67
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Shensi
            1 fighter moved from Sikang to Shensi
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Shensi
            1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Szechwan
            1 fighter moved from Szechwan to Yunnan
            2 artilleries and 10 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,17
    Japanese : -0,33
    

    Savegame

  • '19

    TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - British
            1 armour moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Italians
            1 armour moved from Caucasus to Volgograd
            1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
            1 fighter moved from Russia to Volgograd
            1 bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Rostov
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 armour moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 armour moved from Siam to French Indo China
            2 artilleries and 13 infantry moved from Shan State to French Indo China
            1 infantry moved from Yunnan to French Indo China
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from Yunnan to French Indo China
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            2 destroyers moved from 91 Sea Zone to 104 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 91 Sea Zone to 103 Sea Zone
            1 destroyer moved from 103 Sea Zone to 108 Sea Zone
            1 destroyer moved from 108 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
    
        Combat - Americans
            Battle in 109 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 104 Sea Zone
                Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Americans win with 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
            5 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            8 bombers moved from Dutch New Guinea to Queensland
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            3 destroyers moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Persia to Russia
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            2 destroyers placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Shensi
            1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Szechwan
            1 fighter moved from Szechwan to Yunnan
            2 artilleries and 10 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            2 artilleries placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 fighters and 1 marine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Italians
            1 armour moved from Caucasus to Volgograd
            1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
            1 fighter moved from Russia to Volgograd
            1 bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Rostov
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 armour moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 armour moved from Siam to French Indo China
            2 artilleries and 13 infantry moved from Shan State to French Indo China
            1 infantry moved from Yunnan to French Indo China
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from Yunnan to French Indo China
    
        Combat - British
            Battle in Volgograd
                British attack with 1 armour, 1 bomber and 1 fighter
                Germans defend with 1 armour and 1 factory_minor
                    British roll dice for 1 armour, 1 bomber and 1 fighter in Volgograd, round 2 : 3/3 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                British win, taking Volgograd from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Rostov
                British attack with 1 armour, 1 fighter and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Rostov
                    British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Rostov, round 3 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Rostov
                British win, taking Rostov from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in French Indo China
                British attack with 1 armour, 2 artilleries and 16 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
                    British roll dice for 1 armour, 2 artilleries and 16 infantry in French Indo China, round 2 : 7/19 hits, 4,17 expected hits
                    Japanese roll dice for 1 artillery and 4 infantry in French Indo China, round 2 : 3/5 hits, 1,67 expected hits
                    4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 1 armour, 2 artilleries and 13 infantry remaining. Battle score for attacker is 7
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 artillery and 4 infantry
    
        Non Combat Move - British
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Rostov to Russia
            1 bomber moved from Volgograd to Russia
            5 fighters and 1 tactical_bomber moved from Persia to Russia
            3 fighters and 1 tactical_bomber moved from Szechwan to Russia
            2 armour moved from Iraq to Egypt
            1 mech_infantry moved from Ethiopia to Egypt
            1 aaGun moved from Shan State to French Indo China
            1 aaGun moved from Shan State to French Indo China
            1 aaGun moved from Shan State to Yunnan
            1 armour moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
    
        Place Units - British
            2 fighters placed in Persia
            1 marine placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
            British collect 31 PUs (2 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
            UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : 4,83
    Italians : -1,00
    Americans : 1,67
    Chinese : 1,17
    Japanese : 1,00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 artillery and 1 infantry moved from Bryansk to Rostov
            1 fighter moved from Ukraine to Rostov
            1 fighter moved from Southern Italy to Rostov
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 artillery and 1 infantry moved from Bryansk to Rostov
            1 fighter moved from Ukraine to Rostov
            1 fighter moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 armour and 1 mech_infantry
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the British lost in Rostov
                Italians win, taking Rostov from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Tunisia
                Italians attack with 1 armour and 1 mech_infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            2 transports moved from 97 Sea Zone to 96 Sea Zone
            2 artilleries moved from Tobruk to 96 Sea Zone
            2 infantry moved from Tobruk to 96 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            2 artilleries moved from 97 Sea Zone to Southern Italy
            2 mech_infantrys moved from Romania to Ukraine
            2 fighters moved from Rostov to Ukraine
            1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
            1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    Americans : -0.33
    Russians : -0.83
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
            ANZAC collect 12 PUs (2 lost to blockades); end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
            ANZAC collect 12 PUs (2 lost to blockades); end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Morocco to Algeria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Yakut S.S.R. to Amur
                  Germans take Buryatia from Russians
                  Germans take Amur from Russians
            1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
            3 bombers moved from Western Germany to 104 Sea Zone
            2 bombers moved from Bryansk to Novosibirsk
            1 infantry moved from Samara to Novosibirsk
            1 mech_infantry moved from Vologda to Novosibirsk
            1 armour moved from Yenisey to Novosibirsk
            1 mech_infantry moved from Bryansk to Volgograd
            3 fighters and 3 tactical_bombers moved from Bryansk to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            3 armour moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Bryansk to Caucasus
            5 mech_infantrys moved from Bryansk to Caucasus
            1 bomber moved from Western Germany to 104 Sea Zone
            2 bombers moved from Western Germany to 104 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 artillery, 1 bomber, 1 destroyer, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Yakut S.S.R. to Amur
                  Germans take Buryatia from Russians
                  Germans take Amur from Russians
            1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
            3 bombers moved from Western Germany to 104 Sea Zone
            2 bombers moved from Bryansk to Novosibirsk
            1 infantry moved from Samara to Novosibirsk
            1 mech_infantry moved from Vologda to Novosibirsk
            1 armour moved from Yenisey to Novosibirsk
            1 mech_infantry moved from Bryansk to Volgograd
            3 fighters and 3 tactical_bombers moved from Bryansk to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            3 armour moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Bryansk to Caucasus
            5 mech_infantrys moved from Bryansk to Caucasus
            1 bomber moved from Western Germany to 104 Sea Zone
            2 bombers moved from Western Germany to 104 Sea Zone
    
        Combat - Germans
            Battle in 104 Sea Zone
                Germans attack with 6 bombers, 1 destroyer and 1 submarine
                Americans defend with 2 destroyers
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 6 bombers and 1 destroyer in 104 Sea Zone, round 2 : 5/7 hits, 4.33 expected hits
                    Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the Americans lost in 104 Sea Zone
                Germans win with 6 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 16
                Casualties for Americans: 2 destroyers
            Battle in Novosibirsk
                Germans attack with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 1 armour and 2 infantry
                    Germans roll dice for 1 armour, 2 bombers, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/5 hits, 2.17 expected hits
                    Russians roll dice for 1 armour and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
                    Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Novosibirsk, round 3 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Novosibirsk, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
                    Germans roll dice for 1 armour and 2 bombers in Novosibirsk, round 4 : 2/3 hits, 1.83 expected hits
                    Russians roll dice for 1 armour in Novosibirsk, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 armour and 2 infantry
            Battle in Volgograd
                Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                British defend with 1 armour; Russians defend with 1 factory_minor
                    Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 : 4/8 hits, 3.83 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            1 infantry moved from Tambov to Samara
            1 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Novgorod to Vologda
            1 armour moved from Novgorod to Bryansk
            3 armour moved from Western Ukraine to Bryansk
            3 tactical_bombers moved from Volgograd to Bryansk
            3 fighters moved from Volgograd to Bryansk
            1 fighter moved from Western Germany to Bryansk
            6 bombers moved from 104 Sea Zone to Western Germany
            2 bombers moved from Novosibirsk to Bryansk
            1 fighter moved from Western Germany to Bryansk
    
        Place Units - Germans
            1 artillery and 1 infantry placed in France
            1 bomber placed in Western Germany
            2 armour and 1 mech_infantry placed in Novgorod
            2 armour and 1 mech_infantry placed in Western Ukraine
            2 armour and 1 mech_infantry placed in Ukraine
            1 submarine placed in 105 Sea Zone
            1 submarine placed in 110 Sea Zone
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Americans : -0.67
    Russians : -1.00
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 armour and 2 mech_infantrys moved from Szechwan to Hunan
    

    Savegame

Suggested Topics

  • 7
  • 52
  • 13
  • 46
  • 78
  • 101
  • 46
  • 106
Axis & Allies Boardgaming Custom Painted Miniatures

216

Online

17.2k

Users

39.5k

Topics

1.7m

Posts