Yelrae Allies VS dawgoneit Axis BM3


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 5 carriers, 2 cruisers, 9 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Kwangtung to 20 Sea Zone
            1 mech_infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
            1 artillery, 2 bombers, 8 infantry, 3 mech_infantrys and 7 tactical_bombers moved from Yunnan to Burma
            2 mech_infantrys moved from Hunan to Burma
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            3 mech_infantrys moved from Kiangsu to Hunan
            2 mech_infantrys moved from Kwangtung to Yunnan
            3 fighters moved from Kwangtung to Burma
            3 fighters moved from Kiangsi to Burma
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Caroline Islands
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 32 Sea Zone
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking Caroline Islands from Americans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 36 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 9 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 9 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 9/14 hits, 7.50 expected hits
                    Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 5 carriers, 2 cruisers, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 destroyer moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            9 fighters and 1 tactical_bomber moved from 36 Sea Zone to Burma
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            3 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
            Japanese collect 45 PUs (1 lost to blockades); end with 45 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Japanese : 2.83
    

    Savegame

  • '19 '15 '12

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 2 bombers, 4 destroyers and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 110 Sea Zone to Holland Belgium
            7 fighters moved from Normandy Bordeaux to Holland Belgium
            6 artilleries, 4 infantry and 6 transports moved from 108 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Holland Belgium
            6 artilleries moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Western United States to 16 Sea Zone
            1 bomber moved from Western United States to 32 Sea Zone
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from 22 Sea Zone to Marianas
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 23 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 37 Sea Zone
            Battle in 33 Sea Zone
                Americans attack with 1 destroyer, 1 submarine and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 33 Sea Zone
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win with 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Marianas
            Battle in Holland Belgium
                Americans attack with 6 artilleries, 9 fighters and 4 infantry
                Germans defend with 5 artilleries, 7 infantry and 2 mech_infantrys
                    Americans roll dice for 6 artilleries, 9 fighters and 4 infantry in Holland Belgium, round 2 : 10/19 hits, 7.83 expected hits
                    Germans roll dice for 5 artilleries, 7 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 2/14 hits, 4.67 expected hits
                    1 artillery owned by the Germans, 7 infantry owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Holland Belgium
                    Americans roll dice for 6 artilleries, 9 fighters and 2 infantry in Holland Belgium, round 3 : 10/17 hits, 7.17 expected hits
                    Germans roll dice for 4 artilleries in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
                    4 artilleries owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Marianas from Japanese, taking Holland Belgium from Germans with 6 artilleries, 9 fighters and 1 infantry remaining. Battle score for attacker is 40
                Casualties for Americans: 3 infantry
                Casualties for Germans: 5 artilleries, 7 infantry and 2 mech_infantrys
            Battle in 16 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 37 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 2 infantry and 2 mech_infantrys
                Japanese defend with 1 airfield, 1 harbour and 1 mech_infantry
                    Americans roll dice for 2 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Caroline Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in 32 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 32 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Siam from Japanese to Americans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Siam: 1 infantry
            EDIT: Removing units owned by Americans from Shan State: 1 infantry
            EDIT: Turning off Edit Mode
            1 bomber moved from 32 Sea Zone to Wake Island
            1 bomber moved from 16 Sea Zone to Midway
            1 bomber moved from Western United States to Wake Island
            1 bomber moved from Western United States to Central United States
            1 bomber moved from Western United States to Wake Island
            1 aaGun and 1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 aaGun moved from 10 Sea Zone to Western United States
            1 submarine moved from 10 Sea Zone to 4 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 39 Sea Zone to 43 Sea Zone
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 fighter moved from Celebes to 42 Sea Zone
            1 battleship, 7 carriers, 3 cruisers and 2 transports moved from 39 Sea Zone to 37 Sea Zone
            2 artilleries moved from Malaya to 37 Sea Zone
            2 artilleries, 1 battleship, 7 carriers, 3 cruisers, 1 destroyer and 2 transports moved from 37 Sea Zone to 42 Sea Zone
            2 artilleries moved from 42 Sea Zone to Java
            9 fighters moved from Holland Belgium to Normandy Bordeaux
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            6 transports moved from 107 Sea Zone to 101 Sea Zone
            10 transports moved from 110 Sea Zone to 107 Sea Zone
            1 bomber moved from Central United States to Midway
    
        Place Units - Americans
            3 armour placed in Normandy Bordeaux
            3 artilleries placed in Norway
            2 bombers placed in Western United States
            4 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                2 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 6 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Shan State to French Indo China
            1 artillery moved from Shan State to French Indo China
            1 bomber moved from India to French Indo China
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from Syria to 99 Sea Zone
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from Syria to 99 Sea Zone
            4 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            2 infantry moved from 97 Sea Zone to Yugoslavia
            1 bomber moved from Syria to Greece
            1 fighter moved from Normandy Bordeaux to Greece
            1 destroyer moved from 54 Sea Zone to 22 Sea Zone
                  UK_Pacific take 22 Sea Zone from Japanese
    
        Combat - British
            Battle in Yugoslavia
            Battle in Greece
                British attack with 1 bomber, 1 fighter and 2 infantry
                Italians defend with 1 artillery
                    British roll dice for 2 battleships in Greece, round 2 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Greece
                British win, taking Yugoslavia from Germans, taking Greece from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in French Indo China
                British attack with 1 artillery, 1 bomber and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 artillery, 1 bomber and 2 infantry in French Indo China, round 2 : 0/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery, 1 bomber and 2 infantry in French Indo China, round 3 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 bomber moved from French Indo China to India
            1 artillery and 2 infantry moved from West India to India
            3 infantry moved from Persia to Eastern Persia
            4 fighters and 1 tactical_bomber moved from Syria to India
            6 infantry moved from Trans-Jordan to Syria
            20 infantry moved from Normandy Bordeaux to Holland Belgium
            1 aaGun moved from Normandy Bordeaux to Holland Belgium
            10 infantry moved from United Kingdom to 110 Sea Zone
            10 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Greece to Syria
            1 fighter moved from Greece to 97 Sea Zone
    
        Place Units - British
            5 artilleries and 5 infantry placed in United Kingdom
            1 armour, 1 artillery and 1 mech_infantry placed in Persia
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            1 artillery and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,2,4,4
            UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 artillery and 4 infantry
    

    Combat Hit Differential Summary :

    Germans : -3.00
    British : -0.33
    Italians : 0.67
    Americans : 5.00
    Chinese : -1.00
    Japanese : -1.83
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Yugoslavia
            3 infantry moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 bomber and 3 infantry
                British defend with 1 airfield and 2 infantry
                    Italians roll dice for 1 bomber and 3 infantry in Yugoslavia, round 2 : 2/4 hits, 1.17 expected hits
                    British roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Yugoslavia
                Italians win, taking Yugoslavia from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Yugoslavia to Southern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,5,2,4,3
            Italians collect 3 PUs (7 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : -0.67
    

    Savegame

  • '19 '15 '12

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Iraq to India
            1 fighter moved from Rostov to Ukraine
            1 armour and 2 infantry moved from Rostov to Ukraine
            2 infantry moved from Caucasus to Rostov
            1 mech_infantry moved from Iraq to Caucasus
    
        Place Units - ANZAC
            3 fighters placed in Iraq
    
        Turn Complete - ANZAC
            ANZAC collect 16 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 artilleries moved from Eastern Poland to Bessarabia
            2 artilleries moved from Eastern Poland to Western Ukraine
            2 artilleries moved from Eastern Poland to Baltic States
            1 armour moved from Romania to Bessarabia
            2 armour moved from Romania to Greece
            24 armour, 3 artilleries and 7 infantry moved from France to Holland Belgium
            3 artilleries and 10 infantry moved from Western Germany to Holland Belgium
            3 mech_infantrys moved from Southern France to Holland Belgium
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 2 artilleries
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries in Baltic States, round 4 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 artilleries remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 artilleries
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 artilleries remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 1 armour and 2 artilleries
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 2 artilleries in Bessarabia, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 2 artilleries in Bessarabia, round 3 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 2 artilleries in Bessarabia, round 4 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 armour and 1 artillery in Bessarabia, round 5 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Bessarabia, round 6 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 6 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 mech_infantry
            Battle in Greece
                Germans attack with 2 armour
                British defend with 1 infantry
                    Germans roll dice for 2 armour in Greece, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Greece
                Germans win, taking Greece from British with 1 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 24 armour, 6 artilleries, 17 infantry and 3 mech_infantrys
                British defend with 1 aaGun and 20 infantry; Americans defend with 6 artilleries and 1 infantry
                    Germans roll dice for 24 armour, 6 artilleries, 17 infantry and 3 mech_infantrys in Holland Belgium, round 2 : 14/50 hits, 18.33 expected hits
                    Americans roll dice for 1 aaGun, 6 artilleries and 21 infantry in Holland Belgium, round 2 : 12/27 hits, 9.00 expected hits
                    1 aaGun owned by the British, 12 infantry owned by the Germans, 1 infantry owned by the Americans and 12 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 24 armour, 6 artilleries, 5 infantry and 3 mech_infantrys in Holland Belgium, round 3 : 14/38 hits, 16.33 expected hits
                    Americans roll dice for 6 artilleries and 8 infantry in Holland Belgium, round 3 : 6/14 hits, 4.67 expected hits
                    1 artillery owned by the Germans, 5 infantry owned by the Germans, 6 artilleries owned by the Americans and 8 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 24 armour, 5 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 37
                Casualties for Germans: 1 artillery and 17 infantry
                Casualties for Americans: 6 artilleries and 1 infantry
                Casualties for British: 1 aaGun and 20 infantry
    
        Non Combat Move - Germans
            5 artilleries and 6 infantry moved from Southern France to Northern Italy
            1 artillery and 10 infantry moved from Germany to Western Germany
            15 infantry moved from Poland to Eastern Poland
    
        Place Units - Germans
            10 infantry placed in Germany
            4 infantry placed in Western Germany
            Germans undo move 2.
            3 infantry placed in France
            1 infantry placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,3,4,6,2
            Germans collect 39 PUs (2 lost to blockades); end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : -9.17
    British : 0.67
    Americans : 4.33
    Russians : -2.33
    

    Savegame

  • '19 '15 '12

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 3 infantry moved from Novgorod to Baltic States
            1 armour moved from Finland to Novgorod
            2 infantry moved from Belarus to Baltic States
            1 artillery and 2 infantry moved from Ukraine to Bessarabia
            3 fighters moved from Kazakhstan to Bessarabia
            3 armour, 9 artilleries, 44 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Kansu to Suiyuyan
            1 artillery moved from Kansu to Suiyuyan
            1 fighter moved from Novosibirsk to Novgorod
            3 infantry moved from Kansu to Shensi
            1 tactical_bomber moved from Novosibirsk to Suiyuyan
            1 fighter moved from Novosibirsk to Shensi
            1 artillery and 4 infantry moved from Kazakhstan to Tsinghai
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery, 3 fighters and 2 infantry
                Germans defend with 1 armour and 1 artillery
                    Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Bessarabia, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Germans and 1 armour owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 artillery
            Battle in Suiyuyan
                Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Russians win, taking Suiyuyan from Japanese with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Western Ukraine
                Russians attack with 3 armour, 9 artilleries, 44 infantry and 1 mech_infantry
                Germans defend with 2 artilleries
                    Russians roll dice for 3 armour, 9 artilleries, 44 infantry and 1 mech_infantry in Western Ukraine, round 2 : 10/57 hits, 13.50 expected hits
                    Germans roll dice for 2 artilleries in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 3 armour, 9 artilleries, 44 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 artilleries
            Battle in Baltic States
                Russians attack with 1 artillery and 5 infantry
                Germans defend with 2 artilleries
                    Russians roll dice for 1 artillery and 5 infantry in Baltic States, round 2 : 0/6 hits, 1.33 expected hits
                    Germans roll dice for 2 artilleries in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 artillery and 4 infantry in Baltic States, round 3 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 2 artilleries in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Baltic States, round 4 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 2 artilleries in Baltic States, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 5 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 artilleries in Baltic States, round 5 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Germans lost in Baltic States
                    Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 6 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 artilleries
            Battle in Shensi
                Russians attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Russians win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Shensi to Kansu
            1 tactical_bomber moved from Suiyuyan to Kansu
            1 infantry moved from Kansu to Suiyuyan
            1 aaGun moved from Samara to Novosibirsk
            3 infantry moved from Russia to Samara
            2 infantry moved from Russia to Bryansk
            3 fighters moved from Bessarabia to Ukraine
    
        Place Units - Russians
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            9 infantry placed in Russia
            Russians undo move 3.
            2 infantry placed in Volgograd
            7 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Volgograd: 1 aaGun
            EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.50
    Russians : -6.00
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            5 fighters and 5 tactical_bombers moved from Burma to 42 Sea Zone
            2 bombers moved from Burma to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            2 destroyers moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 armour and 2 mech_infantrys moved from Kwangtung to French Indo China
            2 transports moved from 20 Sea Zone to 36 Sea Zone
            3 mech_infantrys moved from Kiangsu to Hunan
            3 mech_infantrys moved from Hunan to French Indo China
            2 mech_infantrys moved from Yunnan to Shan State
            2 fighters moved from Burma to French Indo China
            1 tactical_bomber moved from Burma to Shan State
            1 fighter moved from Burma to Shan State
            7 fighters moved from Burma to Malaya
            1 tactical_bomber moved from Burma to French Indo China
            1 tactical_bomber moved from Burma to Malaya
            2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 3 transports moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Malaya
                Japanese attack with 7 fighters and 1 tactical_bomber
                Americans defend with 1 artillery and 1 mech_infantry; ANZAC defend with 2 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese roll dice for 7 fighters and 1 tactical_bomber in Malaya, round 2 : 3/8 hits, 4.17 expected hits
                    UK_Pacific roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
                    2 fighters owned by the Japanese, 2 infantry owned by the ANZAC and 1 mech_infantry owned by the Americans lost in Malaya
                    Japanese roll dice for 5 fighters and 1 tactical_bomber in Malaya, round 3 : 3/6 hits, 3.17 expected hits
                    UK_Pacific roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Malaya
                Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 fighters
                Casualties for ANZAC: 2 infantry
                Casualties for Americans: 1 artillery and 1 mech_infantry
            Battle in French Indo China
                Japanese attack with 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 2/9 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in French Indo China
                    Japanese roll dice for 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 3/9 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 artillery and 2 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 artillery
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in 42 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 5 fighters and 5 tactical_bombers
                Americans defend with 1 battleship, 7 carriers, 3 cruisers, 1 fighter and 2 transports
                    Japanese roll dice for 2 bombers, 1 destroyer, 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 7/13 hits, 7.50 expected hits
                Units damaged: 7 carriers owned by the Americans
                    Americans roll dice for 1 battleship, 7 carriers, 3 cruisers, 1 fighter and 2 transports in 42 Sea Zone, round 2 : 4/12 hits, 5.17 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Japanese roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 42 Sea Zone, round 3 : 6/9 hits, 5.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 7 carriers, 3 cruisers, 1 fighter and 2 transports in 42 Sea Zone, round 3 : 3/12 hits, 5.17 expected hits
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 5 carriers owned by the Americans lost in 42 Sea Zone
                    Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 4 : 4/6 hits, 3.67 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 1 fighter and 2 transports in 42 Sea Zone, round 4 : 0/7 hits, 3.50 expected hits
                    2 cruisers owned by the Americans and 2 carriers owned by the Americans lost in 42 Sea Zone
                    Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 5 : 4/6 hits, 3.67 expected hits
                    Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 2 transports in 42 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 100
                Casualties for Japanese: 1 destroyer, 4 fighters and 4 tactical_bombers
                Casualties for Americans: 1 battleship, 7 carriers, 3 cruisers, 1 fighter and 2 transports
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 3 transports
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 3 transports in 37 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 22 Sea Zone
                Japanese attack with 2 destroyers
                British defend with 1 destroyer; Americans defend with 1 transport
                    Japanese roll dice for 2 destroyers in 22 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -16
                Casualties for Japanese: 2 destroyers
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shan State to Burma
            2 fighters and 1 tactical_bomber moved from French Indo China to Burma
            5 fighters and 1 tactical_bomber moved from Malaya to Burma
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            2 bombers moved from 42 Sea Zone to Burma
    
        Place Units - Japanese
            3 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
            3 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Americans : -5.33
    UK_Pacific : -1.33
    Japanese : -3.67
    

    Savegame

  • '19 '15 '12

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 4 bombers, 1 destroyer, 3 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Marianas to 22 Sea Zone
            1 mech_infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from 6 Sea Zone to Japan
            3 bombers moved from Wake Island to 6 Sea Zone
            2 bombers moved from Midway to 6 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 mech_infantry moved from 21 Sea Zone to Guam
            1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                  Americans take 35 Sea Zone from Japanese
                  Americans take 36 Sea Zone from Japanese
            1 submarine moved from 4 Sea Zone to 6 Sea Zone
            6 armour, 8 artilleries, 9 fighters and 3 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            3 transports moved from 110 Sea Zone to 112 Sea Zone
            3 artilleries moved from Norway to 112 Sea Zone
            3 artilleries and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            3 artilleries moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Siam to Shan State
            11 fighters and 1 tactical_bomber moved from India to Shan State
    
        Combat - Americans
            Battle in Philippines
            Battle in Guam
            Battle in 6 Sea Zone
                Americans attack with 5 bombers, 4 submarines and 1 transport
                Japanese defend with 3 destroyers
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 5 bombers and 1 transport in 6 Sea Zone, round 2 : 3/5 hits, 3.33 expected hits
                    Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    3 destroyers owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Philippines from Japanese, taking Guam from Japanese, taking 6 Sea Zone from Japanese with 5 bombers, 4 submarines and 1 transport remaining. Battle score for attacker is 24
                Casualties for Japanese: 3 destroyers
            Battle in Japan
                Americans attack with 1 mech_infantry
                Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
                    3 aaGuns owned by the Japanese lost in Japan
                Americans captures 47PUs while taking Japanese capital
                Americans converts factory_major into different units
                Americans win, taking Japan from Japanese with 1 mech_infantry remaining. Battle score for attacker is 15
                Casualties for Japanese: 3 aaGuns
            Battle in Shan State
                Americans attack with 11 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 2 mech_infantrys
                    Americans roll dice for 11 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 5/13 hits, 6.33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Shan State
                Americans win with 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Holland Belgium
                Americans attack with 6 armour, 11 artilleries, 9 fighters and 4 infantry
                Germans defend with 24 armour, 5 artilleries and 3 mech_infantrys
                    Americans roll dice for 6 armour, 11 artilleries, 9 fighters and 4 infantry in Holland Belgium, round 2 : 9/30 hits, 12.50 expected hits
                    Germans roll dice for 24 armour, 5 artilleries and 3 mech_infantrys in Holland Belgium, round 2 : 14/32 hits, 14.67 expected hits
                    5 artilleries owned by the Germans, 1 armour owned by the Germans, 4 infantry owned by the Americans, 10 artilleries owned by the Americans and 3 mech_infantrys owned by the Germans lost in Holland Belgium
                6 armour and 1 artillery retreated to Normandy Bordeaux
                Germans win with 23 armour remaining. Battle score for attacker is -14
                Casualties for Americans: 10 artilleries and 4 infantry
                Casualties for Germans: 1 armour, 5 artilleries and 3 mech_infantrys
            triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese
    
        Non Combat Move - Americans
            9 fighters moved from Holland Belgium to Normandy Bordeaux
            1 destroyer moved from 23 Sea Zone to 21 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            4 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 bombers moved from Western United States to Wake Island
            1 transport moved from 10 Sea Zone to 26 Sea Zone
            6 transports moved from 101 Sea Zone to 64 Sea Zone
            10 transports moved from 107 Sea Zone to 101 Sea Zone
            3 transports moved from 110 Sea Zone to 107 Sea Zone
            10 fighters and 1 tactical_bomber moved from Shan State to India
            2 bombers moved from 6 Sea Zone to Wake Island
            3 bombers moved from 6 Sea Zone to Midway
    
        Place Units - Americans
            3 artilleries placed in Normandy Bordeaux
            3 infantry placed in Norway
            1 bomber placed in Western United States
            2 bombers placed in Eastern United States
            1 bomber placed in Western United States
            1 destroyer and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,5,5,1,5,2,5
            Americans collect 77 PUs (1 lost to blockades); end with 124 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 129 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 139 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 144 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 149 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 154 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 159 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 9 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Normandy Bordeaux to Southern France
            2 artilleries moved from Normandy Bordeaux to Southern France
            3 infantry moved from Normandy Bordeaux to France
            3 artilleries moved from Normandy Bordeaux to France
            32 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
            5 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
            5 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium
            2 transports moved from 97 Sea Zone to 99 Sea Zone
            4 infantry moved from Syria to 99 Sea Zone
            4 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Yugoslavia
            1 infantry moved from 97 Sea Zone to Greece
            1 infantry moved from 97 Sea Zone to Yugoslavia
            1 infantry moved from 97 Sea Zone to Greece
            1 bomber moved from Syria to Yugoslavia
            1 fighter moved from 97 Sea Zone to Greece
    
        Combat - British
            Battle in Greece
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 armour
                    British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Greece
                British win, taking Greece from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Yugoslavia
                British attack with 1 bomber and 2 infantry
                Italians defend with 1 airfield and 3 infantry
                    British roll dice for 2 battleships in Yugoslavia, round 2 : 2/2 hits, 1.33 expected hits
                    British roll dice for 1 bomber and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Italians and 1 infantry owned by the British lost in Yugoslavia
                British win, taking Yugoslavia from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Italians: 3 infantry
            Battle in Holland Belgium
                British attack with 5 artilleries, 37 infantry and 1 mech_infantry
                Germans defend with 23 armour
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 5 artilleries, 37 infantry and 1 mech_infantry in Holland Belgium, round 2 : 9/43 hits, 8.83 expected hits
                    Germans roll dice for 23 armour in Holland Belgium, round 2 : 8/23 hits, 11.50 expected hits
                    10 armour owned by the Germans and 8 infantry owned by the British lost in Holland Belgium
                    British roll dice for 5 artilleries, 29 infantry and 1 mech_infantry in Holland Belgium, round 3 : 11/35 hits, 7.50 expected hits
                    Germans roll dice for 13 armour in Holland Belgium, round 3 : 5/13 hits, 6.50 expected hits
                    11 armour owned by the Germans and 5 infantry owned by the British lost in Holland Belgium
                    British roll dice for 5 artilleries, 24 infantry and 1 mech_infantry in Holland Belgium, round 4 : 7/30 hits, 6.67 expected hits
                    Germans roll dice for 2 armour in Holland Belgium, round 4 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 5 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 99
                Casualties for British: 13 infantry
                Casualties for Germans: 23 armour
            Battle in France
                British attack with 3 artilleries and 3 infantry
                Germans defend with 1 aaGun, 1 airfield, 1 factory_minor and 3 infantry
                    British roll dice for 3 artilleries and 3 infantry in France, round 2 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in France, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in France
                    British roll dice for 3 artilleries and 3 infantry in France, round 3 : 1/6 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in France, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in France
                    British roll dice for 3 artilleries and 2 infantry in France, round 4 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in France, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in France
                British win, taking France from Germans, taking French Equatorial Africa from Americans, taking Normandy Bordeaux from Americans, taking French Central Africa from Americans, taking Algeria from British, taking Syria from British, taking French West Africa from Americans, taking Tunisia from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Germans: 1 aaGun and 3 infantry
                Casualties for British: 1 infantry
            Battle in Southern France
                British attack with 2 artilleries and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Southern France
                British win, taking Southern France from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By British: French has 4 infantry placed in France
            Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
            Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3
            Trigger British Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
            Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
            Trigger British Liberation France Liberated French Guiana 3: French captures territory French Guiana
            Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
            Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
            Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
            Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
            Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
            Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
            Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
    
        Non Combat Move - British
            1 bomber moved from Yugoslavia to Syria
            1 fighter moved from Greece to 97 Sea Zone
            3 infantry moved from Eastern Persia to West India
            1 armour moved from Persia to Syria
            1 mech_infantry moved from Persia to Syria
            1 artillery moved from Persia to Iraq
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            9 artilleries and 1 infantry placed in United Kingdom
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            4 artilleries placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,6,3,5,3,2,5,3
            UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 4 artilleries
    

    Combat Hit Differential Summary :

    Germans : -8.50
    British : 4.67
    Italians : 0.00
    Americans : -6.50
    Japanese : 0.33
    

    Savegame


  • @Yelrae your game i have posted it. another?

  • '19 '15 '12

    @dawgoneit Good game!

    Yeah, I’m in for another and can take either side. Your choice!


  • @Yelrae i’ll do the allies. did we have a bid?

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