Thought you would have USSR by now with the speed with which you gave the previous answers. Sleeping maybe?
DannyDuck716 (Axis) vs Sovietishcat (Allies) +16 2nd Edition Rules game 1
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 artillery and 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 83 Sea Zone to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 3 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 1 artillery and 3 infantry moved from Poland to Baltic States 1 artillery moved from Poland to Baltic States 3 armour and 1 mech_infantry moved from Poland to Western Ukraine 14 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Yugoslavia to Southern Italy 1 carrier moved from 98 Sea Zone to 97 Sea Zone 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 119 Sea Zone 5 artilleries and 5 infantry moved from Germany to Poland Combat - Germans Battle in Western Ukraine Germans attack with 3 armour, 14 artilleries, 22 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 3 armour, 14 artilleries, 22 infantry and 1 mech_infantry in Western Ukraine, round 2 : 15/40 hits, 12.33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 armour, 14 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 2 artilleries and 3 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 artilleries and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 4 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 5 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 6 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 6 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 3 aaGuns moved from Eastern Poland to Western Ukraine 1 aaGun moved from Poland to Eastern Poland Place Units - Germans 1 artillery and 2 infantry placed in Yugoslavia 4 armour and 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : -2.33
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TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 5 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Kansu to Szechwan Chinese take Szechwan from Japanese 1 mech_infantry moved from Kansu to Sikang Chinese take Sikang from Japanese 1 armour, 1 artillery and 2 infantry moved from Bryansk to Belarus 1 artillery and 2 infantry moved from Bryansk to Ukraine 1 armour moved from Finland to Norway Russians take Norway from Germans 1 armour moved from Norway to Finland 1 infantry moved from Bryansk to Belarus 1 artillery and 8 infantry moved from Russia to Bryansk 1 mech_infantry moved from Finland to Karelia 1 armour moved from Finland to Karelia 1 armour and 1 mech_infantry moved from Finland to Vyborg 1 infantry moved from Olgiy to Kansu 1 artillery moved from Caucasus to Northwest Persia
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 5 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Kansu to Szechwan Chinese take Szechwan from Japanese 1 mech_infantry moved from Kansu to Sikang Chinese take Sikang from Japanese 1 armour, 1 artillery and 2 infantry moved from Bryansk to Belarus 1 artillery and 2 infantry moved from Bryansk to Ukraine 1 armour moved from Finland to Norway Russians take Norway from Germans 1 armour moved from Norway to Finland 1 infantry moved from Bryansk to Belarus 1 artillery and 8 infantry moved from Russia to Bryansk 1 mech_infantry moved from Finland to Karelia 1 armour moved from Finland to Karelia 1 armour and 1 mech_infantry moved from Finland to Vyborg 1 infantry moved from Olgiy to Kansu 1 artillery moved from Caucasus to Northwest Persia Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Ukraine Russians attack with 1 artillery and 2 infantry Italians defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Italians: 1 infantry Battle in Belarus Russians attack with 1 armour, 1 artillery and 3 infantry Italians defend with 2 armour Russians roll dice for 1 armour, 1 artillery and 3 infantry in Belarus, round 2 : 1/5 hits, 1,50 expected hits Italians roll dice for 2 armour in Belarus, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belarus, round 3 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 armour in Belarus, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Italians: 2 armour Non Combat Move - Russians 1 armour moved from Volgograd to Bryansk 2 fighters and 1 tactical_bomber moved from Kansu to Bryansk 2 aaGuns and 18 infantry moved from Timguska to Novosibirsk 1 infantry moved from Northwest Persia to Iraq Place Units - Russians 2 armour, 5 artilleries, 1 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Russians collect 29 PUs (3 lost to blockades); end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 1,83 Russians : -0,33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 carrier, 2 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 transport moved from 4 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 armour and 1 infantry moved from Sumatra to 41 Sea Zone 1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Shan State 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 destroyer moved from 21 Sea Zone to 20 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State 1 artillery moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan 2 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Anhwe to Kweichow 2 infantry moved from Anhwe to Kweichow 1 armour moved from Kiangsu to Hopei 1 infantry moved from Chahar to Suiyuyan 1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan 1 fighter moved from Kweichow to Suiyuyan 1 artillery and 7 infantry moved from Chahar to Hopei 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone Combat - Japanese Battle in Suiyuyan Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Yunnan Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers British defend with 2 mech_infantrys Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 5/5 hits, 2.67 expected hits Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Shan State Japanese attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 6/8 hits, 3.17 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 fighter moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from Shan State to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow 2 fighters moved from Suiyuyan to Anhwe 1 tactical_bomber moved from Suiyuyan to Kweichow 1 aaGun moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 factory_minor placed in Kwangtung 1 armour, 1 artillery and 1 infantry placed in Malaya 1 armour, 1 artillery and 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Americans : -0.50 Chinese : 0.00 UK_Pacific : -0.33 Japanese : 4.33
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 destroyers moved from 91 Sea Zone to 109 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 destroyers moved from 91 Sea Zone to 109 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone Combat - Americans Battle in 109 Sea Zone Americans attack with 2 destroyers, 3 fighters and 1 tactical_bomber Germans defend with 3 submarines Americans roll dice for 2 destroyers, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 1/6 hits, 2,83 expected hits Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 destroyer Casualties for Germans: 3 submarines Non Combat Move - Americans 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 submarines moved from 91 Sea Zone to 105 Sea Zone 2 fighters moved from 109 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Aleutian Islands to Alaska 1 bomber and 2 fighters moved from Queensland to New South Wales Place Units - Americans 1 carrier placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 fighters placed in 10 Sea Zone 1 fighter placed in Western United States 1 fighter placed in Eastern United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 0,17 Americans : -1,33
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Combat Move - British 2 mech_infantrys moved from Belgian Congo to Kenya 1 armour and 2 infantry moved from Anglo Egyptian Sudan to Kenya 2 fighters moved from Egypt to Kenya 1 mech_infantry moved from India to Yunnan 1 fighter moved from India to Yunnan
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 destroyers moved from 91 Sea Zone to 109 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone Combat - Americans Battle in 109 Sea Zone Americans attack with 2 destroyers, 3 fighters and 1 tactical_bomber Germans defend with 3 submarines Americans roll dice for 2 destroyers, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 1/6 hits, 2,83 expected hits Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 109 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Germans lost in 109 Sea Zone Americans win, taking 109 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 destroyer Casualties for Germans: 3 submarines Non Combat Move - Americans 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 submarines moved from 91 Sea Zone to 105 Sea Zone 2 fighters moved from 109 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Aleutian Islands to Alaska 1 bomber and 2 fighters moved from Queensland to New South Wales Place Units - Americans 1 carrier placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 fighters placed in 10 Sea Zone 1 fighter placed in Western United States 1 fighter placed in Eastern United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 4 transports; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from Belgian Congo to Kenya 1 armour and 2 infantry moved from Anglo Egyptian Sudan to Kenya 2 fighters moved from Egypt to Kenya 1 mech_infantry moved from India to Yunnan 1 fighter moved from India to Yunnan Combat - British Battle in Yunnan British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kenya British attack with 1 armour, 2 fighters, 2 infantry and 2 mech_infantrys Italians defend with 1 artillery and 3 infantry British roll dice for 1 armour, 2 fighters, 2 infantry and 2 mech_infantrys in Kenya, round 2 : 2/7 hits, 2,17 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British roll dice for 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys in Kenya, round 3 : 3/6 hits, 2,00 expected hits Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 2 fighters moved from Kenya to Egypt 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 fighter moved from Egypt to 98 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Persia to Egypt 2 infantry moved from Iraq to Persia 1 armour moved from Iraq to Persia 1 armour moved from Trans-Jordan to Persia 1 fighter moved from Yunnan to India Place Units - British 4 transports placed in 110 Sea Zone British undo move 1. 4 transports placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5 British collect 32 PUs (2 lost to blockades); end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : 0,17 British : 0,50 Italians : 0,00 Americans : -1,33 Japanese : -0,67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Bessarabia to Ukraine 1 bomber moved from Eastern Poland to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 bomber and 1 infantry Russians defend with 1 artillery and 1 factory_minor Italians roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 1 bomber moved from Ukraine to Western Ukraine Place Units - Italians 2 armour and 2 infantry placed in Northern Italy 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,2,4,2,1,5,5 Italians collect 14 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.17 Russians : -0.33
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@Sovietishcat Well, I have to say, this strategy didn’t work.
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries and 8 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 29 Sea Zone 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 artilleries and 8 infantry moved from Queensland to New South Wales Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 29 Sea Zone 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French 1 destroyer moved from 91 Sea Zone to 109 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@DannyDuck716 said in DannyDuck716 (Axis) vs Sovietishcat (Allies) +16 2nd Edition Rules game 1:
@Sovietishcat Well, I have to say, this strategy didn’t work.
@DannyDuck716 I think I had an idea of what you wanted to do! It is not a bad idea to put pressure in the Middle East.
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@Sovietishcat Yea but losing the German Navy really screwed things up. I think Germany is already screwed.
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@DannyDuck716 Germany can be very strong still and you can easily win on the Japan side.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 1 infantry moved from Baltic States to Belarus 1 mech_infantry moved from Novgorod to Vyborg 2 armour moved from Novgorod to Vyborg 2 armour and 1 mech_infantry moved from Novgorod to Karelia 5 artilleries moved from Poland to Eastern Poland 5 infantry moved from Poland to Eastern Poland 5 infantry moved from Germany to Poland 4 armour moved from Germany to Eastern Poland 1 armour moved from Greece to Romania 1 artillery and 2 infantry moved from Yugoslavia to Romania Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Karelia Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 2 armour and 1 mech_infantry in Karelia, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Belarus Germans attack with 2 artilleries and 1 infantry Russians defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 2 artilleries and 1 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 2 artilleries in Belarus, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour and 1 artillery in Belarus, round 3 : 2/2 hits, 0.83 expected hits 2 artilleries owned by the Germans lost in Belarus Russians win with 1 armour and 1 artillery remaining. Battle score for attacker is -8 Casualties for Germans: 2 artilleries and 1 infantry Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 2 armour and 1 mech_infantry in Vyborg, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Vyborg, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Germans lost in Vyborg Germans roll dice for 2 armour in Vyborg, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Vyborg, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 2 armour in Vyborg, round 4 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Vyborg, round 4 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Vyborg Germans roll dice for 1 armour in Vyborg, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Vyborg, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Vyborg Russians win with 1 armour remaining. Battle score for attacker is -12 Casualties for Germans: 2 armour and 1 mech_infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 2 infantry placed in France 1 infantry placed in France 2 artilleries and 3 infantry placed in Western Germany 3 artilleries and 3 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3,6,5 Germans collect 43 PUs (2 lost to blockades); end with 43 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -2.50 Russians : 2.17
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Yunnan to French Indo China Russians take French Indo China from Japanese 1 tactical_bomber moved from Bryansk to Karelia 1 armour moved from Finland to Karelia 1 armour moved from Vyborg to Novgorod 1 armour moved from Finland to Novgorod 1 armour moved from Belarus to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Novgorod 1 artillery moved from Belarus to Novgorod 2 fighters moved from Bryansk to Novgorod 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 armour moved from Bryansk to Ukraine 1 infantry moved from Iraq to Syria Russians take Syria from Italians
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Yunnan to French Indo China Russians take French Indo China from Japanese 1 tactical_bomber moved from Bryansk to Karelia 1 armour moved from Finland to Karelia 1 armour moved from Vyborg to Novgorod 1 armour moved from Finland to Novgorod 1 armour moved from Belarus to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Novgorod 1 artillery moved from Belarus to Novgorod 2 fighters moved from Bryansk to Novgorod 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 armour moved from Bryansk to Ukraine 1 infantry moved from Iraq to Syria Russians take Syria from Italians Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Novgorod Russians attack with 3 armour, 1 artillery and 2 fighters Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 3 armour, 1 artillery and 2 fighters in Novgorod, round 2 : 2/6 hits, 2,83 expected hits Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 3 armour and 2 fighters in Novgorod, round 3 : 3/5 hits, 2,50 expected hits Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 artillery Casualties for Germans: 1 artillery and 2 infantry Battle in Karelia Russians attack with 1 armour and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 armour and 1 tactical_bomber in Karelia, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 armour in Karelia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Ukraine Russians attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 factory_minor and 1 infantry Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 2 armour, 5 artilleries, 1 infantry and 1 mech_infantry moved from Russia to Bryansk 1 mech_infantry moved from Russia to Belarus 2 fighters moved from Novgorod to Bryansk 1 tactical_bomber moved from Karelia to Finland 2 aaGuns and 18 infantry moved from Novosibirsk to Samara 1 mech_infantry moved from Sikang to Kansu 1 mech_infantry moved from Bryansk to Baltic States Place Units - Russians 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1 Russians collect 36 PUs (1 lost to blockades); end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0,83 Italians : 0,67 Russians : 0,33