Test summary from TripleA, engine version: 2.6.14319, time: 7:58:47 PM
Savegame
Kannelmaki (Axis) VS Majikforce (Allies) BM3
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 4 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from India to Kweichow 1 armour moved from Anglo Egyptian Sudan to Alexandria British take Alexandria from Italians 1 infantry moved from Morocco to Algeria Americans take Algeria from Neutral_Axis 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 mech_infantry moved from Morocco to Algeria Combat - Americans Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tunisia Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 armour Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Americans 1 fighter moved from Tunisia to Morocco 2 fighters moved from 91 Sea Zone to Gibraltar 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone 1 bomber moved from Kweichow to India 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 3 carriers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Queensland 2 infantry moved from Manchuria to Amur Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery placed in Eastern United States 1 fighter placed in Eastern United States 2 fighters placed in Western United States 2 destroyers and 1 submarine placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Combat - Chinese Chinese creates battle in territory Kweichow Non Combat Move - Chinese 1 fighter moved from Manchuria to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 119 Sea Zone 2 fighters moved from United Kingdom to 119 Sea Zone 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Yunnan to Hunan 1 mech_infantry moved from Burma to Hunan 2 fighters and 1 tactical_bomber moved from India to Hunan Combat - British Battle in Hunan British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Battle in 119 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 119 Sea Zone British win with 2 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British 2 fighters moved from 119 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 artillery moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 98 Sea Zone 1 artillery moved from Northwest Persia to Iraq 2 mech_infantrys moved from Persia to West India 3 infantry moved from Eastern Persia to West India 3 aaGuns, 1 artillery and 9 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Hunan to Yunnan 2 mech_infantrys moved from India to Yunnan 1 infantry moved from India to Burma Place Units - British 1 factory_minor placed in Egypt 3 infantry placed in Persia 1 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.83 Italians : -0.50 British : -0.33 Americans : 1.17 Japanese : -1.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 armour moved from Yugoslavia to Eastern Poland 1 fighter moved from Southern Italy to 94 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 99 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 99 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from 94 Sea Zone to Southern Italy 1 artillery moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 artillery moved from 97 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern France 2 aaGuns moved from Northern Italy to Southern France Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Southern France 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -0,50 British : -0,33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 fighter moved from Shan State to 37 Sea Zone Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 20 Sea Zone from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Shan State 1 artillery and 1 infantry moved from Malaya to Shan State 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 2 fighters moved from Philippines to 54 Sea Zone 1 infantry moved from Persia to Eastern Persia Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 96 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : -0.50
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@kannelmaki My computer crashed halfway through the ANZAC turn. Had to restart hence the double dice emails.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Slovakia Hungary to Poland 1 armour moved from Slovakia Hungary to Poland 3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone 3 infantry moved from Finland to Karelia 4 bombers moved from Germany to Karelia 1 artillery and 1 infantry moved from 127 Sea Zone to Karelia 2 artilleries moved from 127 Sea Zone to Novgorod 2 infantry moved from 127 Sea Zone to Novgorod 1 tactical_bomber moved from Western Germany to Novgorod 1 fighter moved from Western Germany to Novgorod 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany 11 mech_infantrys moved from Eastern Poland to Bessarabia 8 armour moved from Eastern Poland to Bessarabia 5 infantry moved from Eastern Poland to Bessarabia 9 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 2 infantry moved from Eastern Poland to Baltic States 1 artillery moved from Eastern Poland to Baltic States 1 tactical_bomber moved from Western Germany to Poland 1 fighter moved from Western Germany to Poland 1 carrier moved from 112 Sea Zone to 127 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 2,50 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/6 hits, 2,50 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Bessarabia Germans attack with 8 armour, 5 infantry and 11 mech_infantrys Russians defend with 2 artilleries and 3 infantry Germans roll dice for 8 armour, 5 infantry and 11 mech_infantrys in Bessarabia, round 2 : 6/24 hits, 6,67 expected hits Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 0/5 hits, 1,67 expected hits 3 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 8 armour, 5 infantry and 11 mech_infantrys remaining. Battle score for attacker is 17 Casualties for Russians: 2 artilleries and 3 infantry Battle in Karelia Germans attack with 1 artillery, 4 bombers and 4 infantry Russians defend with 1 aaGun, 1 artillery and 2 infantry AA fire in Karelia : 0/3 hits, 0,50 expected hits Germans roll dice for 1 artillery, 4 bombers and 4 infantry in Karelia, round 2 : 7/9 hits, 3,83 expected hits Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Karelia, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 artillery, 4 bombers and 4 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry Battle in Poland Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1,83 expected hits Russians roll dice for 1 mech_infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Baltic States Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Karelia to Finland 1 fighter moved from Novgorod to 127 Sea Zone 1 tactical_bomber moved from Novgorod to 127 Sea Zone 1 fighter moved from Poland to Western Germany 1 tactical_bomber moved from Poland to Western Germany 1 tactical_bomber moved from Romania to Western Germany Place Units - Germans 10 mech_infantrys placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -0,17 AA fire in Karelia : : -0,50 Russians : -2,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Smolensk to Finland 2 mech_infantrys moved from Smolensk to Novgorod 2 armour moved from Smolensk to Novgorod 1 infantry moved from Belarus to Novgorod Combat - Russians Battle in Finland Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 4 bombers Russians roll dice for 2 fighters and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 4 bombers in Finland, round 2 : 2/4 hits, 0.67 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 2 bombers owned by the Germans lost in Finland Russians roll dice for 1 fighter in Finland, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 bombers in Finland, round 3 : 2/2 hits, 0.33 expected hits 1 fighter owned by the Russians and 1 bomber owned by the Germans lost in Finland Germans win with 1 bomber remaining. Battle score for attacker is 5 Casualties for Russians: 2 fighters and 1 tactical_bomber Casualties for Germans: 3 bombers Battle in Novgorod Russians attack with 2 armour, 1 infantry and 2 mech_infantrys Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 3 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 1 infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Belarus 1 armour moved from Smolensk to Russia 1 artillery moved from Russia to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 infantry moved from Bryansk to Ukraine 2 armour and 6 mech_infantrys moved from Russia to Bryansk 3 infantry moved from Korea to Amur 2 aaGuns and 8 infantry moved from Manchuria to Amur 2 infantry moved from Shensi to Sikang Place Units - Russians 1 fighter and 9 infantry placed in Russia 1 armour, 1 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,2,4,6,5,1,4,6 Russians collect 34 PUs (3 lost to blockades); end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 1.67 Russians : 2.83
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@kannelmaki Holy cow! Those bombers had the blessing from MARTI. 3 hits!
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 9 artilleries moved from Jehol to Manchuria 8 infantry moved from Jehol to Manchuria 1 marine moved from Jehol to Manchuria 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Chahar 1 mech_infantry moved from Chahar to Kansu 2 fighters moved from 19 Sea Zone to Manchuria 2 tactical_bombers moved from 19 Sea Zone to Manchuria 5 transports moved from 19 Sea Zone to 6 Sea Zone 4 artilleries and 6 infantry moved from Japan to 6 Sea Zone 1 fighter moved from French Indo China to Siam 1 artillery moved from French Indo China to Siam 3 mech_infantrys moved from French Indo China to Kwangtung 1 tactical_bomber moved from French Indo China to Siam 3 tactical_bombers moved from Japan to Manchuria 3 fighters moved from Japan to Manchuria 2 fighters moved from 6 Sea Zone to Japan 2 tactical_bombers moved from 6 Sea Zone to Japan 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone 6 infantry moved from 19 Sea Zone to Manchuria 4 artilleries moved from 19 Sea Zone to Manchuria 1 fighter moved from French Indo China to Siam 2 bombers moved from Japan to Manchuria Combat - Japanese Battle in Siam Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Manchuria Japanese attack with 13 artilleries, 2 bombers, 5 fighters, 14 infantry, 1 marine and 5 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 13 artilleries, 2 bombers, 5 fighters, 14 infantry, 1 marine and 5 tactical_bombers in Manchuria, round 2 : 19/40 hits, 16,17 expected hits Chinese roll dice for 6 infantry in Manchuria, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 13 artilleries, 2 bombers, 5 fighters, 13 infantry, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 infantry Casualties for Chinese: 6 infantry Non Combat Move - Japanese 2 bombers moved from Manchuria to Japan 1 fighter moved from Manchuria to Japan 1 tactical_bomber moved from Manchuria to Japan 2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Siam to Kiangsu Place Units - Japanese 3 artilleries and 4 infantry placed in Japan 1 airfield placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4 Japanese collect 39 PUs (2 lost to blockades); end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese : -1,00 UK_Pacific : -0,33 Japanese : 3,17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to Anhwe 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Alexandria to Egypt 2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from Algeria to Morocco Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Iwo Jima Battle in Anhwe Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Anhwe to Yunnan 1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from West India to India 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Morocco to Gibraltar 2 fighters moved from Gibraltar to 110 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Western United States to 26 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Amur to Sakha 1 bomber moved from Queensland to Philippines Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 marine placed in Eastern United States 1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan Combat - Chinese Chinese creates battle in territory Anhwe Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Anhwe from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 carrier, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 mech_infantry moved from Hunan to Shantung Chinese take Shantung from Japanese 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 2 mech_infantrys moved from Yunnan to Hopei 2 fighters and 1 tactical_bomber moved from Yunnan to Hopei 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 3 infantry moved from Persia to Iraq 1 mech_infantry moved from Tobruk to Egypt Combat - British Battle in Malta Battle in Hopei British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei British win, taking Malta from Italians, taking Hopei from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns, 1 artillery and 8 infantry moved from Yunnan to Kwangsi 2 fighters and 1 tactical_bomber moved from Hopei to Yunnan 1 infantry moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from India to Yunnan 2 mech_infantrys moved from West India to Burma 3 infantry moved from West India to Eastern Persia 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 carrier and 1 fighter placed in 110 Sea Zone 1 submarine placed in 81 Sea Zone 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6 British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
British : -1.00 Americans : 0.33 Chinese : 1.17 Japanese : -1.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 3 artilleries and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 submarine moved from 99 Sea Zone to 96 Sea Zone 4 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux 1 infantry moved from Northern Italy to Southern France Combat - Italians Battle in 96 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Italians attack with 1 bomber, 2 fighters and 5 infantry Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Italians roll dice for 1 bomber, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 1/8 hits, 2,50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians roll dice for 1 bomber, 2 fighters and 5 infantry in Normandy Bordeaux, round 3 : 3/8 hits, 2,50 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 2 fighters moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Southern Italy Place Units - Italians 3 artilleries placed in Southern France 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -1,33 Americans : 0,00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Shan State to Siam 1 fighter moved from Shan State to Siam Combat - ANZAC Battle in Borneo Battle in Siam ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Siam, round 2 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Siam ANZAC win, taking Borneo from Japanese, taking Siam from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from Siam to French Indo China 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 cruiser moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 carrier and 2 fighters moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from Eastern Persia to Persia Place Units - ANZAC 2 destroyers placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.83 Japanese : -0.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 infantry and 10 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 4 infantry moved from Karelia to Novgorod 1 infantry moved from Bessarabia to Ukraine 8 armour, 4 infantry and 11 mech_infantrys moved from Bessarabia to Western Ukraine 14 artilleries, 16 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine 1 artillery moved from Baltic States to Novgorod 2 infantry moved from Baltic States to Novgorod 1 artillery moved from Karelia to Novgorod 10 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Poland to Western Ukraine 1 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 2 infantry moved from France to Holland Belgium 1 tactical_bomber moved from Western Germany to Novgorod 1 tactical_bomber moved from 127 Sea Zone to Novgorod 1 fighter moved from 127 Sea Zone to Novgorod 1 bomber moved from Finland to Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 9 armour, 14 artilleries, 20 infantry and 21 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 14 artilleries, 20 infantry and 21 mech_infantrys in Western Ukraine, round 2 : 17/64 hits, 18,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 9 armour, 14 artilleries, 19 infantry and 21 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers Russians defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys Germans roll dice for 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers in Novgorod, round 2 : 3/11 hits, 3,67 expected hits Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/5 hits, 2,00 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers in Novgorod, round 3 : 3/8 hits, 3,17 expected hits Russians roll dice for 2 armour in Novgorod, round 3 : 0/2 hits, 1,00 expected hits 2 armour owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 3 infantry Casualties for Russians: 2 armour, 1 infantry and 2 mech_infantrys Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/7 hits, 2,83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 bomber in Ukraine, round 3 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits retreated to Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 1 bomber moved from Ukraine to Bessarabia 1 fighter moved from Novgorod to 127 Sea Zone 1 tactical_bomber moved from Novgorod to 127 Sea Zone 1 tactical_bomber moved from Novgorod to Eastern Poland 2 tactical_bombers moved from Holland Belgium to Western Germany 2 fighters moved from Holland Belgium to Western Germany Place Units - Germans 10 mech_infantrys placed in Germany 6 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 3 aaGuns EDIT: Adding units owned by Germans to Western Ukraine: 3 aaGuns EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 46 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -1,50 Americans : -0,67 Russians : 1,00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Bryansk to Baltic States Russians take Baltic States from Germans 1 fighter moved from Russia to Novgorod 1 infantry moved from Ukraine to Bessarabia 1 armour moved from Bryansk to Bessarabia 1 armour and 3 mech_infantrys moved from Bryansk to Novgorod 2 mech_infantrys moved from Bryansk to Novgorod 2 infantry moved from Sikang to Tsinghai Combat - Russians Battle in Novgorod Russians attack with 1 armour, 1 fighter and 5 mech_infantrys Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 1 armour, 1 fighter and 5 mech_infantrys in Novgorod, round 2 : 2/7 hits, 1.83 expected hits Germans roll dice for 2 artilleries and 3 infantry in Novgorod, round 2 : 3/5 hits, 1.67 expected hits 3 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Novgorod, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 artilleries and 1 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Novgorod, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Novgorod, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 5 mech_infantrys Casualties for Germans: 2 artilleries and 3 infantry Battle in Bessarabia Russians attack with 1 armour and 1 infantry Germans defend with 1 bomber Russians roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber in Bessarabia, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 armour and 1 infantry in Bessarabia, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 bomber in Bessarabia, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 bomber Non Combat Move - Russians 1 infantry moved from Volgograd to Tambov 1 fighter moved from Novgorod to Vologda 1 armour and 1 mech_infantry moved from Volgograd to Vologda 10 artilleries moved from Bryansk to Tambov 9 infantry moved from Bryansk to Tambov 10 artilleries moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Russia 11 infantry moved from Bryansk to Russia 3 infantry moved from Russia to Vologda 2 aaGuns and 11 infantry moved from Amur to Buryatia Place Units - Russians 10 infantry placed in Russia 1 armour and 1 mech_infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,2,6,2,5,5,4,3,1 Russians collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 1.67 Russians : 1.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 5 artilleries, 5 infantry and 1 marine moved from Manchuria to 19 Sea Zone 5 artilleries, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 5 infantry, 1 marine, 2 tactical_bombers and 5 transports moved from 19 Sea Zone to 20 Sea Zone 5 infantry moved from 20 Sea Zone to Kiangsi 5 artilleries moved from 20 Sea Zone to Kiangsi 3 mech_infantrys moved from Kwangtung to Kiangsi 1 marine moved from 20 Sea Zone to Kiangsi 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to Formosa 2 tactical_bombers moved from Japan to Formosa 1 tactical_bomber moved from Japan to Kiangsu 1 bomber moved from Japan to 45 Sea Zone 1 bomber moved from Japan to 43 Sea Zone 1 infantry moved from Manchuria to Korea Japanese take Korea from Russians 4 artilleries moved from Manchuria to Jehol 1 artillery moved from Manchuria to Jehol 5 infantry moved from Manchuria to Jehol 1 infantry moved from Chahar to Anhwe 1 mech_infantry moved from Kansu to Chahar 2 fighters moved from Kiangsu to Anhwe 2 tactical_bombers moved from Kiangsu to Anhwe 2 fighters moved from 20 Sea Zone to Kiangsi 2 tactical_bombers moved from 20 Sea Zone to Kiangsi Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 17 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 45 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 20 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 5 transports ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 4 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 5 transports in 20 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from ANZAC with 2 battleships, 4 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kiangsi Japanese attack with 5 artilleries, 2 fighters, 5 infantry, 1 marine, 3 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 5 artilleries, 2 fighters, 5 infantry, 1 marine, 3 mech_infantrys and 2 tactical_bombers in Kiangsi, round 2 : 7/18 hits, 6,50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 5 artilleries, 2 fighters, 4 infantry, 1 marine, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Anhwe to Kiangsu 2 tactical_bombers moved from Anhwe to Kiangsu 2 fighters moved from Kiangsi to 20 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from Kiangsi to 20 Sea Zone 1 bomber moved from 43 Sea Zone to Celebes 1 bomber moved from 45 Sea Zone to Celebes 2 fighters moved from Japan to Kiangsu Place Units - Japanese 1 factory_minor placed in Kiangsu 1 airfield placed in Formosa 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6 Japanese collect 29 PUs (2 lost to blockades); end with 31 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Chinese : 0,33 Japanese : 1,33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 2 destroyers, 3 infantry, 4 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Yunnan to Anhwe 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes 1 cruiser moved from 36 Sea Zone to 44 Sea Zone 1 battleship moved from 36 Sea Zone to 44 Sea Zone 1 bomber moved from Philippines to Anhwe 1 armour moved from Egypt to Iraq 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to Normandy Bordeaux 2 infantry moved from Sakha to Amur Combat - Americans Americans creates battle in territory 35 Sea Zone Battle in Normandy Bordeaux Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry Italians defend with 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/7 hits, 2.50 expected hits Italians roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking 35 Sea Zone from Japanese, taking Normandy Bordeaux from Italians with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry Casualties for Italians: 4 infantry Battle in Celebes Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 2 bombers Americans roll dice for 1 battleship in Celebes, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 2 bombers in Celebes, round 2 : 0/2 hits, 0.33 expected hits 2 bombers owned by the Japanese lost in Celebes Americans win, taking Celebes from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Japanese: 2 bombers Battle in Anhwe Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Anhwe, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Anhwe to Yunnan 1 bomber moved from Anhwe to Yunnan 1 carrier moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 3 submarines moved from 26 Sea Zone to 6 Sea Zone 3 carriers, 4 destroyers and 4 fighters moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 1 fighter moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 bomber placed in Western United States 1 destroyer and 4 submarines placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 3 infantry moved from Shensi to Suiyuyan 1 fighter moved from Yunnan to Suiyuyan Combat - Chinese Chinese creates battle in territory Anhwe Battle in Suiyuyan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Anhwe from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Suiyuyan to Shensi 2 infantry moved from Szechwan to Yunnan Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 2 fighters moved from 92 Sea Zone to 96 Sea Zone 1 armour moved from Morocco to 92 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 armour and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Shantung to Kiangsi 2 mech_infantrys moved from Hopei to Kiangsi 1 artillery and 8 infantry moved from Kwangsi to Kiangsi 1 armour and 1 mech_infantry moved from Yunnan to Kiangsi 2 fighters and 1 tactical_bomber moved from Yunnan to Kiangsi 1 submarine moved from 81 Sea Zone to 99 Sea Zone British take 99 Sea Zone from Italians Combat - British Battle in Holland Belgium British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry Germans defend with 3 infantry British roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Germans: 3 infantry Battle in 96 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Kiangsi British attack with 1 armour, 1 artillery, 2 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber Japanese defend with 5 artilleries, 4 infantry, 1 marine and 3 mech_infantrys British roll dice for 1 armour, 1 artillery, 2 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 3/17 hits, 4.67 expected hits Japanese roll dice for 5 artilleries, 4 infantry, 1 marine and 3 mech_infantrys in Kiangsi, round 2 : 4/13 hits, 4.33 expected hits 3 infantry owned by the Japanese and 4 infantry owned by the British lost in Kiangsi British roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in Kiangsi, round 3 : 4/13 hits, 4.00 expected hits Japanese roll dice for 5 artilleries, 1 infantry, 1 marine and 3 mech_infantrys in Kiangsi, round 3 : 2/10 hits, 3.33 expected hits 1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Kiangsi British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Kiangsi, round 4 : 2/11 hits, 3.67 expected hits Japanese roll dice for 5 artilleries and 1 marine in Kiangsi, round 4 : 2/6 hits, 2.00 expected hits 2 artilleries owned by the Japanese and 2 infantry owned by the British lost in Kiangsi British roll dice for 1 armour, 1 artillery, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Kiangsi, round 5 : 4/9 hits, 3.33 expected hits Japanese roll dice for 3 artilleries and 1 marine in Kiangsi, round 5 : 2/4 hits, 1.33 expected hits 1 marine owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Kiangsi British win, taking Kiangsi from Japanese with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for British: 1 artillery, 8 infantry and 1 mech_infantry Casualties for Japanese: 5 artilleries, 4 infantry, 1 marine and 3 mech_infantrys Non Combat Move - British 1 infantry moved from French Indo China to Kwangsi 1 infantry moved from Yunnan to Kwangsi 3 aaGuns moved from Kwangsi to Kiangsi 2 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan 2 mech_infantrys moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from India to Yunnan 1 artillery and 3 infantry moved from Iraq to Northwest Persia 3 infantry moved from Eastern Persia to Persia 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 fighters moved from 96 Sea Zone to 92 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Holland Belgium to United Kingdom Place Units - British 1 submarine placed in 98 Sea Zone 2 infantry placed in Egypt 1 fighter and 2 infantry placed in Persia British undo move 3. 2 fighters and 1 infantry placed in Persia 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 2 armour and 1 mech_infantry placed in French Indo China Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,3,6,3,6,2,5,3,4,4,5,2,5,5,3,1,5,4,4 UK_Pacific collect 16 PUs (3 lost to blockades); end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in French Indo China change ownership: 2 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 1.00 Italians : -0.50 British : -2.83 Americans : 2.17 Chinese : 0.00 Japanese : -1.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Baltic States 1 armour moved from Eastern Poland to Baltic States 4 infantry moved from Southern France to Normandy Bordeaux 2 artilleries moved from Southern France to Normandy Bordeaux 2 fighters moved from Western Germany to Normandy Bordeaux Combat - Italians Battle in Baltic States Italians attack with 1 armour and 1 bomber Russians defend with 1 mech_infantry Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Normandy Bordeaux Italians attack with 2 artilleries, 2 fighters and 4 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Italians roll dice for 2 artilleries, 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 5/8 hits, 2,67 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Baltic States to Germany 2 fighters moved from Normandy Bordeaux to France Place Units - Italians 3 infantry placed in Southern France 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1 Italians collect 15 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : 2,17 Americans : -1,00 Russians : -0,33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Siam to French Indo China 1 fighter moved from French Indo China to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from Queensland to Philippines 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 19 Sea Zone 1 infantry moved from Persia to Northwest Persia Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 bomber and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French 1 destroyer moved from 92 Sea Zone to 98 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 infantry and 10 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 4 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 2 infantry moved from Western Ukraine to Bessarabia 1 tactical_bomber moved from Eastern Poland to Bessarabia 1 tactical_bomber moved from Western Germany to Bessarabia 1 fighter moved from Western Germany to Bessarabia 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 9 armour, 14 artilleries, 16 infantry and 21 mech_infantrys moved from Western Ukraine to Bryansk 6 mech_infantrys moved from Eastern Poland to Novgorod 1 tactical_bomber moved from 127 Sea Zone to Novgorod 1 fighter moved from 127 Sea Zone to Novgorod 10 mech_infantrys moved from Germany to Eastern Poland 4 mech_infantrys moved from Eastern Poland to Bryansk Combat - Germans Battle in Bryansk Germans attack with 9 armour, 14 artilleries, 16 infantry and 25 mech_infantrys Russians defend with 1 aaGun and 3 infantry Germans roll dice for 9 armour, 14 artilleries, 16 infantry and 25 mech_infantrys in Bryansk, round 2 : 24/64 hits, 18,33 expected hits Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 9 armour, 14 artilleries, 15 infantry and 25 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in Novgorod Germans attack with 1 fighter, 6 mech_infantrys and 1 tactical_bomber Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/8 hits, 2,17 expected hits Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Battle in Bessarabia Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 armour and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Bessarabia, round 3 : 1/4 hits, 1,83 expected hits Russians roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber British defend with 1 armour and 1 artillery Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 1,83 expected hits British roll dice for 1 armour and 1 artillery in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits 1 artillery owned by the British and 1 armour owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 artillery Non Combat Move - Germans 1 tactical_bomber moved from Holland Belgium to Eastern Poland 1 fighter moved from Holland Belgium to Eastern Poland 1 fighter moved from Bessarabia to Eastern Poland 2 tactical_bombers moved from Bessarabia to Eastern Poland 3 aaGuns moved from Western Ukraine to Bryansk 1 fighter moved from Novgorod to 127 Sea Zone 1 tactical_bomber moved from Novgorod to 127 Sea Zone 1 destroyer moved from 112 Sea Zone to 127 Sea Zone Place Units - Germans 10 mech_infantrys placed in Germany 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 4,83 British : -0,83 Russians : 1,17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tsinghai to Kansu 1 armour and 1 mech_infantry moved from Vologda to Kansu 1 armour and 1 mech_infantry moved from Volgograd to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 armour and 1 mech_infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Kansu Russians attack with 1 armour, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kansu, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kansu, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kansu Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kansu, round 4 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Kansu, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Russians win, taking Kansu from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 3 infantry moved from Vologda to Russia 1 infantry moved from Belarus to Smolensk 1 infantry moved from Tambov to Rostov 8 infantry moved from Tambov to Russia 10 artilleries moved from Tambov to Russia 2 aaGuns and 11 infantry moved from Buryatia to Amur Place Units - Russians 10 infantry placed in Russia 1 armour and 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.33 Japanese : -0.67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 2 battleships moved from 20 Sea Zone to 19 Sea Zone 2 destroyers moved from 20 Sea Zone to 19 Sea Zone 4 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone 4 fighters moved from 20 Sea Zone to 19 Sea Zone 4 carriers moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Jehol to Shantung Japanese take Shantung from Chinese 1 tactical_bomber moved from Formosa to Japan 1 tactical_bomber moved from Formosa to Japan 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Chahar to Jehol 1 fighter moved from Formosa to Kiangsu 3 artilleries moved from Manchuria to Korea Combat - Japanese Battle in 19 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 destroyers, 4 fighters and 4 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 4 carriers, 2 destroyers, 4 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 6/12 hits, 6,67 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win with 2 battleships, 4 carriers, 2 destroyers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 5 transports moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 3 infantry moved from Jehol to 19 Sea Zone 3 artilleries moved from Jehol to 19 Sea Zone 5 infantry moved from 19 Sea Zone to Kiangsu 3 artilleries moved from 19 Sea Zone to Kiangsu Place Units - Japanese 1 carrier and 1 tactical_bomber placed in 19 Sea Zone 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,6,2,3,3,5 Japanese collect 12 PUs (11 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Japanese : -0,67