Test summary from TripleA, engine version: 2.6.14748, time: 1:43:17 PM
Savegame
trulpen (Axis) vs Tirano (Allies), G40, no VC, no bid, no tech, no LL, YGs bonus NOs
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by French from Holland Belgium: 1 infantry EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Removing units owned by Germans from France: 1 artillery EDIT: Adding units owned by Germans to Holland Belgium: 1 artillery and 2 infantry EDIT: Changing ownership of Holland Belgium from French to Germans EDIT: Changing PUs for Germans from 46 to 49 EDIT: Turning off Edit Mode Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 infantry moved from Albania to Greece 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Northern Italy to Southern France Italians take Southern France from French 2 armour, 1 artillery and 1 mech_infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Libya to Tunisia Italians take Tunisia from French 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 battleship and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from Tobruk to Greece 2 fighters moved from Southern Italy to Greece Combat - Italians Battle in Trans-Jordan Italians attack with 2 armour, 1 artillery and 1 mech_infantry French defend with 1 infantry Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Trans-Jordan, round 2 : 3/4 hits, 1.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 armour and 1 artillery remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for French: 1 infantry Battle in Greece Italians attack with 1 artillery, 1 bomber, 2 fighters and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 5 infantry in Greece, round 2 : 3/9 hits, 3.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 bomber and 2 fighters moved from Greece to Southern Italy 1 armour moved from Romania to Slovakia Hungary 1 aaGun moved from Northern Italy to France 2 aaGuns moved from Southern Italy to Northern Italy 1 artillery and 3 infantry moved from Alexandria to Egypt Place Units - Italians 2 artilleries and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1.17 British : 0.67 Neutral_Allies : -0.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 infantry moved from Shan State to Burma Place Units - ANZAC 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - French Battle in Holland Belgium French attack with 2 artilleries and 1 infantry Germans defend with 1 artillery and 2 infantry French roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 3/3 hits, 1,00 expected hits 1 infantry owned by the French and 2 artilleries owned by the French lost in Holland Belgium Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -11 Casualties for French: 2 artilleries and 1 infantry Non Combat Move - French 3 infantry moved from Algeria to Morocco 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 76 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Germans : 2,00 French : -1,00
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French Combat - Germans Non Combat Move - Germans 1 fighter moved from France to Egypt 1 fighter moved from Western Germany to Egypt 1 infantry moved from France to Northern Italy 1 artillery and 2 infantry moved from Holland Belgium to France 6 armour, 8 artilleries and 2 infantry moved from Germany to Poland 1 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Western Germany to Slovakia Hungary 6 armour moved from Poland to Slovakia Hungary Place Units - Germans 9 mech_infantrys placed in Germany 1 fighter and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 artilleries and 3 infantry moved from Ukraine to Western Ukraine 2 artilleries and 1 infantry moved from Novgorod to Belarus 1 artillery and 3 infantry moved from Bryansk to Western Ukraine 5 infantry moved from Russia to Bryansk 2 armour and 2 mech_infantrys moved from Belarus to Bryansk 2 aaGuns and 18 infantry moved from Buryatia to Amur 2 infantry moved from Eastern Poland to Western Ukraine Place Units - Russians 3 mech_infantrys placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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The Brits should have +4 IPC.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery and 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 artillery, 1 infantry and 1 mech_infantry moved from Hopei to Shensi 1 artillery and 2 infantry moved from Hunan to Kweichow 1 armour moved from Java to 42 Sea Zone 1 armour and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 3 infantry moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 2 artilleries moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 battleship moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 carrier moved from 42 Sea Zone to 38 Sea Zone 2 fighters moved from 42 Sea Zone to 38 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 2 bombers moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 1 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow 2 fighters moved from 38 Sea Zone to Burma 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes Combat - Japanese Battle in Celebes Battle in Malaya Battle in Kweichow Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber British defend with 3 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 5/10 hits, 4.50 expected hits UK_Pacific roll dice for 4 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 carrier EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 tactical_bombers EDIT: Turning off Edit Mode 2 bombers moved from Burma to French Indo China 2 fighters moved from Burma to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 aaGun and 7 infantry moved from Manchuria to Korea Place Units - Japanese 1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone 1 armour and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 carrier and 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -0.67 UK_Pacific : -0.33 Japanese : 0.33
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My client crashed on the Brits turn. I hadn’t saved between turns as I usually do, so all was lost. Luckily, the only battle done so far was in sz 16, where I attacked your des with 4 fig, 1 tac and didn’t lose a plane. Confirm the result via dice mail. I’ll just redo the turns and make an edit there.
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Ok that sounds fine, just make sure you are landing the planes as if they had spent movement doing that combat :)
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Midway to Hawaiian Islands 1 tactical_bomber moved from Midway to 26 Sea Zone 1 bomber moved from Midway to Eastern United States 1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 2 carriers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour and 3 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 cruiser and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone 1 destroyer and 2 submarines moved from 89 Sea Zone to 91 Sea Zone Place Units - Americans 1 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 2 carriers and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 4 artilleries, 1 fighter and 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Scotland to France 1 artillery and 1 infantry moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 2 infantry moved from Iraq to Trans-Jordan 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 cruiser moved from 72 Sea Zone to 81 Sea Zone 1 fighter moved from India to 37 Sea Zone Combat - British British creates battle in territory 106 Sea Zone Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Trans-Jordan British attack with 2 artilleries and 3 infantry Italians defend with 2 armour and 1 artillery British roll dice for 2 cruisers in Trans-Jordan, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 2 : 2/5 hits, 1,50 expected hits Italians roll dice for 2 armour and 1 artillery in Trans-Jordan, round 2 : 2/3 hits, 1,33 expected hits 1 artillery owned by the Italians, 2 infantry owned by the British and 2 armour owned by the Italians lost in Trans-Jordan British win, taking 106 Sea Zone from Germans, taking Trans-Jordan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 10 Casualties for British: 2 infantry Casualties for Italians: 2 armour and 1 artillery Battle in 37 Sea Zone British attack with 1 fighter Japanese defend with 1 battleship, 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged British roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the British lost in 37 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -10 Casualties for British: 1 fighter Non Combat Move - British 1 carrier and 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 fighter moved from Union of South Africa to 81 Sea Zone 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 1 armour moved from Union of South Africa to Belgian Congo 3 aaGuns and 5 infantry moved from India to West India 4 mech_infantrys moved from India to Eastern Persia 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 carrier moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to 91 Sea Zone 3 aaGuns, 2 infantry and 1 mech_infantry moved from Scotland to United Kingdom 1 bomber moved from France to United Kingdom Place Units - British 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Persia 3 mech_infantrys placed in Union of South Africa Turning on Edit Mode EDIT: Changing PUs for British from 0 to 4 EDIT: Removing units owned by British from Persia: 1 infantry EDIT: Adding units owned by British to Persia: 1 armour EDIT: Changing PUs for British from 4 to 1 EDIT: Turning off Edit Mode Turn Complete - British British collect 31 PUs; end with 32 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Changing PUs for British from 32 to 36 EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : 1,00 Italians : 0,67 AA fire in France : : -0,17 Japanese : 0,33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians Combat - Italians Non Combat Move - Italians 1 infantry moved from Southern France to France 1 artillery and 1 infantry moved from Northern Italy to France 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Tunisia to Libya 2 fighters moved from Southern Italy to Western Germany 1 infantry moved from Northern Italy to France 1 artillery and 2 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Greece: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 infantry EDIT: Removing units owned by Italians from Greece: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Dutch New Guinea 2 fighters moved from Queensland to Dutch New Guinea 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans Combat - Germans Non Combat Move - Germans 2 artilleries and 11 infantry moved from Romania to Eastern Poland 3 aaGuns, 11 artilleries and 18 infantry moved from Poland to Eastern Poland 9 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 4 mech_infantrys moved from Germany to Eastern Poland 5 mech_infantrys moved from Germany to Romania 1 fighter moved from Western Germany to Eastern Poland 2 bombers moved from Western Germany to Eastern Poland 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Western Germany to France 1 infantry moved from Northern Italy to France Place Units - Germans 1 fighter and 9 infantry placed in Western Germany 1 destroyer and 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 6 artilleries and 17 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Archangel 2 aaGuns, 8 artilleries and 15 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Russia to Bryansk 4 infantry moved from Russia to Bryansk 3 mech_infantrys moved from Ukraine to Bryansk 1 mech_infantry moved from Bryansk to Caucasus Place Units - Russians 3 infantry placed in Ukraine 2 armour, 1 artillery and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
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2 edits: a) +5 IPC, b) 2 fig, 1 tac in Moscow instead of Leningrad.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 6 artilleries and 17 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Archangel 2 aaGuns, 8 artilleries and 15 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Russia to Bryansk 4 infantry moved from Russia to Bryansk 3 mech_infantrys moved from Ukraine to Bryansk 1 mech_infantry moved from Bryansk to Caucasus Place Units - Russians 3 infantry placed in Ukraine 2 armour, 1 artillery and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Novgorod: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Russians to Russia: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Russians from 41 to 46 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Germans from Egypt: 2 fighters EDIT: Adding units owned by Germans to Southern Italy: 2 fighters EDIT: Turning off Edit Mode Japanese buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 artilleries moved from Shan State to 38 Sea Zone 2 infantry moved from Burma to 38 Sea Zone 2 artilleries, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 38 Sea Zone to 79 Sea Zone 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers moved from 79 Sea Zone to West India 1 armour moved from Malaya to 37 Sea Zone 1 armour and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 battleship moved from 37 Sea Zone to 79 Sea Zone 1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 armour and 1 infantry moved from 79 Sea Zone to West India 2 bombers moved from French Indo China to West India 1 submarine moved from 37 Sea Zone to 79 Sea Zone Combat - Japanese Battle in West India Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers British defend with 3 aaGuns and 5 infantry AA fire in West India : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in West India Japanese roll dice for 1 battleship in West India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in West India, round 2 : 4/11 hits, 5.17 expected hits UK_Pacific roll dice for 3 aaGuns and 5 infantry in West India, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 3 aaGuns owned by the British and 2 infantry owned by the British lost in West India Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in West India, round 3 : 6/10 hits, 5.00 expected hits UK_Pacific roll dice for 3 infantry in West India, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 3 aaGuns and 5 infantry Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from West India to 79 Sea Zone 2 bombers moved from West India to Burma 1 fighter moved from French Indo China to 79 Sea Zone 1 artillery and 2 infantry moved from Kweichow to Shensi 1 artillery and 2 infantry moved from Yunnan to Burma 1 infantry moved from Kansu to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kiangsi 1 armour moved from French Indo China to Burma 1 infantry moved from Malaya to Shan State 1 tactical_bomber moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 2 infantry moved from French Indo China to Shan State Place Units - Japanese 1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Japan 1 armour, 1 artillery and 1 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4 Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in West India : : 0.00 UK_Pacific : -1.67 Japanese : 0.17
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 83 Sea Zone 1 bomber moved from Eastern United States to 83 Sea Zone 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 3 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 83 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 83 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 83 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 83 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 16 Sea Zone Americans attack with 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 5 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/6 hits, 3,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by British from 122 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 119 Sea Zone: 1 destroyer EDIT: Removing units owned by British from 119 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 119 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from 83 Sea Zone to French West Africa 2 submarines moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 1 submarine placed in 10 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States 2 bombers placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 carrier and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Trans-Jordan to Egypt British take Egypt from Italians 1 artillery and 2 infantry moved from India to West India 4 mech_infantrys moved from Eastern Persia to West India 1 armour, 1 mech_infantry and 1 tactical_bomber moved from Persia to West India Combat - British Battle in West India British attack with 1 armour, 1 artillery, 2 infantry, 5 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 2 artilleries and 2 infantry British roll dice for 1 armour, 1 artillery, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in West India, round 2 : 3/10 hits, 2,83 expected hits Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in West India, round 2 : 2/5 hits, 1,83 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in West India British roll dice for 1 armour, 1 artillery, 5 mech_infantrys and 1 tactical_bomber in West India, round 3 : 3/8 hits, 2,50 expected hits Japanese roll dice for 1 armour and 1 artillery in West India, round 3 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in West India British win, taking West India from Japanese with 1 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 2 infantry and 1 mech_infantry Casualties for Japanese: 1 armour, 2 artilleries and 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Trans-Jordan to 81 Sea Zone 2 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 119 Sea Zone to 110 Sea Zone 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 tactical_bomber moved from West India to 80 Sea Zone 2 fighters moved from 110 Sea Zone to United Kingdom Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 2 infantry EDIT: Changing ownership of Holland Belgium from Germans to British EDIT: Adding units owned by British to Holland Belgium: 2 infantry EDIT: Turning off Edit Mode 1 carrier and 2 fighters placed in 80 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Changing PUs for British from 36 to 40 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : -0,17 British : 0,67 Americans : -1,17 Japanese : 0,00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 bomber, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians EDIT: Resetting and Giving Bonus Movement to Units EDIT: 1 artillery and 4 infantry moved from Southern Italy to 97 Sea Zone EDIT: 1 armour moved from Northern Italy to 97 Sea Zone EDIT: 1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 98 Sea Zone EDIT: 1 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt EDIT: 1 artillery and 3 infantry moved from Alexandria to Egypt EDIT: 1 artillery and 3 infantry moved from France to Holland Belgium EDIT: 2 fighters moved from Western Germany to Holland Belgium EDIT: 1 bomber moved from Southern Italy to Holland Belgium EDIT: 1 fighter moved from Southern Italy to Holland Belgium EDIT: 1 armour moved from Eastern Poland to Belarus EDIT: Italians undo move 8. EDIT: 1 bomber moved from Southern Italy to Belarus Combat - Italians EDIT: Battle in Egypt EDIT: Italians attack with 1 armour, 2 artilleries and 7 infantry EDIT: British defend with 1 harbour and 1 infantry EDIT: 2/3 hits, 1.67 expected hits EDIT: 0/1 hits, 0.33 expected hits EDIT: 1 infantry owned by the British lost in Egypt EDIT: Italians takes Egypt from British EDIT: Italians win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3 EDIT: Battle in Holland Belgium EDIT: Italians attack with 1 artillery, 3 fighters and 3 infantry EDIT: British defend with 2 infantry EDIT: 4/7 hits, 2.50 expected hits EDIT: 0/2 hits, 0.67 expected hits EDIT: 2 infantry owned by the British lost in Holland Belgium EDIT: Germans takes Holland Belgium from British EDIT: Italians win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6 EDIT: Battle in Belarus EDIT: Italians attack with 1 armour and 1 bomber EDIT: Russians defend with 1 infantry EDIT: 1/2 hits, 1.17 expected hits EDIT: 1/1 hits, 0.33 expected hits EDIT: 1 infantry owned by the Russians lost in Belarus EDIT: Italians takes Belarus from Russians EDIT: Italians win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3 EDIT: Recording Battle Statistics Non Combat Move - Italians EDIT: Cleaning up during movement phase EDIT: 1 bomber moved from Belarus to Slovakia Hungary EDIT: 2 infantry moved from Northern Italy to France EDIT: 1 mech_infantry moved from Northern Italy to France EDIT: 1 infantry moved from Southern Italy to Northern Italy EDIT: 2 aaGuns moved from Southern Italy to Northern Italy EDIT: 1 artillery and 1 infantry moved from Libya to Tunisia EDIT: 3 fighters moved from Holland Belgium to Western Germany Place Units - Italians 3 mech_infantrys placed in Northern Italy 1 bomber placed in Southern Italy 1 submarine placed in 97 Sea Zone Italians undo move 3. 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
EDIT: : 1.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC Turning on Edit Mode EDIT: Changing ownership of 44 Sea Zone from Neutral to ANZAC EDIT: Changing ownership of Celebes from Japanese to ANZAC EDIT: Adding units owned by ANZAC to Celebes: 2 infantry EDIT: Removing units owned by ANZAC from 44 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 submarines moved from 62 Sea Zone to 42 Sea Zone 3 fighters moved from Dutch New Guinea to Queensland 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Kenya Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 5 infantry moved from France to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 2 bombers moved from Eastern Poland to Normandy Bordeaux 1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 artillery and 4 infantry moved from Eastern Poland to Baltic States 1 mech_infantry moved from Eastern Poland to Archangel 1 fighter moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0 Casualties for Germans: 1 submarine Casualties for Russians: 1 submarine Battle in Archangel Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 mech_infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel retreated to Archangel Russians win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in Baltic States Germans attack with 1 artillery and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 4 infantry in Baltic States, round 2 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 4 infantry in Baltic States, round 3 : 3/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 bombers, 3 fighters and 5 infantry British defend with 1 armour and 1 artillery; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 5 infantry in Normandy Bordeaux, round 2 : 3/11 hits, 4.17 expected hits Americans roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/10 hits, 3.67 expected hits 3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/8 hits, 3.67 expected hits Americans roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/7 hits, 2.67 expected hits 2 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 2 bombers and 3 fighters in Normandy Bordeaux, round 4 : 6/6 hits, 3.17 expected hits Americans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 4 : 1/4 hits, 1.67 expected hits 1 artillery owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British and 1 armour owned by the British lost in Normandy Bordeaux Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 20 Casualties for Germans: 1 artillery and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry Casualties for British: 1 armour and 1 artillery Non Combat Move - Germans 2 bombers moved from Normandy Bordeaux to France 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 6 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 3 mech_infantrys moved from Eastern Poland to Novgorod 2 armour moved from Eastern Poland to Novgorod 5 mech_infantrys moved from Romania to Eastern Poland 1 fighter moved from Archangel to Eastern Poland Place Units - Germans 1 infantry and 9 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -1.33 Americans : -2.00 Russians : -0.17