@leemorrison VF has me using 3.7 verzion
Is my 11 bid giving me the Allies?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
EDIT: Resetting and Giving Bonus Movement to Units
EDIT: 1 artillery and 4 infantry moved from Southern Italy to 97 Sea Zone
EDIT: 1 armour moved from Northern Italy to 97 Sea Zone
EDIT: 1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 98 Sea Zone
EDIT: 1 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
EDIT: 1 artillery and 3 infantry moved from Alexandria to Egypt
EDIT: 1 artillery and 3 infantry moved from France to Holland Belgium
EDIT: 2 fighters moved from Western Germany to Holland Belgium
EDIT: 1 bomber moved from Southern Italy to Holland Belgium
EDIT: 1 fighter moved from Southern Italy to Holland Belgium
EDIT: 1 armour moved from Eastern Poland to Belarus
EDIT: Italians undo move 8.
EDIT: 1 bomber moved from Southern Italy to Belarus
Combat - Italians
EDIT: Battle in Egypt
EDIT: Italians attack with 1 armour, 2 artilleries and 7 infantry
EDIT: British defend with 1 harbour and 1 infantry
EDIT: 2/3 hits, 1.67 expected hits
EDIT: 0/1 hits, 0.33 expected hits
EDIT: 1 infantry owned by the British lost in Egypt
EDIT: Italians takes Egypt from British
EDIT: Italians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
EDIT: Battle in Holland Belgium
EDIT: Italians attack with 1 artillery, 3 fighters and 3 infantry
EDIT: British defend with 2 infantry
EDIT: 4/7 hits, 2.50 expected hits
EDIT: 0/2 hits, 0.67 expected hits
EDIT: 2 infantry owned by the British lost in Holland Belgium
EDIT: Germans takes Holland Belgium from British
EDIT: Italians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 6
EDIT: Battle in Belarus
EDIT: Italians attack with 1 armour and 1 bomber
EDIT: Russians defend with 1 infantry
EDIT: 1/2 hits, 1.17 expected hits
EDIT: 1/1 hits, 0.33 expected hits
EDIT: 1 infantry owned by the Russians lost in Belarus
EDIT: Italians takes Belarus from Russians
EDIT: Italians win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 3
EDIT: Recording Battle Statistics
Non Combat Move - Italians
EDIT: Cleaning up during movement phase
EDIT: 1 bomber moved from Belarus to Slovakia Hungary
EDIT: 2 infantry moved from Northern Italy to France
EDIT: 1 mech_infantry moved from Northern Italy to France
EDIT: 1 infantry moved from Southern Italy to Northern Italy
EDIT: 2 aaGuns moved from Southern Italy to Northern Italy
EDIT: 1 artillery and 1 infantry moved from Libya to Tunisia
EDIT: 3 fighters moved from Holland Belgium to Western Germany
Place Units - Italians
3 mech_infantrys placed in Northern Italy
1 bomber placed in Southern Italy
1 submarine placed in 97 Sea Zone
Italians undo move 3.
1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
EDIT: : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of 44 Sea Zone from Neutral to ANZAC
EDIT: Changing ownership of Celebes from Japanese to ANZAC
EDIT: Adding units owned by ANZAC to Celebes: 2 infantry
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 submarines moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Dutch New Guinea to Queensland
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Kenya
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 5 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 bombers moved from Eastern Poland to Normandy Bordeaux
1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 artillery and 4 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Archangel
1 fighter moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 mech_infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Archangel, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Baltic States, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 4 infantry in Baltic States, round 3 : 3/5 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 3 fighters and 5 infantry
British defend with 1 armour and 1 artillery; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 5 infantry in Normandy Bordeaux, round 2 : 3/11 hits, 4.17 expected hits
Americans roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/10 hits, 3.67 expected hits
3 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/8 hits, 3.67 expected hits
Americans roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/7 hits, 2.67 expected hits
2 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 bombers and 3 fighters in Normandy Bordeaux, round 4 : 6/6 hits, 3.17 expected hits
Americans roll dice for 2 armour and 2 artilleries in Normandy Bordeaux, round 4 : 1/4 hits, 1.67 expected hits
1 artillery owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Americans: 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Casualties for British: 1 armour and 1 artillery
Non Combat Move - Germans
2 bombers moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
6 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
3 mech_infantrys moved from Eastern Poland to Novgorod
2 armour moved from Eastern Poland to Novgorod
5 mech_infantrys moved from Romania to Eastern Poland
1 fighter moved from Archangel to Eastern Poland
Place Units - Germans
1 infantry and 9 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -1.33
Americans : -2.00
Russians : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Russians buy 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
14 artilleries and 42 infantry moved from Bryansk to Belarus
1 artillery moved from Archangel to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 15 artilleries and 42 infantry
Italians defend with 1 armour
Russians roll dice for 15 artilleries and 42 infantry in Belarus, round 2 : 16/57 hits, 14,50 expected hits
Italians roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 15 artilleries and 41 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Editing Political Relationship for Japanese and Russians from Neutrality to War
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,50
Russians : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 1 armour
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Turning off Edit Mode
14 artilleries and 41 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
1 artillery moved from Archangel to Belarus
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
Combat - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Tsinghai
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Russia to Archangel
2 armour and 2 mech_infantrys moved from Russia to Belarus
1 artillery moved from Russia to Bryansk
4 aaGuns moved from Bryansk to Belarus
1 mech_infantry moved from Caucasus to Persia
2 armour and 4 mech_infantrys moved from Bryansk to Belarus
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
3 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Volgograd
3 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Changing PUs for Russians from 32 to 37
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 tactical_bombers moved from 79 Sea Zone to 80 Sea Zone
2 fighters moved from 79 Sea Zone to 80 Sea Zone
2 carriers moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
2 bombers moved from Burma to 80 Sea Zone
1 tactical_bomber moved from Burma to 80 Sea Zone
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers
British defend with 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the British
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 2 fighters and 3 tactical_bombers in 80 Sea Zone, round 2 : 6/9 hits, 5.17 expected hits
British roll dice for 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 80 Sea Zone, round 2 : 5/10 hits, 4.83 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
2 destroyers owned by the British, 1 cruiser owned by the British, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 2 carriers owned by the British lost in 80 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 2 fighters and 3 tactical_bombers in 80 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits
British roll dice for 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports in 80 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
1 tactical_bomber owned by the Japanese, 2 bombers owned by the Japanese, 1 tactical_bomber owned by the British, 1 transport owned by the British, 1 cruiser owned by the British and 3 fighters owned by the British lost in 80 Sea Zone
1 transport owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 78
Casualties for Japanese: 2 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber
Casualties for British: 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Non Combat Move - Japanese
2 tactical_bombers moved from 80 Sea Zone to Egypt
2 fighters moved from 80 Sea Zone to Egypt
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 artillery moved from Kiangsi to Hunan
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries moved from 6 Sea Zone to Korea
3 infantry moved from Shan State to Burma
1 armour moved from French Indo China to Burma
3 transports moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to French Indo China
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 carrier and 2 fighters placed in 6 Sea Zone
1 bomber and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
Japanese collect 53 PUs (2 lost to blockades); end with 54 PUs
Combat Hit Differential Summary :
British : 0.17
Japanese : 2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 1/4 hits, 2,33 expected hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 3/4 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
5 carriers, 2 destroyers and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
2 aaGuns, 2 infantry and 2 transports moved from 108 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
1 cruiser, 1 destroyer, 2 submarines and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from French West Africa to United Kingdom
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 76 to 81
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 fighter and 5 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
Combat - British
Battle in 125 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
British roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
1 bomber moved from 125 Sea Zone to United Kingdom
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery moved from India to West India
1 armour and 4 mech_infantrys moved from West India to Persia
1 artillery moved from West India to Eastern Persia
Place Units - British
1 fighter placed in Persia
2 submarines placed in 80 Sea Zone
British undo move 1.
1 fighter placed in Persia
3 submarines placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,6,4,2,2
British collect 30 PUs (1 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Changing PUs for British from 30 to 34
EDIT: Turning off Edit Mode
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,33
British : 0,00
Americans : 1,50
Japanese : 1,00
Seems to have forgotten the +5 IPC for US for two rounds. Correct me if I’m wrong. Added a fig in W US counting it as saved PUs.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 bomber moved from Southern Italy to 81 Sea Zone
1 bomber moved from Slovakia Hungary to 81 Sea Zone
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 2 bombers
French defend with 1 destroyer
Italians roll dice for 2 bombers in 81 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 bombers in 81 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
French roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 81 Sea Zone
Italians win with 2 bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
2 bombers moved from 81 Sea Zone to Egypt
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
3 fighters moved from Western Germany to Southern Italy
3 mech_infantrys moved from Northern Italy to Romania
1 mech_infantry moved from France to Germany
2 infantry moved from France to Northern Italy
1 artillery and 3 infantry moved from Holland Belgium to France
2 aaGuns moved from Northern Italy to Southern Italy
2 aaGuns moved from France to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 armour and 1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : -0.67
French : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Sumatra
Battle in Malaya
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
EDIT: Adding units owned by ANZAC to Sumatra: 1 infantry
EDIT: Turning off Edit Mode
3 submarines moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 cruiser and 1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 fighter moved from Queensland to Java
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Move - French
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 83 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :