trulpen (Axis) vs henryindiana (Allies+15), G40 A3, no tech, no LL


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 18 PUs; 
            Russians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Russia to Bryansk
            4 infantry moved from Siberia to Soviet Far East
            1 fighter moved from Rostov to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
            2 fighters moved from Russia to Bryansk
            1 infantry moved from Russia to Vologda
            8 infantry moved from Novosibirsk to Samara
            1 infantry moved from Kansu to Novosibirsk
            6 infantry moved from Timguska to Novosibirsk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits, 2.67 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Soviet Far East
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Soviet Far East, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                Russians win, taking Soviet Far East from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Siberia to Soviet Far East
            1 aaGun moved from Timguska to Novosibirsk
            1 aaGun moved from Rostov to Tambov
            1 armour moved from Russia to Tambov
            3 fighters moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
    
        Place Units - Russians
            1 fighter and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 1.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 battleship moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from French Indo China to Yunnan
            2 mech_infantrys moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
            1 armour and 1 mech_infantry moved from Dzavhan to Yenisey
            4 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            2 infantry moved from Shensi to Tsinghai
            2 infantry moved from Shensi to Szechwan
            1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
            1 fighter and 1 tactical_bomber moved from Chahar to Szechwan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 bomber moved from Buryatia to Yenisey
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Yunnan
            1 bomber moved from Hunan to India
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0,17 expected hits
                Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in India causes 4 damage total. 
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 33 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Tsinghai
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 3 : 0/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 4 : 3/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yenisey
                Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yenisey, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yenisey, round 3 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yenisey, round 4 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                Japanese win, taking Yenisey from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Java
                Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2,17 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 2,83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            3 mech_infantrys moved from Hunan to Shensi
            3 mech_infantrys moved from Kiangsu to Hunan
            1 aaGun moved from Kiangsi to Hunan
            1 carrier moved from 41 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            3 transports moved from 20 Sea Zone to 6 Sea Zone
            1 carrier moved from 20 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from India to Hunan
            1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
            1 bomber moved from Yenisey to Shensi
            1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 fighter and 1 tactical_bomber placed in Japan
            3 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,17
    ANZAC : -0,67
    Chinese : -1,00
    AA fire in India : : -0,17
    Russians : -1,00
    Japanese : -2,67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 31 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            2 tactical_bombers moved from 10 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @henryindiana
    Scramble? Kamikaze?


  • @henryindiana No scramble (thought I had put 2 fig and 2 tac in sz 6, but as it is now it’s suicide to scramble), thanks. I’ll kamikaze all 6 die distributed as 2 each on the carriers.


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 31 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            2 tactical_bombers moved from 10 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: 2,1
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5,3
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,2
                Units damaged: 1 carrier owned by the Americans
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 3 tactical_bombers
                Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/11 hits, 5.83 expected hits
                Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 2/7 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 5/11 hits, 5.83 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 3/6 hits, 2.83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 4 : 9/10 hits, 5.50 expected hits
                    Japanese roll dice for 1 battleship and 3 transports in 6 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    3 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 80
                Casualties for Americans: 1 carrier, 1 destroyer and 2 submarines
                Casualties for Japanese: 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
    
        Non Combat Move - Americans
            1 fighter and 2 tactical_bombers could not land in 6 Sea Zone and were removed
            1 carrier moved from 10 Sea Zone to 7 Sea Zone
            2 fighters moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 54 Sea Zone to 31 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 submarine placed in 10 Sea Zone
            Americans undo move 2.
            1 fighter placed in 10 Sea Zone
            1 destroyer and 2 submarines placed in 101 Sea Zone
            4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 6 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Americans to 6 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Japanese : -1.83
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter in Szechwan, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 31 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            2 tactical_bombers moved from 10 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: 2,1
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5,3
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,2
                Units damaged: 1 carrier owned by the Americans
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 3 tactical_bombers
                Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/11 hits, 5.83 expected hits
                Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 2/7 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 5/11 hits, 5.83 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 3/6 hits, 2.83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 4 : 9/10 hits, 5.50 expected hits
                    Japanese roll dice for 1 battleship and 3 transports in 6 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    3 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 80
                Casualties for Americans: 1 carrier, 1 destroyer and 2 submarines
                Casualties for Japanese: 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
    
        Non Combat Move - Americans
            1 fighter and 2 tactical_bombers could not land in 6 Sea Zone and were removed
            1 carrier moved from 10 Sea Zone to 7 Sea Zone
            2 fighters moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 54 Sea Zone to 31 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 submarine placed in 10 Sea Zone
            Americans undo move 2.
            1 fighter placed in 10 Sea Zone
            1 destroyer and 2 submarines placed in 101 Sea Zone
            4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 6 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Americans to 6 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter in Szechwan, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 5 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship moved from 81 Sea Zone to 98 Sea Zone
            2 cruisers moved from 81 Sea Zone to 98 Sea Zone
            1 carrier moved from 81 Sea Zone to 98 Sea Zone
            2 fighters moved from Egypt to 98 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            2 infantry moved from Burma to Yunnan
            2 tactical_bombers moved from Sikang to Yunnan
            4 fighters moved from Sikang to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
                Italians defend with 1 carrier, 2 cruisers, 2 fighters and 1 transport
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 1 carrier, 2 cruisers, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
                    Italians roll dice for 1 carrier, 2 cruisers, 2 fighters and 1 transport in 98 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
                    1 destroyer owned by the British, 2 cruisers owned by the Italians, 1 fighter owned by the Italians, 1 carrier owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone
                    British roll dice for 1 battleship, 2 cruisers and 2 fighters in 98 Sea Zone, round 4 : 2/5 hits, 2.67 expected hits
                    Italians roll dice for 1 fighter and 1 transport in 98 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Italians, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 battleship, 2 cruisers and 1 fighter remaining. Battle score for attacker is 33
                Casualties for British: 1 carrier, 1 destroyer and 1 fighter
                Casualties for Italians: 1 carrier, 2 cruisers, 2 fighters and 1 transport
            Battle in Yunnan
                British attack with 4 fighters, 3 infantry and 3 tactical_bombers
                Japanese defend with 2 mech_infantrys
                    British roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/10 hits, 4.50 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - British
            3 tactical_bombers moved from Yunnan to Sikang
            4 fighters moved from Yunnan to Sikang
            4 infantry moved from India to Burma
            1 armour moved from Eastern Persia to India
            2 infantry moved from Persia to Eastern Persia
            1 armour moved from Egypt to Iraq
            1 fighter moved from 98 Sea Zone to Persia
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Alexandria
            1 aaGun moved from Egypt to Alexandria
            1 aaGun moved from India to Burma
            2 fighters moved from Morocco to Algeria
            1 fighter moved from United Kingdom to Morocco
    
        Place Units - British
            1 fighter placed in Egypt
            1 destroyer and 1 submarine placed in 81 Sea Zone
            1 destroyer placed in 106 Sea Zone
            British undo move 3.
            British undo move 2.
            2 destroyers placed in 98 Sea Zone
            British undo move 1.
            1 submarine placed in 98 Sea Zone
            1 fighter and 2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -2.17
    Italians : -1.00
    Americans : 0.83
    Chinese : -0.17
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Alexandria
            1 armour and 1 mech_infantry moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 aaGun, 1 artillery and 2 infantry; French defend with 1 infantry
                    AA fire in Alexandria : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 4/4 hits, 1,83 expected hits
                    British roll dice for 1 aaGun, 1 artillery and 3 infantry in Alexandria, round 2 : 1/4 hits, 1,33 expected hits
                    1 mech_infantry owned by the Italians, 1 aaGun owned by the British, 1 infantry owned by the French and 2 infantry owned by the British lost in Alexandria
                    Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Alexandria, round 3 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British and 1 fighter owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 fighter and 1 mech_infantry
                Casualties for British: 1 aaGun, 1 artillery and 2 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 tactical_bomber moved from Alexandria to Tobruk
            1 artillery moved from Yugoslavia to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,50
    British : 0,33
    AA fire in Alexandria : : -0,33
    

    Savegame


  • A very exciting game! I was pretty annoyed with myself that I forgot about the ANZAC dudes in Cairo and only landed one Italian inf instead of two in Jordan. Unnecessarily cost me their fleet.

    Now I felt no other choice than to go for a gambit longshot with attacking Alexandria and grab the land no matter the cost. Went surprisingly well for the cowardly Italians. A brave surge into the British nest. Now Germany will have a chance to lose some Luftwaffe. Great tidings! :laughing:


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 63 Sea Zone to 31 Sea Zone
            1 fighter moved from Wake Island to Queensland
            1 bomber moved from Wake Island to Queensland
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 63 Sea Zone to 31 Sea Zone
            1 fighter moved from Wake Island to Queensland
            1 bomber moved from Wake Island to Queensland
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 armour, 5 artilleries, 17 infantry and 4 mech_infantrys moved from Ukraine to Rostov
            1 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Belarus to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
            5 bombers moved from Novgorod to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 98 Sea Zone
            1 destroyer moved from 112 Sea Zone to 119 Sea Zone
            1 fighter moved from 112 Sea Zone to 119 Sea Zone
            6 armour and 3 mech_infantrys moved from Bessarabia to Rostov
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
    
        Combat - Germans
            Battle in 119 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 119 Sea Zone
                Germans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Bryansk
                Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/8 hits, 3,00 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 3 : 2/7 hits, 2,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Rostov
                Germans attack with 13 armour, 5 artilleries, 17 infantry and 7 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 13 armour, 5 artilleries, 17 infantry and 7 mech_infantrys in Rostov, round 2 : 15/42 hits, 13,00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 13 armour, 5 artilleries, 17 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 98 Sea Zone
                Germans attack with 5 bombers, 2 fighters and 3 tactical_bombers
                British defend with 1 battleship, 2 cruisers, 2 destroyers and 1 submarine; French defend with 1 destroyer
                1 submarine owned by the British Submerged
                    Germans roll dice for 5 bombers, 2 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 5/10 hits, 6,17 expected hits
                    British roll dice for 1 battleship, 2 cruisers and 3 destroyers in 98 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits
                    1 destroyer owned by the French, 2 destroyers owned by the British, 2 cruisers owned by the British, 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans lost in 98 Sea Zone
                    Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 4/7 hits, 4,33 expected hits
                    British roll dice for 1 battleship in 98 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the British lost in 98 Sea Zone
                Germans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
                Casualties for Germans: 2 bombers and 1 tactical_bomber
                Casualties for British: 1 battleship, 2 cruisers and 2 destroyers
                Casualties for French: 1 destroyer
    
        Non Combat Move - Germans
            3 bombers moved from 98 Sea Zone to Alexandria
            4 aaGuns moved from Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            1 aaGun, 5 artilleries and 6 infantry moved from Novgorod to Archangel
            4 transports moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries and 6 infantry moved from Germany to 114 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
            2 artilleries and 6 infantry moved from 115 Sea Zone to Novgorod
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 119 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
            1 mech_infantry moved from Southern Italy to Yugoslavia
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Ukraine
            3 infantry placed in Novgorod
            2 fighters placed in Western Germany
            8 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Novgorod: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Germans undo move 4.
            4 infantry placed in Germany
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,2,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
            Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,17
    British : -0,33
    Russians : -0,83
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novosibirsk to Kansu
            3 infantry moved from Novosibirsk to Tsinghai
            1 infantry moved from Novosibirsk to Timguska
            3 infantry moved from Russia to Bryansk
            4 fighters and 1 tactical_bomber moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kansu
                    Russians roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Bryansk
                Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/8 hits, 3.17 expected hits
                    Germans roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in Tsinghai
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Tsinghai, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            4 fighters moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Tambov
            6 infantry moved from Samara to Russia
            1 aaGun and 1 infantry moved from Novosibirsk to Samara
            1 armour moved from Tambov to Russia
    
        Place Units - Russians
            2 armour and 1 fighter placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 0.00
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone
            1 bomber moved from Shensi to 6 Sea Zone
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            4 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Shensi to Tsinghai
            1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
    
        Combat - Japanese
            Battle in Timguska
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Timguska, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Timguska
                    Japanese roll dice for 1 armour in Timguska, round 4 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Japanese win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Tsinghai
                Japanese attack with 4 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 3 infantry
                    Japanese roll dice for 4 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 4/10 hits, 3,83 expected hits
                    Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 4 artilleries, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 0/5 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 0/5 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 : 3/5 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 2 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 6 Sea Zone
                Japanese attack with 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 4 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Japanese roll dice for 2 bombers, 2 carriers, 1 destroyer, 4 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 9/11 hits, 6,33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 2 bombers, 2 carriers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 68
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
    
        Non Combat Move - Japanese
            1 bomber moved from 6 Sea Zone to Kiangsu
            1 bomber moved from 6 Sea Zone to Japan
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines
            1 fighter moved from 6 Sea Zone to Philippines
            1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Japan
            1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 aaGun and 3 mech_infantrys moved from Hunan to Kweichow
            1 aaGun moved from Shensi to Tsinghai
            3 mech_infantrys moved from Kiangsu to Kweichow
            1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
            1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
            1 factory_minor placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    Chinese : 0,00
    UK_Pacific : -0,33
    Russians : 0,00
    Japanese : 0,17
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 119 Sea Zone
                  Americans take 109 Sea Zone from Germans
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 119 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 93 Sea Zone
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 119 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 119 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 119 Sea Zone
                Americans win, taking 119 Sea Zone from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from 119 Sea Zone to Scotland
            1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from French West Africa to 87 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 armour moved from Morocco to Tunisia
            2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 submarine moved from 93 Sea Zone to 96 Sea Zone
            1 carrier moved from 7 Sea Zone to 9 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 31 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 7 Sea Zone to 26 Sea Zone
            1 fighter moved from 7 Sea Zone to 9 Sea Zone
            1 submarine moved from 33 Sea Zone to 26 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            2 infantry moved from 54 Sea Zone to Queensland
            1 transport moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : 1.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 submarine moved from 91 Sea Zone to 119 Sea Zone
                  Americans take 109 Sea Zone from Germans
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 119 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 93 Sea Zone
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 119 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 119 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 119 Sea Zone
                Americans win, taking 119 Sea Zone from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from 119 Sea Zone to Scotland
            1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from French West Africa to 87 Sea Zone
            2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 infantry moved from Morocco to Algeria
            1 armour moved from Morocco to Tunisia
            2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 submarine moved from 93 Sea Zone to 96 Sea Zone
            1 carrier moved from 7 Sea Zone to 9 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 31 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 7 Sea Zone to 26 Sea Zone
            1 fighter moved from 7 Sea Zone to 9 Sea Zone
            1 submarine moved from 33 Sea Zone to 26 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            2 infantry moved from 54 Sea Zone to Queensland
            1 transport moved from 91 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Sikang to Szechwan
                  Chinese take Szechwan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 7 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Yunnan
            2 fighters and 2 tactical_bombers moved from Sikang to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from Yunnan to Sikang
            2 infantry moved from Burma to Shan State
            4 infantry moved from India to Burma
            1 armour moved from India to Burma
            3 artilleries moved from India to Burma
            2 infantry moved from Eastern Persia to West India
            1 fighter moved from Persia to India
            1 armour moved from Iraq to Eastern Persia
            2 infantry moved from Trans-Jordan to Egypt
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            1 fighter moved from Union of South Africa to Egypt
            2 fighters moved from Algeria to Egypt
            1 fighter moved from Morocco to Tunisia
            2 transports moved from 81 Sea Zone to 71 Sea Zone
    
        Place Units - British
            1 fighter placed in Egypt
            1 submarine placed in 98 Sea Zone
            1 destroyer placed in 81 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,3,3,2,3
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 0.33
    Americans : 1.33
    Japanese : -0.33
    

    Savegame


  • @trulpen Yea I thought I had you on the ropes but you are right back in it lol. Im loving it so far!


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Alexandria to Tobruk
            1 armour moved from Tobruk to Libya
            1 tactical_bomber moved from Tobruk to Libya
    
        Combat - Italians
            Battle in Libya
                Italians attack with 1 armour and 1 tactical_bomber
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 tactical_bomber in Libya, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans and 1 armour owned by the Italians lost in Libya
                Italians win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Italians: 1 armour
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 tactical_bomber moved from Libya to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
            Italians collect 10 PUs (2 lost to blockades); end with 10 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,17
    Americans : 0,67
    

    Savegame

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