trulpen (Axis) vs henryindiana (Allies+15), G40 A3, no tech, no LL


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 31 Sea Zone to 33 Sea Zone
            1 bomber moved from Wake Island to 33 Sea Zone
            1 fighter moved from Wake Island to 33 Sea Zone
            1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
            2 fighters moved from 31 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 2 submarines
                    Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                    Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 submarines
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 submarine moved from 31 Sea Zone to 54 Sea Zone
            1 bomber moved from 33 Sea Zone to Queensland
            3 fighters moved from 33 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
            1 carrier moved from 10 Sea Zone to 31 Sea Zone
            1 transport moved from 31 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            2 tactical_bombers placed in 10 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Tsinghai
            1 fighter moved from Sikang to Tsinghai
            3 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Sikang
    
        Place Units - Chinese
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
            3 infantry moved from Burma to Yunnan
            2 fighters and 1 tactical_bomber moved from Burma to Yunnan
            1 tactical_bomber moved from India to Yunnan
    
        Combat - British
            Battle in Yunnan
                British attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 2.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            2 fighters and 2 tactical_bombers moved from Yunnan to Sikang
            2 fighters moved from Persia to Sikang
            1 tactical_bomber moved from Persia to India
            1 aaGun moved from Burma to India
            1 infantry moved from Iraq to Persia
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 fighters moved from United Kingdom to Morocco
            2 artilleries and 3 infantry moved from Alexandria to Tobruk
            3 mech_infantrys moved from Egypt to Tobruk
            1 armour moved from Egypt to Tobruk
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            2 fighters moved from French West Africa to Egypt
            1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
            1 infantry moved from Iraq to Persia
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery moved from Burma to India
            4 artilleries moved from Burma to India
            2 aaGuns moved from Burma to India
            1 armour moved from Iraq to Eastern Persia
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            1 armour and 1 infantry placed in Egypt
            1 destroyer placed in 106 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,5,3,4,4,2
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    British : 0.17
    Americans : 1.83
    Chinese : 0.67
    Japanese : 0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 cruisers and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 carrier moved from 95 Sea Zone to 98 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk
            1 fighter and 1 tactical_bomber moved from Southern Italy to Tobruk
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 fighters moved from Southern Italy to Tobruk
            1 bomber moved from Romania to Volgograd
    
        Combat - Italians
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Volgograd causes 0 damage total. 
            Battle in 98 Sea Zone
                Italians attack with 1 carrier, 2 cruisers, 1 destroyer and 1 transport
                British defend with 1 submarine
                    Italians roll dice for 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
                    British roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 carrier, 2 cruisers and 1 transport remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 submarine
            Battle in Trans-Jordan
            Battle in Tobruk
                Italians attack with 1 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
                    Italians roll dice for 1 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 5/12 hits, 4,50 expected hits
                    British roll dice for 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys in Tobruk, round 2 : 2/10 hits, 3,50 expected hits
                    1 mech_infantry owned by the British, 4 infantry owned by the British and 2 infantry owned by the Italians lost in Tobruk
                    Italians roll dice for 1 armour, 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 2/10 hits, 4,17 expected hits
                    British roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Tobruk, round 3 : 2/5 hits, 1,83 expected hits
                    2 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Tobruk
                    Italians roll dice for 1 armour, 2 artilleries, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 4 : 5/8 hits, 3,67 expected hits
                    British roll dice for 1 armour and 2 artilleries in Tobruk, round 4 : 2/3 hits, 1,17 expected hits
                    2 artilleries owned by the British, 2 artilleries owned by the Italians and 1 armour owned by the British lost in Tobruk
                Italians win, taking Trans-Jordan from British, taking Tobruk from British with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Italians: 2 artilleries and 4 infantry
                Casualties for British: 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
    
        Non Combat Move - Italians
            2 fighters moved from Tobruk to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tobruk to 97 Sea Zone
            1 artillery moved from Romania to Yugoslavia
            1 transport moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,00
    British : 0,17
    AA fire in Volgograd : : 0,83
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Trans-Jordan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                ANZAC win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 bomber moved from New South Wales to Wake Island
            1 fighter moved from Queensland to Wake Island
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 fighter placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    ANZAC : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Trans-Jordan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                ANZAC win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 bomber moved from New South Wales to Wake Island
            1 fighter moved from Queensland to Wake Island
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 fighter placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from Egypt to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0.33
    ANZAC : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 infantry moved from Eastern Poland to Bessarabia
            2 infantry moved from Western Ukraine to Bryansk
            7 armour, 5 artilleries, 18 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
            2 infantry moved from Baltic States to Belarus
            1 artillery and 7 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            5 bombers moved from Eastern Poland to Russia
            4 armour and 3 mech_infantrys moved from Eastern Poland to Bessarabia
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
            2 armour moved from Eastern Poland to Bessarabia
            2 mech_infantrys moved from Eastern Poland to Ukraine
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame


  • @henryindiana Intercept in Moscow?

    I also would like to edit the 5 AA-guns that stand in E Poland and which I forgot to move in NCM in round 4. Intented to move 4 with the stack to W Ukraine and 1 to the Baltic.


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 infantry moved from Eastern Poland to Bessarabia
            2 infantry moved from Western Ukraine to Bryansk
            7 armour, 5 artilleries, 18 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
            2 infantry moved from Baltic States to Belarus
            1 artillery and 7 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            5 bombers moved from Eastern Poland to Russia
            4 armour and 3 mech_infantrys moved from Eastern Poland to Bessarabia
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
            2 armour moved from Eastern Poland to Bessarabia
            2 mech_infantrys moved from Eastern Poland to Ukraine
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/5 hits, 0,83 expected hits
                Bombing raid in Russia rolls: 6,6,3,5,6 and causes: 20 damage to unit: factory_major
                Bombing raid in Russia causes 20 damage total. 
            Battle in Belarus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 6 armour, 3 infantry and 3 mech_infantrys
                Russians defend with 3 infantry and 1 mech_infantry
                    Germans roll dice for 6 armour, 3 infantry and 3 mech_infantrys in Bessarabia, round 2 : 1/12 hits, 4,00 expected hits
                    Russians roll dice for 3 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 6 armour, 2 infantry and 3 mech_infantrys in Bessarabia, round 3 : 1/11 hits, 3,83 expected hits
                    Russians roll dice for 2 infantry and 1 mech_infantry in Bessarabia, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 6 armour, 1 infantry and 3 mech_infantrys in Bessarabia, round 4 : 2/10 hits, 3,67 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Bessarabia, round 4 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 3 infantry
                Casualties for Russians: 3 infantry and 1 mech_infantry
            Battle in Ukraine
                Germans attack with 7 armour, 5 artilleries, 18 infantry and 4 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 7 armour, 5 artilleries, 18 infantry and 4 mech_infantrys in Ukraine, round 2 : 6/34 hits, 9,67 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 7 armour, 5 artilleries, 18 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Western Ukraine: 4 aaGuns
            EDIT: Adding units owned by Germans to Baltic States: 1 aaGun
            EDIT: Removing units owned by Germans from Eastern Poland: 5 aaGuns
            EDIT: Turning off Edit Mode
            4 aaGuns moved from Western Ukraine to Ukraine
            1 aaGun moved from Baltic States to Novgorod
            1 infantry moved from Eastern Poland to Western Ukraine
            4 transports moved from 115 Sea Zone to 114 Sea Zone
            3 artilleries and 5 infantry moved from Germany to 114 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
            1 battleship and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Western Germany to Southern Italy
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy
            1 fighter moved from Eastern Poland to 112 Sea Zone
            1 tactical_bomber moved from Eastern Poland to Western Germany
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
            3 artilleries and 5 infantry moved from 115 Sea Zone to Novgorod
            2 artilleries moved from Western Germany to Germany
            5 bombers moved from Russia to Novgorod
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Novgorod
            1 armour, 8 infantry and 1 mech_infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 2 infantry
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            2 submarines placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,83
    Germans : -12,17
    Russians : -1,33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 18 PUs; 
            Russians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Russia to Bryansk
            4 infantry moved from Siberia to Soviet Far East
            1 fighter moved from Rostov to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
            2 fighters moved from Russia to Bryansk
            1 infantry moved from Russia to Vologda
            8 infantry moved from Novosibirsk to Samara
            1 infantry moved from Kansu to Novosibirsk
            6 infantry moved from Timguska to Novosibirsk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits, 2.67 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Soviet Far East
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Soviet Far East, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                Russians win, taking Soviet Far East from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Siberia to Soviet Far East
            1 aaGun moved from Timguska to Novosibirsk
            1 aaGun moved from Rostov to Tambov
            1 armour moved from Russia to Tambov
            3 fighters moved from Bryansk to Russia
            1 tactical_bomber moved from Bryansk to Russia
    
        Place Units - Russians
            1 fighter and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 1.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 battleship moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from French Indo China to Yunnan
            2 mech_infantrys moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 armour and 1 mech_infantry moved from Yakut S.S.R. to Dzavhan
                  Japanese take Dzavhan from Russians
            1 armour and 1 mech_infantry moved from Dzavhan to Yenisey
            4 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            2 infantry moved from Shensi to Tsinghai
            2 infantry moved from Shensi to Szechwan
            1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
            1 fighter and 1 tactical_bomber moved from Chahar to Szechwan
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            1 bomber moved from Buryatia to Yenisey
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Yunnan
            1 bomber moved from Hunan to India
    
        Combat - Japanese
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0,17 expected hits
                Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in India causes 4 damage total. 
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 33 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 33 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Tsinghai
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 3 : 0/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 4 : 3/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yenisey
                Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yenisey, round 2 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yenisey, round 3 : 0/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yenisey, round 4 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                Japanese win, taking Yenisey from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Java
                Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2,17 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 2,83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            3 mech_infantrys moved from Hunan to Shensi
            3 mech_infantrys moved from Kiangsu to Hunan
            1 aaGun moved from Kiangsi to Hunan
            1 carrier moved from 41 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            3 transports moved from 20 Sea Zone to 6 Sea Zone
            1 carrier moved from 20 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from India to Hunan
            1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
            1 bomber moved from Yenisey to Shensi
            1 cruiser and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 fighter and 1 tactical_bomber placed in Japan
            3 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans : 1,17
    ANZAC : -0,67
    Chinese : -1,00
    AA fire in India : : -0,17
    Russians : -1,00
    Japanese : -2,67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 31 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            2 tactical_bombers moved from 10 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @henryindiana
    Scramble? Kamikaze?


  • @henryindiana No scramble (thought I had put 2 fig and 2 tac in sz 6, but as it is now it’s suicide to scramble), thanks. I’ll kamikaze all 6 die distributed as 2 each on the carriers.


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 31 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            2 tactical_bombers moved from 10 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: 2,1
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5,3
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,2
                Units damaged: 1 carrier owned by the Americans
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 3 tactical_bombers
                Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/11 hits, 5.83 expected hits
                Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 2/7 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 5/11 hits, 5.83 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 3/6 hits, 2.83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 4 : 9/10 hits, 5.50 expected hits
                    Japanese roll dice for 1 battleship and 3 transports in 6 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    3 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 80
                Casualties for Americans: 1 carrier, 1 destroyer and 2 submarines
                Casualties for Japanese: 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
    
        Non Combat Move - Americans
            1 fighter and 2 tactical_bombers could not land in 6 Sea Zone and were removed
            1 carrier moved from 10 Sea Zone to 7 Sea Zone
            2 fighters moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 54 Sea Zone to 31 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 submarine placed in 10 Sea Zone
            Americans undo move 2.
            1 fighter placed in 10 Sea Zone
            1 destroyer and 2 submarines placed in 101 Sea Zone
            4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 6 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Americans to 6 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Japanese : -1.83
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter in Szechwan, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 31 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            2 tactical_bombers moved from 10 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: 2,1
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5,3
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,2
                Units damaged: 1 carrier owned by the Americans
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 3 tactical_bombers
                Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 5/11 hits, 5.83 expected hits
                Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 2/7 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 5/11 hits, 5.83 expected hits
                    Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 3 : 3/6 hits, 2.83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 4 : 9/10 hits, 5.50 expected hits
                    Japanese roll dice for 1 battleship and 3 transports in 6 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    3 transports owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 80
                Casualties for Americans: 1 carrier, 1 destroyer and 2 submarines
                Casualties for Japanese: 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
    
        Non Combat Move - Americans
            1 fighter and 2 tactical_bombers could not land in 6 Sea Zone and were removed
            1 carrier moved from 10 Sea Zone to 7 Sea Zone
            2 fighters moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 54 Sea Zone to 31 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 86 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
            2 infantry moved from 87 Sea Zone to French West Africa
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 submarine placed in 10 Sea Zone
            Americans undo move 2.
            1 fighter placed in 10 Sea Zone
            1 destroyer and 2 submarines placed in 101 Sea Zone
            4 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 6 Sea Zone: 1 tactical_bomber
            EDIT: Adding units owned by Americans to 6 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 fighter in Szechwan, round 4 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 5 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship moved from 81 Sea Zone to 98 Sea Zone
            2 cruisers moved from 81 Sea Zone to 98 Sea Zone
            1 carrier moved from 81 Sea Zone to 98 Sea Zone
            2 fighters moved from Egypt to 98 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            2 infantry moved from Burma to Yunnan
            2 tactical_bombers moved from Sikang to Yunnan
            4 fighters moved from Sikang to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 infantry moved from Burma to Yunnan
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
                Italians defend with 1 carrier, 2 cruisers, 2 fighters and 1 transport
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 1/6 hits, 3.00 expected hits
                Units damaged: 1 carrier owned by the Italians
                    Italians roll dice for 1 carrier, 2 cruisers, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
                    Italians roll dice for 1 carrier, 2 cruisers, 2 fighters and 1 transport in 98 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits
                    1 destroyer owned by the British, 2 cruisers owned by the Italians, 1 fighter owned by the Italians, 1 carrier owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone
                    British roll dice for 1 battleship, 2 cruisers and 2 fighters in 98 Sea Zone, round 4 : 2/5 hits, 2.67 expected hits
                    Italians roll dice for 1 fighter and 1 transport in 98 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the Italians, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 1 battleship, 2 cruisers and 1 fighter remaining. Battle score for attacker is 33
                Casualties for British: 1 carrier, 1 destroyer and 1 fighter
                Casualties for Italians: 1 carrier, 2 cruisers, 2 fighters and 1 transport
            Battle in Yunnan
                British attack with 4 fighters, 3 infantry and 3 tactical_bombers
                Japanese defend with 2 mech_infantrys
                    British roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/10 hits, 4.50 expected hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - British
            3 tactical_bombers moved from Yunnan to Sikang
            4 fighters moved from Yunnan to Sikang
            4 infantry moved from India to Burma
            1 armour moved from Eastern Persia to India
            2 infantry moved from Persia to Eastern Persia
            1 armour moved from Egypt to Iraq
            1 fighter moved from 98 Sea Zone to Persia
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Alexandria
            1 aaGun moved from Egypt to Alexandria
            1 aaGun moved from India to Burma
            2 fighters moved from Morocco to Algeria
            1 fighter moved from United Kingdom to Morocco
    
        Place Units - British
            1 fighter placed in Egypt
            1 destroyer and 1 submarine placed in 81 Sea Zone
            1 destroyer placed in 106 Sea Zone
            British undo move 3.
            British undo move 2.
            2 destroyers placed in 98 Sea Zone
            British undo move 1.
            1 submarine placed in 98 Sea Zone
            1 fighter and 2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -2.17
    Italians : -1.00
    Americans : 0.83
    Chinese : -0.17
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Alexandria
            1 armour and 1 mech_infantry moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 aaGun, 1 artillery and 2 infantry; French defend with 1 infantry
                    AA fire in Alexandria : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 4/4 hits, 1,83 expected hits
                    British roll dice for 1 aaGun, 1 artillery and 3 infantry in Alexandria, round 2 : 1/4 hits, 1,33 expected hits
                    1 mech_infantry owned by the Italians, 1 aaGun owned by the British, 1 infantry owned by the French and 2 infantry owned by the British lost in Alexandria
                    Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Alexandria, round 3 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British and 1 fighter owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 fighter and 1 mech_infantry
                Casualties for British: 1 aaGun, 1 artillery and 2 infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 tactical_bomber moved from Alexandria to Tobruk
            1 artillery moved from Yugoslavia to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,50
    British : 0,33
    AA fire in Alexandria : : -0,33
    

    Savegame


  • A very exciting game! I was pretty annoyed with myself that I forgot about the ANZAC dudes in Cairo and only landed one Italian inf instead of two in Jordan. Unnecessarily cost me their fleet.

    Now I felt no other choice than to go for a gambit longshot with attacking Alexandria and grab the land no matter the cost. Went surprisingly well for the cowardly Italians. A brave surge into the British nest. Now Germany will have a chance to lose some Luftwaffe. Great tidings! :laughing:


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 63 Sea Zone to 31 Sea Zone
            1 fighter moved from Wake Island to Queensland
            1 bomber moved from Wake Island to Queensland
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 63 Sea Zone to 31 Sea Zone
            1 fighter moved from Wake Island to Queensland
            1 bomber moved from Wake Island to Queensland
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 armour, 5 artilleries, 17 infantry and 4 mech_infantrys moved from Ukraine to Rostov
            1 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Belarus to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
            5 bombers moved from Novgorod to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 98 Sea Zone
            1 destroyer moved from 112 Sea Zone to 119 Sea Zone
            1 fighter moved from 112 Sea Zone to 119 Sea Zone
            6 armour and 3 mech_infantrys moved from Bessarabia to Rostov
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
    
        Combat - Germans
            Battle in 119 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 119 Sea Zone
                Germans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Bryansk
                Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/8 hits, 3,00 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 3 : 2/7 hits, 2,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Rostov
                Germans attack with 13 armour, 5 artilleries, 17 infantry and 7 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 13 armour, 5 artilleries, 17 infantry and 7 mech_infantrys in Rostov, round 2 : 15/42 hits, 13,00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 13 armour, 5 artilleries, 17 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 98 Sea Zone
                Germans attack with 5 bombers, 2 fighters and 3 tactical_bombers
                British defend with 1 battleship, 2 cruisers, 2 destroyers and 1 submarine; French defend with 1 destroyer
                1 submarine owned by the British Submerged
                    Germans roll dice for 5 bombers, 2 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 5/10 hits, 6,17 expected hits
                    British roll dice for 1 battleship, 2 cruisers and 3 destroyers in 98 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits
                    1 destroyer owned by the French, 2 destroyers owned by the British, 2 cruisers owned by the British, 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans lost in 98 Sea Zone
                    Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 4/7 hits, 4,33 expected hits
                    British roll dice for 1 battleship in 98 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the British lost in 98 Sea Zone
                Germans win with 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
                Casualties for Germans: 2 bombers and 1 tactical_bomber
                Casualties for British: 1 battleship, 2 cruisers and 2 destroyers
                Casualties for French: 1 destroyer
    
        Non Combat Move - Germans
            3 bombers moved from 98 Sea Zone to Alexandria
            4 aaGuns moved from Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            1 aaGun, 5 artilleries and 6 infantry moved from Novgorod to Archangel
            4 transports moved from 115 Sea Zone to 114 Sea Zone
            2 artilleries and 6 infantry moved from Germany to 114 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
            2 artilleries and 6 infantry moved from 115 Sea Zone to Novgorod
            1 armour and 1 mech_infantry moved from Germany to Eastern Poland
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 119 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
            1 mech_infantry moved from Southern Italy to Yugoslavia
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Ukraine
            3 infantry placed in Novgorod
            2 fighters placed in Western Germany
            8 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Novgorod: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Germans undo move 4.
            4 infantry placed in Germany
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1,2,2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
            Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,17
    British : -0,33
    Russians : -0,83
    

    Savegame

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