@Jacob16 It sounds like you’ve figured out how to set things up, so I sent you my email for the dice server. You can go ahead and start as the Axis! It’s probably easiest to place the bid units using edit mode. Otherwise, I’m likewise looking forward to it. Good luck!
Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 25 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to Java Non Combat Move - ANZAC Turn Complete - ANZAC ANZAC collect 10 PUs; end with 35 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 40 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs; Germans buy 2 armour, 3 artilleries, 2 bombers and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd Combat - Germans Battle in Volgograd Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 armour moved from Ukraine to Tambov 11 armour, 3 artilleries, 21 infantry and 4 mech_infantrys moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Volgograd to Tambov 3 mech_infantrys moved from Western Ukraine to Tambov 1 infantry moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Novgorod to Belarus 1 destroyer and 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from Western Germany to 112 Sea Zone 1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 110 Sea Zone 3 submarines moved from 105 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany 2 bombers moved from Southern Italy to Western Germany 1 artillery and 1 infantry moved from France to Western Germany 2 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Baltic States to Tambov 1 fighter moved from Baltic States to Tambov 2 artilleries moved from Ukraine to Rostov 3 aaGuns moved from Western Ukraine to Ukraine 5 armour moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Belarus to Archangel Place Units - Germans 1 destroyer placed in 110 Sea Zone 2 bombers placed in Western Germany 3 artilleries placed in Ukraine 2 armour placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,3 Germans collect 53 PUs (5 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : -0.33
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TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 6 artilleries; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Szechwan to Caucasus 1 armour moved from Russia to Vologda Russians take Vologda from Italians 1 armour moved from Vologda to Russia 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 6 artilleries; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Szechwan to Caucasus 1 armour moved from Russia to Vologda Russians take Vologda from Italians 1 armour moved from Vologda to Russia 1 infantry moved from Buyant-Uhaa to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese Combat - Russians Battle in Caucasus Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 tactical_bomber in Caucasus, round 2 : 3/3 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia 2 aaGuns and 18 infantry moved from Timguska to Urals 2 infantry moved from Olgiy to Kansu 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. Place Units - Russians 6 artilleries placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 1,33
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@weddingsinger it’s a good game so far, a good chess match!
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I’m super eager to find out what happens with those 9 U.S. subs off Canada.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 51 PUs; 6 SuicideAttackTokens; Japanese buy 2 bombers, 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Shensi to Kweichow 1 armour moved from Shantung to Jehol 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 2 infantry moved from Amur to Manchuria 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 2 fighters moved from 44 Sea Zone to 42 Sea Zone 2 bombers moved from French Indo China to India 1 tactical_bomber moved from French Indo China to Yunnan 1 artillery moved from Celebes to 44 Sea Zone 1 mech_infantry moved from Shan State to Yunnan 2 infantry moved from Kwangtung to 20 Sea Zone 2 armour moved from Shantung to Jehol 1 infantry moved from Amur to Manchuria 1 fighter and 1 tactical_bomber moved from Shantung to Kweichow 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from Shan State to Burma Japanese take Burma from UK_Pacific 4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan Combat - Japanese Strategic bombing raid in India AA fire in India : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in 35 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone 1 transport owned by the Americans lost in 42 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Yunnan Japanese attack with 4 fighters, 1 mech_infantry and 5 tactical_bombers British defend with 1 artillery and 1 mech_infantry Japanese roll dice for 4 fighters, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 7/10 hits, 5.33 expected hits Chinese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Yunnan Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 artillery and 1 mech_infantry Battle in Kweichow Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Manchuria Japanese attack with 3 infantry Russians defend with 1 infantry Japanese roll dice for 3 infantry in Manchuria, round 2 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Manchuria, round 3 : 0/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Manchuria, round 4 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Jehol Japanese attack with 3 armour Russians defend with 1 infantry Japanese roll dice for 3 armour in Jehol, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Jehol Japanese win, taking Jehol from Chinese with 2 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 fighters moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone 2 battleships, 3 carriers, 1 cruiser and 1 destroyer moved from 44 Sea Zone to 36 Sea Zone 3 fighters moved from Yunnan to Malaya 1 fighter moved from Yunnan to French Indo China 1 fighter moved from Kweichow to French Indo China 1 bomber moved from India to Malaya 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 2 armour moved from Kwangsi to French Indo China 2 armour moved from Shan State to Malaya 3 armour moved from French Indo China to Malaya 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 tactical_bomber moved from Yunnan to 36 Sea Zone 3 tactical_bombers moved from Yunnan to Malaya 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 tactical_bomber moved from Kweichow to French Indo China 1 fighter moved from French Indo China to 36 Sea Zone Place Units - Japanese 1 carrier and 1 transport placed in 36 Sea Zone 1 infantry placed in French Indo China 2 bombers placed in Shantung Turn Complete - Japanese Japanese collect 57 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : -0.50 Chinese : 0.67 AA fire in India : : 0.67 Japanese : 1.33
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 10 bombers and 4 fighters moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 destroyer moved from 63 Sea Zone to 42 Sea Zone
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 10 bombers and 4 fighters moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 destroyer moved from 63 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 10 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 10 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 10/16 hits, 9,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 10 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 10 bombers, 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to India 1 battleship, 1 carrier and 3 cruisers moved from 63 Sea Zone to 54 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 aaGun and 1 infantry moved from British Guiana to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Southeast Mexico to Central United States 8 destroyers moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 2 carriers placed in 101 Sea Zone 2 fighters and 2 tactical_bombers placed in 101 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : 0,33 Japanese : 0,67
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TripleA Move Summary: Chinese round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi Chinese take Shensi from Japanese
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese 5 artilleries and 10 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Combat Move - British 1 mech_infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 artillery and 2 infantry moved from India to Burma 1 armour moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 armour moved from Caucasus to Volgograd 4 fighters and 2 tactical_bombers moved from Russia to Volgograd 1 bomber moved from Russia to Ukraine 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from India to Burma
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 10 bombers and 4 fighters moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 destroyer moved from 63 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 10 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 10 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 10/16 hits, 9,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 10 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 10 bombers, 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to India 1 battleship, 1 carrier and 3 cruisers moved from 63 Sea Zone to 54 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 aaGun and 1 infantry moved from British Guiana to 88 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Southeast Mexico to Central United States 8 destroyers moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 2 carriers placed in 101 Sea Zone 2 fighters and 2 tactical_bombers placed in 101 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese 5 artilleries and 10 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British repair damage of 1x factory_minor, 3x factory_minor; Remaining resources: 30 PUs; British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 6 PUs; Combat Move - British 1 mech_infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 1 artillery and 2 infantry moved from India to Burma 1 armour moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 armour moved from Caucasus to Volgograd 4 fighters and 2 tactical_bombers moved from Russia to Volgograd 1 bomber moved from Russia to Ukraine 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from India to Burma Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Volgograd British attack with 1 armour, 4 fighters and 2 tactical_bombers Germans defend with 1 factory_minor and 2 mech_infantrys British roll dice for 1 armour, 4 fighters and 2 tactical_bombers in Volgograd, round 2 : 5/7 hits, 3,83 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Burma British attack with 1 artillery and 3 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 4 fighters and 2 tactical_bombers moved from Volgograd to Russia 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 artillery moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Persia to Northwest Persia 1 bomber moved from Ukraine to Russia 2 armour moved from Egypt to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 3 aaGuns moved from Szechwan to Kweichow 1 artillery moved from Egypt to Trans-Jordan Place Units - British 3 armour placed in Persia 2 mech_infantrys placed in Iraq 1 mech_infantry placed in United Kingdom British undo move 1. 2 armour placed in Persia 1 armour placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : -0,67 British : 1,17 Americans : 0,33 AA fire in Ukraine : : -0,17 Japanese : 1,33
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@weddingsinger said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4:
I’m super eager to find out what happens with those 9 U.S. subs off Canada.
@weddingsinger right now the subs are just waiting to see what your Ger navy is doing
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The German navy? Nothing. Just going out for tacos.
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@weddingsinger French Tacos? In a small village in Normandy?
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@weddingsinger those Italians Bombers are a good idea; I have to watch my back all the time!
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French tacos were just a misunderstanding. The Italians told them about how good FISH tacos are and, well, you know, lost in translation.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 submarine and 1 tactical_bomber; Remaining resources: 12 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 91 Sea Zone 1 bomber moved from Greece to Iraq 1 bomber moved from Greece to Caucasus 1 armour and 1 mech_infantry moved from Rostov to Caucasus 1 armour moved from Tambov to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Nenetsia to Novosibirsk Italians take Vologda from Russians Italians take Novosibirsk from Russians Combat - Italians Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Iraq causes 5 damage total. Battle in 91 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Caucasus Italians attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 2 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Caucasus Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 3 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 4 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Southern Italy 1 bomber moved from Iraq to Greece 1 mech_infantry moved from Belarus to Ukraine 1 bomber moved from 91 Sea Zone to Southern France 2 aaGuns and 4 infantry moved from Northern Italy to Southern France 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine placed in 95 Sea Zone 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,5,5,3 Italians collect 15 PUs (7 lost to blockades); end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : -2.00 AA fire in Iraq : : -0.17 Russians : -1.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 carriers and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from Java to India Place Units - ANZAC 2 carriers and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :