Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsWhack vs. Colt - WAW
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 1 Bomber moved from South Atlantic USA to 16 Sea Zone 1 Fighter moved from Greenland to 16 Sea Zone 2 Artillerys moved from E.Mexico to 25 Sea Zone 2 Infantrys moved from South Atlantic USA to 25 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 25 Sea Zone to 32 Sea Zone 2 Artillerys and 2 Infantrys moved from 32 Sea Zone to Bahia 3 Infantrys moved from Amazon to Bahia 1 Infantry moved from Colombia to Peru 2 Tanks moved from Venezuela to Bahia 1 Bomber moved from Suriname to Bahia 2 Tanks moved from Central America to Peru 1 Artillery and 1 Infantry moved from Jaluit to 96 Sea Zone 1 Artillery, 5 Infantrys and 1 Tank moved from Kwajalein to 96 Sea Zone 2 Artillerys, 1 B.Transport, 3 Carriers, 3 Destroyers, 5 Fighters, 6 Infantrys, 3 Submarines, 1 Tank and 3 Transports moved from 96 Sea Zone to 95 Sea Zone 1 Infantry moved from Wake to 95 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Kusaie 1 Artillery, 1 Infantry and 1 Transport moved from 95 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Eniwetok 1 B.Transport, 3 Carriers, 3 Destroyers, 5 Fighters, 5 Infantrys, 3 Submarines, 1 Tank and 1 Transport moved from 95 Sea Zone to 102 Sea Zone 5 Infantrys and 1 Tank moved from 102 Sea Zone to Woleai 2 Fighters moved from 102 Sea Zone to Eniwetok 1 Fighter moved from 102 Sea Zone to Kusaie 2 Fighters moved from 102 Sea Zone to Woleai 1 Bomber moved from Wake to Kusaie 1 Bomber moved from Wake to Woleai Purchase Units - Americans Americans buy 1 Adv.Fighter, 3 B.Transports, 2 Destroyers, 1 Fighter, 10 Infantrys and 3 Submarines; Remaining resources: 1 PUs; Combat - Americans Battle in Woleai Americans attack with 1 Bomber, 2 Fighters, 5 Infantrys and 1 Tank Yamamoto defend with 1 Artillery and 2 Infantrys Americans roll dice for 1 Bomber, 2 Fighters, 5 Infantrys and 1 Tank in Woleai, round 2 : 4/9 hits, 2.67 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Woleai, round 2 : 0/3 hits, 1.00 expected hits 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Woleai Americans win, taking Woleai from Yamamoto with 1 Bomber, 2 Fighters, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Artillery and 2 Infantrys Battle in Kusaie Americans attack with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Kusaie, round 2 : 0/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Kusaie, round 3 : 2/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kusaie Americans win, taking Kusaie from Yamamoto with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Eniwetok Americans attack with 1 Artillery, 2 Fighters and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Eniwetok, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Eniwetok Americans win, taking Eniwetok from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Bahia Americans attack with 2 Artillerys, 1 Bomber, 5 Infantrys and 2 Tanks Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 2 Artillerys, 1 Bomber, 5 Infantrys and 2 Tanks in Bahia, round 2 : 4/10 hits, 3.50 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 3 Infantrys owned by the Neutral lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 2 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 9 Casualties for Americans: 1 Infantry Casualties for Neutral: 3 Infantrys and 1 Tank Battle in Peru Americans attack with 1 Infantry and 2 Tanks Neutral defend with 1 Artillery Americans roll dice for 1 Infantry and 2 Tanks in Peru, round 2 : 2/3 hits, 1.17 expected hits Neutral roll dice for 1 Artillery in Peru, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Peru Americans loses 0 PUs for violating Perus neutrality. Americans win, taking Peru from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in 16 Sea Zone Americans attack with 1 Bomber and 1 Fighter Germans defend with 2 Submarines Americans roll dice for 1 Bomber and 1 Fighter in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 2 Submarines owned by the Germans lost in 16 Sea Zone Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 14 Casualties for Germans: 2 Submarines Non Combat Move - Americans 1 Bomber moved from 16 Sea Zone to Iceland 1 Fighter moved from 16 Sea Zone to Iceland 1 Infantry moved from Colombia to Amazon 1 Infantry moved from E.Mexico to Central America 1 Infantry moved from South Central USA to South Atlantic USA 3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone 1 B.Transport, 1 Destroyer, 3 Infantrys, 1 Marine and 2 Submarines moved from 83 Sea Zone to 91 Sea Zone 1 Carrier and 2 Submarines moved from 91 Sea Zone to 104 Sea Zone 1 Artillery and 1 Infantry moved from Ponape to Truk 1 Bomber moved from Woleai to Truk 2 Fighters moved from Woleai to 102 Sea Zone 1 Fighter moved from Kusaie to 102 Sea Zone 1 Bomber moved from Kusaie to Truk 2 Fighters moved from Eniwetok to 102 Sea Zone 1 Fighter moved from Midway to 102 Sea Zone 1 Submarine moved from 89 Sea Zone to 104 Sea Zone 2 Fighters moved from San Francisco to Midway 1 Destroyer moved from 25 Sea Zone to 32 Sea Zone 1 Bomber moved from Bahia to Amazon 1 Bomber moved from Amazon to Suriname Place Units - Americans 2 Infantrys placed in South Atlantic USA 1 B.Transport placed in 26 Sea Zone 1 B.Transport placed in 13 Sea Zone 4 Infantrys placed in Washington 1 Destroyer and 2 Submarines placed in 91 Sea Zone 1 B.Transport, 1 Destroyer and 1 Submarine placed in 83 Sea Zone 1 Adv.Fighter, 1 Fighter and 4 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 106 PUs; end with 107 PUs
Combat Hit Differential Summary :
Neutral : -0.83 Yamamoto : -1.00 Americans : 3.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 1 Tank moved from Aquitaine to Normandy Germans take Brittany from French Germans take Normandy from French 1 Mech.Inf and 5 Tanks moved from Paris to Picardy 1 Artillery and 2 Infantrys moved from Orleanais to Normandy 5 Tanks moved from Orleanais to Normandy 1 Mech.Inf moved from Orleanais to Picardy 3 Tanks moved from Orleanais to Normandy 2 Tanks moved from Orleanais to Picardy 3 Artillerys and 1 Infantry moved from E.Romania to Krakow 5 Infantrys moved from Bohemia to Krakow 2 Tanks moved from Warsaw to Krakow 1 Artillery and 3 Infantrys moved from Warsaw to Brest 1 Fighter moved from Bavaria to Brest 1 Artillery moved from Warsaw to Krakow 1 Infantry moved from Silesia to Krakow 2 Artillerys and 2 Infantrys moved from Lithuania to Minsk 1 Fighter moved from Lorraine to Krakow 2 Infantrys moved from Bavaria to Rhine 1 Destroyer and 2 Transports moved from 48 Sea Zone to 51 Sea Zone 3 Transports moved from 24 Sea Zone to 23 Sea Zone 6 Infantrys moved from Hamburg to 23 Sea Zone 6 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Infantry moved from Estonia to 24 Sea Zone 7 Infantrys moved from 24 Sea Zone to Oulu 1 Stuka moved from Hamburg to Oulu 1 Stuka moved from Hamburg to Krakow 4 Infantrys moved from Latvia to Novgorod 1 Infantry moved from Latvia to Estonia 1 Infantry and 1 Tank moved from New Valley to Darfur Purchase Units - Germans Germans buy 2 ArmoredCars, 6 Artillerys, 2 Destroyers, 2 Elites, 4 HeavyTanks, 9 Infantrys, 3 Mech.Infs, 1 Submarine and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Novgorod Germans attack with 4 Infantrys Russians defend with 1 Infantry Germans roll dice for 4 Infantrys in Novgorod, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Brest Germans attack with 1 Artillery, 1 Fighter and 3 Infantrys Russians defend with 2 Infantrys Germans roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Brest, round 2 : 2/5 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Brest, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Brest Germans win, taking Brest from Russians with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Darfur Germans attack with 1 Infantry and 1 Tank British defend with 2 Tanks Germans roll dice for 1 Infantry and 1 Tank in Darfur, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 2 Tanks in Darfur, round 2 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the British lost in Darfur Germans win, taking Darfur from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 10 Casualties for British: 2 Tanks Battle in Oulu Germans attack with 7 Infantrys and 1 Stuka Russians defend with 3 Infantrys and 1 Tank Germans roll dice for 1 Cruiser in Oulu, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Oulu Germans roll dice for 7 Infantrys and 1 Stuka in Oulu, round 2 : 3/8 hits, 1.83 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Oulu, round 2 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Oulu Germans win, taking Oulu from Russians with 7 Infantrys and 1 Stuka remaining. Battle score for attacker is 11 Casualties for Russians: 3 Infantrys and 1 Tank Battle in Minsk Germans attack with 2 Artillerys and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 2 Artillerys and 2 Infantrys in Minsk, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Minsk Germans roll dice for 2 Artillerys and 1 Infantry in Minsk, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Minsk Germans roll dice for 2 Artillerys in Minsk, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 4 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Germans lost in Minsk Germans roll dice for 1 Artillery in Minsk, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Minsk, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 6 : 0/2 hits, 0.67 expected hits 1 Artillery retreated to Lithuania Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -8 Casualties for Germans: 1 Artillery and 2 Infantrys Battle in Picardy Germans attack with 2 Mech.Infs and 7 Tanks French defend with 1 Elite and 1 Infantry Germans roll dice for 2 Mech.Infs and 7 Tanks in Picardy, round 2 : 3/9 hits, 4.17 expected hits French roll dice for 1 Elite and 1 Infantry in Picardy, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the French and 1 Infantry owned by the French lost in Picardy Germans win, taking Picardy from French with 2 Mech.Infs and 7 Tanks remaining. Battle score for attacker is 5 Casualties for French: 1 Elite and 1 Infantry Non Combat Move - Germans 1 AAGun moved from Orleanais to Normandy 1 AAGun moved from Orleanais to Paris 1 AAGun moved from Lorraine to Picardy 1 Fighter moved from Brest to Krakow 1 AAGun moved from Silesia to Danzig 1 Stuka moved from Oulu to Tampere 1 Fighter moved from Hamburg to Krakow Place Units - Germans 5 Tanks placed in Bohemia 4 HeavyTanks placed in Warsaw 3 Mech.Infs placed in Bavaria 2 Destroyers and 1 Submarine placed in 24 Sea Zone 3 Artillerys placed in Krakow 6 Infantrys placed in Hamburg 2 ArmoredCars placed in Rhine 1 Artillery and 1 Infantry placed in Rhine Germans undo move 6. 2 Artillerys, 2 Elites and 2 Infantrys placed in Hamburg 6 Infantrys placed in Paris Turn Complete - Germans Germans collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : -0.83 British : -1.00 French : -0.67 Russians : -2.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 1 Infantry moved from Yakutsk to Ayan 1 Infantry moved from Okhotsk to Ayan 1 Fighter moved from N.Buryat Mongolia to Ayan 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Artillery and 1 Infantry moved from Minsk to Latvia 1 Infantry moved from Leningrad to Latvia 2 Adv.Fighters moved from Moscow to Novgorod 4 Infantrys moved from Leningrad to Novgorod 1 Tank moved from Leningrad to Novgorod 1 Infantry moved from Vyborg to Kotka Russians take Kotka from Finns 1 Artillery and 3 Infantrys moved from Vinnytsia to Brest 1 Bomber and 2 Fighters moved from Kursk to Brest Purchase Units - Russians Russians buy 4 Artillerys, 25 Infantrys and 9 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 2 Adv.Fighters, 4 Infantrys and 1 Tank Germans defend with 4 Infantrys Russians roll dice for 2 Adv.Fighters, 4 Infantrys and 1 Tank in Novgorod, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 4 Infantrys in Novgorod, round 2 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Novgorod Russians roll dice for 2 Adv.Fighters, 2 Infantrys and 1 Tank in Novgorod, round 3 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 Infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Russians roll dice for 2 Adv.Fighters, 1 Infantry and 1 Tank in Novgorod, round 4 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 Infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 Adv.Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 3 Infantrys Casualties for Germans: 4 Infantrys Battle in Brest Russians attack with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys Germans defend with 1 Artillery and 3 Infantrys Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys in Brest, round 2 : 0/7 hits, 2.33 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Brest, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians lost in Brest Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 2 Infantrys in Brest, round 3 : 1/6 hits, 2.17 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Brest, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Brest Russians roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in Brest, round 4 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Brest, round 4 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Brest Russians roll dice for 1 Bomber and 2 Fighters in Brest, round 5 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 Artillery in Brest, round 5 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Russians and 1 Artillery owned by the Germans lost in Brest Russians win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is -8 Casualties for Russians: 1 Artillery, 1 Fighter and 3 Infantrys Casualties for Germans: 1 Artillery and 3 Infantrys Battle in Latvia Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 2 : 3/3 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Ayan Russians attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia 1 Fighter moved from Ayan to N.Buryat Mongolia 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Sibirsky to Khatanga 6 Infantrys moved from Khatanga to Olyokminsk 3 Infantrys moved from Novosibirsk to Krasnoyarsk 1 Adv.Fighter moved from Sverdlovsk to Olyokminsk 2 Infantrys moved from Perm to Kirov 4 Infantrys moved from Sverdlovsk to Perm 1 Fighter moved from Brest to Kiev 1 Bomber moved from Brest to Kiev 1 Infantry moved from Kursk to Minsk 1 Artillery and 5 Tanks moved from Kursk to Kiev 1 AAGun, 1 Artillery, 3 Infantrys, 8 Mech.Infs and 6 Tanks moved from Vinnytsia to Kiev 1 Infantry moved from Donetsk to Kiev 2 Infantrys moved from Rostov to Donetsk 5 Mot.Infs moved from Stalingrad to Kiev 2 Artillerys and 4 Infantrys moved from Georgia to Rostov 1 Destroyer and 1 Submarine moved from 54 Sea Zone to 53 Sea Zone 2 Adv.Fighters moved from Novgorod to Smolensk 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to N.Karelia 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Murmansk 1 Infantry moved from S.Karelia to Vyborg 2 Infantrys moved from S.Karelia to Leningrad 2 Infantrys moved from Arkhangelsk to S.Karelia 5 Infantrys moved from Yaroslavl to Kursk 8 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Vologda to S.Karelia 1 Infantry moved from Tashkent to Chimkent Place Units - Russians 1 Artillery and 3 Infantrys placed in Leningrad 1 Artillery and 3 Infantrys placed in Arkhangelsk 1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky 1 Artillery and 2 Infantrys placed in Georgia 5 Infantrys and 5 Tanks placed in Moscow 2 Infantrys and 3 Tanks placed in Stalingrad 5 Infantrys placed in Sverdlovsk 1 Infantry placed in Tashkent Turn Complete - Russians Russians collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans : 2.67 Hisaichi : -0.33 Russians : -3.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 2 Elites and 1 Tank moved from N.Tunisia to 46 Sea Zone 4 Transports moved from 51 Sea Zone to 48 Sea Zone 1 Artillery moved from Campania to 48 Sea Zone 3 Tanks moved from Greece to 48 Sea Zone 4 Infantrys moved from Campania to 48 Sea Zone 3 Infantrys moved from Greece to 51 Sea Zone 2 Artillerys and 1 Infantry moved from Greece to Bulgaria 1 Artillery, 4 Infantrys, 3 Tanks and 4 Transports moved from 48 Sea Zone to 51 Sea Zone 1 Cruiser, 2 Elites, 1 Tank and 1 Transport moved from 46 Sea Zone to 51 Sea Zone 1 Artillery, 2 Elites, 7 Infantrys and 4 Tanks moved from 51 Sea Zone to Mersa Matruh 2 Fighters moved from 48 Sea Zone to Mersa Matruh 2 Fighters moved from 51 Sea Zone to Mersa Matruh 2 Artillerys and 2 Infantrys moved from S.Tunisia to S.Algeria 1 Artillery, 1 Elite and 2 Infantrys moved from N.Tunisia to N.Algeria 4 Infantrys moved from Tunis to N.Tunisia 1 Carrier moved from 48 Sea Zone to 51 Sea Zone 1 Destroyer moved from 46 Sea Zone to 51 Sea Zone Purchase Units - Italians Italians buy 3 Elites, 12 Infantrys and 4 T.Boats; Remaining resources: 0 PUs; Combat - Italians Battle in Bulgaria Italians attack with 2 Artillerys and 1 Infantry Russians defend with 1 Infantry Italians roll dice for 2 Artillerys and 1 Infantry in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Artillerys and 1 Infantry in Bulgaria, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Artillerys and 1 Infantry in Bulgaria, round 4 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Italians lost in Bulgaria Italians win, taking Bulgaria from Russians with 2 Artillerys remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for Russians: 1 Infantry Battle in N.Algeria Italians attack with 1 Artillery, 1 Elite and 2 Infantrys French defend with 1 Infantry Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in N.Algeria, round 2 : 0/4 hits, 1.17 expected hits French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in N.Algeria, round 3 : 0/4 hits, 1.17 expected hits French roll dice for 1 Infantry in N.Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in N.Algeria Italians roll dice for 1 Artillery, 1 Elite and 1 Infantry in N.Algeria, round 4 : 1/3 hits, 1.00 expected hits French roll dice for 1 Infantry in N.Algeria, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Algeria Italians win, taking N.Algeria from French with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Battle in S.Algeria Italians attack with 2 Artillerys and 2 Infantrys French defend with 1 Infantry Italians roll dice for 2 Artillerys and 2 Infantrys in S.Algeria, round 2 : 3/4 hits, 1.33 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Algeria Italians win, taking S.Algeria from French with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Mersa Matruh Italians attack with 1 Artillery, 2 Elites, 4 Fighters, 7 Infantrys and 4 Tanks British defend with 3 Artillerys, 11 Infantrys and 1 Tank Italians roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 2/2 hits, 1.17 expected hits 2 Infantrys owned by the British lost in Mersa Matruh Italians roll dice for 1 Artillery, 2 Elites, 4 Fighters, 7 Infantrys and 4 Tanks in Mersa Matruh, round 2 : 5/18 hits, 5.67 expected hits British roll dice for 3 Artillerys, 9 Infantrys and 1 Tank in Mersa Matruh, round 2 : 3/13 hits, 4.50 expected hits 3 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Mersa Matruh Italians roll dice for 1 Artillery, 2 Elites, 4 Fighters, 4 Infantrys and 4 Tanks in Mersa Matruh, round 3 : 7/15 hits, 5.17 expected hits British roll dice for 3 Artillerys, 4 Infantrys and 1 Tank in Mersa Matruh, round 3 : 3/8 hits, 2.83 expected hits 3 Artillerys owned by the British, 3 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Mersa Matruh Italians roll dice for 1 Artillery, 2 Elites, 4 Fighters, 1 Infantry and 4 Tanks in Mersa Matruh, round 4 : 4/12 hits, 4.67 expected hits British roll dice for 1 Tank in Mersa Matruh, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Artillery, 2 Elites, 4 Fighters, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 27 Casualties for British: 3 Artillerys, 11 Infantrys and 1 Tank Casualties for Italians: 6 Infantrys Non Combat Move - Italians 4 Fighters moved from Mersa Matruh to 51 Sea Zone 1 AAGun moved from Tunis to N.Tunisia Place Units - Italians 4 T.Boats placed in 51 Sea Zone 3 Elites and 1 Infantry placed in Tunis 3 Infantrys placed in Campania 8 Infantrys placed in Rome Turn Complete - Italians Italians collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Italians : -1.33 British : -1.83 French : -0.33 Russians : 0.00
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Do you remember your odds in mersa? I didn’t think you would win so cleanly
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Well with what I brought plus the offshore bombardments it was 96%. I did survive with three more units than the average, so I was a bit lucky in that battle. Sorely needed at this point, I’m afraid.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French 3 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank moved from E.Morocco to S.Algeria 1 Infantry moved from Amazon to Rio De Janeiro 1 Tank moved from Lower Egypt to Kufra British take New Valley from Germans French take Kufra from Italians 1 Tank moved from Lower Egypt to Darfur 1 Infantry moved from Nubia to Darfur Purchase Units - French French buy 2 Artillerys, 1 Bunker, 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 2 PUs; Combat - French Battle in Rio De Janeiro French attack with 1 Infantry Neutral defend with 1 Artillery and 2 Infantrys French roll dice for 1 Infantry in Rio De Janeiro, round 2 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the French lost in Rio De Janeiro Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -2 Casualties for French: 1 Infantry Battle in Darfur French attack with 1 Infantry and 1 Tank Germans defend with 1 Infantry and 1 Tank French roll dice for 1 Infantry and 1 Tank in Darfur, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry and 1 Tank in Darfur, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the French lost in Darfur French roll dice for 1 Tank in Darfur, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Infantry and 1 Tank in Darfur, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Germans lost in Darfur French roll dice for 1 Tank in Darfur, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Tank in Darfur, round 4 : 0/1 hits, 0.50 expected hits French roll dice for 1 Tank in Darfur, round 5 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Tank in Darfur, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the French lost in Darfur Germans win with 1 Tank remaining. Battle score for attacker is -5 Casualties for French: 1 Infantry and 1 Tank Casualties for Germans: 1 Infantry Battle in S.Algeria French attack with 3 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank Italians defend with 2 Artillerys and 2 Infantrys French roll dice for 3 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank in S.Algeria, round 2 : 4/9 hits, 3.17 expected hits Italians roll dice for 2 Artillerys and 2 Infantrys in S.Algeria, round 2 : 1/4 hits, 1.33 expected hits 2 Infantrys owned by the Italians, 2 Artillerys owned by the Italians and 1 Infantry owned by the French lost in S.Algeria French win, taking S.Algeria from Italians with 3 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for French: 1 Infantry Casualties for Italians: 2 Artillerys and 2 Infantrys Non Combat Move - French 1 Fighter moved from S.Algeria to E.Morocco 1 Infantry moved from Lower Egypt to New Valley 2 Infantrys moved from Keewatin to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 2 Infantrys moved from 8 Sea Zone to Greenland 1 Infantry moved from Syria to Palestine Place Units - French 1 Bunker placed in French Equatorial Africa 1 Infantry and 1 Tank placed in Syria 2 Artillerys and 2 Elites placed in E.Morocco Turn Complete - French French collect 22 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -0.67 Neutral : 1.00 Italians : -0.33 French : -0.50
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Colt, Yam is attacking the ANZAC fleet. I have no destroyers and you have 2 subs.
For round 1 I have scored 3 hits. Do you want to take 2 subs as casualties?
Attacking forces:
5 fighters
1 bomber
2 battleshipsDefending forces:
1 tt
2 subs
3 dd
1 cv
2 fightersFile is attached for viewing
3 hits.tsvg -
Let’s go one sub one Dd. Sub does not submerge
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 2 Battleships moved from 110 Sea Zone to 67 Sea Zone 1 Bomber moved from Kunashir to 85 Sea Zone 1 Bomber and 5 Fighters moved from 85 Sea Zone to 67 Sea Zone 1 Infantry and 2 Tanks moved from Aroe to 112 Sea Zone 1 Infantry and 2 Tanks moved from 112 Sea Zone to Tanimbar 1 Artillery, 1 Infantry and 1 Tank moved from Timor to 112 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 112 Sea Zone to Flores 2 Transports moved from 112 Sea Zone to 107 Sea Zone 4 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys and 1 Transport moved from 107 Sea Zone to 112 Sea Zone 2 Infantrys moved from 112 Sea Zone to Tanimbar 2 Infantrys and 1 Transport moved from 107 Sea Zone to 112 Sea Zone 2 Infantrys moved from 112 Sea Zone to Flores 1 Transport moved from 112 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from Mindanao to 107 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from 111 Sea Zone to Soembawa Yamamoto take Soembawa from Dutch 1 Tank moved from Banjarmasin to British Borneo Yamamoto take British Borneo from British 1 Destroyer moved from 112 Sea Zone to 108 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Bunker, 1 Cruiser, 1 Destroyer, 1 Elite, 2 Fighters, 5 Infantrys and 5 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Flores Yamamoto attack with 1 Artillery, 3 Infantrys and 1 Tank Anzac defend with 1 Infantry and 1 Tank Yamamoto roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Flores, round 2 : 3/5 hits, 1.50 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Flores, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Anzac, 1 Tank owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores Yamamoto win, taking Flores from Dutch with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry and 1 Tank Battle in Tanimbar Yamamoto attack with 3 Infantrys and 2 Tanks Anzac defend with 2 Infantrys; Dutch defend with 1 Infantry Yamamoto roll dice for 3 Infantrys and 2 Tanks in Tanimbar, round 2 : 1/5 hits, 1.50 expected hits Dutch roll dice for 3 Infantrys in Tanimbar, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Tanimbar Yamamoto roll dice for 2 Infantrys and 2 Tanks in Tanimbar, round 3 : 4/4 hits, 1.33 expected hits Dutch roll dice for 2 Infantrys in Tanimbar, round 3 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Tanimbar Yamamoto win, taking Tanimbar from Dutch with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Dutch: 1 Infantry Casualties for Anzac: 2 Infantrys Battle in 67 Sea Zone Yamamoto attack with 2 Battleships, 1 Bomber and 5 Fighters Anzac defend with 1 Carrier, 3 Destroyers, 2 Fighters, 2 Submarines and 1 Transport Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Battleships, 1 Bomber and 5 Fighters in 67 Sea Zone, round 2 : 3/8 hits, 3.67 expected hits Anzac roll dice for 1 Carrier, 3 Destroyers, 2 Fighters and 1 Transport in 67 Sea Zone, round 2 : 3/7 hits, 2.67 expected hits Units damaged: 2 Battleships owned by the Yamamoto 1 Transport owned by the Anzac, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone Anzac roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Battleships, 1 Bomber and 4 Fighters in 67 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits Anzac roll dice for 1 Carrier, 2 Destroyers and 2 Fighters in 67 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits 1 Fighter owned by the Anzac, 1 Submarine owned by the Anzac, 2 Destroyers owned by the Anzac and 3 Fighters owned by the Yamamoto lost in 67 Sea Zone Yamamoto roll dice for 2 Battleships, 1 Bomber and 1 Fighter in 67 Sea Zone, round 4 : 4/4 hits, 2.33 expected hits Anzac roll dice for 1 Carrier and 1 Fighter in 67 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits 1 Fighter owned by the Anzac, 1 Carrier owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone Yamamoto win with 2 Battleships and 1 Bomber remaining. Battle score for attacker is 34 Casualties for Yamamoto: 5 Fighters Casualties for Anzac: 1 Carrier, 3 Destroyers, 2 Fighters, 2 Submarines and 1 Transport Non Combat Move - Yamamoto 1 Bomber moved from 67 Sea Zone to Lombok 1 Destroyer moved from 112 Sea Zone to 108 Sea Zone 2 Transports moved from 112 Sea Zone to 111 Sea Zone Place Units - Yamamoto 1 Bunker and 4 Infantrys placed in Davao 1 Elite and 1 Infantry placed in Tokyo 1 Cruiser, 1 Destroyer and 4 Submarines placed in 85 Sea Zone 2 Fighters placed in Banjarmasin 1 Submarine placed in 110 Sea Zone Turn Complete - Yamamoto Yamamoto collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
Yamamoto : 5.33 Anzac : 0.17 Dutch : 0.50
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Artillery and 5 Infantrys moved from Shensi to Hupeh 2 Infantrys moved from Shansi to Chahar 1 Adv.Fighter moved from Ningsia to Chahar 1 Artillery and 1 Infantry moved from Shansi to Shantung 1 Fighter moved from Ningsia to Shantung 1 Fighter moved from Shensi to Shantung 1 Artillery and 4 Tanks moved from Shansi to Anhwei Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Adv.Fighter and 2 Infantrys Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 3 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar in Chahar, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 4 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 ArmoredCar in Chahar, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Shantung Chinese attack with 1 Artillery, 2 Fighters and 1 Infantry Hisaichi defend with 1 ArmoredCar Chinese roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Shantung, round 2 : 2/4 hits, 1.33 expected hits Hisaichi roll dice for 1 ArmoredCar in Shantung, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Anhwei Chinese attack with 1 Artillery and 4 Tanks Hisaichi defend with 3 Infantrys and 1 Tank Chinese roll dice for 1 Artillery and 4 Tanks in Anhwei, round 2 : 3/5 hits, 2.33 expected hits Hisaichi roll dice for 3 Infantrys and 1 Tank in Anhwei, round 2 : 4/4 hits, 1.50 expected hits 3 Tanks owned by the Chinese, 3 Infantrys owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Anhwei Chinese roll dice for 1 Tank in Anhwei, round 3 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Anhwei, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Tank remaining. Battle score for attacker is -8 Casualties for Chinese: 1 Artillery and 3 Tanks Casualties for Hisaichi: 3 Infantrys and 1 Tank Battle in Hupeh Chinese attack with 1 Artillery and 5 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery and 5 Infantrys in Hupeh, round 2 : 2/6 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 AAGun moved from Shensi to Hupeh 1 Adv.Fighter moved from Chahar to Shansi 2 Fighters moved from Shantung to Shansi 1 Infantry moved from South Gobi to Suiyuan 4 Infantrys moved from Ningsia to Suiyuan 2 Infantrys moved from Ningsia to Shensi 1 AAGun moved from Ningsia to Suiyuan 1 Infantry moved from E.Qinghai to Lanchow 2 Artillerys and 3 Infantrys moved from E.Qinghai to Ningsia 2 Tanks moved from Gobi Altai to Shensi 2 Artillerys, 2 Elites and 2 Infantrys moved from Hsining to E.Qinghai 1 Adv.Fighter moved from Urumqi to Shensi 2 ArmoredCars and 1 Tank moved from Urumqi to Gobi Altai Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 1 Adv.Fighter, 2 Mech.Infs and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67 Chinese : 1.00
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 2 Destroyers and 2 Submarines moved from 111 Sea Zone to 65 Sea Zone 1 Transport moved from 110 Sea Zone to 65 Sea Zone 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from Lombok to 110 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Fighter moved from Hunan to S.Thailand 1 Artillery and 1 Infantry moved from 105 Sea Zone to S.Thailand 2 Transports moved from 111 Sea Zone to 84 Sea Zone 4 Infantrys moved from Changchun to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 5 Infantrys moved from 84 Sea Zone to Shantung 1 ArmoredCar moved from Hulunbuir to Chahar 1 Tank moved from Liaoning to Shantung 1 ArmoredCar moved from Hulunbuir to Chahar 2 Fighters moved from Hulunbuir to Chahar 1 Artillery and 3 Infantrys moved from Heilungchiang to Ayan 3 Tanks moved from Liaoning to Chita 2 Infantrys moved from Kirin to Heilungchiang 3 Infantrys moved from Changchun to Kirin 1 Battleship and 1 Carrier moved from 84 Sea Zone to 85 Sea Zone 1 Destroyer and 1 Submarine moved from 84 Sea Zone to 85 Sea Zone 2 Tanks moved from Fukien to Shanghai 1 Tank moved from Kwangtung to Anhwei 1 Mech.Inf moved from Hong Kong to Anhwei 1 Artillery moved from Kweichow to N.French Indochina 1 Infantry moved from Kweichow to N.French Indochina 1 Elite and 2 Infantrys moved from Hong Kong to Kwangtung 2 ArmoredCars moved from Hong Kong to Kwangtung 2 ArmoredCars moved from Kwangtung to Kwangsi Purchase Units - Hisaichi Hisaichi buy 1 Battleship, 1 Destroyer, 12 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in S.Thailand Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry British defend with 1 Artillery, 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in S.Thailand, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Thailand, round 2 : 3/3 hits, 1.17 expected hits 1 Fighter owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in S.Thailand British win with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is -14 Casualties for Hisaichi: 1 Artillery, 1 Fighter and 1 Infantry Battle in 65 Sea Zone Hisaichi attack with 2 Destroyers, 2 Submarines and 1 Transport British defend with 1 Destroyer, 1 Submarine and 2 Transports Hisaichi roll dice for 2 Submarines in 65 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Submarine in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Destroyers and 1 Transport in 65 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 2/3 hits, 0.67 expected hits 2 Transports owned by the British, 1 Transport owned by the Hisaichi and 2 Submarines owned by the Hisaichi lost in 65 Sea Zone British roll dice for 1 Submarine in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Destroyers in 65 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the British lost in 65 Sea Zone Hisaichi roll dice for 2 Destroyers in 65 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 65 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi and 1 Destroyer owned by the British lost in 65 Sea Zone Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -1 Casualties for Hisaichi: 1 Destroyer, 2 Submarines and 1 Transport Casualties for British: 1 Destroyer, 1 Submarine and 2 Transports Battle in Chahar Hisaichi attack with 2 ArmoredCars and 2 Fighters Chinese defend with 2 Infantrys Hisaichi roll dice for 2 ArmoredCars and 2 Fighters in Chahar, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 Infantrys in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 ArmoredCar and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 2 Infantrys Battle in Anhwei Hisaichi attack with 1 Mech.Inf and 1 Tank Chinese defend with 1 Tank Hisaichi roll dice for 1 Mech.Inf and 1 Tank in Anhwei, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 Tank in Anhwei, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Tank Battle in Ayan Hisaichi attack with 1 Artillery and 3 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Ayan, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Shantung Hisaichi attack with 5 Infantrys and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 5 Infantrys and 1 Tank in Shantung, round 2 : 2/6 hits, 1.33 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 2 Fighters moved from Chahar to Hulunbuir 1 AAGun moved from Heilungchiang to Chita 1 AAGun moved from Hong Kong to Kwangtung Place Units - Hisaichi 1 Battleship and 1 Destroyer placed in 84 Sea Zone 6 Infantrys placed in Hong Kong 6 Infantrys and 2 Tanks placed in Changchun 2 Tanks placed in Liaoning Hisaichi undo move 3. 2 Tanks placed in Liaoning 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Hisaichi : 3.83 British : 3.83 Chinese : -0.83 Russians : 0.33
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Tank moved from Palestine to Mersa Matruh 1 Cruiser moved from 56 Sea Zone to 55 Sea Zone 1 Infantry moved from Cyprus to 55 Sea Zone 1 Cruiser and 1 Infantry moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh 1 Transport moved from 56 Sea Zone to 57 Sea Zone 2 Infantrys moved from Italian East Africa to 57 Sea Zone 2 Infantrys and 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 5 Infantrys moved from 56 Sea Zone to Mersa Matruh 6 Fighters moved from 56 Sea Zone to Mersa Matruh 1 Infantry moved from S.Thailand to S.French Indochina French take S.French Indochina from Thai 1 Tank moved from S.Thailand to N.French Indochina 1 Infantry and 1 Tank moved from N.Thailand to N.French Indochina 1 Artillery moved from Yunnan to N.French Indochina 1 Infantry moved from Yunnan to N.French Indochina 1 Fighter moved from Assam to N.French Indochina Purchase Units - British British buy 2 Artillerys, 2 Carriers, 2 Fighters, 16 Infantrys and 4 T.Boats; Remaining resources: 0 PUs; Combat - British Battle in Mersa Matruh British attack with 6 Fighters, 6 Infantrys and 1 Tank Italians defend with 1 Artillery, 2 Elites, 1 Infantry and 4 Tanks British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British roll dice for 6 Fighters, 6 Infantrys and 1 Tank in Mersa Matruh, round 2 : 5/13 hits, 3.50 expected hits Italians roll dice for 1 Artillery, 2 Elites and 4 Tanks in Mersa Matruh, round 2 : 3/7 hits, 3.00 expected hits 2 Elites owned by the Italians, 2 Tanks owned by the Italians, 1 Artillery owned by the Italians and 3 Infantrys owned by the British lost in Mersa Matruh British roll dice for 6 Fighters, 3 Infantrys and 1 Tank in Mersa Matruh, round 3 : 4/10 hits, 3.00 expected hits Italians roll dice for 2 Tanks in Mersa Matruh, round 3 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 6 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 22 Casualties for Italians: 1 Artillery, 2 Elites, 1 Infantry and 4 Tanks Casualties for British: 5 Infantrys Battle in N.French Indochina British attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks Hisaichi defend with 1 Artillery and 1 Infantry; Thai defend with 1 Infantry British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in N.French Indochina, round 2 : 2/6 hits, 2.17 expected hits Thai roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Hisaichi lost in N.French Indochina 1 Artillery, 2 Infantrys and 2 Tanks retreated to N.Thailand Thai win with 1 Artillery remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - British 1 Artillery moved from S.Thailand to N.Thailand 1 AAGun and 1 Infantry moved from Yunnan to N.Thailand 1 Infantry moved from Assam to Yunnan 2 Artillerys moved from Assam to Burma 2 Infantrys moved from Calcutta to Assam 5 Infantrys moved from Bihar to Assam 4 Infantrys moved from Hyderabad to Calcutta 4 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Madras to Hyderabad 1 Infantry, 1 Tank and 1 Transport moved from 81 Sea Zone to 97 Sea Zone 1 Infantry and 1 Tank moved from 97 Sea Zone to Johnston 1 Destroyer moved from 96 Sea Zone to 102 Sea Zone 1 Infantry moved from Cape Town to 40 Sea Zone 1 Infantry and 1 Transport moved from 40 Sea Zone to 62 Sea Zone 1 Infantry moved from Kenya to Equatoria 1 Infantry moved from 62 Sea Zone to Italian East Africa 3 Infantrys moved from W.Iran to Iraq 6 Fighters moved from Mersa Matruh to 56 Sea Zone 1 Infantry moved from W.Morocco to E.Morocco 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone 1 Fighter moved from Iceland to 21 Sea Zone 1 Fighter moved from Dover to 21 Sea Zone 1 Infantry and 1 Tank moved from Munster to 18 Sea Zone 2 Destroyers, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 18 Sea Zone to 21 Sea Zone 1 Infantry and 1 Tank moved from 21 Sea Zone to Dover 1 Tank moved from Scotland to Dover 2 Tanks moved from Munster to Northern Ireland 2 Infantrys moved from E.Mexico to Central America 1 Infantry moved from South Central USA to E.Mexico 1 Fighter moved from N.French Indochina to N.Thailand Place Units - British 1 Carrier, 2 Fighters and 1 T.Boat placed in 56 Sea Zone 1 Artillery and 1 Infantry placed in Cairo 3 Infantrys placed in W.Iran 1 Artillery and 4 Infantrys placed in Delhi 5 Infantrys placed in Madras 1 Carrier and 3 T.Boats placed in 21 Sea Zone 3 Infantrys placed in Wales Turn Complete - British British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
British : 2.33 Italians : 1.00 Thai : -1.00
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Tank moved from Palestine to Mersa Matruh 1 Cruiser moved from 56 Sea Zone to 55 Sea Zone 1 Infantry moved from Cyprus to 55 Sea Zone 1 Cruiser and 1 Infantry moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh 1 Transport moved from 56 Sea Zone to 57 Sea Zone 2 Infantrys moved from Italian East Africa to 57 Sea Zone 2 Infantrys and 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 5 Infantrys moved from 56 Sea Zone to Mersa Matruh 6 Fighters moved from 56 Sea Zone to Mersa Matruh 1 Infantry moved from S.Thailand to S.French Indochina French take S.French Indochina from Thai 1 Tank moved from S.Thailand to N.French Indochina 1 Infantry and 1 Tank moved from N.Thailand to N.French Indochina 1 Artillery moved from Yunnan to N.French Indochina 1 Infantry moved from Yunnan to N.French Indochina 1 Fighter moved from Assam to N.French Indochina Purchase Units - British British buy 2 Artillerys, 2 Carriers, 2 Fighters, 16 Infantrys and 4 T.Boats; Remaining resources: 0 PUs; Combat - British Battle in Mersa Matruh British attack with 6 Fighters, 6 Infantrys and 1 Tank Italians defend with 1 Artillery, 2 Elites, 1 Infantry and 4 Tanks British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Mersa Matruh British roll dice for 6 Fighters, 6 Infantrys and 1 Tank in Mersa Matruh, round 2 : 5/13 hits, 3.50 expected hits Italians roll dice for 1 Artillery, 2 Elites and 4 Tanks in Mersa Matruh, round 2 : 3/7 hits, 3.00 expected hits 2 Elites owned by the Italians, 2 Tanks owned by the Italians, 1 Artillery owned by the Italians and 3 Infantrys owned by the British lost in Mersa Matruh British roll dice for 6 Fighters, 3 Infantrys and 1 Tank in Mersa Matruh, round 3 : 4/10 hits, 3.00 expected hits Italians roll dice for 2 Tanks in Mersa Matruh, round 3 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 6 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 22 Casualties for Italians: 1 Artillery, 2 Elites, 1 Infantry and 4 Tanks Casualties for British: 5 Infantrys Battle in N.French Indochina British attack with 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks Hisaichi defend with 1 Artillery and 1 Infantry; Thai defend with 1 Infantry British roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks in N.French Indochina, round 2 : 2/6 hits, 2.17 expected hits Thai roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the Hisaichi lost in N.French Indochina 1 Artillery, 2 Infantrys and 2 Tanks retreated to N.Thailand Thai win with 1 Artillery remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - British 1 Artillery moved from S.Thailand to N.Thailand 1 AAGun and 1 Infantry moved from Yunnan to N.Thailand 1 Infantry moved from Assam to Yunnan 2 Artillerys moved from Assam to Burma 2 Infantrys moved from Calcutta to Assam 5 Infantrys moved from Bihar to Assam 4 Infantrys moved from Hyderabad to Calcutta 4 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Madras to Hyderabad 1 Infantry, 1 Tank and 1 Transport moved from 81 Sea Zone to 97 Sea Zone 1 Infantry and 1 Tank moved from 97 Sea Zone to Johnston 1 Destroyer moved from 96 Sea Zone to 102 Sea Zone 1 Infantry moved from Cape Town to 40 Sea Zone 1 Infantry and 1 Transport moved from 40 Sea Zone to 62 Sea Zone 1 Infantry moved from Kenya to Equatoria 1 Infantry moved from 62 Sea Zone to Italian East Africa 3 Infantrys moved from W.Iran to Iraq 6 Fighters moved from Mersa Matruh to 56 Sea Zone 1 Infantry moved from W.Morocco to E.Morocco 1 T.Boat moved from 18 Sea Zone to 20 Sea Zone 1 Fighter moved from Iceland to 21 Sea Zone 1 Fighter moved from Dover to 21 Sea Zone 1 Infantry and 1 Tank moved from Munster to 18 Sea Zone 2 Destroyers, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 18 Sea Zone to 21 Sea Zone 1 Infantry and 1 Tank moved from 21 Sea Zone to Dover 1 Tank moved from Scotland to Dover 2 Tanks moved from Munster to Northern Ireland 2 Infantrys moved from E.Mexico to Central America 1 Infantry moved from South Central USA to E.Mexico 1 Fighter moved from N.French Indochina to N.Thailand Place Units - British 1 Carrier, 2 Fighters and 1 T.Boat placed in 56 Sea Zone 1 Artillery and 1 Infantry placed in Cairo 3 Infantrys placed in W.Iran 1 Artillery and 4 Infantrys placed in Delhi 5 Infantrys placed in Madras 1 Carrier and 3 T.Boats placed in 21 Sea Zone 3 Infantrys placed in Wales Turn Complete - British British collect 99 PUs; end with 99 PUs Turning on Edit Mode EDIT: Removing units owned by British from 21 Sea Zone: 2 Fighters EDIT: Adding units owned by British to Dover: 2 Fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 2.33 Italians : 1.00 Thai : -1.00
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - Dutch Dutch buy 1 Bunker; Remaining resources: 5 PUs; Non Combat Move - Dutch 1 Tank moved from Merauke to Port Moresby 1 Artillery moved from Merauke to West Papua Place Units - Dutch 1 Bunker placed in Hollandia Dutch undo move 1. 1 Bunker placed in Celebes Turn Complete - Dutch Dutch collect 8 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 2 Artillerys and 2 Infantrys moved from Tampere to Kotka 2 Elites and 2 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Kotka Finns attack with 2 Artillerys and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 2 Artillerys and 2 Infantrys in Kotka, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Kotka, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Kotka Finns win, taking Kotka from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 1 Elite and 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Finns : -0.33 Russians : 0.67
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 2 Artillerys, 1 Elite and 4 Infantrys moved from E.Romania to Vinnytsia 2 Artillerys and 2 Elites moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Elites and 2 Tanks; Remaining resources: 1 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 2 Artillerys, 1 Elite and 4 Infantrys Russians defend with 1 Infantry Romanians roll dice for 2 Artillerys, 1 Elite and 4 Infantrys in Vinnytsia, round 2 : 1/7 hits, 2.00 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 2 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Romanians Place Units - Romanians 2 Elites and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians : -1.00 Russians : 0.67
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone 1 Destroyer moved from 110 Sea Zone to 111 Sea Zone 1 Submarine moved from 110 Sea Zone to 112 Sea Zone 1 Destroyer moved from 111 Sea Zone to 112 Sea Zone 1 Artillery and 2 Infantrys moved from Malaya to S.Thailand Thai take S.Thailand from British 1 Elite and 4 Infantrys moved from Bangkok to S.Thailand 1 Tank moved from Bangkok to S.Thailand 2 Tanks moved from Malaya to S.Thailand 1 Tank moved from S.Thailand to S.French Indochina 1 Fighter moved from Bangkok to S.French Indochina 2 Transports moved from 110 Sea Zone to 67 Sea Zone Purchase Units - Thai Thai buy 1 Bunker, 2 Elites and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.French Indochina Thai attack with 1 Fighter and 1 Tank British defend with 1 Infantry Thai roll dice for 1 Fighter and 1 Tank in S.French Indochina, round 2 : 1/2 hits, 0.83 expected hits French roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.French Indochina Thai win, taking S.French Indochina from French with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from S.French Indochina to S.Thailand 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 2 Elites and 4 Infantrys placed in Bangkok 1 Bunker placed in Java Turn Complete - Thai Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
French : -0.33 Thai : 0.17
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 1 Artillery and 1 Infantry moved from Koryakia to Kolyma 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 35 Sea Zone 4 Infantrys moved from 35 Sea Zone to Salvador 1 Artillery and 3 Infantrys moved from Bahia to 32 Sea Zone 1 Artillery, 1 Infantry and 2 Tanks moved from Bahia to Salvador 1 Artillery, 3 Infantrys and 2 Transports moved from 32 Sea Zone to 34 Sea Zone 1 Artillery and 3 Infantrys moved from 34 Sea Zone to Rio de Oro 1 Bomber moved from Suriname to Rio de Oro 1 Tank moved from Woleai to Yap Americans take Ulithi from Yamamoto Americans take Yap from Yamamoto 6 Fighters moved from 102 Sea Zone to 108 Sea Zone 2 Bombers moved from Truk to 108 Sea Zone 1 Submarine moved from 104 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from Kusaie to 102 Sea Zone 1 Artillery moved from Eniwetok to 102 Sea Zone 1 Infantry moved from Truk to 102 Sea Zone 1 Artillery moved from Truk to 102 Sea Zone 1 Infantry moved from Woleai to 102 Sea Zone 4 Infantrys moved from Woleai to 102 Sea Zone 3 Artillerys, 1 B.Transport, 3 Carriers, 3 Destroyers, 7 Infantrys, 3 Submarines and 3 Transports moved from 102 Sea Zone to 101 Sea Zone 3 Artillerys and 7 Infantrys moved from 101 Sea Zone to Saipan 1 Infantry and 2 Tanks moved from Peru to N.Chile 4 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 119 Sea Zone 4 Infantrys moved from 119 Sea Zone to N.Chile Purchase Units - Americans Americans buy 3 B.Transports, 11 Infantrys, 2 S.Bombers and 2 S.Submarines; Remaining resources: 5 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 1 Artillery, 1 Bomber and 3 Infantrys Neutral defend with 3 Infantrys Americans roll dice for 1 Artillery, 1 Bomber and 3 Infantrys in Rio de Oro, round 2 : 1/5 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Rio de Oro Americans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Rio de Oro, round 3 : 2/4 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in N.Chile Americans attack with 5 Infantrys and 2 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 5 Infantrys and 2 Tanks in N.Chile, round 2 : 2/7 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in N.Chile Americans roll dice for 4 Infantrys and 2 Tanks in N.Chile, round 3 : 1/6 hits, 1.67 expected hits Neutral roll dice for 1 Artillery in N.Chile, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in N.Chile Americans loses 0 PUs for violating N.Chiles neutrality. Americans win, taking N.Chile from Neutral with 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Saipan Americans attack with 3 Artillerys and 7 Infantrys Yamamoto defend with 1 AAGun, 1 Bunker and 1 Tank Americans roll dice for 3 Artillerys and 7 Infantrys in Saipan, round 2 : 3/10 hits, 2.67 expected hits Yamamoto roll dice for 1 Bunker and 1 Tank in Saipan, round 2 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Americans, 1 Tank owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Saipan Americans win, taking Saipan from Yamamoto with 3 Artillerys and 6 Infantrys remaining. Battle score for attacker is 9 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Bunker and 1 Tank Battle in Salvador Americans attack with 1 Artillery, 5 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Salvador, round 2 : 3/8 hits, 2.33 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 3/4 hits, 1.67 expected hits 3 Infantrys owned by the Americans, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Salvador, round 3 : 3/5 hits, 1.83 expected hits Neutral roll dice for 1 Tank in Salvador, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Americans: 4 Infantrys Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in 108 Sea Zone Americans attack with 2 Bombers, 6 Fighters and 1 Submarine Yamamoto defend with 2 Destroyers Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Bombers and 6 Fighters in 108 Sea Zone, round 2 : 4/8 hits, 3.33 expected hits Yamamoto roll dice for 2 Destroyers in 108 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Americans and 2 Destroyers owned by the Yamamoto lost in 108 Sea Zone Americans win with 2 Bombers and 6 Fighters remaining. Battle score for attacker is 9 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 2 Destroyers Non Combat Move - Americans 6 Fighters moved from 108 Sea Zone to 101 Sea Zone 2 Bombers moved from 108 Sea Zone to Truk 1 B.Transport, 2 Destroyers, 3 Infantrys, 1 Marine and 4 Submarines moved from 91 Sea Zone to 96 Sea Zone 3 Infantrys and 1 Marine moved from 96 Sea Zone to Kwajalein 1 Carrier and 2 Submarines moved from 104 Sea Zone to 102 Sea Zone 2 Fighters moved from Midway to Truk 1 Adv.Fighter and 1 Fighter moved from San Francisco to Midway 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Infantry moved from Central America to Colombia 1 Infantry moved from San Francisco to W.Mexico 4 Infantrys moved from Washington to 13 Sea Zone 1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 28 Sea Zone 1 Infantry moved from Amazon to Bahia 1 Bomber moved from Rio de Oro to W.Morocco 1 Destroyer moved from 32 Sea Zone to 34 Sea Zone 1 Bomber moved from Iceland to E.Morocco 1 Fighter moved from Iceland to 21 Sea Zone Place Units - Americans 1 B.Transport and 2 S.Submarines placed in 91 Sea Zone 1 B.Transport placed in 83 Sea Zone 4 Infantrys placed in San Francisco 1 S.Bomber placed in San Francisco 1 B.Transport placed in 13 Sea Zone 4 Infantrys and 1 S.Bomber placed in Washington 3 Infantrys placed in South Atlantic USA Turn Complete - Americans Americans collect 119 PUs; end with 124 PUs
Combat Hit Differential Summary :
Neutral : 0.83 Yamamoto : 0.33 Americans : 1.83
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 1 Tank moved from Darfur to Kufra 1 Artillery moved from Lithuania to Latvia 3 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys and 2 Elites moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Lapland 1 Stuka moved from Tampere to Lapland 7 Infantrys moved from Oulu to N.Karelia 1 Infantry moved from Estonia to Latvia 2 Artillerys, 2 Elites and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 2 Elites moved from 24 Sea Zone to Latvia 1 Artillery and 3 Infantrys moved from Rhine to Hamburg 2 ArmoredCars moved from Rhine to Hamburg 3 Infantrys moved from Paris to Picardy 3 Infantrys moved from Paris to Normandy 1 Fighter and 1 Stuka moved from Krakow to Minsk 2 Fighters moved from Krakow to Donetsk 2 Tanks moved from Krakow to Donetsk 1 Tank moved from Krakow to Minsk Purchase Units - Germans Germans buy 1 Bunker, 1 Destroyer, 2 HeavyTanks, 12 Infantrys, 2 Mech.Infs, 1 S.Submarine, 1 Submarine and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Kufra Germans attack with 1 Tank French defend with 1 Tank Germans roll dice for 1 Tank in Kufra, round 2 : 1/1 hits, 0.50 expected hits French roll dice for 1 Tank in Kufra, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the French lost in Kufra Germans win, taking Kufra from French with 1 Tank remaining. Battle score for attacker is 5 Casualties for French: 1 Tank Battle in Lapland Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Stuka in Lapland, round 2 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Donetsk Germans attack with 2 Fighters and 2 Tanks Russians defend with 2 Infantrys Germans roll dice for 2 Fighters and 2 Tanks in Donetsk, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Minsk Germans attack with 1 Fighter, 1 Stuka and 1 Tank Russians defend with 1 Infantry Germans roll dice for 1 Fighter, 1 Stuka and 1 Tank in Minsk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Fighter, 1 Stuka and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in N.Karelia Germans attack with 7 Infantrys Russians defend with 1 Infantry Germans roll dice for 7 Infantrys in N.Karelia, round 2 : 2/7 hits, 1.17 expected hits Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in N.Karelia Germans win, taking N.Karelia from Russians with 7 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Latvia Germans attack with 3 Artillerys, 2 Elites and 1 Infantry Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Cruiser in Latvia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Latvia Germans roll dice for 3 Artillerys, 2 Elites and 1 Infantry in Latvia, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 Artillery in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Germans win, taking Latvia from Russians with 3 Artillerys and 2 Elites remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Germans: 1 Infantry Non Combat Move - Germans 2 Fighters moved from Donetsk to Krakow 1 AAGun, 12 Artillerys and 19 Infantrys moved from Krakow to Brest 4 HeavyTanks moved from Warsaw to Brest 5 Tanks moved from Bohemia to Brest 3 Mech.Infs moved from Bavaria to Brest 1 AAGun moved from Danzig to Krakow 1 AAGun moved from Rhine to Hamburg 1 AAGun moved from Hamburg to Pomerania 1 Fighter and 1 Stuka moved from Minsk to Danzig 1 Stuka moved from Lapland to Danzig 1 HeavyTank moved from Brest to Danzig Place Units - Germans 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 24 Sea Zone 1 Bunker and 6 Infantrys placed in Hamburg 6 Infantrys placed in Paris 4 Tanks placed in Warsaw 2 HeavyTanks and 1 Tank placed in Krakow 2 Mech.Infs placed in Bohemia Turn Complete - Germans Germans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : 6.50 French : -0.50 Russians : -1.00