@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Combat Move - British
1 infantry moved from French Indo China to Siam
1 fighter moved from Burma to Siam
1 tactical_bomber moved from Yunnan to Siam
1 armour and 1 infantry moved from Morocco to Algeria
1 armour moved from Libya to Algeria
1 mech_infantry moved from Tunisia to Algeria
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
British take 93 Sea Zone from Italians
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
@majikforce Scramble 95?
No scramble, thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
6 fighters moved from 25 Sea Zone to 23 Sea Zone
2 fighters moved from Midway to 23 Sea Zone
1 bomber moved from Burma to Kwangtung
1 cruiser and 1 destroyer moved from 91 Sea Zone to 85 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Americans take 105 Sea Zone from Germans
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 91 Sea Zone to 94 Sea Zone
Combat - Americans
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in 85 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 cruiser and 1 destroyer in 85 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 85 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 85 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 85 Sea Zone
Americans win, taking 85 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 23 Sea Zone
Americans attack with 1 destroyer and 8 fighters
Japanese defend with 2 submarines
Americans roll dice for 1 destroyer and 8 fighters in 23 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits
Japanese roll dice for 2 submarines in 23 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 23 Sea Zone
Americans win with 8 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 submarines
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
1 fighter moved from 94 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 marine moved from Midway to 25 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
8 fighters moved from 23 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Kwangtung to Yunnan
Place Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 carrier and 2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter moved from Yunnan to Kwangsi
3 infantry moved from Yunnan to Kwangsi
2 infantry moved from Kweichow to Shensi
2 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese retreated to Yunnan
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
UK_Pacific repair damage of 3x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 1 fighter; Remaining resources: 3 PUs;
Combat Move - British
1 infantry moved from French Indo China to Siam
1 fighter moved from Burma to Siam
1 tactical_bomber moved from Yunnan to Siam
1 armour and 1 infantry moved from Morocco to Algeria
1 armour moved from Libya to Algeria
1 mech_infantry moved from Tunisia to Algeria
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
British take 93 Sea Zone from Italians
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
Combat - British
Battle in 95 Sea Zone
British attack with 2 destroyers, 3 fighters and 1 tactical_bomber
Germans defend with 1 submarine; Italians defend with 1 transport
British roll dice for 2 destroyers, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Italians and 1 submarine owned by the Germans lost in 95 Sea Zone
British win with 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 submarine
Casualties for Italians: 1 transport
Battle in Siam
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
British attack with 2 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
British win, taking Algeria from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
2 armour moved from Libya to Alexandria
1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Libya to Tobruk
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 battleship and 1 carrier moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 95 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 bomber moved from British Guiana to United Kingdom
1 fighter and 1 tactical_bomber moved from Siam to Yunnan
3 aaGuns moved from Burma to India
1 fighter moved from Burma to India
1 artillery moved from Burma to Yunnan
7 infantry moved from Burma to Yunnan
1 infantry moved from West India to India
1 mech_infantry moved from Eastern Persia to India
1 armour and 2 mech_infantrys moved from Persia to West India
11 infantry moved from Burma to India
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 98 Sea Zone
3 infantry placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,4,4,4,5,1,6,5,4,1,3,5,6,5,1,3,4,5
UK_Pacific collect 8 PUs (2 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0.17
Germans : -0.33
Italians : 0.33
British : 1.50
Americans : 0.17
Chinese : -2.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from 97 Sea Zone to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Belarus to Ukraine
1 fighter moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 factory_minor and 3 infantry
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Ukraine, round 3 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Russians: 3 infantry
Battle in 95 Sea Zone
Italians attack with 3 fighters and 1 submarine
British defend with 2 destroyers
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 3 fighters in 95 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 2 destroyers in 95 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
2 destroyers owned by the British and 1 submarine owned by the Italians lost in 95 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 10
Casualties for Italians: 1 submarine
Casualties for British: 2 destroyers
Non Combat Move - Italians
2 fighters moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from Ukraine to Western Ukraine
1 bomber moved from Ukraine to Southern Italy
1 mech_infantry moved from Belarus to Western Ukraine
2 armour moved from Northern Italy to Romania
3 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
1 submarine placed in 97 Sea Zone
4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Eastern Persia to West India
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 infantry moved from Eastern Persia to West India
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
2 bombers moved from Novgorod to Smolensk
1 tactical_bomber moved from Western Ukraine to Smolensk
1 fighter moved from Western Ukraine to Smolensk
2 infantry moved from Romania to Bessarabia
3 fighters moved from Western Ukraine to Bessarabia
1 armour moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
1 armour moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits, 3.17 expected hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Smolensk
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for Russians: 3 infantry
Battle in Bryansk
Germans attack with 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
Russians defend with 1 aaGun and 4 infantry
Germans roll dice for 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Bryansk, round 2 : 2/10 hits, 3.33 expected hits
Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
3 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Belarus
Russians win with 3 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Bessarabia
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 3 fighters and 2 infantry in Bessarabia, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Rostov from Russians to Germans
EDIT: Removing units owned by Germans from Western Ukraine: 1 mech_infantry
EDIT: Adding units owned by Germans to Rostov: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 bomber moved from Archangel to Novgorod
3 fighters moved from Bessarabia to Ukraine
1 fighter moved from Smolensk to Ukraine
2 bombers moved from Smolensk to Novgorod
1 armour moved from Belarus to Karelia
1 mech_infantry moved from Belarus to Karelia
2 fighters moved from Western Germany to Southern Italy
6 mech_infantrys moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Ukraine
2 armour moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
2 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
Place Units - Germans
2 fighters and 1 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Novgorod
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 2.00
Terribly bad die rolls for me in Smolensk and Bryansk. You got you one in 27 chance of getting all three hits in Smolensk filling a tac bomber, and I only got 2 hits out of 20 hit points for my hit and run strafing of Bryank. You, of course, got 2 hits also rolling with only 8 hit points. It took your AA there, but you can replace it for an inf if you want, as it was somewhat obvious to be a one round attack.
Edit was to do forgotten but previously planned combat move into Rostov
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 2 mech_infantrys; Remaining resources: 20 PUs;
Combat Move - Russians
2 mech_infantrys moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
3 infantry moved from Bryansk to Western Ukraine
1 bomber, 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys; Italians defend with 1 fighter and 1 mech_infantry
Russians roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/7 hits, 2.83 expected hits
Italians roll dice for 1 fighter and 4 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Russians roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 4/5 hits, 2.50 expected hits
Italians roll dice for 1 fighter and 3 mech_infantrys in Western Ukraine, round 3 : 2/4 hits, 1.67 expected hits
1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians, 3 mech_infantrys owned by the Germans and 1 fighter owned by the Italians lost in Western Ukraine
Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry and 1 tactical_bomber
Casualties for Italians: 1 fighter and 1 mech_infantry
Casualties for Germans: 3 mech_infantrys
Non Combat Move - Russians
3 infantry moved from Russia to Bryansk
2 armour and 1 mech_infantry moved from Novosibirsk to Timguska
1 armour moved from Volgograd to Rostov
1 armour moved from Volgograd to Rostov
1 bomber moved from Western Ukraine to Russia
1 fighter moved from Rostov to Volgograd
2 fighters moved from Western Ukraine to Volgograd
1 aaGun moved from Kweichow to Yunnan
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 20 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.33
Russians : 0.83
@OwenToo said in 2018 2nd Playoff FINALS OwenToo (Axis) vs majikforce (Allies) BM3:
Terribly bad die rolls for me in Smolensk and Bryansk. You got you one in 27 chance of getting all three hits in Smolensk filling a tac bomber, and I only got 2 hits out of 20 hit points for my hit and run strafing of Bryank. You, of course, got 2 hits also rolling with only 8 hit points. It took your AA there, but you can replace it for an inf if you want, as it was somewhat obvious to be a one round attack.
Well I followed that up with equally bad rolls in WU!
I am travelling through the weekend, so I won’t be able to get to the Japan turn until next week.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 69 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Dzavhan to Yenisey
1 tactical_bomber moved from Chahar to Yenisey
1 fighter moved from Chahar to Yenisey
1 mech_infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Suiyuyan
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
3 artilleries moved from Hopei to Shensi
3 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Kwangtung to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour moved from Malaya to Siam
Japanese take Shan State from UK_Pacific
1 artillery moved from 37 Sea Zone to Siam
2 bombers moved from Sumatra to India
2 fighters moved from Sumatra to India
2 fighters moved from 37 Sea Zone to India
2 marines moved from Malaya to 37 Sea Zone
2 marines moved from 37 Sea Zone to Siam
2 carriers moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to Siam
1 fighter moved from 37 Sea Zone to Siam
1 artillery moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from 20 Sea Zone to Kiangsi
1 fighter moved from Japan to Kiangsi
1 artillery moved from Kwangtung to Kiangsi
Intercept bombing run in India?
@OwenToo said in 2018 2nd Playoff FINALS OwenToo (Axis) vs majikforce (Allies) BM3:
Intercept bombing run in India?
No intercept. Scramble sz 39 please.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 69 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Dzavhan to Yenisey
1 tactical_bomber moved from Chahar to Yenisey
1 fighter moved from Chahar to Yenisey
1 mech_infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Suiyuyan
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
3 artilleries moved from Hopei to Shensi
3 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Kwangtung to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour moved from Malaya to Siam
Japanese take Shan State from UK_Pacific
1 artillery moved from 37 Sea Zone to Siam
2 bombers moved from Sumatra to India
2 fighters moved from Sumatra to India
2 fighters moved from 37 Sea Zone to India
2 marines moved from Malaya to 37 Sea Zone
2 marines moved from 37 Sea Zone to Siam
2 carriers moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to Siam
1 fighter moved from 37 Sea Zone to Siam
1 artillery moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from 20 Sea Zone to Kiangsi
1 fighter moved from Japan to Kiangsi
1 artillery moved from Kwangtung to Kiangsi
Combat - Japanese
UK_Pacific scrambles 2 units out of India to defend against the attack in 39 Sea Zone
UK_Pacific scrambles to create a battle in territory 39 Sea Zone
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in 39 Sea Zone
Japanese attack with 2 carriers, 1 destroyer and 1 transport
British defend with 2 fighters
Japanese roll dice for 2 carriers, 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 2 fighters in 39 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Units damaged: 2 carriers owned by the Japanese
1 fighter owned by the British lost in 39 Sea Zone
Japanese roll dice for 2 carriers, 1 destroyer and 1 transport in 39 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 fighter in 39 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 carriers and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 2 fighters
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 2 artilleries, 1 fighter and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kiangsi, round 2 : 4/7 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yenisey
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yenisey, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Siam
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 marines and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Siam, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 2 marines and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Ceylon
Battle in Shensi
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Shensi, round 2 : 2/6 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Ceylon from UK_Pacific, taking Shensi from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 fighter moved from Yenisey to Yakut S.S.R.
1 tactical_bomber moved from Yenisey to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 mech_infantry moved from Amur to Yakut S.S.R.
1 aaGun moved from Hopei to Suiyuyan
1 artillery moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Buyant-Uhaa
2 infantry moved from Manchuria to Jehol
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Kwangtung
2 carriers moved from 37 Sea Zone to 39 Sea Zone
4 fighters moved from India to 39 Sea Zone
2 bombers moved from India to Malaya
2 tactical_bombers moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Kiangsi to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 bomber moved from Japan to Malaya
2 tactical_bombers moved from Siam to Kwangtung
1 fighter moved from Siam to Kwangtung
1 tactical_bomber moved from Japan to 6 Sea Zone
1 artillery moved from Kwangsi to Kwangtung
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 fighter moved from 6 Sea Zone to Kwangtung
1 fighter moved from 6 Sea Zone to Japan
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 20 Sea Zone to Kwangtung
1 fighter moved from Japan to 20 Sea Zone
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
1 infantry and 2 mech_infantrys placed in Manchuria
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
British : 1.00
Americans : -0.33
Chinese : 0.00
UK_Pacific : 0.67
AA fire in India : : -0.33
Russians : -0.33
Japanese : 5.00
@OwenToo Holy gift for you! Can’t believe one destroyer took out 2 planes in 2 rounds on the attack!! I guess MARTI is making up for the France debacle.
Yeh, Yamamoto forgot to send air cover, and the destroyer got lucky…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser and 1 destroyer moved from 85 Sea Zone to 87 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 49 Sea Zone
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands
2 fighters moved from 26 Sea Zone to Solomon Islands
1 fighter and 1 tactical_bomber moved from Queensland to Solomon Islands
1 bomber moved from Yunnan to Hopei
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Solomon Islands
Americans attack with 1 artillery, 3 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 battleship in Solomon Islands, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 3 fighters, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Solomon Islands, round 2 : 3/9 hits, 3.50 expected hits
Japanese roll dice for 2 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Solomon Islands from Japanese with 1 artillery, 3 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Hopei, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Hopei, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Hopei, round 4 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans lost in Hopei
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 25 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 carriers, 1 cruiser and 2 submarines moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
3 fighters and 1 tactical_bomber moved from Solomon Islands to 49 Sea Zone
6 fighters moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 battleship and 1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hunan, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 14 PUs;
Combat Move - British
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 mech_infantry moved from India to Yunnan
1 bomber moved from United Kingdom to Southern France
Combat - British
Strategic bombing raid in Southern France
AA fire in Southern France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in French Indo China
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 armour and 2 mech_infantrys moved from West India to India
3 infantry moved from Persia to Northwest Persia
1 artillery moved from Trans-Jordan to Iraq
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Trans-Jordan to Egypt
2 armour and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
2 fighters moved from Egypt to Gibraltar
2 armour and 1 mech_infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
2 infantry and 1 mech_infantry placed in Persia
1 airfield placed in Gibraltar
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,4,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,3,6,3,6,4,1
UK_Pacific collect 5 PUs (4 lost to blockades); end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 105 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 125 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer and 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.50
Americans : -2.50
AA fire in Southern France : : 0.83
Chinese : 1.83
Japanese : 0.67
@majikforce Made some US NCM edits. Also the dice are punching me in the face lately!:dizzy_face: