G40.2 Tizkit (Axis) vs. DannyDuck716 (Allies) +15


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Eastern United States to 26 Sea Zone
            1 bomber moved from Queensland to 26 Sea Zone
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            4 bombers moved from Gibraltar to 110 Sea Zone
            3 submarines moved from 91 Sea Zone to 105 Sea Zone
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 4 bombers
                Japanese defend with 1 battleship, 1 cruiser and 2 destroyers
                    Americans roll dice for 4 bombers in 26 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser and 2 destroyers in 26 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    2 destroyers owned by the Japanese and 3 bombers owned by the Americans lost in 26 Sea Zone
                    Americans roll dice for 1 bomber in 26 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in 26 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    1 cruiser owned by the Japanese lost in 26 Sea Zone
                    Americans roll dice for 1 bomber in 26 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship in 26 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese lost in 26 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 3 bombers
                Casualties for Japanese: 1 battleship, 1 cruiser and 2 destroyers
            Battle in 110 Sea Zone
                Americans attack with 4 bombers
                Germans defend with 1 destroyer
                    Americans roll dice for 4 bombers in 110 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 4 bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 26 Sea Zone to Hawaiian Islands
            4 bombers moved from 110 Sea Zone to Gibraltar
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 bomber placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 destroyer and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
                  Chinese take Szechwan from Japanese
            1 fighter moved from Shensi to Sikang
            3 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; 
    
        Combat Move - British
            4 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 armour, 1 artillery and 1 mech_infantry moved from Tobruk to Libya
            1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Persia to Caucasus
            1 mech_infantry moved from Iraq to Northwest Persia
            4 armour moved from Iraq to Northwest Persia
    
        Combat - British
            Battle in Caucasus
                British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Caucasus
                    British roll dice for 1 armour and 1 tactical_bomber in Caucasus, round 3 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Caucasus to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
            1 bomber moved from Gibraltar to Egypt
    
        Place Units - British
            1 submarine placed in 81 Sea Zone
            2 transports placed in 106 Sea Zone
            3 mech_infantrys placed in Iraq
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : -1.50
    Americans : 0.33
    Japanese : -0.67
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Caucasus
            1 fighter moved from Southern Italy to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 armour and 1 fighter
                British defend with 1 armour
                    Italians roll dice for 1 armour and 1 fighter in Caucasus, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the British and 1 armour owned by the Italians lost in Caucasus
                Italians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 armour
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to Rostov
            1 aaGun and 2 armour moved from Bryansk to Rostov
            1 artillery and 2 infantry moved from Ukraine to Rostov
            5 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Algeria to Tunisia
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            4 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.00
    Russians : 0.50
    

    Savegame

  • '19 '18

    @DannyDuck716 BTW, no big deal but I don’t think buying an artillery for Calcutta that can’t be placed is technically legal.

    “In the event that you purchased more units than you can
    actually mobilize due to production limitations, you must
    return the over-produced units to the box (your choice of
    units), and the cost of the units is reimbursed to you.”


  • @Tizkit yea, miscounted the number of units. Ill fix it next turn


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Northern Territory to India
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from Smolensk to Russia
            1 mech_infantry moved from Archangel to Russia
            5 mech_infantrys moved from Belarus to Russia
            1 mech_infantry moved from Samara to Russia
            1 mech_infantry moved from Volgograd to Russia
            2 tactical_bombers moved from Bryansk to Russia
            1 fighter moved from Ukraine to Russia
            2 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to Russia
            21 armour, 12 artilleries, 31 infantry and 13 mech_infantrys moved from Bryansk to Russia
            2 armour and 1 mech_infantry moved from Ukraine to Russia
            1 bomber moved from Western Germany to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 23 armour, 12 artilleries, 3 bombers, 2 fighters, 32 infantry, 22 mech_infantrys and 3 tactical_bombers
                Americans defend with 1 bomber; Russians defend with 4 aaGuns, 1 airfield, 4 armour, 14 artilleries, 1 factory_major, 51 infantry, 2 mech_infantrys and 1 tactical_bomber
                    AA fire in Russia : 3/8 hits, 1.33 expected hits
                    2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
                    Germans roll dice for 23 armour, 12 artilleries, 3 bombers, 32 infantry, 22 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 34/94 hits, 29.83 expected hits
                    Russians roll dice for 4 aaGuns, 4 armour, 14 artilleries, 1 bomber, 51 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 24/73 hits, 25.00 expected hits
                    29 infantry owned by the Russians, 24 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 bomber owned by the Americans lost in Russia
                    Germans roll dice for 23 armour, 12 artilleries, 3 bombers, 8 infantry, 22 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 29/70 hits, 25.83 expected hits
                    Russians roll dice for 4 armour, 14 artilleries, 22 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 19/43 hits, 15.17 expected hits
                    2 mech_infantrys owned by the Russians, 22 infantry owned by the Russians, 5 artilleries owned by the Russians, 9 artilleries owned by the Germans, 8 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 23 armour, 3 artilleries, 3 bombers, 20 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 16/51 hits, 19.67 expected hits
                    Russians roll dice for 4 armour, 9 artilleries and 1 tactical_bomber in Russia, round 4 : 5/14 hits, 5.50 expected hits
                    1 tactical_bomber owned by the Russians, 4 armour owned by the Russians, 9 artilleries owned by the Russians, 3 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                Germans captures 18PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 23 armour, 3 bombers, 18 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 93
                Casualties for Germans: 12 artilleries, 2 fighters, 32 infantry, 4 mech_infantrys and 1 tactical_bomber
                Casualties for Americans: 1 bomber
                Casualties for Russians: 4 aaGuns, 4 armour, 14 artilleries, 51 infantry, 2 mech_infantrys and 1 tactical_bomber
    
        Non Combat Move - Germans
            1 aaGun moved from Tambov to Rostov
            1 aaGun moved from Bryansk to Rostov
            2 tactical_bombers moved from Russia to Rostov
            2 bombers moved from Russia to Novgorod
            1 bomber moved from Russia to Bryansk
            1 fighter moved from Southern Italy to Rostov
            3 mech_infantrys moved from Novgorod to Belarus
            2 aaGuns moved from Northern Italy to Southern Italy
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 artilleries and 1 infantry placed in France
            1 armour, 1 bomber and 2 mech_infantrys placed in Western Germany
            1 destroyer placed in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Yugoslavia: 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Germans undo move 4.
            Germans undo move 1.
            1 artillery and 2 infantry placed in France
            1 artillery and 2 infantry placed in Volgograd
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3,3,1,4,4
            Germans collect 59 PUs (2 lost to blockades); end with 77 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 1.67
    Germans : 3.67
    Russians : 2.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Russians
            6 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 2 infantry, 5 mech_infantrys and 4 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 armour moved from Buryatia to Yenisey
                  Japanese take Yakut S.S.R. from Russians
                  Japanese take Yenisey from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            5 artilleries and 9 infantry moved from Burma to India
            2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
            2 artilleries and 4 infantry moved from 39 Sea Zone to India
            1 fighter and 2 tactical_bombers moved from Burma to India
            1 tactical_bomber moved from 38 Sea Zone to India
            1 battleship, 1 carrier and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
            1 carrier moved from 36 Sea Zone to 39 Sea Zone
            4 fighters and 1 tactical_bomber moved from Kweichow to India
            1 fighter moved from 36 Sea Zone to 39 Sea Zone
            1 fighter moved from 38 Sea Zone to India
            2 bombers moved from French Indo China to India
            1 bomber moved from French Indo China to 39 Sea Zone
    
        Combat - Japanese
            Battle in India
                Japanese attack with 7 artilleries, 2 bombers, 6 fighters, 13 infantry and 4 tactical_bombers
                British defend with 3 aaGuns, 4 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; ANZAC defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    AA fire in India : 0/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 7 artilleries, 2 bombers, 6 fighters, 13 infantry and 4 tactical_bombers in India, round 2 : 12/32 hits, 12.67 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 4 armour, 2 artilleries, 3 fighters, 6 infantry and 2 mech_infantrys in India, round 2 : 3/17 hits, 7.33 expected hits
                    3 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 3 aaGuns owned by the British, 2 artilleries owned by the British and 6 infantry owned by the British lost in India
                    Japanese roll dice for 7 artilleries, 2 bombers, 6 fighters, 10 infantry and 4 tactical_bombers in India, round 3 : 13/29 hits, 12.17 expected hits
                    UK_Pacific roll dice for 4 armour and 3 fighters in India, round 3 : 5/7 hits, 4.00 expected hits
                    5 infantry owned by the Japanese, 3 fighters owned by the ANZAC and 4 armour owned by the British lost in India
                Japanese captures 6PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 7 artilleries, 2 bombers, 6 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 79
                Casualties for Japanese: 8 infantry
                Casualties for British: 3 aaGuns, 4 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
                Casualties for ANZAC: 3 fighters
    
        Non Combat Move - Japanese
            2 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Kweichow to Yunnan
            2 bombers moved from India to French Indo China
            1 aaGun moved from Anhwe to Hopei
            1 mech_infantry moved from Chahar to Hopei
            1 fighter moved from India to French Indo China
            1 tactical_bomber moved from India to French Indo China
            1 fighter moved from India to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 fighter moved from India to 39 Sea Zone
            3 fighters and 1 tactical_bomber moved from India to Burma
            1 bomber moved from 39 Sea Zone to French Indo China
            1 fighter moved from Anhwe to Yunnan
            1 tactical_bomber moved from Anhwe to Japan
            4 infantry moved from Manchuria to Jehol
            1 infantry moved from Amur to Manchuria
            1 transport moved from 38 Sea Zone to 36 Sea Zone
            2 mech_infantrys moved from Kiangsu to Hopei
            1 mech_infantry moved from Kiangsu to Hunan
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
            1 destroyer and 4 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Marshall Islands: 1 bomber
            EDIT: Adding units owned by Japanese to Japan: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -3.33
    AA fire in India : : -1.50
    Japanese : 0.50
    

    Savegame

  • '19 '18

    @DannyDuck716 I assumed no scramble to 39. I put enough there that it was zero losses out of 2,000 trials and +24 for me on TUV swing.


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            5 infantry moved from Szechwan to Sikang
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 armour, 6 artilleries, 8 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 6 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 8 infantry, 1 mech_infantry, 1 tactical_bomber and 8 transports moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            4 bombers moved from Gibraltar to 110 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 108 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 armour, 6 artilleries, 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 8 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 8 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 8 transports in 110 Sea Zone, round 2 : 4/11 hits, 6.00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 8 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Normandy Bordeaux from Germans to Americans
            EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            8 infantry moved from 110 Sea Zone to United Kingdom
            1 armour and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
            6 artilleries moved from 110 Sea Zone to United Kingdom
            4 bombers moved from 110 Sea Zone to United Kingdom
            1 bomber moved from Western United States to Hawaiian Islands
            1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            5 infantry moved from Szechwan to Sikang
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 3 armour and 3 mech_infantrys; Remaining resources: 4 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 108 Sea Zone
            1 destroyer moved from 91 Sea Zone to 108 Sea Zone
            3 fighters moved from Gibraltar to United Kingdom
            3 mech_infantrys moved from Iraq to Eastern Persia
            2 fighters and 2 tactical_bombers moved from Northwest Persia to Eastern Persia
            4 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
            2 infantry moved from Trans-Jordan to Iraq
            1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 bomber moved from Egypt to Eastern Persia
    
        Combat - British
            Battle in Tunisia
                British attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                Italians defend with 3 artilleries and 2 infantry
                    British roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 3/7 hits, 1.83 expected hits
                    Italians roll dice for 3 artilleries and 2 infantry in Tunisia, round 2 : 1/5 hits, 1.67 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia
                    British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tunisia, round 3 : 2/6 hits, 1.67 expected hits
                    Italians roll dice for 2 artilleries in Tunisia, round 3 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Italians lost in Tunisia
                British win, taking Tunisia from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
                Casualties for British: 1 infantry
                Casualties for Italians: 3 artilleries and 2 infantry
    
        Non Combat Move - British
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Iraq
            1 armour and 2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 1.50
    Italians : -1.33
    Americans : -2.33
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            4 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
            2 fighters moved from Southern Italy to Western Germany
            1 fighter moved from Rostov to Southern Italy
            1 aaGun, 2 armour, 1 artillery and 2 infantry moved from Rostov to Caucasus
            11 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from New South Wales to Northern Territory
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber, 1 fighter, 5 infantry, 9 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Russia to Urals
                  Germans take Vologda from Russians
                  Germans take Urals from Russians
            1 mech_infantry moved from Russia to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 mech_infantry moved from Russia to Kazakhstan
                  Germans take Kazakhstan from Russians
            7 mech_infantrys moved from Russia to Archangel
            7 armour moved from Russia to Archangel
            1 fighter and 2 tactical_bombers moved from Rostov to Archangel
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 bomber moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Southern Italy to Normandy Bordeaux
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            2 bombers moved from Novgorod to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 artillery, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/9 hits, 4.50 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Archangel
                Germans attack with 7 armour, 1 fighter, 7 mech_infantrys and 2 tactical_bombers
                Russians defend with 6 infantry
                    Germans roll dice for 7 armour, 1 fighter, 7 mech_infantrys and 2 tactical_bombers in Archangel, round 2 : 6/17 hits, 6.50 expected hits
                    Russians roll dice for 6 infantry in Archangel, round 2 : 1/6 hits, 2.00 expected hits
                    6 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 7 armour, 1 fighter, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 6 infantry
    
        Non Combat Move - Germans
            2 submarines moved from 125 Sea Zone to 127 Sea Zone
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            3 mech_infantrys moved from Novgorod to Karelia
            3 mech_infantrys moved from Belarus to Karelia
            1 fighter and 2 tactical_bombers moved from Archangel to Novgorod
            1 bomber moved from Bryansk to Western Germany
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Normandy Bordeaux to Western Germany
            2 bombers moved from Normandy Bordeaux to France
            1 aaGun moved from Northern Italy to Western Germany
            2 mech_infantrys moved from Yugoslavia to Western Germany
            3 mech_infantrys moved from Southern Italy to Western Germany
            1 aaGun moved from Southern Italy to Northern Italy
            1 aaGun moved from France to Western Germany
            1 artillery and 2 infantry moved from Volgograd to Caucasus
            2 aaGuns moved from Rostov to Caucasus
            3 mech_infantrys moved from Ukraine to Romania
            15 armour and 9 mech_infantrys moved from Russia to Kazakhstan
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            1 artillery and 2 infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber placed in Western Germany
            1 submarine placed in 113 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Adding units owned by Germans to France: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6,2,3
            Germans collect 63 PUs (2 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Americans : 0.33
    Russians : -1.00
    

    Savegame

  • '19 '18

    @DannyDuck716 I might just go ahead with Japan since Russia only has 2 ships left and I would submerge the German subs they can attack. You can just edit any Russian moves on the US turn if you want.

  • '19 '18

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 81 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            3 mech_infantrys moved from Kiangsu to Kweichow
            1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
            3 bombers moved from French Indo China to Kweichow
            1 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            3 artilleries and 3 infantry moved from India to 39 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
            4 artilleries and 4 infantry moved from 55 Sea Zone to Northern Territory
            1 battleship, 2 carriers and 1 destroyer moved from 39 Sea Zone to 55 Sea Zone
            1 destroyer and 3 submarines moved from 6 Sea Zone to 26 Sea Zone
            1 bomber moved from Japan to 26 Sea Zone
            2 fighters moved from 39 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 55 Sea Zone
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 5/8 hits, 3.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 26 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 3 submarines
                Americans defend with 1 destroyer and 4 submarines
                    Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 bomber and 1 destroyer in 26 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 4 submarines in 26 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    2 submarines owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 3 submarines in 26 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 bomber and 1 destroyer in 26 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
                Japanese win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 26
                Casualties for Americans: 1 destroyer and 4 submarines
                Casualties for Japanese: 1 submarine
            Battle in Northern Territory
                Japanese attack with 4 artilleries and 4 infantry
                ANZAC defend with 1 aaGun, 1 airfield, 1 fighter and 2 infantry
                    Japanese roll dice for 1 battleship in Northern Territory, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 4 artilleries and 4 infantry in Northern Territory, round 2 : 3/8 hits, 2.67 expected hits
                    ANZAC roll dice for 1 aaGun, 1 fighter and 2 infantry in Northern Territory, round 2 : 3/3 hits, 1.33 expected hits
                    3 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Northern Territory
                    Japanese roll dice for 4 artilleries and 1 infantry in Northern Territory, round 3 : 1/5 hits, 1.67 expected hits
                    ANZAC roll dice for 1 fighter in Northern Territory, round 3 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Northern Territory
                Japanese win, taking Northern Territory from ANZAC with 3 artilleries and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for ANZAC: 1 aaGun, 1 fighter and 2 infantry
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from Burma to India
            1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 infantry moved from Sakha to Siberia
            1 infantry moved from Manchuria to Amur
            4 infantry moved from Jehol to Manchuria
            1 aaGun moved from Hopei to Shensi
            3 mech_infantrys moved from Hopei to Szechwan
            1 mech_infantry moved from Yunnan to Szechwan
            2 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Hunan to Szechwan
            1 mech_infantry moved from French Indo China to Szechwan
            1 bomber moved from Kweichow to India
            1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
            2 bombers moved from Kweichow to Anhwe
            1 mech_infantry moved from Malaya to Burma
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 bomber moved from 26 Sea Zone to Marshall Islands
    
        Place Units - Japanese
            3 infantry placed in India
            2 infantry and 1 mech_infantry placed in Malaya
            Japanese undo move 2.
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            2 mech_infantrys placed in Kiangsu
            1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 78 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    ANZAC : 2.00
    Chinese : -0.33
    Japanese : 1.33
    

    Savegame

  • '19 '18

    @DannyDuck716 Assumed no scramble in SZ 55 since it was so overwhelming.

  • '19 '18

    @DannyDuck716
    Hey, just wanted to make sure you didn’t forget about this game.


  • @Tizkit nah, just working a lot


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 bombers moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 108 Sea Zone to 110 Sea Zone
                  Americans take 109 Sea Zone from Germans
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 2 bombers and 1 submarine
                Japanese defend with 1 destroyer and 2 submarines
                2 submarines owned by the Japanese Submerged
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers in 26 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 bombers moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 carrier, 1 destroyer, 4 fighters and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,5,6,6
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Sikang to Shensi
            1 fighter moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    AA fire in Shensi : 0/1 hits, 0.17 expected hits
                    Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 2 : 0/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 3 : 3/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Algeria
                  British take Algeria from Italians
            1 artillery and 3 infantry moved from Tunisia to Algeria
            4 infantry moved from Egypt to 81 Sea Zone
            4 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
            1 cruiser, 2 destroyers and 3 submarines moved from 81 Sea Zone to 79 Sea Zone
            4 infantry moved from 79 Sea Zone to West India
            1 mech_infantry moved from Eastern Persia to Turkmenistan
            4 armour and 3 mech_infantrys moved from Eastern Persia to West India
            1 bomber, 2 fighters and 2 tactical_bombers moved from Eastern Persia to West India
            1 armour and 1 mech_infantry moved from Egypt to Iraq
    
        Combat - British
            Battle in West India
                British attack with 4 armour, 1 bomber, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 1 cruiser in West India, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 4 armour, 1 bomber, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers in West India, round 2 : 9/16 hits, 6.17 expected hits
                    Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in West India
                British win, taking West India from Japanese with 4 armour, 1 bomber, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber, 2 fighters and 2 tactical_bombers moved from West India to Eastern Persia
            2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            2 infantry moved from 110 Sea Zone to United Kingdom
            1 armour moved from 110 Sea Zone to United Kingdom
            1 artillery moved from 110 Sea Zone to United Kingdom
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            1 factory_minor placed in Persia
            2 artilleries and 1 infantry placed in Iraq
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 2.33
    Americans : 0.33
    Chinese : -0.67
    Japanese : -0.33
    AA fire in Shensi : : -0.17
    

    Savegame

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