TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
6 fighters moved from Southern Italy to 97 Sea Zone
4 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Romania to Yugoslavia
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 6 fighters
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 6 transports; Americans defend with 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Americans and 1 submarine owned by the British Submerged
Italians roll dice for 6 fighters in 97 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
6 fighters moved from Southern Italy to 97 Sea Zone
4 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Romania to Yugoslavia
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 6 fighters
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 6 transports; Americans defend with 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Americans and 1 submarine owned by the British Submerged
Italians roll dice for 6 fighters in 97 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 6 transports in 97 Sea Zone, round 2 : 6/7 hits, 3.33 expected hits
1 destroyer owned by the British, 1 destroyer owned by the Americans, 6 fighters owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
British win with 2 cruisers, 2 fighters and 6 transports remaining. Battle score for attacker is -28
Casualties for Italians: 6 fighters
Casualties for Americans: 1 destroyer
Casualties for British: 1 carrier and 1 destroyer
Battle in Yugoslavia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northern Italy
Italians attack with 4 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 4 infantry in Northern Italy, round 2 : 1/4 hits, 0.67 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
2 fighters owned by the British forced to land in Greece
Non Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,4,4,4
Italians collect 3 PUs (7 lost to blockades); end with 5 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3
ANZAC collect 5 PUs (5 lost to blockades); end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
1 artillery moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 mech_infantry moved from Novgorod to Archangel
4 fighters moved from Western Germany to 97 Sea Zone
2 fighters moved from Germany to 97 Sea Zone
2 bombers moved from Western Germany to 97 Sea Zone
6 infantry moved from France to Southern France
6 infantry moved from Holland Belgium to Normandy Bordeaux
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 2 bombers and 6 fighters
British defend with 1 cruiser, 1 submarine and 6 transports; Americans defend with 1 cruiser and 1 submarine
1 submarine owned by the Americans and 1 submarine owned by the British Submerged
Germans roll dice for 2 bombers and 6 fighters in 97 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
British roll dice for 2 cruisers and 6 transports in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 cruiser owned by the Americans, 4 transports owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
2 transports owned by the British lost in 97 Sea Zone
Germans win with 2 bombers and 5 fighters remaining. Battle score for attacker is 56
Casualties for Germans: 1 fighter
Casualties for Americans: 1 cruiser
Casualties for British: 1 cruiser and 6 transports
Battle in Southern France
Germans attack with 6 infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 6 infantry in Southern France, round 2 : 1/6 hits, 1.00 expected hits
French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Southern France
Germans win, taking Southern France from French with 6 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 6 infantry
British defend with 1 infantry; French defend with 1 factory_minor and 1 harbour
Germans roll dice for 6 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 1.00 expected hits
French roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
6 mech_infantrys moved from Eastern Poland to Romania
21 mech_infantrys moved from Belarus to Romania
1 mech_infantry moved from Baltic States to Romania
8 mech_infantrys moved from Germany to Romania
1 aaGun moved from Belarus to Eastern Poland
3 fighters moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Romania
12 infantry moved from Holland Belgium to Western Germany
1 armour moved from France to Yugoslavia
2 bombers moved from 97 Sea Zone to Western Germany
Place Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 1.83
British : 0.00
French : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
1 artillery moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 mech_infantry moved from Novgorod to Archangel
4 fighters moved from Western Germany to 97 Sea Zone
2 fighters moved from Germany to 97 Sea Zone
2 bombers moved from Western Germany to 97 Sea Zone
6 infantry moved from France to Southern France
6 infantry moved from Holland Belgium to Normandy Bordeaux
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 2 bombers and 6 fighters
British defend with 1 cruiser, 1 submarine and 6 transports; Americans defend with 1 cruiser and 1 submarine
1 submarine owned by the Americans and 1 submarine owned by the British Submerged
Germans roll dice for 2 bombers and 6 fighters in 97 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
British roll dice for 2 cruisers and 6 transports in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 cruiser owned by the Americans, 4 transports owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
2 transports owned by the British lost in 97 Sea Zone
Germans win with 2 bombers and 5 fighters remaining. Battle score for attacker is 56
Casualties for Germans: 1 fighter
Casualties for Americans: 1 cruiser
Casualties for British: 1 cruiser and 6 transports
Battle in Southern France
Germans attack with 6 infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 6 infantry in Southern France, round 2 : 1/6 hits, 1.00 expected hits
French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Southern France
Germans win, taking Southern France from French with 6 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 6 infantry
British defend with 1 infantry; French defend with 1 factory_minor and 1 harbour
Germans roll dice for 6 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 1.00 expected hits
French roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
6 mech_infantrys moved from Eastern Poland to Romania
21 mech_infantrys moved from Belarus to Romania
1 mech_infantry moved from Baltic States to Romania
8 mech_infantrys moved from Germany to Romania
1 aaGun moved from Belarus to Eastern Poland
3 fighters moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Romania
12 infantry moved from Holland Belgium to Western Germany
1 armour moved from France to Yugoslavia
2 bombers moved from 97 Sea Zone to Western Germany
Place Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.83
British : 0.00
French : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
2 fighters moved from Russia to Romania
4 armour, 10 artilleries, 9 infantry and 5 mech_infantrys moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Ukraine to Romania
1 infantry moved from Kansu to Timguska
10 artilleries and 13 infantry moved from Kweichow to Anhwe
1 artillery moved from Suiyuyan to Chahar
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Anhwe
Russians attack with 10 artilleries and 13 infantry
Japanese defend with 1 infantry
Russians roll dice for 10 artilleries and 13 infantry in Anhwe, round 2 : 10/23 hits, 7,17 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe
Russians win, taking Anhwe from Japanese with 10 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Russians attack with 1 artillery
Japanese defend with 1 infantry
Russians roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Chahar, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Romania
Russians attack with 4 armour, 10 artilleries, 3 fighters, 9 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 36 mech_infantrys
Russians roll dice for 4 armour, 10 artilleries, 3 fighters, 9 infantry, 5 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 7/32 hits, 11,50 expected hits
Germans roll dice for 36 mech_infantrys in Romania, round 2 : 13/36 hits, 12,00 expected hits
9 infantry owned by the Russians, 4 artilleries owned by the Russians and 7 mech_infantrys owned by the Germans lost in Romania
Russians roll dice for 4 armour, 6 artilleries, 3 fighters, 5 mech_infantrys and 1 tactical_bomber in Romania, round 3 : 7/19 hits, 7,83 expected hits
Germans roll dice for 29 mech_infantrys in Romania, round 3 : 10/29 hits, 9,67 expected hits
4 mech_infantrys owned by the Russians, 6 artilleries owned by the Russians and 7 mech_infantrys owned by the Germans lost in Romania
1 mech_infantry owned by the Russians and 4 armour owned by the Russians retreated to Bessarabia
Germans win with 22 mech_infantrys remaining. Battle score for attacker is -27
Casualties for Russians: 10 artilleries, 9 infantry and 4 mech_infantrys
Casualties for Germans: 14 mech_infantrys
Non Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
3 fighters and 1 tactical_bomber moved from Romania to Bessarabia
6 artilleries and 12 infantry moved from Tambov to Bryansk
4 artilleries and 10 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Kansu to Suiyuyan
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 6 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Anhwe
1 bomber moved from Jehol to Anhwe
1 armour and 2 mech_infantrys moved from Shantung to Anhwe
2 artilleries moved from Kiangsu to Anhwe
3 artilleries and 1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Hunan to Anhwe
12 fighters moved from Shan State to Anhwe
1 mech_infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from French Indo China to Kweichow
1 bomber moved from India to Anhwe
1 artillery, 1 infantry and 3 mech_infantrys moved from Burma to India
1 infantry moved from French Indo China to Yunnan
6 submarines moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from 30 Sea Zone to Johnston Island
1 submarine moved from 33 Sea Zone to 30 Sea Zone
Combat - Japanese
Battle in 30 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 30 Sea Zone
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Johnston Island
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Johnston Island, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Johnston Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Johnston Island
Japanese win, taking Johnston Island from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 5 artilleries, 2 bombers, 12 fighters, 3 infantry and 2 mech_infantrys
Russians defend with 10 artilleries and 12 infantry
Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 12 fighters, 3 infantry and 2 mech_infantrys in Anhwe, round 2 : 11/25 hits, 11.17 expected hits
Chinese roll dice for 10 artilleries and 12 infantry in Anhwe, round 2 : 9/22 hits, 7.33 expected hits
3 infantry owned by the Japanese, 11 infantry owned by the Russians, 4 artilleries owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Anhwe
Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 12 fighters in Anhwe, round 3 : 7/16 hits, 8.17 expected hits
Chinese roll dice for 10 artilleries and 1 infantry in Anhwe, round 3 : 3/11 hits, 3.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Russians, 1 artillery owned by the Japanese, 6 artilleries owned by the Russians and 1 armour owned by the Japanese lost in Anhwe
Japanese roll dice for 2 bombers and 11 fighters in Anhwe, round 4 : 6/13 hits, 6.83 expected hits
Chinese roll dice for 4 artilleries in Anhwe, round 4 : 1/4 hits, 1.33 expected hits
1 fighter owned by the Japanese and 4 artilleries owned by the Russians lost in Anhwe
Japanese win with 2 bombers and 10 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 armour, 5 artilleries, 2 fighters, 3 infantry and 2 mech_infantrys
Casualties for Russians: 10 artilleries and 12 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Szechwan to Hopei
1 mech_infantry moved from Szechwan to Hunan
1 bomber moved from Anhwe to Japan
1 bomber moved from Anhwe to Shan State
1 fighter moved from Anhwe to Hunan
9 fighters moved from Anhwe to Hunan
2 artilleries moved from Java to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 4 submarines and 2 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Shantung
1 infantry and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
3 infantry placed in India
2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers and 5 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Finland to Vyborg
1 fighter and 1 tactical_bomber moved from Norway to Vyborg
3 armour, 4 artilleries and 3 infantry moved from Finland to Karelia
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 destroyer moved from 64 Sea Zone to 63 Sea Zone
10 fighters moved from New Zealand to 63 Sea Zone
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 30 Sea Zone
3 battleships, 8 carriers, 1 cruiser and 1 destroyer moved from 64 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
5 fighters moved from Hawaiian Islands to Johnston Island
3 fighters moved from 63 Sea Zone to Johnston Island
Combat - Americans
Battle in 63 Sea Zone
Americans attack with 1 destroyer and 7 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 7 fighters in 63 Sea Zone, round 2 : 6/8 hits, 3,83 expected hits
Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 63 Sea Zone
Americans win, taking 63 Sea Zone from Neutral with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 30 Sea Zone
Americans attack with 3 battleships, 8 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 3 battleships, 8 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 30 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 30 Sea Zone
Americans win with 3 battleships, 8 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Vyborg
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Americans win, taking Vyborg from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Johnston Island
Americans attack with 8 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 8 fighters and 2 infantry in Johnston Island, round 2 : 4/10 hits, 4,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Johnston Island, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Johnston Island
Americans win, taking Johnston Island from Japanese with 7 fighters and 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Karelia
Americans attack with 3 armour, 4 artilleries and 3 infantry
Germans defend with 1 infantry
Americans roll dice for 3 armour, 4 artilleries and 3 infantry in Karelia, round 2 : 2/10 hits, 3,83 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia
Americans win, taking Karelia from Germans with 3 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Vyborg to Norway
4 aaGuns and 4 infantry moved from Southeast Mexico to 64 Sea Zone
4 aaGuns, 4 infantry and 4 transports moved from 64 Sea Zone to 30 Sea Zone
4 aaGuns and 4 infantry moved from 30 Sea Zone to Johnston Island
7 fighters moved from Johnston Island to 30 Sea Zone
7 fighters moved from Western United States to 30 Sea Zone
3 fighters moved from 63 Sea Zone to New Zealand
1 fighter moved from 30 Sea Zone to Hawaiian Islands
2 fighters moved from 63 Sea Zone to 30 Sea Zone
2 fighters moved from 63 Sea Zone to New Zealand
Place Units - Americans
1 bomber and 2 fighters placed in Norway
2 destroyers placed in 10 Sea Zone
3 fighters placed in Western United States
Americans undo move 2.
Americans undo move 1.
1 bomber placed in Norway
1 destroyer placed in 113 Sea Zone
Americans undo move 3.
2 fighters placed in Norway
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 18
Purchase Units - British
British buy 6 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Americans to Karelia: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
3 mech_infantrys moved from Persia to West India
9 armour and 3 infantry moved from Eastern Persia to West India
3 infantry moved from Syria to Iraq
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Syria to Persia
3 mech_infantrys moved from Iraq to Eastern Persia
Combat - British
Non Combat Move - British
3 fighters moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
2 fighters moved from Greece to Bessarabia
1 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from Eastern Persia to West India
Place Units - British
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
3 armour placed in Persia
3 armour placed in Iraq
Turn Complete - British
British collect 41 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 18
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 destroyer
British defend with 1 submarine; Americans defend with 1 submarine
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 submarines in 97 Sea Zone, round 3 : 2/2 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in Bessarabia
Italians attack with 1 armour and 1 mech_infantry
British defend with 2 fighters; Russians defend with 1 aaGun, 4 armour, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Italians roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 aaGun, 4 armour, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 7/15 hits, 7.50 expected hits
1 mech_infantry owned by the Italians, 1 aaGun owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
Russians win with 4 armour, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 aaGun
Non Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
3 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,4
Italians collect 9 PUs (1 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4
ANZAC collect 6 PUs (4 lost to blockades); end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour moved from Eastern Poland to Southern Belarus
2 mech_infantrys moved from Slovakia Hungary to Southern Belarus
1 bomber moved from Southern Italy to Southern Belarus
Combat - Italians
Battle in Southern Belarus
Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Southern Belarus, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Italians win, taking Southern Belarus from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Southern Belarus to Eastern Poland
1 aaGun, 1 artillery and 1 infantry moved from Romania to Eastern Poland
1 armour moved from Greece to Romania
1 artillery and 3 infantry moved from Greece to Bulgaria
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Libya to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Yugoslavia
1 artillery and 1 infantry moved from Tunisia to Libya
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Round: 12
Purchase Units - Japanese
Japanese buy 4 armour and 8 infantry; Remaining resources: 7 PUs;
Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 fighters moved from Sinkiang to Evenki National Okrug
2 infantry moved from Sinkiang to Kazakh S.S.R.
2 infantry moved from India to Persia
2 fighters moved from India to Persia
1 fighter moved from Indian Ocean Sea Zone to Kazakh S.S.R.
2 infantry moved from India to Indian Ocean Sea Zone
2 battleships, 2 infantry and 1 transport moved from Indian Ocean Sea Zone to Mozambique Sea Zone
2 infantry moved from Mozambique Sea Zone to Kenya-Rhodesia
Combat - Japanese
Battle in Kenya-Rhodesia
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 battleships in Kenya-Rhodesia, round 2 : 1/2 hits, 1.33 expected hits
British roll dice for 1 infantry in Kenya-Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya-Rhodesia
Japanese win, taking Kenya-Rhodesia from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Japanese attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Persia, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Persia
2 infantry owned by the Americans lost in Persia
Japanese win, taking Persia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Evenki National Okrug
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Evenki National Okrug, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Evenki National Okrug
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Kazakh S.S.R.
Japanese roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
1 infantry owned by the Americans lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kazakh S.S.R. to Novosibirsk
1 submarine moved from Indian Ocean Sea Zone to Mozambique Sea Zone
1 carrier moved from Indian Ocean Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China to India
4 infantry moved from French Indo China to Sinkiang
2 fighters moved from Persia to Novosibirsk
2 fighters moved from Evenki National Okrug to Novosibirsk
1 armour moved from Manchuria to Novosibirsk
8 infantry moved from Yakut S.S.R. to Novosibirsk
6 infantry moved from Manchuria to Yakut S.S.R.
1 armour and 6 infantry moved from Japan to Japan Sea Zone
1 armour, 6 infantry and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone
4 transports moved from French Indo China Sea Zone to Japan Sea Zone
1 bomber moved from Japan to Novosibirsk
1 armour and 4 infantry moved from Japan to Japan Sea Zone
1 armour and 4 infantry moved from Japan Sea Zone to Manchuria
1 armour and 6 infantry moved from French Indo China Sea Zone to French Indo China
Place Units - Japanese
4 armour and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 58 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Russians regular : 0.67
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Iwo Jima
1 infantry owned by the Japanese lost in Iwo Jima
ANZAC win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from New South Wales to 33 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Iraq
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Libya to Tobruk
Turn Complete - French
I hope all is well with you. You usually are more talkative. Been a very cold winter here. My stove broke down so my wife and I have been surviving on a small heaters. Its cold in here but we’ll survive until we get our new stove in. Lots of blankets and movies. Lol. Well you have a great day.