Total of 2 hits in sz114 in round 1.
BB-hit will be one; please declare last casualty
Ksmckay (Axis) vs MrCunego (Allies +3) BM3
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 harbour, 1 infantry and 2 transports; Remaining resources: 4 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from Midway to 25 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 86 Sea Zone 1 fighter moved from Eastern United States to 86 Sea Zone 1 fighter moved from Western United States to 86 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 64 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 64 Sea Zone to Southeast Mexico 2 mech_infantrys moved from Western United States to Central United States 1 fighter moved from Western United States to 64 Sea Zone 2 fighters moved from 26 Sea Zone to Queensland 1 bomber moved from Midway to Queensland 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 64 Sea Zone 2 fighters moved from Midway to Hawaiian Islands Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 1 harbour and 1 infantry placed in Central United States Americans undo move 2. 1 harbour placed in Southeast Mexico 1 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 2 infantry and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Tanganyika Territory 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 bomber moved from United Kingdom to Western Germany 3 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 2 fighters moved from 98 Sea Zone to Iraq 1 tactical_bomber moved from India to Iraq 1 fighter moved from India to 41 Sea Zone 1 battleship moved from 79 Sea Zone to 72 Sea Zone Combat - British Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 96 Sea Zone British attack with 1 destroyer, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Iraq British attack with 2 fighters, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 2,17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 3 : 1/6 hits, 2,17 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Neutral_Axis: 3 infantry Casualties for British: 1 infantry Battle in Tanganyika Territory British attack with 4 infantry and 2 mech_infantrys Italians defend with 1 artillery and 2 infantry British roll dice for 1 battleship in Tanganyika Territory, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 4 infantry and 2 mech_infantrys in Tanganyika Territory, round 2 : 2/6 hits, 1,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 1,00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Alexandria 1 tactical_bomber moved from Iraq to Persia 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Egypt to Alexandria 1 fighter moved from 41 Sea Zone to India 1 bomber moved from Western Germany to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 fighter moved from Iceland to United Kingdom 1 fighter moved from Iraq to Persia 1 fighter moved from Iraq to 98 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Alexandria 1 fighter moved from Alexandria to 98 Sea Zone Place Units - British 1 transport placed in 106 Sea Zone 1 submarine placed in 98 Sea Zone 1 fighter placed in 98 Sea Zone 1 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
British : 0,50 Italians : -0,33 Americans : -1,00 AA fire in Western Germany : : -0,17 Chinese : 0,33 Neutral_Axis : -0,33 Japanese : 1,33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians 1 submarine moved from 92 Sea Zone to 96 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to Gibraltar 1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy 1 aaGun, 1 artillery and 1 infantry moved from Romania to Eastern Poland 1 armour moved from Eastern Poland to Western Ukraine 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya 1 infantry and 1 marine moved from Algeria to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 4 infantry and 1 marine moved from 92 Sea Zone to Gibraltar 2 infantry moved from Tunisia to Algeria Place Units - Italians 1 artillery and 2 infantry placed in Southern France 2 fighters and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 23 PUs (1 lost to blockades); end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : -0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 cruiser and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Eastern Poland 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone Combat - Germans Battle in 91 Sea Zone Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 1 aaGun, 1 infantry and 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar 2 fighters moved from Tobruk to 92 Sea Zone 1 tactical_bomber moved from Tobruk to Southern Italy 1 bomber moved from Germany to Southern Italy 1 fighter moved from Southern Italy to France 2 artilleries and 2 infantry moved from Normandy Bordeaux to France 1 aaGun and 2 infantry moved from Western Germany to France 2 aaGuns, 6 armour, 4 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine 1 aaGun, 7 artilleries and 3 infantry moved from Poland to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 1 aaGun and 2 infantry moved from Finland to Karelia Place Units - Germans 8 mech_infantrys placed in Germany 2 submarines placed in 110 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5 Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Archangel to Belarus Russians take Belarus from Germans 1 armour moved from Belarus to Bryansk 2 infantry moved from Archangel to Novgorod 2 fighters moved from Russia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 fighters and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Novgorod to Bryansk 1 armour and 1 mech_infantry moved from Archangel to Bryansk 8 infantry moved from Russia to Bryansk 1 infantry moved from Ukraine to Bryansk 1 aaGun, 1 artillery and 11 infantry moved from Archangel to Smolensk 1 armour, 3 fighters and 1 tactical_bomber moved from Suiyuyan to Shensi 2 infantry moved from Timguska to Kansu 2 infantry moved from Timguska to Novosibirsk 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 1 infantry placed in Ukraine 1 armour, 3 artilleries, 1 fighter and 4 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 0,67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea 1 battleship, 1 carrier and 1 destroyer moved from 42 Sea Zone to 45 Sea Zone Combat - Japanese Battle in Dutch New Guinea Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 2/8 hits, 3.67 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 20 Sea Zone to 33 Sea Zone 1 armour, 3 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 2 tactical_bombers moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to Burma 1 infantry moved from Anhwe to Hopei 1 aaGun moved from Anhwe to Hunan 3 mech_infantrys moved from Kiangsu to Hunan 2 mech_infantrys moved from Kwangtung to Hunan 2 bombers moved from Kwangsi to Philippines 2 fighters moved from Japan to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 fighter moved from Kiangsi to Burma 1 fighter and 1 tactical_bomber moved from Kiangsi to 33 Sea Zone 1 fighter moved from Caroline Islands to Japan 1 tactical_bomber moved from Korea to Guam 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 39 Sea Zone to 78 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Kiangsu 1 artillery and 3 infantry placed in Japan 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -2.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 1 infantry and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 64 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 86 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 submarine moved from 64 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in 91 Sea Zone Americans attack with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 5 transports Germans defend with 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 fighters and 5 transports in 91 Sea Zone, round 2 : 1/8 hits, 3,83 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 5 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Morocco Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 91 Sea Zone 2 fighters moved from 64 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland Place Units - Americans 2 transports placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0,17 Americans : -3,17
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 1 infantry and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 carrier, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 64 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 86 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 submarine moved from 64 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Battle in 91 Sea Zone Americans attack with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 5 transports Germans defend with 1 submarine Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 fighters and 5 transports in 91 Sea Zone, round 2 : 1/8 hits, 3,83 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone Americans win with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 5 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Morocco Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 91 Sea Zone 2 fighters moved from 64 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland Place Units - Americans 2 transports placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Tobruk to Alexandria 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 2 fighters moved from 98 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Alexandria to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 submarine British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Italians: 1 submarine Non Combat Move - British 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Iraq to Persia 2 infantry moved from Tanganyika Territory to 72 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Egypt to Alexandria 1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter and 1 tactical_bomber moved from Persia to India 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 3 fighters moved from United Kingdom to 91 Sea Zone 1 bomber moved from United Kingdom to Morocco Place Units - British 1 carrier, 1 destroyer and 1 fighter placed in 98 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : -0,17 British : 1,00 Italians : 0,83 Americans : -3,17 Chinese : -0,67 Japanese : 0,67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier and 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia 2 infantry moved from Algeria to 92 Sea Zone 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Gibraltar 1 battleship and 2 cruisers moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from Southern Italy to 95 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 2 armour moved from Western Ukraine to Bessarabia 1 artillery moved from Southern France to France Place Units - Italians 1 carrier placed in 95 Sea Zone 1 fighter placed in 95 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 61 Sea Zone 1 fighter moved from New South Wales to Queensland 1 cruiser and 1 destroyer moved from 63 Sea Zone to 64 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_major; Remaining resources: 50 PUs; Germans buy 1 artillery, 3 fighters and 5 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Karelia to Novgorod 1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 6 armour, 4 artilleries and 22 infantry moved from Western Ukraine to Ukraine Combat - Germans Battle in Novgorod Germans attack with 1 armour, 2 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Novgorod, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 6 armour, 4 artilleries and 22 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 6 armour, 4 artilleries and 22 infantry in Ukraine, round 2 : 5/32 hits, 8.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 6 armour, 4 artilleries and 22 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Western Ukraine to Ukraine 9 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 7 artilleries moved from Eastern Poland to Bessarabia 2 mech_infantrys moved from Germany to Romania 6 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from France to Southern France 1 infantry moved from France to Northern Italy 1 fighter moved from France to Southern Italy 2 tactical_bombers moved from Southern Italy to Gibraltar 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 110 Sea Zone to 119 Sea Zone 1 aaGun and 4 infantry moved from Karelia to Finland Place Units - Germans 3 fighters and 3 infantry placed in Western Germany 1 artillery and 2 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1 Germans collect 43 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -2.67 Russians : -1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 11 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Western Ukraine 2 fighters moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Western Ukraine Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Western Ukraine, round 2 : 1/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery and 11 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 11 infantry in Belarus, round 2 : 2/12 hits, 2,33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 11 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Smolensk to Belarus 1 mech_infantry moved from Bryansk to Belarus 1 armour moved from Russia to Belarus 1 armour moved from Bryansk to Belarus 2 infantry moved from Bryansk to Belarus 3 fighters moved from Western Ukraine to Bryansk 3 artilleries and 4 infantry moved from Russia to Bryansk 2 infantry moved from Novosibirsk to Samara 2 infantry moved from Kansu to Shensi 1 infantry moved from Bryansk to Belarus 1 armour moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Shensi to Russia 1 armour moved from Shensi to Kazakhstan Place Units - Russians 1 infantry placed in Volgograd 1 armour, 1 artillery, 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : -0,33 Russians : -1,00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands Combat - Japanese Battle in Western Australia Battle in Solomon Islands Non Combat Move - Japanese 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 33 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 49 Sea Zone 1 fighter moved from Caroline Islands to 49 Sea Zone 1 tactical_bomber moved from Guam to Caroline Islands 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Japan to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 2 bombers and 2 fighters moved from Philippines to Caroline Islands 1 infantry moved from Yunnan to Burma 1 aaGun, 1 infantry and 5 mech_infantrys moved from Hunan to Yunnan 5 mech_infantrys moved from Yunnan to Burma 3 mech_infantrys moved from Kiangsu to Hunan Place Units - Japanese 1 armour and 1 mech_infantry placed in Kiangsu 3 artilleries placed in French Indo China 1 mech_infantry placed in Kiangsu 1 fighter placed in Japan 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Western Australia 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands Combat - Japanese Battle in Western Australia Battle in Solomon Islands Non Combat Move - Japanese 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 33 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 49 Sea Zone 1 fighter moved from Caroline Islands to 49 Sea Zone 1 tactical_bomber moved from Guam to Caroline Islands 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Japan to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 2 bombers and 2 fighters moved from Philippines to Caroline Islands 1 infantry moved from Yunnan to Burma 1 aaGun, 1 infantry and 5 mech_infantrys moved from Hunan to Yunnan 5 mech_infantrys moved from Yunnan to Burma 3 mech_infantrys moved from Kiangsu to Hunan Place Units - Japanese 1 armour and 1 mech_infantry placed in Kiangsu 3 artilleries placed in French Indo China 1 mech_infantry placed in Kiangsu 1 fighter placed in Japan 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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sub movement adjust, please use second post
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber and 3 fighters moved from Queensland to Western Australia Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 92 Sea Zone Americans attack with 1 submarine Italians defend with 2 transports 2 transports owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in Western Australia Americans attack with 1 bomber and 3 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 3 fighters in Western Australia, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Western Australia Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber and 3 fighters moved from Western Australia to New South Wales 1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 carrier moved from 91 Sea Zone to 89 Sea Zone 1 armour, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 7 fighters, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 64 Sea Zone 2 infantry and 2 mech_infantrys moved from 64 Sea Zone to Southeast Mexico 4 fighters moved from Hawaiian Islands to 10 Sea Zone 2 fighters moved from Western United States to 89 Sea Zone Place Units - Americans 1 fighter placed in Western United States 2 carriers, 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans : 0,50 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber and 3 fighters moved from Queensland to Western Australia Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 92 Sea Zone Americans attack with 1 submarine Italians defend with 2 transports 2 transports owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in Western Australia Americans attack with 1 bomber and 3 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 3 fighters in Western Australia, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Western Australia Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber and 3 fighters moved from Western Australia to New South Wales 1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 carrier moved from 91 Sea Zone to 89 Sea Zone 1 armour, 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 7 fighters, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 64 Sea Zone 2 infantry and 2 mech_infantrys moved from 64 Sea Zone to Southeast Mexico 4 fighters moved from Hawaiian Islands to 10 Sea Zone 2 fighters moved from Western United States to 89 Sea Zone Place Units - Americans 1 fighter placed in Western United States 2 carriers, 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 mech_infantry moved from Belgian Congo to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from French Equatorial Africa to French West Africa British take French West Africa from Neutral_Axis 1 mech_infantry moved from United Kingdom to Eire British take Eire from Germans Combat - British Non Combat Move - British 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Persia to Eastern Persia 2 infantry moved from Egypt to 81 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 1 bomber moved from Morocco to United Kingdom 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 aaGun moved from Alexandria to Egypt 1 armour and 2 mech_infantrys moved from Alexandria to Egypt 1 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan Place Units - British 1 destroyer, 1 fighter and 1 submarine placed in 98 Sea Zone 1 transport placed in 110 Sea Zone 1 mech_infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from 96 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Alexandria: 1 artillery and 4 infantry EDIT: Adding units owned by British to Egypt: 1 artillery and 4 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1 British collect 34 PUs (1 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans : 0,50 Chinese : 0,33 Japanese : -0,67
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where are the UK inf on z110 transports? UK transports, Single US transport, multiple US transport??
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The two inf are on the two american transport with art on them.
Best regards
Mrcunego -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Tunisia to Morocco Italians take Morocco from Americans 1 artillery moved from France to Holland Belgium 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine 1 bomber and 1 fighter moved from Southern Italy to Holland Belgium 2 armour moved from Bessarabia to Western Ukraine Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery, 1 bomber and 1 fighter Americans defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Holland Belgium, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for Americans: 1 infantry Battle in Western Ukraine Italians attack with 2 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Western Ukraine Italians roll dice for 2 armour and 1 artillery in Western Ukraine, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Bessarabia to Western Ukraine 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Southern Italy 1 armour, 2 artilleries and 3 infantry moved from Tunisia to Algeria 1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 95 Sea Zone to 92 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Southern France 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -1.50 Americans : 0.67 Russians : 1.33