i will move tomorrow afternoon norway time, I will probably keep the fighter as you indicated
Ksmckay (Axis) vs MrCunego (Allies +3) BM3
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 48 Sea Zone 1 marine moved from 48 Sea Zone to Gilbert Islands 1 bomber moved from Caroline Islands to Gilbert Islands 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Philippines to 42 Sea Zone 1 submarine moved from 56 Sea Zone to 41 Sea Zone 1 submarine moved from 74 Sea Zone to 75 Sea Zone Combat - Japanese Battle in Johnston Island Battle in Midway Battle in 41 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking Johnston Island from Americans, taking Midway from Americans, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 75 Sea Zone Japanese attack with 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 75 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Gilbert Islands Japanese attack with 1 bomber and 1 marine Americans defend with 1 bomber Japanese roll dice for 1 cruiser in Gilbert Islands, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber and 1 marine in Gilbert Islands, round 2 : 1/2 hits, 1.00 expected hits UK_Pacific roll dice for 1 bomber in Gilbert Islands, round 2 : 1/1 hits, 0.17 expected hits 1 bomber owned by the Japanese and 1 bomber owned by the Americans lost in Gilbert Islands Japanese win, taking Gilbert Islands from UK_Pacific with 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 bomber Casualties for Americans: 1 bomber Battle in 42 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 bomber moved from 42 Sea Zone to Philippines 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 2 fighters moved from Caroline Islands to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 26 Sea Zone 3 fighters moved from Japan to Hawaiian Islands 1 armour and 2 mech_infantrys moved from Hunan to Yunnan 1 armour and 2 mech_infantrys moved from Kiangsu to Hunan 3 artilleries moved from Yunnan to Burma 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Yunnan to Hunan 1 fighter moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 armour moved from Burma to Yunnan 1 armour moved from French Indo China to Burma 2 armour moved from French Indo China to Yunnan Place Units - Japanese 1 carrier and 1 destroyer placed in 36 Sea Zone 1 submarine and 1 transport placed in 6 Sea Zone 1 armour placed in French Indo China 3 mech_infantrys placed in Kiangsu 1 artillery, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 bomber EDIT: Adding units owned by Japanese to Burma: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French : -0.33 ANZAC : -0.17 UK_Pacific : 0.83 Japanese : 0.83
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please use second file, small ncm change
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 2 fighters and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Queensland to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone Combat - Americans Battle in 30 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 30 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 42 Sea Zone to Sumatra 1 fighter moved from 30 Sea Zone to 29 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to Southeast Mexico 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 7 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from 29 Sea Zone to Line Islands Place Units - Americans 1 fighter placed in 10 Sea Zone 1 bomber and 1 fighter placed in Western United States 6 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : -0,33 Japanese : -0,33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Chahar 1 fighter moved from Hopei to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Hopei Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Szechwan Chinese undo move 1. 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 2 fighters and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Queensland to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone Combat - Americans Battle in 30 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 30 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone Americans attack with 2 fighters Japanese defend with 1 destroyer Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 42 Sea Zone to Sumatra 1 fighter moved from 30 Sea Zone to 29 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to Southeast Mexico 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour, 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 7 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 fighter moved from 29 Sea Zone to Line Islands Place Units - Americans 1 fighter placed in 10 Sea Zone 1 bomber and 1 fighter placed in Western United States 6 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Chahar 1 fighter moved from Hopei to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Hopei Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Szechwan Chinese undo move 1. 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 carrier, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour moved from Morocco to Algeria British take Algeria from Italians 1 armour moved from Algeria to Morocco 1 infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium Non Combat Move - British 1 infantry moved from West India to India 1 artillery and 1 infantry moved from Eastern Persia to West India 1 armour and 3 mech_infantrys moved from Persia to Eastern Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 aaGun and 3 infantry moved from Egypt to Alexandria 1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Egypt 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom 1 infantry moved from United Kingdom to 110 Sea Zone 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 battleship moved from 79 Sea Zone to 76 Sea Zone 1 bomber moved from Morocco to Iraq 2 fighters moved from Morocco to 98 Sea Zone 2 fighters moved from Morocco to Tobruk 1 tactical_bomber moved from Morocco to United Kingdom Place Units - British 1 carrier, 1 destroyer and 1 submarine placed in 98 Sea Zone 1 destroyer placed in 110 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5 British collect 40 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5 UK_Pacific collect 8 PUs (1 lost to blockades); end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans : -0,33 Chinese : 0,33 Japanese : 0,33
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was a mistake to let you take Sum. Was planning on blitzing India and just trying to rush for the win. But thats usually a bad play and I realized it later and changed things up. Now its pretty annoying that I gave it away for free.
Forgot to move the hawaiian transport to Japan where I bought units for it. If it affected US turn then dont worry about it and it will be fine. If it doesnt affect what you did with US let me know and I will move it.
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Feel free to move the transport to Japan
Best regards Mrcunego -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 carrier and 1 fighter; Remaining resources: 5 PUs; Combat Move - Italians 2 armour moved from Bessarabia to Western Ukraine 1 infantry moved from France to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Southern Italy to Western Ukraine 1 armour moved from Tunisia to Algeria Italians take Algeria from British 1 armour moved from Algeria to Tunisia Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Western Ukraine Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Western Ukraine, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Slovakia Hungary 1 fighter moved from Southern Italy to 97 Sea Zone 2 artilleries and 3 infantry moved from Tunisia to Algeria 2 infantry moved from Normandy Bordeaux to France 1 infantry moved from Southern France to France 2 aaGuns and 5 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Bessarabia to Western Ukraine Place Units - Italians 1 carrier placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 0.67 Russians : 0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 64 Sea Zone to 106 Sea Zone Combat - ANZAC Battle in 106 Sea Zone ANZAC attack with 1 cruiser and 1 destroyer Germans defend with 1 submarine ANZAC roll dice for 1 cruiser and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone ANZAC win, taking 106 Sea Zone from Germans with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - ANZAC 4 fighters moved from Queensland to Sumatra 2 infantry moved from South Australia to Queensland 1 armour moved from Western Australia to New South Wales 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Morocco to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
Germans : -0,17 ANZAC : 0,17
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forgot to edit the japan transport to z6 on Italy’s turn. will edit with germany.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber and 2 infantry moved from Karelia to Novgorod 1 bomber moved from Southern Italy to Novgorod 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 2 bombers and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 113 Sea Zone Germans attack with 2 submarines Russians defend with 1 cruiser and 1 submarine 2 submarines owned by the Germans Submerged Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 mech_infantry moved from Poland to Belarus 6 mech_infantrys moved from Poland to Western Ukraine 7 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from France to 97 Sea Zone 1 tactical_bomber moved from Gibraltar to 97 Sea Zone 1 fighter moved from Southern Italy to Western Ukraine 1 fighter moved from Normandy Bordeaux to Southern Italy 5 artilleries and 9 infantry moved from Normandy Bordeaux to France 1 bomber moved from Novgorod to France 1 bomber moved from Novgorod to Karelia 3 aaGuns, 5 armour, 11 artilleries, 22 infantry and 17 mech_infantrys moved from Ukraine to Western Ukraine Place Units - Germans 2 fighters, 5 infantry and 3 mech_infantrys placed in Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.33
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber and 2 infantry moved from Karelia to Novgorod 1 bomber moved from Southern Italy to Novgorod 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 2 bombers and 2 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 113 Sea Zone Germans attack with 2 submarines Russians defend with 1 cruiser and 1 submarine 2 submarines owned by the Germans Submerged Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 mech_infantry moved from Poland to Belarus 6 mech_infantrys moved from Poland to Western Ukraine 7 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from France to 97 Sea Zone 1 tactical_bomber moved from Gibraltar to 97 Sea Zone 1 fighter moved from Southern Italy to Western Ukraine 1 fighter moved from Normandy Bordeaux to Southern Italy 5 artilleries and 9 infantry moved from Normandy Bordeaux to France 1 bomber moved from Novgorod to France 1 bomber moved from Novgorod to Karelia 3 aaGuns, 5 armour, 11 artilleries, 22 infantry and 17 mech_infantrys moved from Ukraine to Western Ukraine Place Units - Germans 2 fighters, 5 infantry and 3 mech_infantrys placed in Germany 3 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 5 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kweichow to Anhwe 2 fighters moved from Hopei to Anhwe 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 infantry and 1 mech_infantry moved from Archangel to Novgorod 1 infantry moved from Smolensk to Belarus 2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod 1 fighter moved from Bryansk to Belarus 1 armour moved from Shensi to Chahar Chinese take Chahar from Japanese Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in Novgorod Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Russians: 1 fighter and 1 infantry Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Anhwe Russians attack with 2 fighters and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Anhwe, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters moved from Anhwe to Hopei 2 fighters moved from Hopei to India 2 infantry moved from Sikang to Shensi 2 fighters moved from Russia to Hopei 1 armour and 5 artilleries moved from Russia to Bryansk 1 aaGun and 2 infantry moved from Rostov to Bryansk 1 artillery moved from Volgograd to Rostov 1 fighter moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk Place Units - Russians 1 armour, 5 artilleries, 1 fighter and 1 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 1,00 Russians : 2,17 Japanese : -0,33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 aaGun, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kiangsu to Anhwe 2 fighters and 1 tactical_bomber moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from Burma to Anhwe Combat - Japanese Battle in Anhwe Japanese attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 2 : 4/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from Anhwe to Hunan 2 mech_infantrys moved from Kiangsu to Hunan 1 armour and 2 mech_infantrys moved from Hunan to Yunnan 1 mech_infantry moved from Hunan to Yunnan 2 aaGuns, 2 fighters and 6 infantry moved from Manchuria to Korea 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from French Indo China to Burma 1 fighter moved from Japan to Kiangsu 1 tactical_bomber moved from Hunan to Kiangsu 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 marine moved from Gilbert Islands to 48 Sea Zone 1 cruiser and 1 marine moved from 48 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 6 Sea Zone to 26 Sea Zone Place Units - Japanese 1 transport placed in 36 Sea Zone 1 bomber and 2 fighters placed in Japan 1 aaGun and 2 infantry placed in Kiangsu 1 harbour placed in Hainan 1 artillery and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 1.00
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 aaGun, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kiangsu to Anhwe 2 fighters and 1 tactical_bomber moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from Burma to Anhwe Combat - Japanese Battle in Anhwe Japanese attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 2 : 4/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from Anhwe to Hunan 2 mech_infantrys moved from Kiangsu to Hunan 1 armour and 2 mech_infantrys moved from Hunan to Yunnan 1 mech_infantry moved from Hunan to Yunnan 2 aaGuns, 2 fighters and 6 infantry moved from Manchuria to Korea 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from French Indo China to Burma 1 fighter moved from Japan to Kiangsu 1 tactical_bomber moved from Hunan to Kiangsu 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 marine moved from Gilbert Islands to 48 Sea Zone 1 cruiser and 1 marine moved from 48 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 6 Sea Zone to 26 Sea Zone Place Units - Japanese 1 transport placed in 36 Sea Zone 1 bomber and 2 fighters placed in Japan 1 aaGun and 2 infantry placed in Kiangsu 1 harbour placed in Hainan 1 artillery and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 1.00
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 aaGun, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kiangsu to Anhwe 2 fighters and 1 tactical_bomber moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from Burma to Anhwe Combat - Japanese Battle in Anhwe Japanese attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 2 : 4/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from Anhwe to Hunan 2 mech_infantrys moved from Kiangsu to Hunan 1 armour and 2 mech_infantrys moved from Hunan to Yunnan 1 mech_infantry moved from Hunan to Yunnan 2 aaGuns, 2 fighters and 6 infantry moved from Manchuria to Korea 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from French Indo China to Burma 1 fighter moved from Japan to Kiangsu 1 tactical_bomber moved from Hunan to Kiangsu 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 marine moved from Gilbert Islands to 48 Sea Zone 1 cruiser and 1 marine moved from 48 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 6 Sea Zone to 26 Sea Zone Place Units - Japanese 1 transport placed in 36 Sea Zone 1 bomber and 2 fighters placed in Japan 1 aaGun and 2 infantry placed in Kiangsu 1 harbour placed in Hainan 1 artillery and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 infantry EDIT: Adding units owned by Japanese to Jehol: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 1.00
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couple ncm edits. please use last post.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Western Germany 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway Combat - Americans Battle in Western Germany Americans converts factory_major into different units Battle in Norway Non Combat Move - Americans 3 fighters moved from 110 Sea Zone to Morocco 2 infantry moved from Southeast Mexico to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 submarine moved from 25 Sea Zone to 7 Sea Zone 1 fighter moved from Line Islands to New Zealand 2 fighters moved from Sumatra to India Place Units - Americans 1 carrier, 1 fighter, 5 submarines and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe 1 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Chahar 15 infantry moved from Hopei to Chahar Place Units - Chinese 2 infantry placed in Shensi 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 0,17 Japanese : -0,33
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TripleA Move Summary: British round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - British 1 infantry moved from 112 Sea Zone to Denmark 1 fighter and 1 tactical_bomber moved from United Kingdom to 97 Sea Zone 2 fighters moved from Tobruk to 97 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from Iraq to 97 Sea Zone 2 infantry moved from Tobruk to Libya British take Libya from Italians