19L BM3 Owentoo (X) vs FMErwinRommel (A) NoBid

  • 2024 '23 '22 '21 '20 '19

    I got another crazy illogical error in Triplea that I had to override by edit. American troops loaded onto 2 transports off Norway > sz127 during NCM. But game only allowed me to unload from one transport. So I edited unloading the other transport.

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            1 artillery and 1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Kwangsi
                Chinese attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Kwangsi
                 retreated to Kwangsi
                Japanese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.67
    Japanese : 0.33
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    China had 93% chance of win & 4% draw in Kwangsi, but I rolled 0-2 for 2 rounds.

  • 2024 '23 '22 '21 '20 '19

    Overlooked moving U.S. DD’s in sz58 and sz74. Will edit China’s turn to move them. Let me know if you accept this edit.

  • '21 '20 '19 '18 '17

    That’s fine…

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            1 artillery and 1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Kwangsi
                Chinese attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Kwangsi
                 retreated to Kwangsi
                Japanese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 58 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 74 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 72 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -1.67
    Japanese : 0.33
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    Thank you

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 factory_minor and 6 fighters; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            2 bombers moved from French Central Africa to Anglo Egyptian Sudan
            4 bombers moved from India to Szechwan
    
        Combat - Americans
            Americans creates battle in territory 125 Sea Zone
            Battle in Szechwan
                Americans attack with 4 bombers
                Japanese defend with 1 artillery and 2 mech_infantrys
                    Americans roll dice for 4 bombers in Szechwan, round 2 : 4/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery and 2 mech_infantrys in Szechwan, round 2 : 0/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
                Americans win, taking 125 Sea Zone from Germans with 4 bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 artillery and 2 mech_infantrys
            Battle in Anglo Egyptian Sudan
                Americans attack with 2 bombers and 2 mech_infantrys
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 bombers and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Anglo Egyptian Sudan
                Americans win, taking Anglo Egyptian Sudan from Italians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 mech_infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 bombers moved from Anglo Egyptian Sudan to French Central Africa
            4 bombers moved from Szechwan to India
            4 bombers and 5 fighters moved from Finland to Novgorod
            2 artilleries, 2 infantry and 1 marine moved from Norway to 125 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers and 1 marine moved from 125 Sea Zone to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Novgorod
            1 artillery moved from 127 Sea Zone to Novgorod
            1 marine moved from 127 Sea Zone to Novgorod
            2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Novgorod
            3 fighters moved from Iceland to 127 Sea Zone
            1 transport moved from 125 Sea Zone to 123 Sea Zone
            2 submarines moved from 125 Sea Zone to 110 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from Queensland to Java
            1 fighter moved from Queensland to New South Wales
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 bomber moved from Western United States to New Zealand
            1 submarine moved from 49 Sea Zone to 54 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Hawaiian Islands to New Zealand
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 127 Sea Zone: 1 artillery, 1 infantry and 2 transports
            EDIT: Adding units owned by Americans to 127 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to Novgorod: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 factory_minor placed in Norway
            6 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,5
            Americans collect 54 PUs (3 lost to blockades); end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            1 artillery and 1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Chinese creates battle in territory Szechwan
            Battle in Kwangsi
                Chinese attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Kwangsi
                 retreated to Kwangsi
                Japanese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 58 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 74 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 72 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Yunnan to Kwangsi
            1 bomber moved from India to Kwangsi
    
        Combat - British
            British creates battle in territory 71 Sea Zone
            British creates battle in territory 81 Sea Zone
            Battle in Kwangsi
                British attack with 1 bomber and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Kwangsi to India
            3 infantry moved from Burma to Yunnan
            2 artilleries and 4 infantry moved from India to West India
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 aaGun moved from India to West India
            1 submarine moved from 71 Sea Zone to 80 Sea Zone
            1 artillery moved from Rhodesia to Belgian Congo
            2 artilleries moved from Union of South Africa to Rhodesia
            1 bomber moved from Union of South Africa to India
            2 artilleries and 2 infantry moved from Norway to 125 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone
            2 artilleries and 2 infantry moved from 127 Sea Zone to Novgorod
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 armour moved from Russia to Samara
            5 fighters and 1 tactical_bomber moved from Russia to Novgorod
    
        Place Units - British
            2 infantry and 1 tactical_bomber placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2
            British collect 21 PUs (6 lost to blockades); end with 22 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : 0.17
    Americans : 1.67
    Chinese : -1.67
    Japanese : -1.00
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    Your convoy subs did a lot of damage. Normally, I’m not very successful with convoy raiders except for sz97, where I park a fleet of subs. St. Pete is crowded with 41 allied units from 15 different icons (excluding facilities).

  • '21 '20 '19 '18 '17

    It’s a party in St Petersburg! I went there on a cruise a couple of years ago. Pretty dismal place during WW2. Lots of sadness and starvation…

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Caucasus to Tambov
            2 bombers moved from Greece to Tambov
            1 armour, 3 artilleries, 4 infantry, 1 marine and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
            1 submarine moved from 92 Sea Zone to 109 Sea Zone
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 armour, 3 artilleries, 4 infantry, 1 marine and 3 mech_infantrys
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 3 artilleries, 4 infantry, 1 marine and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 4/12 hits, 3.33 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 3 artilleries, 4 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Tambov
                Italians attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 2 bombers and 2 mech_infantrys in Tambov, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
                Italians win, taking Tambov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Northern Italy to Romania
            2 bombers moved from Tambov to Iraq
            2 mech_infantrys moved from Iraq to Egypt
            1 armour moved from Iraq to Egypt
            1 artillery moved from Southern Italy to 95 Sea Zone
            3 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 91 Sea Zone
            3 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from 91 Sea Zone to Gibraltar
            2 carriers moved from 92 Sea Zone to 91 Sea Zone
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            2 destroyers moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 95 Sea Zone to 91 Sea Zone
    
        Place Units - Italians
            1 submarine placed in 81 Sea Zone
            1 submarine placed in 80 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 70 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 71 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Italians undo move 1.
            2 armour and 1 mech_infantry placed in Egypt
            2 infantry placed in Iraq
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Iraq: 2 bombers
            EDIT: Adding units owned by Italians to Persia: 2 bombers
            EDIT: Turning off Edit Mode
            1 submarine placed in 95 Sea Zone
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
            Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : -0.33
    Russians : 0.67
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 armour and 2 infantry moved from New South Wales to 62 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 49 Sea Zone
            2 armour and 2 infantry moved from 49 Sea Zone to Solomon Islands
            1 bomber moved from Queensland to Solomon Islands
            1 armour and 1 infantry moved from Java to 42 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 43 Sea Zone to Borneo
            1 bomber moved from Java to Borneo
    
        Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 1 armour, 1 bomber and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 armour, 1 bomber and 1 infantry in Borneo, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Solomon Islands
                ANZAC attack with 2 armour, 1 bomber and 2 infantry
                Japanese defend with 1 fighter and 2 infantry
                    ANZAC roll dice for 2 armour, 1 bomber and 2 infantry in Solomon Islands, round 2 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Solomon Islands, round 2 : 2/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Solomon Islands
                    ANZAC roll dice for 2 armour and 1 bomber in Solomon Islands, round 3 : 0/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Solomon Islands, round 3 : 0/2 hits, 1.00 expected hits
                    ANZAC roll dice for 2 armour and 1 bomber in Solomon Islands, round 4 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Solomon Islands, round 4 : 2/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 armour owned by the ANZAC and 1 bomber owned by the ANZAC lost in Solomon Islands
                ANZAC win, taking Solomon Islands from Japanese with 1 armour remaining. Battle score for attacker is -8
                Casualties for ANZAC: 1 armour, 1 bomber and 2 infantry
                Casualties for Japanese: 1 fighter and 2 infantry
    
        Non Combat Move - ANZAC
            2 aaGuns and 2 infantry moved from Queensland to New South Wales
            1 fighter moved from Java to New South Wales
            1 fighter moved from Yunnan to India
            1 bomber moved from Borneo to Java
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            1 fighter moved from Finland to Novgorod
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.67
    Japanese : 1.00
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    Terrible dice again in Solomon. Bat Calc said 96% with 3 units left, but I had to take my bomber as a hit in order to take the islands. I see Italy is moving forward. Nothing I can do about it.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_minor, 6x factory_minor; Remaining resources: 84 PUs; 
            Germans buy 1 armour, 1 artillery, 2 bombers, 8 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 9 mech_infantrys moved from Volgograd to Samara
            8 armour and 1 mech_infantry moved from Rostov to Samara
            9 armour moved from Bryansk to Samara
            8 mech_infantrys moved from Bryansk to Samara
            3 bombers moved from Bryansk to Samara
            4 tactical_bombers moved from Bryansk to Samara
            3 fighters moved from Bryansk to Samara
            1 fighter moved from Ukraine to Samara
            2 mech_infantrys moved from Ukraine to Russia
            2 mech_infantrys moved from Ukraine to Russia
            13 artilleries and 10 infantry moved from Bryansk to Russia
            1 armour and 6 mech_infantrys moved from Belarus to Vologda
            1 mech_infantry moved from Caucasus to Samara
            1 bomber moved from Greece to Samara
            1 fighter moved from Greece to Samara
            1 submarine moved from 105 Sea Zone to 109 Sea Zone
            1 submarine moved from 81 Sea Zone to 72 Sea Zone
            1 submarine moved from 71 Sea Zone to 72 Sea Zone
    
        Combat - Germans
            Battle in 72 Sea Zone
                Germans attack with 2 submarines
                Americans defend with 2 destroyers
                    Germans roll dice for 2 submarines in 72 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 destroyers in 72 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 72 Sea Zone
                1 submarine owned by the Germans retreated to 76 Sea Zone
                Americans win with 2 destroyers remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in Russia
                Germans attack with 13 artilleries, 10 infantry and 4 mech_infantrys
                Russians defend with 1 airfield, 1 armour, 1 factory_major and 9 infantry
                    Germans roll dice for 13 artilleries, 10 infantry and 4 mech_infantrys in Russia, round 2 : 10/27 hits, 8.83 expected hits
                    Russians roll dice for 1 armour and 9 infantry in Russia, round 2 : 4/10 hits, 3.50 expected hits
                    9 infantry owned by the Russians, 1 armour owned by the Russians and 4 infantry owned by the Germans lost in Russia
                Germans captures 26PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 13 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 21
                Casualties for Germans: 4 infantry
                Casualties for Russians: 1 armour and 9 infantry
            Battle in Samara
                Germans attack with 19 armour, 4 bombers, 5 fighters, 19 mech_infantrys and 4 tactical_bombers
                British defend with 1 armour; Russians defend with 4 aaGuns, 2 armour, 10 artilleries, 19 infantry and 1 mech_infantry
                    AA fire in Samara : 1/12 hits, 2.00 expected hits
                    1 fighter owned by the Germans lost in Samara
                    Germans roll dice for 19 armour, 4 bombers, 4 fighters, 19 mech_infantrys and 4 tactical_bombers in Samara, round 2 : 26/50 hits, 20.00 expected hits
                    Russians roll dice for 4 aaGuns, 3 armour, 10 artilleries, 19 infantry and 1 mech_infantry in Samara, round 2 : 11/33 hits, 11.50 expected hits
                    1 mech_infantry owned by the Russians, 19 infantry owned by the Russians, 2 artilleries owned by the Russians, 4 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Samara
                    Germans roll dice for 19 armour, 4 bombers, 4 fighters, 8 mech_infantrys and 4 tactical_bombers in Samara, round 3 : 21/39 hits, 18.17 expected hits
                    Russians roll dice for 3 armour and 8 artilleries in Samara, round 3 : 3/11 hits, 4.17 expected hits
                    2 armour owned by the Russians, 8 artilleries owned by the Russians, 3 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Samara
                Germans win, taking Samara from Russians with 19 armour, 4 bombers, 4 fighters, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 73
                Casualties for Germans: 1 fighter and 14 mech_infantrys
                Casualties for Russians: 4 aaGuns, 2 armour, 10 artilleries, 19 infantry and 1 mech_infantry
                Casualties for British: 1 armour
            Battle in Vologda
                Germans attack with 1 armour and 6 mech_infantrys
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 6 mech_infantrys in Vologda, round 2 : 1/7 hits, 1.50 expected hits
                    Russians roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            3 bombers moved from Samara to Greece
            1 bomber moved from Samara to Ukraine
            4 tactical_bombers moved from Samara to Bryansk
            1 fighter moved from Samara to Bryansk
            1 fighter moved from Samara to Bryansk
            1 fighter moved from Samara to Bryansk
            1 fighter moved from Samara to Tambov
            3 fighters moved from Belarus to Western Germany
            2 artilleries moved from Germany to Poland
            16 infantry moved from Germany to Poland
            3 infantry moved from Western Germany to Germany
            2 artilleries moved from Western Germany to Germany
            1 artillery moved from Southern France to 93 Sea Zone
            3 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            3 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 aaGun moved from Rostov to Tambov
            1 aaGun moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Ukraine
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Ukraine
            2 infantry placed in Western Germany
            4 infantry placed in Germany
            2 bombers placed in Western Germany
            3 submarines placed in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 fighters
            EDIT: Removing units owned by Germans from Germany: 1 fighter
            EDIT: Adding units owned by Germans to 91 Sea Zone: 1 fighter
            EDIT: Adding units owned by Germans to Gibraltar: 2 fighters
            EDIT: Turning off Edit Mode
            Germans undo move 4.
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
            Germans collect 64 PUs (2 lost to blockades); end with 90 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 97 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 101 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Germans : 8.83
    Americans : 0.33
    AA fire in Samara : : -1.00
    Russians : -0.50
    

    Savegame

  • '21 '20 '19 '18 '17

    The Solomon Islands battle is interesting, since that’s where Guadalcanal is and was such a big deal in the actual war. In the game, all of ANZAC’s N.O.s are tied to that territory, and after I won the first go there, I could have reinforced with another couple of ground units but it would have cost me an additional 14 IPCs, and only cost you the 9 IPCs for N.O.s for an additional turn of the smug Japanese holding out there. As it turns out, I decided to let Japan continue to tread water whilst the Germans do the dirty work against Russia.

  • 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Combat Move - Russians
            1 infantry moved from Archangel to Vologda
            1 armour and 1 mech_infantry moved from Novgorod to Vologda
            3 armour and 2 fighters moved from Timguska to Vologda
            1 tactical_bomber moved from Finland to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 4 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour and 5 mech_infantrys
                    Russians roll dice for 4 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 4/9 hits, 4.00 expected hits
                    Germans roll dice for 1 armour and 5 mech_infantrys in Vologda, round 2 : 3/6 hits, 2.17 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 4 mech_infantrys owned by the Germans lost in Vologda
                    Russians roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Vologda, round 3 : 4/6 hits, 3.17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 2 armour, 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 armour and 5 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters moved from Vologda to Novgorod
            1 tactical_bomber moved from Vologda to Urals
            1 aaGun and 9 infantry moved from Timguska to Urals
            1 aaGun moved from Finland to Karelia
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 0.83
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
            3 fighters moved from 35 Sea Zone to 46 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
            1 tactical_bomber moved from 35 Sea Zone to Borneo
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangtung to Kwangsi
            2 fighters moved from 35 Sea Zone to Kwangsi
            3 fighters moved from 35 Sea Zone to Borneo
            2 fighters moved from 35 Sea Zone to Kwangsi
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Dzavhan to Olgiy
                  Japanese take Olgiy from Russians
            1 mech_infantry moved from Central Mongolia to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 mech_infantry moved from Novosibirsk to Timguska
                  Japanese take Timguska from Russians
            1 armour moved from Novosibirsk to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Novosibirsk to Tsinghai
            1 artillery moved from Shensi to Tsinghai
            1 mech_infantry moved from Kansu to Tsinghai
            1 mech_infantry moved from Suiyuyan to Tsinghai
            1 mech_infantry moved from Central Mongolia to Kansu
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 armour
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 1/6 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 armour in Borneo, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 armour
            Battle in Kwangsi
                Japanese attack with 4 fighters and 2 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 4 fighters and 2 infantry in Kwangsi, round 2 : 4/6 hits, 2.33 expected hits
                    Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in 46 Sea Zone
                Japanese attack with 3 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Tsinghai, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 infantry moved from Yakut S.S.R. to Buryatia
            1 artillery moved from Yakut S.S.R. to Buryatia
            1 aaGun moved from Yakut S.S.R. to Buryatia
            2 infantry moved from Manchuria to Jehol
            2 mech_infantrys moved from Amur to Central Mongolia
            1 mech_infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Hopei
            2 mech_infantrys moved from Shantung to Hopei
            2 armour moved from Kwangtung to Anhwe
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            3 fighters moved from 46 Sea Zone to 35 Sea Zone
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            3 fighters moved from Borneo to 35 Sea Zone
            1 tactical_bomber moved from Borneo to 35 Sea Zone
            4 fighters moved from Kwangsi to 35 Sea Zone
            1 fighter moved from Japan to Philippines
            1 bomber moved from Japan to Philippines
    
        Place Units - Japanese
            2 fighters placed in Japan
            1 submarine and 1 transport placed in 6 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Shantung
            Japanese undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Philippines: 1 fighter
            EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hopei: 2 mech_infantrys
            EDIT: Adding units owned by Japanese to Chahar: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Anhwe: 2 armour
            EDIT: Adding units owned by Japanese to Kwangtung: 2 armour
            EDIT: Turning off Edit Mode
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : 1.33
    UK_Pacific : 0.50
    Japanese : 0.17
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: Americans round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 airfield and 4 carriers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries, 2 infantry and 1 marine moved from Novgorod to 127 Sea Zone
            2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 infantry, 1 marine and 2 transports moved from 127 Sea Zone to 112 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 112 Sea Zone to Western Germany
            4 bombers, 7 fighters and 2 tactical_bombers moved from Novgorod to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            1 destroyer moved from 72 Sea Zone to 71 Sea Zone
                  Americans take 72 Sea Zone from Germans
            1 bomber moved from French Central Africa to 71 Sea Zone
            2 bombers moved from India to Sikang
            2 bombers moved from India to Kweichow
            2 bombers moved from Kweichow to Shensi
            1 transport moved from 123 Sea Zone to 106 Sea Zone
    

    Savegame

  • 2024 '23 '22 '21 '20 '19

    Scramble fighters in W. Germany against American D-Day armada coming from Russia?

  • '21 '20 '19 '18 '17

    No scramble… I am not seeing how 7 fighters and 2 TAC Bombers from Novgorod have anywhere to land after attacking Western Germany, besides the 2 carriers which can only receive 4 planes…

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