TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 11 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 transports moved from 112 Sea Zone to 113 Sea Zone
1 armour and 1 artillery moved from Germany to 113 Sea Zone
1 armour, 1 artillery and 2 transports moved from 113 Sea Zone to 112 Sea Zone
2 artilleries moved from Norway to 112 Sea Zone
6 mech_infantrys moved from Western Germany to 112 Sea Zone
7 infantry moved from Norway to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
1 marine moved from Western Germany to 112 Sea Zone
1 armour, 3 artilleries, 1 cruiser, 1 destroyer, 10 infantry, 1 marine, 6 mech_infantrys and 10 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 3 artilleries, 10 infantry, 1 marine and 6 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Novgorod to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
4 bombers, 6 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
Combat - Germans
Battle in United Kingdom
Germans attack with 1 armour, 3 artilleries, 4 bombers, 6 fighters, 10 infantry, 1 marine, 6 mech_infantrys and 4 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 fighter
AA fire in United Kingdom : 3/12 hits, 2.00 expected hits
3 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour, 3 artilleries, 4 bombers, 3 fighters, 10 infantry, 1 marine, 6 mech_infantrys and 4 tactical_bombers in United Kingdom, round 2 : 11/32 hits, 11.83 expected hits
British roll dice for 4 aaGuns, 3 fighters, 17 infantry and 1 mech_infantry in United Kingdom, round 2 : 11/21 hits, 8.00 expected hits
4 aaGuns owned by the British, 10 infantry owned by the Germans, 2 infantry owned by the French, 1 mech_infantry owned by the Germans and 6 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 3 artilleries, 4 bombers, 3 fighters, 1 marine, 5 mech_infantrys and 4 tactical_bombers in United Kingdom, round 3 : 9/21 hits, 10.00 expected hits
British roll dice for 3 fighters, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/13 hits, 5.33 expected hits
2 artilleries owned by the Germans, 4 mech_infantrys owned by the Germans and 9 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 1 artillery, 4 bombers, 3 fighters, 1 marine, 1 mech_infantry and 4 tactical_bombers in United Kingdom, round 4 : 8/15 hits, 8.33 expected hits
British roll dice for 3 fighters and 1 mech_infantry in United Kingdom, round 4 : 3/4 hits, 2.33 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the Americans, 1 mech_infantry owned by the Germans, 2 fighters owned by the British and 1 marine owned by the Germans lost in United Kingdom
Germans captures 36PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 4 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 3 artilleries, 3 fighters, 10 infantry, 1 marine and 6 mech_infantrys
Casualties for British: 4 aaGuns, 2 fighters, 15 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Casualties for Americans: 1 fighter
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
3 submarines moved from 112 Sea Zone to 110 Sea Zone
6 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Bessarabia to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 infantry moved from Archangel to Belarus
1 aaGun moved from Norway to Finland
1 aaGun moved from Western Germany to Holland Belgium
3 fighters and 4 tactical_bombers moved from United Kingdom to Holland Belgium
4 bombers moved from United Kingdom to Western Germany
1 bomber moved from 110 Sea Zone to Novgorod
1 artillery and 2 infantry moved from Novgorod to Belarus
2 infantry moved from Rostov to Volgograd
4 armour and 6 mech_infantrys moved from Caucasus to Volgograd
Place Units - Germans
1 carrier placed in 110 Sea Zone
2 infantry placed in Normandy Bordeaux
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 armour and 6 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 101 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 106 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 111 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 113 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 128 PUs
Combat Hit Differential Summary :
Germans : -1.67
British : 4.33
AA fire in United Kingdom : : 1.00
Savegame