Thanks VF. I am going off line for 5-6 hours, will try when back
AKG (Axis) vs Bar91 G40
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 fighter moved from Guam to Wake Island 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 cruiser moved from 25 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 1 destroyer moved from 49 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States Americans undo move 4. Americans undo move 3. 1 destroyer placed in 101 Sea Zone Americans undo move 2. 1 transport placed in 10 Sea Zone Americans undo move 1. 1 carrier placed in 10 Sea Zone Americans undo move 2. 1 destroyer and 1 fighter placed in 10 Sea Zone Americans undo move 3. 1 destroyer and 1 transport placed in 10 Sea Zone 1 fighter placed in Central United States Americans undo move 3. 1 destroyer and 1 transport placed in 10 Sea Zone 1 infantry placed in Eastern United States Americans undo move 4. 1 destroyer placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Americans undo move 3. 1 fighter placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 30 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kansu 6 infantry moved from Szechwan to Sikang 1 infantry moved from Sikang to Szechwan 1 infantry moved from Sikang to Tsinghai Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 2 destroyers, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Italian Somaliland to Kenya 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Kenya Combat - British Battle in Kenya British attack with 1 armour, 1 fighter and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kenya, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Kenya British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for British: 1 armour Casualties for Italians: 1 infantry Non Combat Move - British 2 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Egypt to Alexandria 1 carrier and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Kenya to 81 Sea Zone 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java UK_Pacific take Java from Dutch 1 destroyer moved from 45 Sea Zone to 37 Sea Zone 1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone 3 infantry moved from Shan State to Burma 3 aaGuns, 1 artillery and 6 infantry moved from Burma to India 1 armour and 2 mech_infantrys moved from India to Eastern Persia 1 transport moved from 87 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 3 mech_infantrys placed in Union of South Africa 2 destroyers and 1 submarine placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,3 British collect 27 PUs (3 lost to blockades); end with 27 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 39 Sea Zone: 1 cruiser EDIT: Adding units owned by British to 41 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
British : 0.33 Italians : 0.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria 2 armour and 2 infantry moved from Malta to 96 Sea Zone 2 armour, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone 1 battleship moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from Tunisia to Algeria Italians take Algeria from French 1 artillery moved from Tunisia to Algeria 5 infantry moved from Bulgaria to Greece 1 bomber moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Greece 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 armour and 1 infantry moved from 92 Sea Zone to Morocco Combat - Italians Battle in Gibraltar Battle in Morocco Italians attack with 1 armour and 1 infantry French defend with 2 infantry Italians roll dice for 1 battleship in Morocco, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 armour and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Morocco Italians roll dice for 1 armour and 1 infantry in Morocco, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 infantry in Morocco, round 4 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Morocco Italians win, taking Gibraltar from British, taking Morocco from French with 1 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Battle in Alexandria Italians attack with 1 armour, 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 0/5 hits, 1.50 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria Italians roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 4 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Greece Italians attack with 1 bomber, 1 fighter and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 bomber, 1 fighter and 5 infantry in Greece, round 2 : 0/7 hits, 2.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Greece, round 3 : 2/5 hits, 1.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Greece, round 4 : 3/5 hits, 1.67 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 fighter moved from Greece to Romania 1 bomber moved from Greece to Southern Italy 2 artilleries moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 aaGun moved from Southern France to France 1 mech_infantry moved from Tunisia to Tobruk 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 infantry placed in Northern Italy 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -4.17 British : 0.00 French : -1.33 Neutral_Allies : -1.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 destroyer moved from 46 Sea Zone to 56 Sea Zone 1 cruiser moved from 49 Sea Zone to 45 Sea Zone 3 infantry moved from Queensland to South Australia 2 infantry moved from New South Wales to South Australia 1 artillery moved from Queensland to South Australia 1 artillery moved from New South Wales to South Australia 1 aaGun moved from Queensland to South Australia Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 destroyer moved from 46 Sea Zone to 56 Sea Zone 1 cruiser moved from 49 Sea Zone to 45 Sea Zone 3 infantry moved from Queensland to South Australia 2 infantry moved from New South Wales to South Australia 1 artillery moved from Queensland to South Australia 1 artillery moved from New South Wales to South Australia 1 aaGun moved from Queensland to South Australia Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Egypt Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 transport EDIT: Changing ownership of Celebes from Dutch to ANZAC EDIT: Adding units owned by ANZAC to Celebes: 1 infantry EDIT: Changing PUs for ANZAC from 12 to 15 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Please use 2nd post. I stupidly forgot to unload my transport to Celebs.
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 3 armour moved from Slovakia Hungary to Bessarabia 2 artilleries and 8 infantry moved from Romania to Bessarabia 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 bombers moved from Western Germany to Bessarabia 4 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
Combat Hit Differential Summary :
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Scramble options in SZ 110.
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Think I will pass on spitting into that hurricane.
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Also, did you mean to leave your sub off Canada? If not feel free to move it out.
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Hoping for a hit
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 3 armour moved from Slovakia Hungary to Bessarabia 2 artilleries and 8 infantry moved from Romania to Bessarabia 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 bombers moved from Western Germany to Bessarabia 4 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans Germans creates battle in territory 106 Sea Zone Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 2 destroyers and 1 submarine British roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 2 destroyers and 1 submarine remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 5 fighters, 5 tactical_bombers and 1 transport British defend with 1 destroyer Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 5 fighters, 5 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 7/13 hits, 7.00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 carrier, 1 cruiser, 2 destroyers, 5 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 3 armour, 2 artilleries, 2 bombers and 8 infantry Russians defend with 4 infantry Germans roll dice for 3 armour, 2 artilleries, 2 bombers and 8 infantry in Bessarabia, round 2 : 3/15 hits, 5.17 expected hits Russians roll dice for 4 infantry in Bessarabia, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia Germans roll dice for 3 armour, 2 artilleries, 2 bombers and 5 infantry in Bessarabia, round 3 : 2/12 hits, 4.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 armour, 2 artilleries, 2 bombers and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Russians: 4 infantry Non Combat Move - Germans 2 bombers moved from Bessarabia to Germany 7 infantry moved from Germany to Poland 1 armour moved from Germany to Romania 5 armour moved from Greater Southern Germany to Slovakia Hungary 4 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany Place Units - Germans 3 mech_infantrys placed in Romania 8 infantry and 1 mech_infantry placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -4.83 British : 0.50 Russians : 1.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Ukraine to Bessarabia 2 artilleries moved from Western Ukraine to Bessarabia 5 infantry moved from Western Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia 1 mech_infantry moved from Western Ukraine to Bessarabia 1 mech_infantry moved from Western Ukraine to Bessarabia 1 artillery and 2 infantry moved from Belarus to Eastern Poland 4 armour and 2 mech_infantrys moved from Novgorod to Finland 7 infantry moved from Novgorod to Karelia 1 submarine moved from 111 Sea Zone to 125 Sea Zone 1 cruiser moved from 113 Sea Zone to 115 Sea Zone Combat - Russians Battle in Bessarabia Russians attack with 3 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 3 armour, 2 artilleries and 5 infantry Russians roll dice for 3 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 4/15 hits, 4.67 expected hits Germans roll dice for 3 armour, 2 artilleries and 5 infantry in Bessarabia, round 2 : 4/10 hits, 3.83 expected hits 4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bessarabia Russians roll dice for 3 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 3 : 6/11 hits, 4.00 expected hits Germans roll dice for 3 armour, 2 artilleries and 1 infantry in Bessarabia, round 3 : 5/6 hits, 2.50 expected hits 3 infantry owned by the Russians, 2 artilleries owned by the Germans, 2 artilleries owned by the Russians, 1 infantry owned by the Germans and 3 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 2 artilleries and 7 infantry Casualties for Germans: 3 armour, 2 artilleries and 5 infantry Battle in Karelia Russians attack with 7 infantry Germans defend with 1 infantry Russians roll dice for 7 infantry in Karelia, round 2 : 1/7 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 7 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Russians attack with 4 armour and 2 mech_infantrys Germans defend with 4 infantry Russians roll dice for 4 armour and 2 mech_infantrys in Finland, round 2 : 3/6 hits, 2.33 expected hits Germans roll dice for 4 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits 1 mech_infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland Russians roll dice for 4 armour and 1 mech_infantry in Finland, round 3 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 mech_infantry Casualties for Germans: 4 infantry Battle in Eastern Poland Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 5 infantry moved from Bryansk to Western Ukraine 2 fighters and 1 tactical_bomber moved from Bessarabia to Western Ukraine 4 infantry moved from Russia to Bryansk 2 aaGuns and 12 infantry moved from Buryatia to Amur 6 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 aaGun moved from Belarus to Novgorod 1 aaGun, 2 artilleries and 9 infantry moved from Belarus to Bryansk Place Units - Russians 3 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : 0.83
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I terrified by the can of whoopass Japan is about to unleash.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 battleship moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 cruiser moved from 42 Sea Zone to 41 Sea Zone 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 cruiser moved from 42 Sea Zone to 44 Sea Zone 2 artilleries moved from Kwangsi to Kwangtung 1 carrier moved from 36 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 mech_infantry moved from Kweichow to French Indo China 3 artilleries and 7 infantry moved from Kweichow to Szechwan 2 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 bomber moved from Japan to Kwangtung 2 bombers moved from Yunnan to Kwangtung 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Kwangtung 3 fighters and 1 tactical_bomber moved from Yunnan to Szechwan Combat - Japanese Japanese creates battle in territory 42 Sea Zone Battle in Borneo Battle in 44 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport British defend with 1 transport 1 transport owned by the British lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 37 Sea Zone Japanese attack with 1 destroyer and 1 fighter British defend with 1 destroyer Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for British: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 carrier, 1 cruiser, 1 submarine and 1 transport British defend with 1 cruiser Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Celebes Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Java Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Sumatra Battle in Szechwan Japanese attack with 3 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber in Szechwan, round 2 : 7/14 hits, 4.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Sumatra from UK_Pacific, taking Szechwan from Chinese with 3 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 2 artilleries, 3 bombers, 3 fighters and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 3 bombers, 3 fighters and 2 tactical_bombers in Kwangtung, round 2 : 7/10 hits, 5.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for British: 2 infantry Non Combat Move - Japanese 1 destroyer and 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 tactical_bombers moved from Kwangtung to Kwangsi 3 fighters moved from Kwangtung to Kwangsi 3 bombers moved from Kwangtung to Kwangsi 3 fighters and 1 tactical_bomber moved from Szechwan to Yunnan 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 41 Sea Zone 1 tactical_bomber moved from Java to 41 Sea Zone 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from Manchuria to Korea 2 infantry moved from Jehol to Manchuria 1 infantry moved from Chahar to Jehol 3 infantry moved from Anhwe to Kweichow 1 aaGun moved from Anhwe to Kweichow Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Kiangsu 1 armour and 1 artillery placed in Japan 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
British : -0.17 ANZAC : 0.67 Chinese : -0.33 UK_Pacific : -0.33 Japanese : 4.83
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 2 bombers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 34 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone retreated to 6 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -2 Casualties for Americans: 1 submarine and 1 tactical_bomber Casualties for Japanese: 1 destroyer and 1 transport Battle in Gibraltar Americans attack with 1 artillery and 3 infantry Italians defend with 1 armour, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 artillery and 3 infantry in Gibraltar, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Americans lost in Gibraltar Americans roll dice for 1 artillery and 2 infantry in Gibraltar, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 4 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 artillery in Gibraltar, round 5 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Gibraltar, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Americans and 1 armour owned by the Italians lost in Gibraltar Italians win with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 3 infantry Casualties for Italians: 1 armour and 1 infantry Battle in 45 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans 1 bomber moved from 6 Sea Zone to Amur 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier and 2 cruisers moved from 26 Sea Zone to 16 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from Hawaiian Islands to Queensland 1 cruiser and 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 16 Sea Zone to 7 Sea Zone 1 fighter moved from 6 Sea Zone to 7 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 31 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from Wake Island: 1 fighter EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 bombers placed in Eastern United States 2 destroyers and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Kansu to Tsinghai 6 infantry moved from Sikang to Tsinghai Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 8 infantry; Remaining resources: 1 PUs; Combat Move - British 2 mech_infantrys moved from Eastern Persia to Iraq 3 infantry moved from Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 1 tactical_bomber moved from 81 Sea Zone to Iraq 1 fighter moved from 81 Sea Zone to Iraq 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 81 Sea Zone to 96 Sea Zone Combat - British British creates battle in territory 106 Sea Zone Battle in Malta Battle in Iraq British attack with 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/8 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 2/7 hits, 2.00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking 106 Sea Zone from Germans, taking Malta from Italians, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 carrier moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from French Equatorial Africa to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 82 Sea Zone to 71 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Tanganyika Territory to Kenya 1 armour moved from Eastern Persia to India 3 infantry moved from Burma to India 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone Place Units - British 1 armour, 1 artillery and 1 infantry placed in Union of South Africa 2 transports placed in 106 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 8 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 11 PUs Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
Italians : 1.00 British : -1.17 Americans : 0.33 Neutral_Axis : 0.33 Japanese : 2.33
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America’s turn may have been the single worst turn I have ever had. Lost EVERY battle.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Romania to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Southern Italy to 91 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 destroyer British defend with 1 destroyer and 1 transport Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8 Casualties for Italians: 1 destroyer Battle in 91 Sea Zone Italians attack with 1 bomber British defend with 1 submarine; Americans defend with 2 transports 1 submarine owned by the British Submerged Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 2 transports owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 98 Sea Zone Italians attack with 1 fighter French defend with 1 destroyer Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to Alexandria 1 mech_infantry moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from 91 Sea Zone to Gibraltar 1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 3 infantry moved from Greece to Bulgaria 2 artilleries and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour, 1 fighter and 1 infantry placed in Southern Italy 1 artillery, 1 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : 0.33 French : -0.33
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 62 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 3 artilleries and 19 infantry moved from Poland to Eastern Poland 3 armour moved from Slovakia Hungary to Baltic States 2 armour moved from Slovakia Hungary to Bessarabia 3 mech_infantrys moved from Romania to Bessarabia 1 armour moved from Romania to Bessarabia 3 fighters and 3 tactical_bombers moved from Western Germany to Finland 2 bombers moved from Germany to Finland 2 infantry moved from Norway to Finland 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone 2 fighters moved from Western Germany to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 104 Sea Zone Combat - Germans Battle in 104 Sea Zone Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers British defend with 1 destroyer; Americans defend with 1 cruiser and 1 destroyer Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits Americans roll dice for 1 cruiser and 2 destroyers in 104 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 carrier owned by the Germans lost in 104 Sea Zone Germans win with 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 1 carrier Casualties for Americans: 1 cruiser and 1 destroyer Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 artillery and 2 mech_infantrys Germans roll dice for 3 armour and 3 mech_infantrys in Bessarabia, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 artillery and 2 mech_infantrys in Bessarabia, round 2 : 3/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Russians, 1 artillery owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 3 armour remaining. Battle score for attacker is 0 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 artillery and 2 mech_infantrys Battle in Eastern Poland Germans attack with 3 artilleries and 19 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 3 artilleries and 19 infantry in Eastern Poland, round 2 : 7/22 hits, 4.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 artilleries and 19 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Finland Germans attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers Russians defend with 4 armour and 1 mech_infantry Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Finland, round 2 : 6/10 hits, 5.17 expected hits Russians roll dice for 4 armour and 1 mech_infantry in Finland, round 2 : 2/5 hits, 2.33 expected hits 1 mech_infantry owned by the Russians, 4 armour owned by the Russians and 2 infantry owned by the Germans lost in Finland Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Germans: 2 infantry Casualties for Russians: 4 armour and 1 mech_infantry Non Combat Move - Germans 3 fighters moved from Finland to Norway 2 bombers moved from Finland to Germany 3 tactical_bombers moved from Finland to Norway 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 3 fighters and 2 tactical_bombers moved from 104 Sea Zone to Normandy Bordeaux 1 armour moved from Normandy Bordeaux to Western Germany 2 infantry moved from France to Normandy Bordeaux 2 aaGuns moved from France to Normandy Bordeaux 8 infantry moved from Germany to Slovakia Hungary 3 aaGuns moved from Poland to Baltic States 1 mech_infantry moved from Germany to Baltic States Place Units - Germans 1 armour and 2 infantry placed in Romania 2 artilleries, 1 bomber and 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Germans collect 40 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 6.17 Americans : 0.83 Russians : 0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Western Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 3 armour Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 4/8 hits, 2.83 expected hits Germans roll dice for 3 armour in Bessarabia, round 2 : 2/3 hits, 1.50 expected hits 2 infantry owned by the Russians and 3 armour owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 2 infantry Casualties for Germans: 3 armour Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bessarabia to Novgorod 1 aaGun and 1 armour moved from Western Ukraine to Bryansk 1 aaGun and 3 infantry moved from Western Ukraine to Bryansk 5 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Belarus Place Units - Russians 2 armour and 1 fighter placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Russians from Karelia: 7 infantry EDIT: Adding units owned by Russians to Novgorod: 7 infantry EDIT: Turning off Edit Mode 1 infantry and 2 mech_infantrys placed in Ukraine 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 1.17