19L axis-dominion (+4) vs KILL!!! (allies) bm3


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 49 Sea Zone to 54 Sea Zone
            1 battleship moved from 49 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            4 fighters and 4 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Caroline Islands to 25 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Suiyuyan to Shensi
            2 fighters and 2 tactical_bombers moved from Anhwe to Shensi
    
        Combat - Japanese
            Battle in 54 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Americans with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 30 Sea Zone
                Japanese attack with 1 battleship and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 battleship and 1 transport in 30 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Johnston Island
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win, taking Johnston Island from Americans with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Shensi
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 49 Sea Zone to 62 Sea Zone
            2 infantry and 2 marines moved from Solomon Islands to 49 Sea Zone
            4 carriers, 2 cruisers, 1 destroyer, 2 infantry, 2 marines and 1 transport moved from 49 Sea Zone to 30 Sea Zone
            2 infantry and 2 marines moved from 30 Sea Zone to Johnston Island
            1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
            1 aaGun and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 carrier, 1 destroyer and 2 submarines moved from 33 Sea Zone to 30 Sea Zone
            2 fighters moved from Caroline Islands to 30 Sea Zone
            1 submarine moved from 49 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from Kiangsi to Kwangsi
            2 bombers moved from Yunnan to Japan
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            2 infantry moved from Yunnan to French Indo China
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shensi to Anhwe
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kweichow to Anhwe
            1 armour moved from Kweichow to Anhwe
            1 fighter moved from Caroline Islands to 30 Sea Zone
            4 fighters moved from 54 Sea Zone to 30 Sea Zone
            3 tactical_bombers moved from 54 Sea Zone to 30 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            1 battleship moved from 41 Sea Zone to 37 Sea Zone
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 bomber moved from 25 Sea Zone to Japan
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to French Indo China
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Hopei to Suiyuyan
            1 artillery moved from Suiyuyan to Hopei
            1 aaGun moved from Suiyuyan to Hopei
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Japanese from French Indo China: 1 marine
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Japanese to Japan: 1 marine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.00
    Chinese : 0.67
    Japanese : 2.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 4 fighters, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
                  Americans take Algeria from Italians
            1 artillery and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
            1 artillery, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 92 Sea Zone
            1 marine moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry, 1 marine, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 94 Sea Zone
            1 artillery, 1 infantry, 1 marine and 2 mech_infantrys moved from 94 Sea Zone to Tunisia
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Tunisia
            1 mech_infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Tunisia
                Americans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Tunisia, round 2 : 5/9 hits, 3.17 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 1 fighter, 1 marine, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 fighters moved from 26 Sea Zone to Queensland
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 2 submarines and 2 transports moved from 26 Sea Zone to 10 Sea Zone
            2 fighters moved from 25 Sea Zone to 10 Sea Zone
            2 fighters moved from Western United States to 10 Sea Zone
            1 infantry moved from Eastern United States to Central United States
            1 transport moved from 101 Sea Zone to 64 Sea Zone
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
            2 infantry moved from 89 Sea Zone to Southeast Mexico
            1 carrier and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tunisia to 94 Sea Zone
            1 transport moved from 91 Sea Zone to 87 Sea Zone
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 64 Sea Zone
    
        Place Units - Americans
            1 fighter, 2 submarines and 1 tactical_bomber placed in 10 Sea Zone
            2 fighters and 4 infantry placed in Western United States
            Americans undo move 2.
            3 fighters placed in 10 Sea Zone
            Americans undo move 2.
            3 fighters placed in Western United States
            1 infantry placed in Central United States
            3 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Tsinghai to Kansu
            1 fighter and 1 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 fighter in Sikang, round 3 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                 retreated to Sikang
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Kansu
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            2 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Holland Belgium
                British attack with 3 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Normandy Bordeaux
                British attack with 1 bomber, 4 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 bomber, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 3.00 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 bomber moved from Normandy Bordeaux to United Kingdom
            4 fighters moved from Normandy Bordeaux to 110 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            2 fighters moved from Morocco to 110 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 artillery moved from British Somaliland to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
            1 infantry moved from Eastern Persia to West India
            1 fighter and 1 tactical_bomber moved from Eastern Persia to India
            2 aaGuns moved from Burma to Shan State
            4 artilleries and 17 infantry moved from Burma to Shan State
            1 fighter moved from Yunnan to India
            2 infantry moved from India to Burma
            1 tactical_bomber moved from Ethiopia to West India
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            2 armour and 2 mech_infantrys moved from Tobruk to Egypt
            1 aaGun and 1 artillery moved from Tobruk to Alexandria
            2 infantry moved from Alexandria to Egypt
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            2 infantry placed in United Kingdom
            2 submarines placed in 98 Sea Zone
            1 factory_minor placed in Persia
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,2,5,1,4,5
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Italians : -0.83
    British : -0.67
    Americans : 1.50
    Chinese : -0.83
    Japanese : 1.50
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from France to Normandy Bordeaux
            2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
            1 fighter moved from France to Normandy Bordeaux
            1 bomber moved from Germany to Normandy Bordeaux
            2 fighters moved from Southern Italy to Holland Belgium
            2 fighters moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/6 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Italians attack with 4 fighters and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Normandy Bordeaux to Southern Italy
            1 fighter moved from Holland Belgium to Western Germany
            2 fighters moved from Holland Belgium to Western Germany
            1 aaGun, 3 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Bessarabia to Ukraine
            3 infantry moved from Northern Italy to Yugoslavia
            1 fighter moved from Holland Belgium to France
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 47 Sea Zone to 55 Sea Zone
    
        Non Combat Move - ANZAC
            1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from Iraq to Northwest Persia
                  ANZAC take Northwest Persia from Neutral_Allies
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,6
            ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by British from 26 Sea Zone: 1 battleship
            EDIT: Adding units owned by British to 10 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 artilleries, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 bomber moved from Germany to Belarus
            1 fighter moved from Germany to Belarus
            1 infantry moved from Ukraine to Western Ukraine
            2 armour and 2 mech_infantrys moved from Ukraine to Western Ukraine
            1 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Western Germany to Belarus
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 3 armour, 1 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 1/7 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun and 3 infantry moved from Novgorod to Archangel
            1 bomber moved from Belarus to Germany
            1 aaGun moved from Bessarabia to Ukraine
            1 bomber moved from Bessarabia to Kweichow
            4 mech_infantrys moved from Romania to Ukraine
            3 mech_infantrys moved from Germany to Romania
            1 aaGun, 6 artilleries and 7 infantry moved from France to Normandy Bordeaux
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            1 armour and 1 mech_infantry moved from Ukraine to Bessarabia
            1 armour and 1 mech_infantry moved from Ukraine to Bessarabia
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
            3 infantry placed in France
            2 artilleries and 2 infantry placed in Western Germany
            3 mech_infantrys placed in Germany
            Germans undo move 2.
            Germans undo move 4.
            Germans undo move 3.
            3 infantry placed in Novgorod
            2 artilleries placed in Western Germany
            1 armour and 4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.17
    Russians : 0.33
    

    Savegame


  • No post? Kill?!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 4 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            13 artilleries, 2 fighters and 17 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 13 artilleries, 2 fighters and 17 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 13 artilleries, 2 fighters and 17 infantry in Bryansk, round 2 : 12/32 hits, 10.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 13 artilleries, 2 fighters and 17 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Bryansk to Volgograd
            1 aaGun moved from Russia to Bryansk
            2 aaGuns, 6 armour, 5 artilleries and 3 mech_infantrys moved from Rostov to Bryansk
            27 infantry moved from Rostov to Bryansk
            6 infantry moved from Rostov to Bryansk
            5 infantry moved from Rostov to Bryansk
            2 infantry moved from Rostov to Volgograd
            1 tactical_bomber moved from Rostov to Volgograd
            1 aaGun and 6 infantry moved from Samara to Volgograd
            2 infantry moved from Vologda to Russia
    
        Place Units - Russians
            1 armour and 2 infantry placed in Volgograd
            3 armour, 1 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 marines moved from Johnston Island to 30 Sea Zone
            1 battleship, 2 cruisers and 2 marines moved from 30 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 30 Sea Zone to 26 Sea Zone
            1 artillery, 3 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Philippines to Yunnan
            1 infantry moved from Szechwan to Shensi
                  Japanese take Shensi from Chinese
            2 artilleries moved from Szechwan to Kweichow
            1 infantry moved from Kweichow to Yunnan
            2 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Hawaiian Islands
            2 fighters moved from 30 Sea Zone to Hawaiian Islands
            2 fighters moved from 30 Sea Zone to 25 Sea Zone
    
        Combat - Japanese
            Battle in Hawaiian Islands
                Japanese attack with 1 artillery, 3 fighters, 3 infantry, 2 marines and 1 tactical_bomber
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 1 battleship and 2 cruisers in Hawaiian Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 3 fighters, 3 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 aaGun and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 aaGun, 5 carriers, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 battleship and 1 carrier moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to French Indo China
            2 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
            1 infantry moved from Japan to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 aaGun and 1 artillery moved from Japan to 6 Sea Zone
            1 aaGun, 1 artillery, 1 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun, 1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 6 Sea Zone to 26 Sea Zone
            1 aaGun moved from Hopei to Kweichow
            1 armour moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Anhwe
            1 artillery moved from Kweichow to Hunan
            1 mech_infantry moved from Anhwe to Kweichow
            2 transports moved from 36 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            3 artilleries placed in French Indo China
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Japan
            1 fighter and 2 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Chinese : -0.33
    Japanese : 1.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 marine moved from Tunisia to 94 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to 94 Sea Zone
            1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 94 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery, 1 marine and 1 mech_infantry moved from 99 Sea Zone to Crete
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Crete
    
        Combat - Americans
            Battle in Crete
                Americans attack with 1 armour, 1 artillery, 1 fighter, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    Americans roll dice for 1 armour, 1 artillery, 1 fighter, 1 marine, 1 mech_infantry and 1 tactical_bomber in Crete, round 2 : 2/6 hits, 2.67 expected hits
                    Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Crete
                Americans win, taking Crete from Italians with 1 armour, 1 artillery, 1 fighter, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Crete to 99 Sea Zone
            2 mech_infantrys moved from Tunisia to Tobruk
            2 infantry moved from Southeast Mexico to 64 Sea Zone
            2 infantry and 2 transports moved from 64 Sea Zone to 10 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            2 infantry moved from Central United States to Western United States
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from 10 Sea Zone to Western United States
    
        Place Units - Americans
            1 carrier, 2 destroyers, 2 fighters and 4 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Suiyuyan
            3 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 7 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
            1 infantry moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            2 infantry moved from Burma to Yunnan
            1 fighter moved from India to Yunnan
            1 tactical_bomber moved from India to Yunnan
            1 infantry moved from Tunisia to 94 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            3 infantry moved from United Kingdom to 110 Sea Zone
            3 infantry moved from 110 Sea Zone to Holland Belgium
            8 fighters moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 bomber moved from United Kingdom to Holland Belgium
    
        Combat - British
            Battle in Greece
            Battle in Ceylon
            Battle in Holland Belgium
                British attack with 1 bomber, 9 fighters and 3 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 bomber, 9 fighters and 3 infantry in Holland Belgium, round 2 : 8/13 hits, 5.67 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Greece from Germans, taking Ceylon from Japanese, taking Holland Belgium from Germans with 1 bomber, 9 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun and 6 infantry moved from India to Burma
            1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from West India to India
            1 fighter moved from Yunnan to India
            1 infantry moved from West India to India
            2 aaGuns, 4 artilleries and 17 infantry moved from Shan State to Burma
            1 tactical_bomber moved from Yunnan to Burma
            1 tactical_bomber moved from Burma to India
            1 infantry moved from Libya to Tobruk
            1 artillery moved from Tunisia to Libya
            2 infantry moved from Egypt to Trans-Jordan
            1 aaGun and 1 artillery moved from Alexandria to Egypt
            2 armour and 2 mech_infantrys moved from Egypt to Iraq
            8 fighters moved from Holland Belgium to 110 Sea Zone
            1 bomber and 1 fighter moved from Holland Belgium to United Kingdom
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            2 submarines placed in 98 Sea Zone
            1 destroyer and 1 transport placed in 110 Sea Zone
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : -0.67
    British : 2.83
    Americans : -0.67
    Chinese : -1.00
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Western Germany to Rostov
            1 infantry moved from Ukraine to Rostov
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 fighter moved from France to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Rostov, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                 retreated to Rostov
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 5 fighters and 2 infantry
                British defend with 2 infantry
                    Italians roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 5/7 hits, 2.83 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            3 armour and 5 mech_infantrys moved from Ukraine to Eastern Poland
            1 aaGun and 1 artillery moved from Ukraine to Bessarabia
            3 infantry moved from Yugoslavia to Romania
            1 bomber moved from Rostov to Bessarabia
            1 mech_infantry moved from Northern Italy to Romania
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            4 fighters moved from Holland Belgium to Western Germany
            2 infantry moved from Northern Italy to Yugoslavia
            2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
    
        Place Units - Italians
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,3
            Italians collect 9 PUs (6 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : -0.67
    Russians : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 2 infantry moved from New South Wales to Queensland
            1 submarine moved from 55 Sea Zone to 57 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 infantry placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry
            EDIT: Adding units owned by ANZAC to Persia: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5
            ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 57 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 56 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            1 infantry moved from Bulgaria to Greece
            1 mech_infantry moved from Romania to Greece
            1 bomber moved from Germany to Greece
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            3 fighters and 5 tactical_bombers moved from Western Germany to 113 Sea Zone
    
        Combat - Germans
            Battle in Greece
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Greece
                Germans win, taking Greece from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in 113 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 5 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters and 5 tactical_bombers in 113 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
                Casualties for Russians: 1 cruiser
    
        Non Combat Move - Germans
            3 armour, 1 infantry and 3 mech_infantrys moved from Western Ukraine to Eastern Poland
            9 mech_infantrys moved from Ukraine to Eastern Poland
            4 armour moved from Ukraine to Eastern Poland
            2 armour and 2 mech_infantrys moved from Bessarabia to Eastern Poland
            1 infantry moved from Ukraine to Western Ukraine
            2 aaGuns, 18 artilleries and 12 infantry moved from Ukraine to Bessarabia
            2 mech_infantrys moved from Romania to Eastern Poland
            2 infantry moved from Novgorod to Archangel
            1 fighter moved from Normandy Bordeaux to Western Germany
            3 fighters and 5 tactical_bombers moved from 113 Sea Zone to Western Germany
            1 armour and 4 mech_infantrys moved from Germany to Romania
            1 bomber moved from Greece to Southern Italy
            1 bomber moved from Kweichow to Japan
            1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
            3 infantry moved from France to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            2 mech_infantrys placed in Germany
            2 artilleries and 2 infantry placed in Western Germany
            2 tactical_bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,2,6,1,6,1,5,1,4,6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,1
            Germans collect 48 PUs (4 lost to blockades); end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    British : 0.67
    Russians : 0.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Rostov to Ukraine
            2 artilleries and 3 infantry moved from Bryansk to Ukraine
            1 fighter moved from Volgograd to Smolensk
            1 fighter moved from Volgograd to Vologda
            1 mech_infantry moved from Russia to Vologda
            6 armour, 16 artilleries, 51 infantry and 3 mech_infantrys moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from Volgograd to Smolensk
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 2 : 4/6 hits, 1.67 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 14
                Casualties for Germans: 1 aaGun and 3 infantry
            Battle in Western Ukraine
                Russians attack with 6 armour, 16 artilleries, 51 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 6 armour, 16 artilleries, 51 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 19/76 hits, 20.00 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 6 armour, 16 artilleries, 51 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Smolensk to Russia
            2 aaGuns moved from Bryansk to Western Ukraine
            3 armour moved from Russia to Western Ukraine
            1 aaGun and 13 infantry moved from Volgograd to Rostov
            1 aaGun moved from Bryansk to Ukraine
            1 armour moved from Volgograd to Vologda
    
        Place Units - Russians
            2 armour, 2 infantry and 4 mech_infantrys placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Rostov: 1 aaGun and 13 infantry
            EDIT: Adding units owned by Russians to Tambov: 1 aaGun and 14 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 factory_minor, 4 fighters and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            2 infantry moved from French Indo China to Yunnan
            3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 battleship and 1 marine moved from 26 Sea Zone to 63 Sea Zone
            1 marine moved from 63 Sea Zone to New Zealand
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            1 tactical_bomber moved from French Indo China to Malaya
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
    
        Combat - Japanese
            Japanese creates battle in territory 62 Sea Zone
            Battle in New Zealand
            Battle in Midway
            Battle in Wake Island
            Battle in Yunnan
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/8 hits, 3.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking New Zealand from ANZAC, taking Midway from Americans, taking Wake Island from Americans, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Malaya to Siam
            2 tactical_bombers moved from Malaya to 37 Sea Zone
            3 fighters moved from Yunnan to Siam
            1 tactical_bomber moved from Yunnan to 37 Sea Zone
            2 tactical_bombers moved from Yunnan to Siam
            1 tactical_bomber moved from 37 Sea Zone to Siam
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 aaGun moved from French Indo China to Siam
            1 cruiser moved from 26 Sea Zone to 63 Sea Zone
            1 carrier and 2 fighters moved from 26 Sea Zone to 63 Sea Zone
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            2 destroyers moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 6 Sea Zone to 31 Sea Zone
            2 cruisers moved from 26 Sea Zone to 31 Sea Zone
            6 carriers moved from 26 Sea Zone to 31 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
            1 fighter and 2 tactical_bombers moved from Japan to Hawaiian Islands
            5 fighters moved from 26 Sea Zone to Hawaiian Islands
            3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from Japan to Hawaiian Islands
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Kweichow to Anhwe
            1 artillery moved from Kweichow to Szechwan
            1 armour moved from Kweichow to Szechwan
            1 aaGun moved from Kweichow to Szechwan
            1 aaGun moved from Hunan to Kweichow
            1 submarine moved from 26 Sea Zone to 63 Sea Zone
            3 submarines moved from 26 Sea Zone to 31 Sea Zone
            1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 submarine moved from 6 Sea Zone to 31 Sea Zone
    
        Place Units - Japanese
            1 airfield placed in Siam
            1 factory_minor placed in Kwangtung
            3 infantry placed in French Indo China
            4 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : -0.33
    Japanese : -1.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 factory_minor, 4 fighters and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            2 infantry moved from French Indo China to Yunnan
            3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 battleship and 1 marine moved from 26 Sea Zone to 63 Sea Zone
            1 marine moved from 63 Sea Zone to New Zealand
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            1 tactical_bomber moved from French Indo China to Malaya
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
    
        Combat - Japanese
            Japanese creates battle in territory 62 Sea Zone
            Battle in New Zealand
            Battle in Midway
            Battle in Wake Island
            Battle in Yunnan
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/8 hits, 3.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking New Zealand from ANZAC, taking Midway from Americans, taking Wake Island from Americans, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Malaya to Siam
            2 tactical_bombers moved from Malaya to 37 Sea Zone
            3 fighters moved from Yunnan to Siam
            1 tactical_bomber moved from Yunnan to 37 Sea Zone
            2 tactical_bombers moved from Yunnan to Siam
            1 tactical_bomber moved from 37 Sea Zone to Siam
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 aaGun moved from French Indo China to Siam
            1 cruiser moved from 26 Sea Zone to 63 Sea Zone
            1 carrier and 2 fighters moved from 26 Sea Zone to 63 Sea Zone
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            2 destroyers moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 6 Sea Zone to 31 Sea Zone
            2 cruisers moved from 26 Sea Zone to 31 Sea Zone
            6 carriers moved from 26 Sea Zone to 31 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
            1 fighter and 2 tactical_bombers moved from Japan to Hawaiian Islands
            5 fighters moved from 26 Sea Zone to Hawaiian Islands
            3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from Japan to Hawaiian Islands
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Kweichow to Anhwe
            1 artillery moved from Kweichow to Szechwan
            1 armour moved from Kweichow to Szechwan
            1 aaGun moved from Kweichow to Szechwan
            1 aaGun moved from Hunan to Kweichow
            1 submarine moved from 26 Sea Zone to 63 Sea Zone
            3 submarines moved from 26 Sea Zone to 31 Sea Zone
            1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 submarine moved from 6 Sea Zone to 31 Sea Zone
    
        Place Units - Japanese
            1 airfield placed in Siam
            1 factory_minor placed in Kwangtung
            3 infantry placed in French Indo China
            4 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 31 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : -0.33
    Japanese : -1.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 factory_minor, 4 fighters and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            2 infantry moved from French Indo China to Yunnan
            3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 battleship and 1 marine moved from 26 Sea Zone to 63 Sea Zone
            1 marine moved from 63 Sea Zone to New Zealand
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            1 tactical_bomber moved from French Indo China to Malaya
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
    
        Combat - Japanese
            Japanese creates battle in territory 62 Sea Zone
            Battle in New Zealand
            Battle in Midway
            Battle in Wake Island
            Battle in Yunnan
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/8 hits, 3.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                Japanese win, taking New Zealand from ANZAC, taking Midway from Americans, taking Wake Island from Americans, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Malaya to Siam
            2 tactical_bombers moved from Malaya to 37 Sea Zone
            3 fighters moved from Yunnan to Siam
            1 tactical_bomber moved from Yunnan to 37 Sea Zone
            2 tactical_bombers moved from Yunnan to Siam
            1 tactical_bomber moved from 37 Sea Zone to Siam
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 aaGun moved from French Indo China to Siam
            1 cruiser moved from 26 Sea Zone to 63 Sea Zone
            1 carrier and 2 fighters moved from 26 Sea Zone to 63 Sea Zone
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            2 destroyers moved from 26 Sea Zone to 31 Sea Zone
            1 destroyer moved from 6 Sea Zone to 31 Sea Zone
            2 cruisers moved from 26 Sea Zone to 31 Sea Zone
            6 carriers moved from 26 Sea Zone to 31 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
            1 fighter and 2 tactical_bombers moved from Japan to Hawaiian Islands
            5 fighters moved from 26 Sea Zone to Hawaiian Islands
            3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from Japan to Hawaiian Islands
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Kweichow to Anhwe
            1 artillery moved from Kweichow to Szechwan
            1 armour moved from Kweichow to Szechwan
            1 aaGun moved from Kweichow to Szechwan
            1 aaGun moved from Hunan to Kweichow
            1 submarine moved from 26 Sea Zone to 63 Sea Zone
            3 submarines moved from 26 Sea Zone to 31 Sea Zone
            1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 submarine moved from 6 Sea Zone to 31 Sea Zone
    
        Place Units - Japanese
            1 airfield placed in Siam
            1 factory_minor placed in Kwangtung
            3 infantry placed in French Indo China
            4 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 31 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 bomber
            EDIT: Adding units owned by Japanese to Siam: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    UK_Pacific : -0.33
    Japanese : -1.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 carriers, 2 destroyers and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            7 fighters and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 4 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 26 Sea Zone
                Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            9 fighters and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
            2 transports moved from 101 Sea Zone to 89 Sea Zone
            1 armour, 1 artillery, 1 marine and 1 mech_infantry moved from Crete to 99 Sea Zone
            2 mech_infantrys moved from Tobruk to Egypt
            1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 99 Sea Zone to 81 Sea Zone
            1 armour, 1 artillery, 1 marine and 1 mech_infantry moved from 81 Sea Zone to Egypt
            1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
    
        Place Units - Americans
            3 carriers and 2 destroyers placed in 10 Sea Zone
            2 artilleries and 1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Tsinghai to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
            2 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Sikang to Tsinghai
            2 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Suiyuyan: 1 fighter and 3 infantry
            EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter and 3 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 armour, 10 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Yunnan
            2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Shan State
            3 infantry moved from United Kingdom to 110 Sea Zone
            3 infantry moved from 110 Sea Zone to Holland Belgium
            8 fighters moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from United Kingdom to France
    
        Combat - British
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in France causes 3 damage total. 
            Battle in Holland Belgium
                British attack with 8 fighters and 3 infantry
                Italians defend with 2 infantry
                    British roll dice for 8 fighters and 3 infantry in Holland Belgium, round 2 : 2/11 hits, 4.50 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
            1 armour and 2 mech_infantrys moved from Persia to West India
            2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Shan State to India
            4 infantry moved from India to Burma
            2 infantry moved from Trans-Jordan to Iraq
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 aaGun and 1 artillery moved from Egypt to Trans-Jordan
            1 submarine moved from 98 Sea Zone to 93 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 99 Sea Zone to 98 Sea Zone
            1 bomber moved from France to United Kingdom
            8 fighters moved from Holland Belgium to 110 Sea Zone
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            1 submarine placed in 98 Sea Zone
            British undo move 2.
            1 submarine placed in 110 Sea Zone
            9 infantry placed in United Kingdom
            British undo move 2.
            1 infantry placed in United Kingdom
            1 submarine placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,4,5,3,5,2,1
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -3.50
    AA fire in France : : -0.17
    Americans : 0.33
    Chinese : 0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour and 5 mech_infantrys moved from Eastern Poland to Smolensk
            1 battleship and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
            1 bomber moved from Bessarabia to 115 Sea Zone
            1 destroyer moved from 112 Sea Zone to 115 Sea Zone
    
        Combat - Italians
            Battle in 115 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Italians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 1 bomber and 1 destroyer in 115 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Italians win with 1 battleship, 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Smolensk
                Italians attack with 3 armour and 5 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour and 5 mech_infantrys in Smolensk, round 2 : 2/8 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Smolensk
                Italians win, taking Smolensk from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Romania to Belarus
            1 aaGun and 1 artillery moved from Bessarabia to Romania
            2 infantry moved from Yugoslavia to Romania
            2 mech_infantrys moved from Northern Italy to Romania
            5 infantry moved from Northern Italy to Western Germany
            3 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 aaGun and 1 infantry moved from Norway to 112 Sea Zone
            1 bomber moved from 115 Sea Zone to Western Germany
            1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 aaGun and 1 infantry moved from 113 Sea Zone to Western Germany
            2 cruisers moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,3,3,4
            Italians collect 6 PUs (10 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    Russians : 0.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Persia to Eastern Persia
            1 submarine moved from 62 Sea Zone to 30 Sea Zone
            1 submarine moved from 56 Sea Zone to 59 Sea Zone
    
        Non Combat Move - ANZAC
            1 aaGun moved from Queensland to New South Wales
            4 infantry moved from Queensland to New South Wales
            3 fighters moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,5
            ANZAC collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Persia to Eastern Persia
            1 submarine moved from 62 Sea Zone to 30 Sea Zone
            1 submarine moved from 56 Sea Zone to 59 Sea Zone
    
        Non Combat Move - ANZAC
            1 aaGun moved from Queensland to New South Wales
            4 infantry moved from Queensland to New South Wales
            3 fighters moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,5
            ANZAC collect 8 PUs; end with 8 PUs
    
        Combat Move - French
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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