@aequitas-et-veritas said in L21 BM SC (Allies+20) vs AetV (Axis) game 1:
@sovietishcat well done.
I think this game is yours. I am going to post your win.
@aequitas-et-veritas Thanks, GG
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry, 4 mech_infantrys, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Jehol to Chahar
2 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from Shan State to 37 Sea Zone
3 infantry, 1 marine and 2 transports moved from 37 Sea Zone to 42 Sea Zone
3 infantry and 1 marine moved from 42 Sea Zone to Java
1 bomber moved from Caroline Islands to 49 Sea Zone
1 fighter moved from Caroline Islands to 46 Sea Zone
1 fighter moved from Caroline Islands to 32 Sea Zone
1 bomber moved from Japan to Chahar
1 armour and 1 mech_infantry moved from Szechwan to Tsinghai
1 artillery moved from Sikang to Tsinghai
1 bomber moved from Siam to Tsinghai
1 bomber moved from Guam to Chahar
1 mech_infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 cruiser moved from 58 Sea Zone to 42 Sea Zone
1 artillery moved from Jehol to Chahar
3 fighters moved from Siam to Java
1 fighter moved from 37 Sea Zone to Java
2 infantry moved from Yunnan to Burma
5 tactical_bombers moved from Siam to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 49 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 49 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 4 fighters, 3 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 4 fighters, 3 infantry and 1 marine in Java, round 2 : 1/8 hits, 2.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 4 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Chahar
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Chahar, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 4/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 2 infantry and 6 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 infantry and 6 tactical_bombers in Burma, round 2 : 4/8 hits, 3.33 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win with 6 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
4 fighters moved from Java to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Sakha to Yakut S.S.R.
1 artillery and 1 infantry moved from Amur to Buyant-Uhaa
1 mech_infantry moved from Manchuria to Buyant-Uhaa
2 infantry moved from Siberia to Amur
1 infantry moved from Soviet Far East to Siberia
2 transports moved from 5 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Sikang
1 bomber moved from Chahar to Manchuria
1 battleship and 1 destroyer moved from 5 Sea Zone to 19 Sea Zone
1 bomber moved from Chahar to Manchuria
1 mech_infantry moved from Jehol to Hopei
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Manchuria to Anhwe
2 mech_infantrys moved from French Indo China to Szechwan
6 tactical_bombers moved from Burma to Siam
1 bomber moved from Tsinghai to Volgograd
12 carriers moved from 33 Sea Zone to 35 Sea Zone
1 battleship and 2 cruisers moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from 49 Sea Zone to Caroline Islands
1 fighter moved from 32 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to Caroline Islands
1 submarine moved from 33 Sea Zone to 42 Sea Zone
10 submarines moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 33 Sea Zone to 35 Sea Zone
20 fighters and 4 tactical_bombers moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 20 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Manchuria to Buryatia
4 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 carrier, 1 destroyer and 1 submarine placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
Japanese undo move 1.
2 infantry and 1 mech_infantry placed in French Indo China
1 infantry and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to Caroline Islands: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.67
Chinese : -1.00
UK_Pacific : 1.33
Japanese : 1.50
just glad I got my cruiser back! man it traveled across the entire globe!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 mech_infantry moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Iraq to Persia
4 fighters moved from Egypt to Persia
Combat - Americans
Battle in Persia
Americans attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Americans roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 3/7 hits, 3.33 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Persia
Americans win, taking Persia from Germans with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Persia to Iraq
1 carrier, 1 destroyer and 3 transports moved from 80 Sea Zone to 72 Sea Zone
1 carrier and 1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to Egypt
1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 destroyer and 8 submarines moved from 10 Sea Zone to 26 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 14 carriers, 2 cruisers, 8 destroyers, 28 fighters, 2 marines and 16 submarines moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
2 marines moved from 54 Sea Zone to Queensland
1 bomber moved from Western United States to Queensland
1 submarine moved from 14 Sea Zone to 8 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
Place Units - Americans
1 airfield placed in Algeria
2 fighters placed in Eastern United States
1 submarine and 2 transports placed in 10 Sea Zone
1 armour, 1 bomber, 1 infantry and 1 mech_infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter and 1 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Russia to Novgorod
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
Combat - British
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Non Combat Move - British
1 bomber moved from Novgorod to Russia
3 fighters moved from Russia to Iraq
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from 94 Sea Zone to Iraq
2 fighters moved from 110 Sea Zone to 94 Sea Zone
1 fighter moved from 110 Sea Zone to Algeria
3 fighters moved from 110 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from India to Iraq
1 battleship moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 80 Sea Zone to 75 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
Place Units - British
3 fighters placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.33
Americans : -0.33
Chinese : 0.33
Japanese : -0.33
AA fire in Novgorod : : -0.17
@axis-dominion said in 19L axis-dominion (+4) vs KILL!!! (allies) bm3:
just glad I got my cruiser back! man it traveled across the entire globe!
it brought back spices and gold the like the Japaneses have never seen!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 marines; Remaining resources: 6 PUs;
Combat Move - Italians
1 mech_infantry moved from Northwest Persia to Persia
1 fighter moved from Volgograd to Persia
1 bomber moved from Southern Italy to Persia
Combat - Italians
Battle in Persia
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
Americans defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Persia, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Persia
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Persia to Northwest Persia
1 bomber moved from Persia to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 3 infantry moved from Rostov to Volgograd
2 mech_infantrys moved from Romania to Eastern Poland
3 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Novgorod
2 infantry moved from Novgorod to Baltic States
Place Units - Italians
3 marines placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,4,5,1,1,4
Italians collect 13 PUs (6 lost to blockades); end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.67
Americans : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in New Britain
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 75 Sea Zone
1 fighter moved from Algeria to Iraq
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Northwest Persia to Persia
Germans take Persia from Americans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Baltic States
4 artilleries and 3 infantry moved from Baltic States to Eastern Poland
4 artilleries and 4 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Eastern Poland to Archangel
2 mech_infantrys moved from Poland to Bessarabia
1 mech_infantry moved from Ukraine to Caucasus
3 armour moved from Volgograd to Caucasus
4 mech_infantrys moved from Rostov to Caucasus
1 aaGun moved from Ukraine to Bessarabia
1 mech_infantry moved from Western Ukraine to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
2 artilleries moved from France to Western Germany
1 aaGun moved from France to Northern Italy
1 infantry moved from Tambov to Volgograd
8 fighters and 7 tactical_bombers moved from Northwest Persia to Caucasus
3 artilleries moved from Volgograd to Caucasus
4 infantry moved from Volgograd to Caucasus
10 mech_infantrys moved from Caucasus to Northwest Persia
10 armour moved from Caucasus to Northwest Persia
6 armour moved from Caucasus to Northwest Persia
3 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
2 infantry moved from Rostov to Volgograd
23 artilleries and 3 infantry moved from Rostov to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 artillery moved from Western Germany to Northern Italy
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Normandy Bordeaux to France
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Southern Italy
1 bomber moved from Siam to Northwest Persia
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
6 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,3,5,2,3,5
Germans collect 53 PUs (4 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Northwest Persia to Persia
Germans take Persia from Americans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Baltic States
4 artilleries and 3 infantry moved from Baltic States to Eastern Poland
4 artilleries and 4 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Eastern Poland to Archangel
2 mech_infantrys moved from Poland to Bessarabia
1 mech_infantry moved from Ukraine to Caucasus
3 armour moved from Volgograd to Caucasus
4 mech_infantrys moved from Rostov to Caucasus
1 aaGun moved from Ukraine to Bessarabia
1 mech_infantry moved from Western Ukraine to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
2 artilleries moved from France to Western Germany
1 aaGun moved from France to Northern Italy
1 infantry moved from Tambov to Volgograd
8 fighters and 7 tactical_bombers moved from Northwest Persia to Caucasus
3 artilleries moved from Volgograd to Caucasus
4 infantry moved from Volgograd to Caucasus
10 mech_infantrys moved from Caucasus to Northwest Persia
10 armour moved from Caucasus to Northwest Persia
6 armour moved from Caucasus to Northwest Persia
3 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
2 infantry moved from Rostov to Volgograd
23 artilleries and 3 infantry moved from Rostov to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 artillery moved from Western Germany to Northern Italy
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Normandy Bordeaux to France
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Southern Italy
1 bomber moved from Siam to Northwest Persia
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
6 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,3,5,2,3,5
Germans collect 53 PUs (4 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 3 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 2 mech_infantrys
EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Central Mongolia to Suiyuyan
3 infantry moved from Yenisey to Evenkiyskiy
3 infantry moved from Urals to Evenkiyskiy
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
Russians take Samara from Japanese
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Western Ukraine
4 armour and 3 mech_infantrys moved from Bryansk to Vologda
2 armour moved from Bryansk to Vologda
1 mech_infantry moved from Bryansk to Vologda
1 infantry moved from Bryansk to Smolensk
12 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
17 infantry moved from Russia to Tambov
11 infantry moved from Russia to Tambov
7 artilleries moved from Bryansk to Tambov
2 artilleries moved from Bryansk to Tambov
10 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to Belarus
3 artilleries moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Smolensk
3 artilleries moved from Bryansk to Smolensk
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 10 artilleries and 40 infantry
Germans defend with 1 infantry
Russians roll dice for 10 artilleries and 40 infantry in Tambov, round 2 : 7/50 hits, 11.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 10 artilleries and 40 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 4 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 6 artilleries and 17 infantry
Germans defend with 1 infantry
Russians roll dice for 6 artilleries and 17 infantry in Smolensk, round 2 : 5/23 hits, 5.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 6 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 6 armour, 2 infantry and 4 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 6 armour, 2 infantry and 4 mech_infantrys in Vologda, round 2 : 5/12 hits, 4.00 expected hits
Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Japanese with 6 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Tambov
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Russia to Tambov
1 aaGun moved from Russia to Smolensk
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Western Ukraine to Russia
Place Units - Russians
2 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -1.00
Italians : -0.33
Russians : -3.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 fighter, 3 infantry, 6 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Szechwan to Shensi
1 infantry moved from Chahar to Hopei
1 armour and 1 artillery moved from Tsinghai to Shensi
1 mech_infantry moved from Kweichow to Shensi
2 mech_infantrys moved from Szechwan to Shensi
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kweichow to Shensi
1 fighter moved from Caroline Islands to 47 Sea Zone
4 fighters moved from 42 Sea Zone to Dutch New Guinea
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Volgograd to Hopei
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 bomber moved from Caroline Islands to Dutch New Guinea
1 bomber moved from Manchuria to Hopei
Combat - Japanese
Battle in New Guinea
Battle in 47 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 47 Sea Zone
Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 artillery, 1 infantry and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 5 mech_infantrys in Shensi, round 2 : 2/8 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 bomber and 4 fighters
Americans defend with 1 artillery
Japanese roll dice for 1 bomber and 4 fighters in Dutch New Guinea, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Dutch New Guinea
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
13 carriers moved from 35 Sea Zone to 46 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 20 Sea Zone to 46 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from 47 Sea Zone to 46 Sea Zone
4 fighters moved from Dutch New Guinea to 46 Sea Zone
1 battleship, 2 cruisers, 3 destroyers and 10 submarines moved from 35 Sea Zone to 46 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 46 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Szechwan
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 infantry moved from Jehol to Anhwe
3 infantry moved from Jehol to Chahar
3 mech_infantrys moved from Manchuria to Chahar
1 mech_infantry moved from Yakut S.S.R. to Tsagaan Olom
2 mech_infantrys moved from Buryatia to Central Mongolia
1 aaGun moved from Siam to French Indo China
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 19 Sea Zone to 20 Sea Zone
1 bomber moved from Dutch New Guinea to Philippines
3 tactical_bombers moved from Caroline Islands to 46 Sea Zone
1 fighter moved from Caroline Islands to Java
1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
2 tactical_bombers moved from Caroline Islands to 46 Sea Zone
2 tactical_bombers moved from Japan to 46 Sea Zone
2 tactical_bombers moved from Siam to 46 Sea Zone
15 fighters moved from Caroline Islands to 46 Sea Zone
2 fighters moved from Caroline Islands to 46 Sea Zone
6 fighters moved from Caroline Islands to Philippines
4 tactical_bombers moved from Siam to Philippines
1 bomber moved from Hopei to French Indo China
1 bomber moved from Hopei to Yunnan
2 transports moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from 19 Sea Zone to Jehol
1 bomber moved from Manchuria to Japan
1 artillery, 1 infantry and 1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
Place Units - Japanese
6 submarines placed in 6 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Manchuria
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : 0.33
Japanese : -1.17
hang on …
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 fighter, 3 infantry, 6 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Szechwan to Shensi
1 infantry moved from Chahar to Hopei
1 armour and 1 artillery moved from Tsinghai to Shensi
1 mech_infantry moved from Kweichow to Shensi
2 mech_infantrys moved from Szechwan to Shensi
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kweichow to Shensi
1 fighter moved from Caroline Islands to 47 Sea Zone
4 fighters moved from 42 Sea Zone to Dutch New Guinea
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Volgograd to Hopei
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 bomber moved from Caroline Islands to Dutch New Guinea
1 bomber moved from Manchuria to Hopei
Combat - Japanese
Battle in New Guinea
Battle in 47 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 47 Sea Zone
Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 artillery, 1 infantry and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 5 mech_infantrys in Shensi, round 2 : 2/8 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 bomber and 4 fighters
Americans defend with 1 artillery
Japanese roll dice for 1 bomber and 4 fighters in Dutch New Guinea, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Dutch New Guinea
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
13 carriers moved from 35 Sea Zone to 46 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 20 Sea Zone to 46 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from 47 Sea Zone to 46 Sea Zone
4 fighters moved from Dutch New Guinea to 46 Sea Zone
1 battleship, 2 cruisers, 3 destroyers and 10 submarines moved from 35 Sea Zone to 46 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 46 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Szechwan
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 infantry moved from Jehol to Anhwe
3 infantry moved from Jehol to Chahar
3 mech_infantrys moved from Manchuria to Chahar
1 mech_infantry moved from Yakut S.S.R. to Tsagaan Olom
2 mech_infantrys moved from Buryatia to Central Mongolia
1 aaGun moved from Siam to French Indo China
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 19 Sea Zone to 20 Sea Zone
1 bomber moved from Dutch New Guinea to Philippines
3 tactical_bombers moved from Caroline Islands to 46 Sea Zone
1 fighter moved from Caroline Islands to Java
1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
2 tactical_bombers moved from Caroline Islands to 46 Sea Zone
2 tactical_bombers moved from Japan to 46 Sea Zone
2 tactical_bombers moved from Siam to 46 Sea Zone
15 fighters moved from Caroline Islands to 46 Sea Zone
2 fighters moved from Caroline Islands to 46 Sea Zone
6 fighters moved from Caroline Islands to Philippines
4 tactical_bombers moved from Siam to Philippines
1 bomber moved from Hopei to French Indo China
1 bomber moved from Hopei to Yunnan
2 transports moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from 19 Sea Zone to Jehol
1 bomber moved from Manchuria to Japan
1 artillery, 1 infantry and 1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
Place Units - Japanese
6 submarines placed in 6 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Manchuria
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 74 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.33
Chinese : 0.33
Japanese : -1.17
Karl I have one more important adjustment, plz hold on
sorry false alarm, it’s good to go.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
9 fighters moved from 54 Sea Zone to New Guinea
5 fighters moved from 54 Sea Zone to 55 Sea Zone
7 fighters moved from 54 Sea Zone to 49 Sea Zone
Combat - Americans
Battle in New Guinea
Americans attack with 9 fighters
Japanese defend with 1 infantry
Americans roll dice for 9 fighters in New Guinea, round 2 : 2/9 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win with 9 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 5 fighters in 55 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 fighters in 49 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 7 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
7 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
5 fighters moved from 55 Sea Zone to 54 Sea Zone
7 fighters moved from 49 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 bomber moved from Western United States to Queensland
1 carrier and 2 fighters moved from 94 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 3 transports moved from 72 Sea Zone to 81 Sea Zone
4 fighters moved from Iraq to India
1 armour, 1 artillery, 1 marine and 3 mech_infantrys moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to 81 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 tactical_bomber moved from Iraq to India
1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
8 fighters moved from New Guinea to 54 Sea Zone
1 fighter moved from New Guinea to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
Place Units - Americans
2 fighters placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
6 infantry moved from Suiyuyan to Kansu
1 fighter moved from Hopei to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 81 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Iraq: 2 fighters
EDIT: Adding units owned by Americans to Iraq: 1 armour, 1 artillery, 1 marine and 3 mech_infantrys
EDIT: Removing units owned by Americans from Trans-Jordan: 1 armour, 1 artillery, 1 marine and 3 mech_infantrys
EDIT: Removing units owned by Americans from India: 4 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to Iraq: 4 fighters and 1 tactical_bomber
EDIT: Removing units owned by British from 91 Sea Zone: 2 fighters
EDIT: Adding units owned by British to Iraq: 2 fighters
EDIT: Removing units owned by Americans from 81 Sea Zone: 1 carrier, 1 destroyer and 3 transports
EDIT: Adding units owned by Americans to 58 Sea Zone: 1 carrier, 1 cruiser, 1 submarine and 3 transports
EDIT: Removing units owned by Americans from 58 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 58 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from Persia: 1 infantry
EDIT: Removing units owned by British from Russia: 1 bomber
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 armour, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 infantry
EDIT: Turning off Edit Mode
1 cruiser moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from Algeria to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Iraq to Persia
British take Persia from Germans
1 destroyer moved from 75 Sea Zone to 41 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 58 Sea Zone
2 armour, 6 artilleries, 21 infantry and 2 mech_infantrys moved from India to Burma
UK_Pacific take Burma from Japanese
1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
Combat - British
Non Combat Move - British
3 aaGuns moved from India to Burma
Place Units - British
3 fighters placed in Iraq
1 armour and 1 mech_infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans : 0.17
Chinese : 0.33
Japanese : -0.33
OK, so you are going to win this game. I can’t retreat from Iraq. If I do, you’ll just steam roll me. Russia expanding just won’t make up the difference.
I think this game is broken with the Italy can opener. Also the fact the Axis can threaten multiple sectors simultaneously. Basically Germany could threaten 2 areas with 1 force, so I had to have 2x the numbers, which the allies never have.
Go ahead. You victory awaits.
BY that I mean play on. With the reroll, you’ll take Iraq no matter what.
But who knows, maybe I’ll get lucky twice! ahahahahaha
All the edits were from my retreating the allis from Iraq only to see that it was futile.
wait, how did I magically lose my guy in persia? I didn’t see any dice for that