19L axis-dominion (+4) vs KILL! (allies) bm3


  • @axis-dominion

    Hey, I walked back a russian attack… a walk in, so no dice. This was after combat rolls, so technically it’s cheating, but since this game won’t count and you have 85% chance of winning, I thought you wouldn’t mind. I move the russian stack forward but then decided that was dumb


  • no problem!

    but remember, this game WILL count if you beat me. it just won’t count if I win, since you forgave the Egypt disaster. I didn’t want your kindness to count against you.


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 3 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 armour and 1 mech_infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 fighter moved from 6 Sea Zone to 22 Sea Zone
            1 infantry moved from Siam to French Indo China
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Okinawa
            3 fighters and 3 tactical_bombers moved from Japan to Okinawa
            1 infantry moved from Anhwe to Hunan
            3 tactical_bombers moved from Kiangsu to Hunan
            1 bomber moved from Manchuria to French Indo China
            1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            1 bomber moved from Manchuria to French Indo China
            1 armour moved from Volgograd to Tsinghai
                  Japanese take Tsinghai from Chinese
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Hunan
                Japanese attack with 1 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 infantry and 3 tactical_bombers in Hunan, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Okinawa
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Okinawa, round 2 : 3/8 hits, 3.83 expected hits
                    ANZAC roll dice for 1 infantry in Okinawa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Okinawa
                Japanese win, taking Okinawa from ANZAC with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in French Indo China
                Japanese attack with 2 bombers and 1 infantry
                British defend with 1 infantry; UK_Pacific defend with 1 factory_minor
                    Japanese roll dice for 2 bombers and 1 infantry in French Indo China, round 2 : 2/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Manchuria to Anhwe
            1 artillery moved from Anhwe to Hopei
            1 aaGun moved from Jehol to Chahar
            1 mech_infantry moved from Kiangsu to Chahar
            1 marine moved from Korea to 6 Sea Zone
            1 battleship, 2 cruisers and 1 marine moved from 6 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Kwangtung
            1 submarine moved from 34 Sea Zone to 20 Sea Zone
            4 submarines moved from 35 Sea Zone to 20 Sea Zone
            3 destroyers moved from 35 Sea Zone to 20 Sea Zone
            1 battleship and 1 carrier moved from 35 Sea Zone to 20 Sea Zone
            1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 aaGun moved from Manchuria to 19 Sea Zone
            1 aaGun and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 aaGun moved from 20 Sea Zone to Kwangtung
            2 infantry moved from Korea to Amur
            1 aaGun moved from Korea to Amur
            1 infantry moved from Korea to Amur
            1 infantry moved from Korea to Amur
            1 aaGun, 1 artillery and 1 infantry moved from Korea to Manchuria
            1 artillery and 5 infantry moved from Japan to 6 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 5 infantry moved from 20 Sea Zone to Kwangtung
            3 carriers, 3 destroyers and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
            3 fighters and 3 tactical_bombers moved from Okinawa to 20 Sea Zone
            2 bombers moved from French Indo China to Kwangtung
            1 fighter moved from 6 Sea Zone to Kiangsu
            1 fighter moved from 6 Sea Zone to Kwangtung
            1 fighter moved from 6 Sea Zone to Manchuria
            1 tactical_bomber moved from Manchuria to 20 Sea Zone
            1 fighter moved from 22 Sea Zone to 20 Sea Zone
            1 fighter moved from 6 Sea Zone to Kiangsu
            1 fighter moved from 6 Sea Zone to Manchuria
            2 tactical_bombers moved from Hunan to Kiangsu
            1 tactical_bomber moved from Hunan to Kwangtung
            1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to Kwangtung
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            3 mech_infantrys placed in Manchuria
            2 infantry and 1 mech_infantry placed in Kiangsu
            3 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Chinese : -0.33
    UK_Pacific : 0.67
    Japanese : -1.00
    

    Savegame


  • @axis-dominion

    not sure when I will get to this. Today for sure. But the wife has dumped the kids on me for now. So I got to manage the rascals


  • @Karl7 said in 19L axis-dominion (+4) vs KILL! (allies) bm3:

    @axis-dominion

    not sure when I will get to this. Today for sure. But the wife has dumped the kids on me for now. So I got to manage the rascals

    lol funny. ok good to know, thanks!


  • this might be a record for me as far as how long it took before I finally got Novgorod!


  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    ok, what is going on here!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor; Remaining resources: 83 PUs; 
            Americans buy 1 airfield, 1 bomber, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 armour moved from Karelia to Norway
            1 bomber moved from Russia to Novgorod
            1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from Marianas to 22 Sea Zone
            1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 marine and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 marine moved from 44 Sea Zone to Celebes
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Battle in Borneo
            Battle in Philippines
            Battle in Celebes
            Battle in 19 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking Borneo from Japanese, taking Philippines from Japanese, taking Celebes from Japanese, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Algeria from Italians to Americans
            EDIT: Turning off Edit Mode
            1 bomber moved from Novgorod to Norway
            1 fighter moved from 91 Sea Zone to Norway
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from Suriname to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Morocco to Algeria
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 aaGun and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 aaGun moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            2 bombers moved from Queensland to Caroline Islands
            1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Americans
            1 airfield and 3 fighters placed in Norway
            Americans undo move 1.
            1 airfield and 2 fighters placed in Norway
            1 destroyer placed in 113 Sea Zone
            3 submarines placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
            Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            2 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 infantry owned by the Chinese retreated to Szechwan
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 3 fighters; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Kweichow
            2 fighters moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Kweichow
            1 fighter moved from India to Kweichow
            1 infantry moved from Shan State to Siam
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            1 infantry moved from French Equatorial Africa to French Central Africa
                  British take French Central Africa from Neutral_Axis
    
        Combat - British
            Battle in Siam
                British attack with 1 infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Siam
                British win, taking Siam from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Sumatra
            Battle in Kweichow
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Kweichow, round 2 : 0/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters and 1 infantry in Kweichow, round 3 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                British win, taking Sumatra from Japanese, taking Kweichow from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                British attack with 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northwest Persia
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from Persia to India
            5 armour moved from Persia to West India
            2 artilleries moved from Persia to Eastern Persia
            1 artillery and 2 infantry moved from Shan State to Yunnan
            2 fighters moved from Hunan to Yunnan
            2 fighters moved from Kweichow to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 aaGun and 4 infantry moved from Burma to India
            1 aaGun, 2 armour, 2 artilleries, 4 infantry and 4 mech_infantrys moved from Belgian Congo to Rhodesia
            3 armour moved from Union of South Africa to Rhodesia
    
        Place Units - British
            3 fighters placed in Quebec
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,1
            British collect 27 PUs (2 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 25 PUs; end with 25 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.17
    Americans : -0.33
    Chinese : -0.33
    Japanese : -1.33
    AA fire in Novgorod : : -0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    the Allies are trying!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7 said in 19L axis-dominion (+4) vs KILL! (allies) bm3:

    @Karl7

    the Allies are trying!

    Why can’t you sympathize with that?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Be gentle in your “engagement” with my peaceful representatives… caring…


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from 81 Sea Zone to Eastern Persia
            1 infantry moved from Egypt to 81 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Algeria
            1 fighter moved from Southern Italy to Algeria
            1 bomber moved from Western Germany to Algeria
            2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
            1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
            1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
            1 infantry moved from Iraq to Persia
                  Italians take Persia from British
            1 battleship moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
    
        Combat - Italians
            Battle in Eastern Persia
                Italians attack with 4 artilleries, 2 fighters and 4 infantry
                British defend with 2 artilleries
                    Italians roll dice for 4 artilleries, 2 fighters and 4 infantry in Eastern Persia, round 2 : 4/10 hits, 3.67 expected hits
                    British roll dice for 2 artilleries in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the British and 1 infantry owned by the Italians lost in Eastern Persia
                Italians win, taking Eastern Persia from British with 4 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 2 artilleries
            Battle in Algeria
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 battleship in Algeria, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                Italians win, taking Algeria from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 cruisers, 2 destroyers and 1 submarine moved from 95 Sea Zone to 94 Sea Zone
            1 fighter moved from Algeria to 95 Sea Zone
            1 bomber moved from Algeria to Southern Italy
            2 fighters moved from Eastern Persia to 80 Sea Zone
            1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 submarine moved from 71 Sea Zone to 70 Sea Zone
            1 submarine moved from 81 Sea Zone to 71 Sea Zone
            4 armour moved from Iraq to Eastern Persia
            1 artillery and 1 infantry moved from Iraq to Persia
            3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            3 infantry moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Ukraine to Volgograd
            1 armour moved from Poland to Bessarabia
    
        Place Units - Italians
            1 factory_minor placed in Iraq
            3 mech_infantrys placed in Egypt
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : 0.33
    Americans : -0.33
    

    Savegame


  • and here come the mighty romans to the rescue!!!


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from 81 Sea Zone to Eastern Persia
            1 infantry moved from Egypt to 81 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Algeria
            1 fighter moved from Southern Italy to Algeria
            1 bomber moved from Western Germany to Algeria
            2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
            1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
            1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
            1 infantry moved from Iraq to Persia
                  Italians take Persia from British
            1 battleship moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
    
        Combat - Italians
            Battle in Eastern Persia
                Italians attack with 4 artilleries, 2 fighters and 4 infantry
                British defend with 2 artilleries
                    Italians roll dice for 4 artilleries, 2 fighters and 4 infantry in Eastern Persia, round 2 : 4/10 hits, 3.67 expected hits
                    British roll dice for 2 artilleries in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the British and 1 infantry owned by the Italians lost in Eastern Persia
                Italians win, taking Eastern Persia from British with 4 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 2 artilleries
            Battle in Algeria
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 battleship in Algeria, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                Italians win, taking Algeria from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 cruisers, 2 destroyers and 1 submarine moved from 95 Sea Zone to 94 Sea Zone
            1 fighter moved from Algeria to 95 Sea Zone
            1 bomber moved from Algeria to Southern Italy
            2 fighters moved from Eastern Persia to 80 Sea Zone
            1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 submarine moved from 71 Sea Zone to 70 Sea Zone
            1 submarine moved from 81 Sea Zone to 71 Sea Zone
            4 armour moved from Iraq to Eastern Persia
            1 artillery and 1 infantry moved from Iraq to Persia
            3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            3 infantry moved from Egypt to Anglo Egyptian Sudan
            1 mech_infantry moved from Ukraine to Volgograd
            1 armour moved from Poland to Bessarabia
    
        Place Units - Italians
            1 factory_minor placed in Iraq
            3 mech_infantrys placed in Egypt
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Bessarabia: 1 armour
            EDIT: Adding units owned by Italians to Novgorod: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : 0.33
    Americans : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 42 Sea Zone: 1 destroyer and 2 submarines
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer and 2 submarines
            EDIT: Removing units owned by British from 42 Sea Zone: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by British to 54 Sea Zone: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            ANZAC buy 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            1 armour moved from Malaya to Yunnan
            1 fighter moved from Queensland to Caroline Islands
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            2 fighters placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                  French take 35 Sea Zone from Japanese
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • I have to run to soccer, so I gotta make this turn quickly. I’m gonna assume no scramble in 113 and 112 as I have 100% odds on you if you do scramble. we can roll the difference in case you DID want to.


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Karelia
            6 artilleries moved from Novgorod to Karelia
            2 armour and 3 mech_infantrys moved from Novgorod to Karelia
            1 infantry moved from Ukraine to Bryansk
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 mech_infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Caucasus to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
            2 bombers moved from Western Germany to Bryansk
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to 113 Sea Zone
            3 bombers moved from Western Germany to 112 Sea Zone
            1 bomber moved from Western Germany to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 bomber moved from Western Germany to 113 Sea Zone
            1 bomber moved from Western Germany to 113 Sea Zone
            1 infantry moved from Novgorod to Karelia
            1 bomber moved from Western Germany to 113 Sea Zone
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 2 armour, 6 artilleries, 2 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 6 artilleries, 2 infantry and 3 mech_infantrys in Karelia, round 2 : 4/13 hits, 4.67 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 2 armour, 6 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 113 Sea Zone
                Germans attack with 3 bombers, 1 carrier, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer; Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 3 bombers, 1 carrier, 1 destroyer, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 3 bombers, 1 carrier, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
                Casualties for Russians: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 112 Sea Zone
                Germans attack with 4 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 6/6 hits, 3.83 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 112 Sea Zone
                Germans win with 4 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Northwest Persia
                Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 2 : 4/7 hits, 2.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 aaGun, 2 armour and 1 mech_infantry moved from Caucasus to Volgograd
            3 fighters moved from Iraq to 94 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports moved from 95 Sea Zone to 94 Sea Zone
            3 mech_infantrys moved from Ukraine to Volgograd
            1 fighter moved from Northwest Persia to Ukraine
            8 mech_infantrys moved from Western Ukraine to Ukraine
            3 bombers moved from 113 Sea Zone to Western Germany
            4 bombers moved from 112 Sea Zone to Western Germany
            1 fighter moved from 112 Sea Zone to Western Germany
            1 tactical_bomber moved from 113 Sea Zone to Southern Italy
            1 tactical_bomber moved from 113 Sea Zone to Southern Italy
            1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Baltic States to Belarus
            2 infantry moved from Novgorod to Karelia
            1 infantry moved from Baltic States to Novgorod
            3 mech_infantrys moved from Baltic States to Novgorod
            1 mech_infantry moved from Baltic States to Novgorod
            4 mech_infantrys moved from Baltic States to Novgorod
            1 mech_infantry moved from Iraq to Eastern Persia
            1 fighter and 2 tactical_bombers moved from Northwest Persia to Eastern Persia
            1 aaGun moved from Egypt to 81 Sea Zone
            1 aaGun and 1 transport moved from 81 Sea Zone to 94 Sea Zone
            1 aaGun moved from 94 Sea Zone to Algeria
            1 infantry moved from Denmark to Western Germany
            1 aaGun moved from Denmark to Western Germany
            1 mech_infantry moved from Novgorod to Karelia
            1 mech_infantry moved from Novgorod to Karelia
            1 mech_infantry moved from Novgorod to Karelia
            1 bomber moved from Bryansk to Volgograd
            1 bomber moved from Bryansk to Ukraine
    
        Place Units - Germans
            1 carrier placed in 113 Sea Zone
            3 fighters placed in Western Germany
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in Volgograd
            3 mech_infantrys placed in Ukraine
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Bessarabia: 1 armour
            EDIT: Adding units owned by Italians to Novgorod: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.17
    British : 0.00
    Russians : -0.17
    

    Savegame


  • looks like you missed my Italian edit. I adjusted the tank back to novg. I made that well before you did your turn.

    another thing, I see you edited your two destroyers to 91. I’m ok with that, so long as you do’t attack my fleet, as I calculated based on those not being there.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
    
        Combat - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Russia to Samara
            2 infantry moved from Russia to Samara
            2 infantry moved from Olgiy to Timguska
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Dzavhan to Yakut S.S.R.
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

Axis & Allies Boardgaming Custom Painted Miniatures

216

Online

17.3k

Users

39.9k

Topics

1.7m

Posts