Odonis (Axis) vs Lebowsky (Allies) BM3L19


  • TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 108 Sea Zone
            1 destroyer moved from 108 Sea Zone to 109 Sea Zone
            1 fighter moved from Eastern United States to 109 Sea Zone
            4 fighters moved from 91 Sea Zone to 104 Sea Zone
            4 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 artilleries, 3 carriers, 6 infantry, 2 mech_infantrys, 1 submarine and 5 transports moved from 91 Sea Zone to 108 Sea Zone
            2 artilleries, 3 carriers, 6 infantry, 2 mech_infantrys, 1 submarine and 5 transports moved from 108 Sea Zone to 109 Sea Zone
            2 artilleries, 6 infantry and 2 mech_infantrys moved from 109 Sea Zone to Eire
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            4 destroyers, 2 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 marine moved from Hainan to 36 Sea Zone
            1 armour and 1 artillery moved from French Indo China to 36 Sea Zone
            1 armour, 1 artillery and 1 marine moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
    

    Savegame


  • scrambles and kamikazes in SZ6?

  • '20 '19 '18 '15 '13

    @lebowsky
    4 on the DDs
    2 on the CVs (1 each)


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 108 Sea Zone
            1 destroyer moved from 108 Sea Zone to 109 Sea Zone
            1 fighter moved from Eastern United States to 109 Sea Zone
            4 fighters moved from 91 Sea Zone to 104 Sea Zone
            4 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 artilleries, 3 carriers, 6 infantry, 2 mech_infantrys, 1 submarine and 5 transports moved from 91 Sea Zone to 108 Sea Zone
            2 artilleries, 3 carriers, 6 infantry, 2 mech_infantrys, 1 submarine and 5 transports moved from 108 Sea Zone to 109 Sea Zone
            2 artilleries, 6 infantry and 2 mech_infantrys moved from 109 Sea Zone to Eire
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            4 destroyers, 2 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 marine moved from Hainan to 36 Sea Zone
            1 armour and 1 artillery moved from French Indo China to 36 Sea Zone
            1 armour, 1 artillery and 1 marine moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Battle in Marshall Islands
            Battle in 6 Sea Zone
                Americans attack with 2 carriers, 4 destroyers, 4 fighters, 7 submarines, 4 tactical_bombers and 1 transport
                Japanese defend with 1 battleship, 2 carriers and 4 fighters
                    Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 2 carriers, 4 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 6/12 hits, 6,00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 4 fighters in 6 Sea Zone, round 2 : 4/4 hits, 2,67 expected hits
                    Japanese roll dice for 1 battleship and 2 carriers in 6 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    3 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 7 submarines in 6 Sea Zone, round 3 : 2/7 hits, 2,33 expected hits
                    1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 6/10 hits, 5,33 expected hits
                    Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                Americans win, taking Marshall Islands from Japanese, taking 6 Sea Zone from Japanese with 1 destroyer, 4 fighters, 7 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 36
                Casualties for Americans: 2 carriers and 3 destroyers
                Casualties for Japanese: 1 battleship, 2 carriers and 4 fighters
            Battle in Korea
            Battle in 20 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win, taking Korea from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Kwangsi
                Americans attack with 1 armour, 1 artillery and 1 marine
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangsi
                Americans win, taking Kwangsi from Japanese with 1 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in 109 Sea Zone
                Americans attack with 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 5 transports
                Italians defend with 1 submarine
                    Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 carriers, 1 destroyer, 1 fighter and 5 transports in 109 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Germans with 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 5 transports remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Eire
                Americans attack with 2 artilleries, 6 infantry and 2 mech_infantrys
                Italians defend with 1 armour
                    Americans roll dice for 2 artilleries, 6 infantry and 2 mech_infantrys in Eire, round 2 : 1/10 hits, 2,33 expected hits
                    Italians roll dice for 1 armour in Eire, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Eire
                Americans win, taking Eire from Italians with 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in 104 Sea Zone
                Americans attack with 5 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 5 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters moved from 104 Sea Zone to 109 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 aaGuns moved from Gibraltar to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
            3 carriers moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            3 infantry placed in French Indo China
            Americans undo move 1.
            2 infantry and 1 mech_infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from British Columbia: 1 fighter
            EDIT: Adding units owned by Americans to Western United States: 1 fighter
            EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines and 1 transport
            EDIT: Adding units owned by Americans to 26 Sea Zone: 2 submarines and 1 transport
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Alaska: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to British Columbia: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 carrier and 2 transports placed in 101 Sea Zone
            2 artilleries, 1 bomber, 2 infantry and 2 tactical_bombers placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,2
            Americans collect 61 PUs (4 lost to blockades); end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -0,67
    Americans : -0,00
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 108 Sea Zone
            1 destroyer moved from 108 Sea Zone to 109 Sea Zone
            1 fighter moved from Eastern United States to 109 Sea Zone
            4 fighters moved from 91 Sea Zone to 104 Sea Zone
            4 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 artilleries, 3 carriers, 6 infantry, 2 mech_infantrys, 1 submarine and 5 transports moved from 91 Sea Zone to 108 Sea Zone
            2 artilleries, 3 carriers, 6 infantry, 2 mech_infantrys, 1 submarine and 5 transports moved from 108 Sea Zone to 109 Sea Zone
            2 artilleries, 6 infantry and 2 mech_infantrys moved from 109 Sea Zone to Eire
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            4 destroyers, 2 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 marine moved from Hainan to 36 Sea Zone
            1 armour and 1 artillery moved from French Indo China to 36 Sea Zone
            1 armour, 1 artillery and 1 marine moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Battle in Marshall Islands
            Battle in 6 Sea Zone
                Americans attack with 2 carriers, 4 destroyers, 4 fighters, 7 submarines, 4 tactical_bombers and 1 transport
                Japanese defend with 1 battleship, 2 carriers and 4 fighters
                    Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 2 carriers, 4 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 6/12 hits, 6,00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 4 fighters in 6 Sea Zone, round 2 : 4/4 hits, 2,67 expected hits
                    Japanese roll dice for 1 battleship and 2 carriers in 6 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    3 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 7 submarines in 6 Sea Zone, round 3 : 2/7 hits, 2,33 expected hits
                    1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 6/10 hits, 5,33 expected hits
                    Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                Americans win, taking Marshall Islands from Japanese, taking 6 Sea Zone from Japanese with 1 destroyer, 4 fighters, 7 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 36
                Casualties for Americans: 2 carriers and 3 destroyers
                Casualties for Japanese: 1 battleship, 2 carriers and 4 fighters
            Battle in Korea
            Battle in 20 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win, taking Korea from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Kwangsi
                Americans attack with 1 armour, 1 artillery and 1 marine
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangsi
                Americans win, taking Kwangsi from Japanese with 1 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in 109 Sea Zone
                Americans attack with 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 5 transports
                Italians defend with 1 submarine
                    Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 carriers, 1 destroyer, 1 fighter and 5 transports in 109 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Germans with 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 5 transports remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Eire
                Americans attack with 2 artilleries, 6 infantry and 2 mech_infantrys
                Italians defend with 1 armour
                    Americans roll dice for 2 artilleries, 6 infantry and 2 mech_infantrys in Eire, round 2 : 1/10 hits, 2,33 expected hits
                    Italians roll dice for 1 armour in Eire, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Eire
                Americans win, taking Eire from Italians with 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in 104 Sea Zone
                Americans attack with 5 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 5 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters moved from 104 Sea Zone to 109 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 aaGuns moved from Gibraltar to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
            3 carriers moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            3 infantry placed in French Indo China
            Americans undo move 1.
            2 infantry and 1 mech_infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from British Columbia: 1 fighter
            EDIT: Adding units owned by Americans to Western United States: 1 fighter
            EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines and 1 transport
            EDIT: Adding units owned by Americans to 26 Sea Zone: 2 submarines and 1 transport
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Alaska: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to British Columbia: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 carrier and 2 transports placed in 101 Sea Zone
            2 artilleries, 1 bomber, 2 infantry and 2 tactical_bombers placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,2
            Americans collect 61 PUs (4 lost to blockades); end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Yenisey: 1 artillery
            EDIT: Adding units owned by Americans to Yakut S.S.R.: 1 artillery
            EDIT: Turning off Edit Mode
            5 artilleries, 7 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
            1 bomber moved from Northwest Persia to Ukraine
            1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to Scotland
            4 fighters moved from United Kingdom to Scotland
            3 mech_infantrys moved from Iraq to Caucasus
            7 artilleries and 3 infantry moved from Yunnan to Szechwan
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Szechwan
                British attack with 7 artilleries and 3 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 7 artilleries and 3 infantry in Szechwan, round 2 : 1/10 hits, 3,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Szechwan
                British win, taking Szechwan from Japanese with 7 artilleries and 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Caucasus
                British attack with 5 artilleries, 7 infantry and 6 mech_infantrys
                Germans defend with 2 artilleries and 1 infantry
                    British roll dice for 5 artilleries, 7 infantry and 6 mech_infantrys in Caucasus, round 2 : 6/18 hits, 4,67 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 5 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for British: 1 infantry
                Casualties for Germans: 2 artilleries and 1 infantry
            Battle in Scotland
                British attack with 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry
                Italians defend with 1 airfield, 1 infantry and 1 marine
                    British roll dice for 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry in Scotland, round 2 : 3/9 hits, 3,17 expected hits
                    Italians roll dice for 1 infantry and 1 marine in Scotland, round 2 : 0/2 hits, 0,67 expected hits
                    1 marine owned by the Italians and 1 infantry owned by the Italians lost in Scotland
                British win, taking Scotland from Italians with 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 1 infantry and 1 marine
    
        Non Combat Move - British
            3 fighters moved from Scotland to Gibraltar
            1 fighter moved from Scotland to 92 Sea Zone
            2 fighters moved from 95 Sea Zone to Egypt
            1 artillery moved from Sardinia to 95 Sea Zone
            1 artillery moved from Sicily to 95 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 95 Sea Zone to 92 Sea Zone
            2 artilleries moved from 92 Sea Zone to Morocco
            3 fighters moved from Persia to Northwest Persia
            1 bomber moved from Ukraine to Northwest Persia
            5 mech_infantrys moved from India to Eastern Persia
            3 mech_infantrys moved from Yunnan to Kwangsi
            1 aaGun moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Egypt to Iraq
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 armour placed in Persia
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,4
            British collect 42 PUs (1 lost to blockades); end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
    
        Place Units - UK_Pacific
            1 armour and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in India change ownership: 1 armour and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -1,33
    British : -1,17
    Americans : -0,00
    AA fire in Ukraine : : -0,17
    Japanese : 0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Archangel to 127 Sea Zone
            1 battleship, 1 carrier, 2 fighters, 2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            2 mech_infantrys moved from Romania to Northern Italy
            3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,3,5,3,5,6,6,3
            Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 34 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 35 Sea Zone
            3 fighters moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
    
        Combat - ANZAC
            Battle in 22 Sea Zone
                ANZAC attack with 1 destroyer, 2 fighters and 1 transport
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer, 2 fighters and 1 transport in 22 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                ANZAC win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 35 Sea Zone
                ANZAC attack with 5 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 5 fighters in 35 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 5 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Marianas
    
        Non Combat Move - ANZAC
            5 fighters moved from 35 Sea Zone to Kwangsi
            2 fighters moved from 22 Sea Zone to Korea
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Yunnan to Caucasus
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 infantry placed in Queensland
            ANZAC undo move 2.
            1 artillery and 1 infantry placed in Queensland
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : -0,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 94 PUs; 
            Germans buy 3 armour, 1 carrier, 6 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 bombers and 6 mech_infantrys moved from Bryansk to Caucasus
            2 artilleries and 1 infantry moved from Volgograd to Caucasus
            3 armour moved from Ukraine to Caucasus
            2 fighters moved from Novgorod to Caucasus
            2 tactical_bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
                1 tactical_bomber killed by AA
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: harbour
                Bombing raid in United Kingdom causes 6 damage total. 
            Battle in Caucasus
                Germans attack with 3 armour, 2 artilleries, 4 bombers, 2 fighters, 1 infantry and 6 mech_infantrys
                British defend with 1 aaGun, 5 artilleries, 6 infantry and 6 mech_infantrys; ANZAC defend with 2 fighters
                    AA fire in Caucasus : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 3 armour, 2 artilleries, 4 bombers, 2 fighters, 1 infantry and 6 mech_infantrys in Caucasus, round 2 : 8/18 hits, 7.33 expected hits
                    British roll dice for 1 aaGun, 5 artilleries, 2 fighters, 6 infantry and 6 mech_infantrys in Caucasus, round 2 : 8/19 hits, 7.00 expected hits
                    1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans, 6 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Caucasus
                    Germans roll dice for 3 armour, 1 artillery, 4 bombers and 2 fighters in Caucasus, round 3 : 4/10 hits, 5.50 expected hits
                    British roll dice for 5 artilleries, 2 fighters and 5 mech_infantrys in Caucasus, round 3 : 3/12 hits, 4.67 expected hits
                    4 mech_infantrys owned by the British, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Caucasus
                    Germans roll dice for 1 armour, 4 bombers and 2 fighters in Caucasus, round 4 : 4/7 hits, 4.17 expected hits
                    British roll dice for 5 artilleries, 2 fighters and 1 mech_infantry in Caucasus, round 4 : 4/8 hits, 3.33 expected hits
                    1 mech_infantry owned by the British, 2 bombers owned by the Germans, 2 fighters owned by the Germans and 3 artilleries owned by the British lost in Caucasus
                    Germans roll dice for 1 armour and 2 bombers in Caucasus, round 5 : 3/3 hits, 1.83 expected hits
                    British roll dice for 2 artilleries and 2 fighters in Caucasus, round 5 : 1/4 hits, 2.00 expected hits
                    1 fighter owned by the ANZAC, 1 bomber owned by the Germans and 2 artilleries owned by the British lost in Caucasus
                    Germans roll dice for 1 armour and 1 bomber in Caucasus, round 6 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 fighter in Caucasus, round 6 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC lost in Caucasus
                Germans win, taking Caucasus from British with 1 armour and 1 bomber remaining. Battle score for attacker is -16
                Casualties for Germans: 2 armour, 2 artilleries, 3 bombers, 2 fighters, 1 infantry and 6 mech_infantrys
                Casualties for British: 1 aaGun, 5 artilleries, 6 infantry and 6 mech_infantrys
                Casualties for ANZAC: 2 fighters
    
        Non Combat Move - Germans
            1 bomber moved from Caucasus to Russia
            2 armour moved from Russia to Tambov
            3 aaGuns moved from Bryansk to Tambov
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            2 transports moved from 113 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Finland to Novgorod
            1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            2 artilleries and 2 infantry moved from Western Germany to France
            1 tactical_bomber moved from Western Germany to Southern Italy
    
        Place Units - Germans
            1 carrier and 3 submarines placed in 112 Sea Zone
            3 infantry placed in Volgograd
            3 armour placed in Ukraine
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            3 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,1,2,5,4,2,2,4
            Germans collect 60 PUs (5 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : -1.67
    AA fire in United Kingdom : : 0.67
    AA fire in Caucasus : : -0.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 16 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 21 Sea Zone to 22 Sea Zone
            1 fighter moved from Japan to 20 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Hunan to Kwangsi
            1 mech_infantry moved from Kweichow to Kwangsi
            2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
            4 mech_infantrys moved from Anhwe to Kwangsi
            1 mech_infantry moved from Hopei to Yunnan
                  Japanese take Yunnan from Chinese
            1 mech_infantry moved from Urals to Yenisey
                  Japanese take Yenisey from Russians
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 22 Sea Zone
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 1 fighter in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kwangsi
                Japanese attack with 2 armour, 1 artillery, 1 infantry and 8 mech_infantrys
                British defend with 3 mech_infantrys; Americans defend with 1 armour, 1 artillery and 1 marine; ANZAC defend with 5 fighters; Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 8 mech_infantrys in Kwangsi, round 2 : 4/12 hits, 3.00 expected hits
                    Chinese roll dice for 1 armour, 1 artillery, 5 fighters, 1 infantry, 1 marine and 3 mech_infantrys in Kwangsi, round 2 : 3/12 hits, 5.83 expected hits
                    1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 3 mech_infantrys owned by the British and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 2 armour, 1 artillery and 6 mech_infantrys in Kwangsi, round 3 : 3/9 hits, 2.50 expected hits
                    Chinese roll dice for 1 armour, 1 artillery, 5 fighters and 1 marine in Kwangsi, round 3 : 4/8 hits, 4.50 expected hits
                    4 mech_infantrys owned by the Japanese, 1 armour owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in Kwangsi
                    Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Kwangsi, round 4 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 5 fighters in Kwangsi, round 4 : 2/5 hits, 3.33 expected hits
                    2 mech_infantrys owned by the Japanese and 1 fighter owned by the ANZAC lost in Kwangsi
                    Japanese roll dice for 2 armour and 1 artillery in Kwangsi, round 5 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 4 fighters in Kwangsi, round 5 : 3/4 hits, 2.67 expected hits
                    1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 2 armour owned by the Japanese lost in Kwangsi
                Chinese win with 3 fighters remaining. Battle score for attacker is -1
                Casualties for Japanese: 2 armour, 1 artillery, 1 infantry and 8 mech_infantrys
                Casualties for British: 3 mech_infantrys
                Casualties for Chinese: 1 infantry
                Casualties for Americans: 1 armour, 1 artillery and 1 marine
                Casualties for ANZAC: 2 fighters
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Shensi to Hunan
            1 armour moved from Sikang to Hopei
            1 mech_infantry moved from Tsinghai to Kweichow
            1 infantry moved from Kansu to Shensi
            1 mech_infantry moved from Manchuria to Anhwe
            1 artillery moved from Urals to Novosibirsk
            1 fighter moved from 20 Sea Zone to Formosa
    
        Place Units - Japanese
            10 infantry placed in Japan
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,1,5,1,6,2,2,4,4,1,5,1,6,4,5,4,6,6,1,3,3,5,6,1,5,2,3,2,3
            Japanese collect 38 PUs (8 lost to blockades); end with 38 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Americans : -0.33
    Chinese : -4.33
    Japanese : 1.17
    

    Savegame


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Korea to Amur
                  Americans take Amur from Japanese
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            1 artillery moved from Yakut S.S.R. to Yenisey
            1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            2 artilleries, 6 infantry and 2 mech_infantrys moved from Eire to 109 Sea Zone
            2 artilleries, 3 carriers, 1 destroyer, 6 fighters, 6 infantry, 2 mech_infantrys, 1 submarine and 5 transports moved from 109 Sea Zone to 110 Sea Zone
            2 artilleries, 6 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Eastern United States to 110 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
            1 fighter moved from Western United States to 1 Sea Zone
            1 artillery and 1 infantry moved from British Columbia to Western United States
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu
            1 cruiser moved from 36 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 battleship moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
    
        Combat - Americans
            Battle in Yenisey
                Americans attack with 1 artillery
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 artillery in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Yenisey, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Yenisey, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yenisey
                Americans win, taking Yenisey from Japanese with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kwangtung
                Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/6 hits, 2,67 expected hits
                    Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
                    Americans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 3 : 3/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 3 infantry
            Battle in Kiangsu
                Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 1 cruiser in Kiangsu, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 4/6 hits, 2,67 expected hits
                    Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                Americans win, taking Kiangsu from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 3 infantry
            Battle in 1 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 1 Sea Zone
                Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 22 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 3 carriers, 1 destroyer, 6 fighters, 1 submarine and 5 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 3 carriers, 1 destroyer, 6 fighters, 1 submarine and 5 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Americans
            1 bomber moved from 110 Sea Zone to United Kingdom
            3 aaGuns, 2 destroyers, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 tactical_bombers moved from Eastern United States to Gibraltar
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            2 fighters and 2 tactical_bombers moved from Kwangtung to 20 Sea Zone
            2 carriers moved from 6 Sea Zone to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kiangsu to 19 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            3 carriers moved from 36 Sea Zone to 39 Sea Zone
            1 carrier moved from 33 Sea Zone to 20 Sea Zone
            1 carrier moved from 33 Sea Zone to 20 Sea Zone
            1 fighter moved from 1 Sea Zone to Western United States
    
        Place Units - Americans
            2 infantry and 1 mech_infantry placed in French Indo China
            2 artilleries, 4 infantry and 2 tactical_bombers placed in Eastern United States
            1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Americans : 2,50
    Japanese : -1,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Korea to Amur
                  Americans take Amur from Japanese
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            1 artillery moved from Yakut S.S.R. to Yenisey
            1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            2 artilleries, 6 infantry and 2 mech_infantrys moved from Eire to 109 Sea Zone
            2 artilleries, 3 carriers, 1 destroyer, 6 fighters, 6 infantry, 2 mech_infantrys, 1 submarine and 5 transports moved from 109 Sea Zone to 110 Sea Zone
            2 artilleries, 6 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Eastern United States to 110 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
            1 fighter moved from Western United States to 1 Sea Zone
            1 artillery and 1 infantry moved from British Columbia to Western United States
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu
            1 cruiser moved from 36 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 battleship moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
    
        Combat - Americans
            Battle in Yenisey
                Americans attack with 1 artillery
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 artillery in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Yenisey, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Yenisey, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yenisey
                Americans win, taking Yenisey from Japanese with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kwangtung
                Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/6 hits, 2,67 expected hits
                    Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
                    Americans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 3 : 3/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 3 infantry
            Battle in Kiangsu
                Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 1 cruiser in Kiangsu, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 4/6 hits, 2,67 expected hits
                    Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                Americans win, taking Kiangsu from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 3 infantry
            Battle in 1 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 1 Sea Zone
                Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 22 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 3 carriers, 1 destroyer, 6 fighters, 1 submarine and 5 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 3 carriers, 1 destroyer, 6 fighters, 1 submarine and 5 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Americans
            1 bomber moved from 110 Sea Zone to United Kingdom
            3 aaGuns, 2 destroyers, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 tactical_bombers moved from Eastern United States to Gibraltar
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            2 fighters and 2 tactical_bombers moved from Kwangtung to 20 Sea Zone
            2 carriers moved from 6 Sea Zone to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kiangsu to 19 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            3 carriers moved from 36 Sea Zone to 39 Sea Zone
            1 carrier moved from 33 Sea Zone to 20 Sea Zone
            1 carrier moved from 33 Sea Zone to 20 Sea Zone
            1 fighter moved from 1 Sea Zone to Western United States
    
        Place Units - Americans
            2 infantry and 1 mech_infantry placed in French Indo China
            2 artilleries, 4 infantry and 2 tactical_bombers placed in Eastern United States
            1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Sikang
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 3 armour, 6 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 mech_infantry moved from Iraq to Caucasus
            1 bomber moved from Northwest Persia to Ukraine
            6 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Eastern Persia to Kazakhstan
                  British take Kazakhstan from Japanese
            1 armour and 3 mech_infantrys moved from India to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Ukraine causes 4 damage total. 
            Battle in Yunnan
                British attack with 1 armour, 1 infantry and 3 mech_infantrys
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Caucasus
                British attack with 6 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    British roll dice for 6 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/8 hits, 3,83 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Caucasus
                British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            6 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
            3 armour moved from Persia to Northwest Persia
            4 mech_infantrys moved from Eastern Persia to Northwest Persia
            3 mech_infantrys moved from Egypt to Iraq
            2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Gibraltar to 110 Sea Zone
            2 fighters moved from Gibraltar to Normandy Bordeaux
            2 fighters moved from Egypt to Gibraltar
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            7 artilleries and 1 infantry moved from Szechwan to Sikang
            1 artillery, 3 infantry and 1 mech_infantry moved from Scotland to United Kingdom
            1 bomber moved from Ukraine to Northwest Persia
    
        Place Units - British
            3 artilleries placed in Persia
            3 artilleries placed in Iraq
            3 armour placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
    
        Place Units - UK_Pacific
            1 armour and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 19 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Some Units in India change ownership: 1 armour and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0,17
    British : -3,00
    Americans : 2,50
    AA fire in Ukraine : : -0,17
    Japanese : -1,83
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            3 fighters moved from Southern Italy to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            3 mech_infantrys moved from Northern Italy to Normandy Bordeaux
            2 fighters moved from 112 Sea Zone to Normandy Bordeaux
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
    
        Combat - Italians
            Battle in Scotland
            Battle in Normandy Bordeaux
                Italians attack with 5 fighters, 1 infantry and 3 mech_infantrys
                British defend with 2 artilleries, 2 fighters and 2 infantry; Americans defend with 3 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour, 9 infantry and 2 mech_infantrys
                    AA fire in Normandy Bordeaux : 0/5 hits, 0.83 expected hits
                    Italians roll dice for 5 fighters, 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 3/9 hits, 3.17 expected hits
                    Americans roll dice for 3 aaGuns, 4 artilleries, 2 fighters, 11 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/19 hits, 7.00 expected hits
                    3 mech_infantrys owned by the Italians, 3 aaGuns owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 5 fighters in Normandy Bordeaux, round 3 : 3/5 hits, 2.50 expected hits
                    Americans roll dice for 4 artilleries, 2 fighters, 11 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 6/19 hits, 7.00 expected hits
                    3 infantry owned by the Americans and 5 fighters owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Scotland from British with 4 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is -41
                Casualties for Italians: 5 fighters, 1 infantry and 3 mech_infantrys
                Casualties for Americans: 3 aaGuns and 3 infantry
    
        Non Combat Move - Italians
            3 infantry moved from Northern Italy to France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,3,3,1,1,6
            Italians collect 4 PUs (10 lost to blockades); end with 6 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : -4.00
    AA fire in Normandy Bordeaux : : -0.83
    

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
            2 fighters moved from Kwangsi to Formosa
    
        Combat - ANZAC
            Battle in Formosa
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 fighter
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Formosa, round 2 : 3/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 fighter in Formosa, round 2 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese lost in Formosa
                ANZAC win, taking Formosa from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - ANZAC
            2 fighters moved from Formosa to 20 Sea Zone
            1 fighter moved from Kwangsi to Kwangtung
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            2 fighters moved from Korea to Kwangtung
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Place Units - ANZAC
            1 bomber and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,33
    Japanese : -0,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 81 PUs; 
            Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 artilleries and 7 infantry moved from France to Normandy Bordeaux
            3 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 fighters moved from Western Germany to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            2 infantry moved from Volgograd to Kazakhstan
            1 bomber moved from Russia to Kazakhstan
            1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
    
        Combat - Germans
            Battle in Kazakhstan
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries, 3 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers
                British defend with 2 artilleries, 2 fighters and 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys
                    Germans roll dice for 3 artilleries, 3 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/18 hits, 6.00 expected hits
                    Americans roll dice for 4 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 8/16 hits, 6.00 expected hits
                    7 infantry owned by the Germans, 6 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 3 artilleries, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 3 : 6/10 hits, 4.50 expected hits
                    Americans roll dice for 4 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 8/10 hits, 4.00 expected hits
                    2 artilleries owned by the Germans, 3 fighters owned by the Germans, 2 artilleries owned by the Americans, 1 tactical_bomber owned by the Germans, 2 mech_infantrys owned by the Germans, 2 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 1 tactical_bomber in Normandy Bordeaux, round 4 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 2 artilleries and 2 fighters in Normandy Bordeaux, round 4 : 4/4 hits, 2.00 expected hits
                    1 artillery owned by the Germans, 1 tactical_bomber owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
                Americans win with 1 artillery and 2 fighters remaining. Battle score for attacker is -53
                Casualties for Germans: 3 artilleries, 3 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers
                Casualties for Americans: 2 artilleries, 6 infantry and 2 mech_infantrys
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            2 infantry moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from Western Germany to France
            1 carrier, 1 destroyer, 3 submarines and 2 transports moved from 112 Sea Zone to 113 Sea Zone
            3 armour moved from Ukraine to Volgograd
            1 armour moved from Tambov to Novosibirsk
            1 mech_infantry moved from Russia to Novosibirsk
            2 mech_infantrys moved from Russia to Volgograd
            1 armour moved from Tambov to Volgograd
            3 mech_infantrys moved from Novgorod to Bryansk
            3 aaGuns moved from Tambov to Volgograd
            1 bomber moved from Kazakhstan to Russia
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            2 artilleries and 1 infantry placed in Volgograd
            3 armour placed in Ukraine
            3 mech_infantrys placed in Russia
            1 fighter and 3 mech_infantrys placed in Western Germany
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,3,1,4,6,4
            Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    British : 0.67
    Americans : 8.00
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 fighter and 9 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 armour moved from Hopei to Kiangsu
            1 mech_infantry moved from Anhwe to Kiangsu
            1 mech_infantry moved from Hunan to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 mech_infantry moved from Chahar to Kiangsu
            1 artillery moved from Novosibirsk to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Shensi to Kansu
    
        Combat - Japanese
            Battle in Kiangsu
                Japanese attack with 1 armour and 2 mech_infantrys
                Americans defend with 1 infantry; Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Kiangsu, round 2 : 3/3 hits, 0.83 expected hits
                    Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kansu
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 fighter and 9 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,2,2,1,4,1,4,6,6,4,2,3,3,2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,3,3,2,5,2,1,4,5,5,5,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,4,5,6,6,4,4,3,6,5,5,6,4,2
            Japanese collect 22 PUs (13 lost to blockades); end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : 2.33
    

    Savegame


  • TripleA Move Summary: Americans round 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 armour, 3 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 carriers, 3 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
            2 tactical_bombers moved from Gibraltar to 112 Sea Zone
            1 bomber moved from United Kingdom to 113 Sea Zone
            6 fighters moved from 110 Sea Zone to 113 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from Yenisey to Yakut S.S.R.
            1 artillery moved from Amur to Siberia
                  Americans take Siberia from Japanese
            1 artillery moved from Korea to Manchuria
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Korea to Amur
            1 mech_infantry moved from Kwangtung to 20 Sea Zone
            1 mech_infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            2 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 36 Sea Zone to 19 Sea Zone
            2 infantry and 2 mech_infantrys moved from 19 Sea Zone to Kiangsu
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Kiangsu
    

    Savegame


  • Scramble form W. Germany?

  • '20 '19 '18 '15 '13

    @lebowsky
    scramble in 113.

    Had an 82% chance to take Normandy and failed. Game was nearing the end anyway, but that shortened it considerably. Oh well


  • TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 armour, 3 artilleries, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 carriers, 3 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
            2 tactical_bombers moved from Gibraltar to 112 Sea Zone
            1 bomber moved from United Kingdom to 113 Sea Zone
            6 fighters moved from 110 Sea Zone to 113 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from Yenisey to Yakut S.S.R.
            1 artillery moved from Amur to Siberia
                  Americans take Siberia from Japanese
            1 artillery moved from Korea to Manchuria
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Korea to Amur
            1 mech_infantry moved from Kwangtung to 20 Sea Zone
            1 mech_infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            2 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 36 Sea Zone to 19 Sea Zone
            2 infantry and 2 mech_infantrys moved from 19 Sea Zone to Kiangsu
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Kiangsu
    
        Combat - Americans
            Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in Kiangsu
                Americans attack with 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                Japanese defend with 1 armour and 2 mech_infantrys
                    Americans roll dice for 1 cruiser in Kiangsu, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Kiangsu, round 2 : 2/8 hits, 3,00 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Kiangsu, round 2 : 1/3 hits, 1,17 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                    Americans roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kiangsu, round 3 : 4/7 hits, 2,83 expected hits
                    Japanese roll dice for 1 armour in Kiangsu, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Kiangsu
                Americans win, taking Kiangsu from Japanese with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 armour and 2 mech_infantrys
            Battle in 112 Sea Zone
                Americans attack with 3 carriers, 3 destroyers, 1 submarine, 2 tactical_bombers and 2 transports
                Italians defend with 1 battleship and 1 carrier
                    Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 carriers, 3 destroyers, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 2 : 2/5 hits, 2,00 expected hits
                Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    Italians roll dice for 1 battleship and 1 carrier in 112 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    1 submarine owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 3 carriers, 3 destroyers, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 3 : 1/5 hits, 2,00 expected hits
                    Italians roll dice for 1 battleship and 1 carrier in 112 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
                    2 destroyers owned by the Americans and 1 carrier owned by the Italians lost in 112 Sea Zone
                    Americans roll dice for 3 carriers, 1 destroyer, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 4 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 battleship in 112 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Italians lost in 112 Sea Zone
                Americans win with 3 carriers, 1 destroyer, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 14
                Casualties for Americans: 2 destroyers and 1 submarine
                Casualties for Italians: 1 battleship and 1 carrier
            Battle in 113 Sea Zone
                Americans attack with 1 bomber and 6 fighters
                Germans defend with 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 2 transports
                3 submarines owned by the Germans Submerged
                    Americans roll dice for 1 bomber and 6 fighters in 113 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
                    Germans roll dice for 1 carrier, 2 destroyers, 1 fighter and 2 transports in 113 Sea Zone, round 2 : 1/4 hits, 1,67 expected hits
                    2 destroyers owned by the Germans, 1 carrier owned by the Germans and 1 fighter owned by the Americans lost in 113 Sea Zone
                    Americans roll dice for 1 bomber and 5 fighters in 113 Sea Zone, round 3 : 3/6 hits, 3,17 expected hits
                    Germans roll dice for 1 fighter and 2 transports in 113 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans, 1 fighter owned by the Americans and 2 transports owned by the Germans lost in 113 Sea Zone
                Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 36
                Casualties for Americans: 2 fighters
                Casualties for Germans: 1 carrier, 2 destroyers, 1 fighter and 2 transports
            Battle in Norway
            Battle in Denmark
    
        Non Combat Move - Americans
            4 fighters moved from 113 Sea Zone to 112 Sea Zone
            1 bomber moved from 113 Sea Zone to United Kingdom
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            8 transports moved from 110 Sea Zone to 91 Sea Zone
            8 transports moved from 91 Sea Zone to 90 Sea Zone
            2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 tactical_bombers moved from Eastern United States to 91 Sea Zone
            2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            2 fighters and 2 tactical_bombers moved from Kiangsu to 19 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 battleship, 3 carriers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 20 Sea Zone to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 79 Sea Zone
            3 carriers moved from 39 Sea Zone to 76 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Normandy Bordeaux
            1 carrier and 3 transports placed in 101 Sea Zone
            2 artilleries, 2 fighters and 4 infantry placed in Eastern United States
            2 armour and 1 artillery placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Americans collect 75 PUs; end with 76 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : 0,33
    Americans : -0,83
    Japanese : -0,67
    

    Savegame

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