Odonis (Axis) vs Lebowsky (Allies) BM3L19


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Samara to Tambov
            1 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 0/4 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Tambov to Russia
            4 armour and 1 mech_infantry moved from Samara to Russia
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 9 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -3,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 mech_infantrys moved from Kwangtung to French Indo China
            1 artillery and 2 infantry moved from Kwangsi to French Indo China
            1 bomber moved from Hunan to French Indo China
            1 mech_infantry moved from Tsinghai to Samara
                  Japanese take Samara from Russians
            1 artillery moved from Urals to Vologda
                  Japanese take Vologda from Russians
            1 mech_infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 submarine moved from 44 Sea Zone to 34 Sea Zone
                  Japanese take 35 Sea Zone from Americans
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 1 Sea Zone
            1 artillery moved from 1 Sea Zone to Alaska
    
        Combat - Japanese
            Battle in Alaska
            Battle in 34 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking Alaska from Americans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in French Indo China
                Japanese attack with 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys
                British defend with 3 armour and 1 mech_infantry; UK_Pacific defend with 1 airfield and 1 factory_minor
                    Japanese roll dice for 1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys in French Indo China, round 2 : 2/7 hits, 2.00 expected hits
                    UK_Pacific roll dice for 3 armour and 1 mech_infantry in French Indo China, round 2 : 2/4 hits, 1.83 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in French Indo China
                    Japanese roll dice for 1 artillery, 1 bomber and 3 mech_infantrys in French Indo China, round 3 : 2/5 hits, 1.67 expected hits
                    UK_Pacific roll dice for 2 armour in French Indo China, round 3 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 16
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 armour and 1 mech_infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer and 4 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 4 fighters in 19 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            4 fighters moved from 19 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kweichow to Tsinghai
            1 mech_infantry moved from Kiangsu to Kweichow
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Kiangsu to Kweichow
            1 bomber moved from French Indo China to Anhwe
    
        Place Units - Japanese
            3 destroyers placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
            Japanese collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    UK_Pacific : -0.83
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 fighter moved from Eastern United States to 1 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            1 artillery, 3 carriers, 4 destroyers, 5 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from Shan State to 37 Sea Zone
            1 armour moved from Shan State to French Indo China
            1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 battleship, 6 carriers, 1 cruiser, 5 fighters, 1 marine, 4 tactical_bombers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Hainan
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China
            3 fighters and 4 tactical_bombers moved from 36 Sea Zone to French Indo China
            1 transport moved from 31 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 submarine moved from 22 Sea Zone to 33 Sea Zone
            1 submarine moved from 23 Sea Zone to 33 Sea Zone
            1 artillery moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Japanese
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            2 carriers and 4 fighters moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 38 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
            Battle in Philippines
            Battle in 1 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 1 Sea Zone
                Americans win, taking Gibraltar from Italians, taking Philippines from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Alaska
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
            Battle in 36 Sea Zone
                Americans attack with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Hainan
            Battle in French Indo China
                Americans attack with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 3 mech_infantrys
                    Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers in French Indo China, round 2 : 8/11 hits, 5,67 expected hits
                    Japanese roll dice for 1 artillery and 3 mech_infantrys in French Indo China, round 2 : 0/4 hits, 1,33 expected hits
                    3 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                Americans win, taking Hainan from Japanese, taking French Indo China from Japanese with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 artillery and 3 mech_infantrys
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/5 hits, 2,33 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter moved from 1 Sea Zone to British Columbia
            4 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            4 aaGuns, 3 carriers, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            3 aaGuns and 3 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries, 1 infantry and 2 mech_infantrys moved from Algeria to Morocco
            2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            3 fighters and 4 tactical_bombers moved from French Indo China to 36 Sea Zone
    
        Place Units - Americans
            3 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 fighter and 3 infantry placed in Eastern United States
            2 destroyers and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans : 4,50
    Japanese : -2,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 fighter moved from Eastern United States to 1 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            1 artillery, 3 carriers, 4 destroyers, 5 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from Shan State to 37 Sea Zone
            1 armour moved from Shan State to French Indo China
            1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery, 1 battleship, 6 carriers, 1 cruiser, 5 fighters, 1 marine, 4 tactical_bombers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Hainan
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China
            3 fighters and 4 tactical_bombers moved from 36 Sea Zone to French Indo China
            1 transport moved from 31 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 submarine moved from 22 Sea Zone to 33 Sea Zone
            1 submarine moved from 23 Sea Zone to 33 Sea Zone
            1 artillery moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Japanese
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Gibraltar
            2 carriers and 4 fighters moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 38 Sea Zone to 36 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
            Battle in Philippines
            Battle in 1 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 1 Sea Zone
                Americans win, taking Gibraltar from Italians, taking Philippines from Japanese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Alaska
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
            Battle in 36 Sea Zone
                Americans attack with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports; ANZAC loiter and taunt
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 2 transports in 36 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 36 Sea Zone
                Americans win, taking 36 Sea Zone from Neutral with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Hainan
            Battle in French Indo China
                Americans attack with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 3 mech_infantrys
                    Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers in French Indo China, round 2 : 8/11 hits, 5,67 expected hits
                    Japanese roll dice for 1 artillery and 3 mech_infantrys in French Indo China, round 2 : 0/4 hits, 1,33 expected hits
                    3 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                Americans win, taking Hainan from Japanese, taking French Indo China from Japanese with 1 armour, 2 artilleries, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 artillery and 3 mech_infantrys
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/5 hits, 2,33 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 fighter moved from 1 Sea Zone to British Columbia
            4 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            4 aaGuns, 3 carriers, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            3 aaGuns and 3 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries, 1 infantry and 2 mech_infantrys moved from Algeria to Morocco
            2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            3 fighters and 4 tactical_bombers moved from French Indo China to 36 Sea Zone
    
        Place Units - Americans
            3 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 fighter and 3 infantry placed in Eastern United States
            2 destroyers and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
            1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
            1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 infantry moved from Northwest Persia to Caucasus
            1 bomber and 1 fighter moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
            3 infantry moved from Burma to Yunnan
            7 artilleries moved from Shan State to Yunnan
            1 mech_infantry moved from Siam to French Indo China
            3 mech_infantrys moved from India to Yunnan
    
        Combat - British
            Battle in Sicily
            Battle in Sardinia
            Battle in Yunnan
                British attack with 7 artilleries, 3 infantry and 3 mech_infantrys
                Japanese defend with 1 mech_infantry
                    British roll dice for 7 artilleries, 3 infantry and 3 mech_infantrys in Yunnan, round 2 : 4/13 hits, 4,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Sicily from Italians, taking Sardinia from Italians, taking Yunnan from Japanese with 7 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Caucasus
                British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2,50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter moved from Caucasus to Russia
            1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            3 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry moved from Algeria to Morocco
            2 fighters moved from India to Northwest Persia
    
        Place Units - British
            3 fighters placed in Persia
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
            British collect 36 PUs (3 lost to blockades); end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in India change ownership: 5 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : -0,83
    Americans : 4,50
    Japanese : -3,00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Norway to 112 Sea Zone
            1 battleship, 2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            2 infantry moved from 127 Sea Zone to Archangel
    
        Combat - Italians
            Battle in Archangel
                Italians attack with 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 battleship in Archangel, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 infantry in Archangel, round 4 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 infantry in Archangel, round 5 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Italians win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 carrier moved from 112 Sea Zone to 127 Sea Zone
            2 fighters moved from Scotland to 127 Sea Zone
            2 fighters moved from Scotland to Southern Italy
            3 infantry moved from Northern Italy to Southern Italy
            2 mech_infantrys moved from Northern Italy to Romania
            1 infantry moved from Western Germany to France
            1 armour moved from Scotland to Eire
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,5,1,3,1,2,1,3
            Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Russians : -1.33
    

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            7 fighters moved from 33 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
            Battle in 34 Sea Zone
                ANZAC attack with 1 destroyer and 7 fighters
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 7 fighters in 34 Sea Zone, round 2 : 5/8 hits, 3,83 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            4 fighters moved from 34 Sea Zone to 33 Sea Zone
            2 fighters moved from 36 Sea Zone to Yunnan
            3 fighters moved from 34 Sea Zone to 36 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery placed in Queensland
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
            ANZAC undo move 2.
            ANZAC undo move 3.
            1 artillery and 1 infantry placed in New South Wales
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,17
    Japanese : -0,17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            32 armour, 12 artilleries, 2 fighters, 7 infantry and 18 mech_infantrys moved from Bryansk to Russia
            4 bombers moved from Western Germany to Russia
            1 infantry moved from Smolensk to Russia
            3 armour moved from Ukraine to Russia
            2 tactical_bombers moved from Norway to 114 Sea Zone
            1 destroyer moved from 112 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Volgograd to Caucasus
            1 artillery moved from Volgograd to Caucasus
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 destroyer and 2 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 destroyer and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 cruiser
            Battle in Caucasus
                Germans attack with 2 artilleries and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 3 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Russia
                Germans attack with 35 armour, 12 artilleries, 4 bombers, 2 fighters, 8 infantry and 18 mech_infantrys
                British defend with 1 fighter; Russians defend with 1 aaGun, 1 airfield, 8 armour, 17 artilleries, 1 factory_major, 2 fighters, 51 infantry, 3 mech_infantrys and 1 tactical_bomber
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 35 armour, 12 artilleries, 4 bombers, 2 fighters, 8 infantry and 18 mech_infantrys in Russia, round 2 : 35/79 hits, 31.50 expected hits
                    Russians roll dice for 1 aaGun, 8 armour, 17 artilleries, 3 fighters, 51 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 35/83 hits, 30.17 expected hits
                    34 infantry owned by the Russians, 10 artilleries owned by the Germans, 8 infantry owned by the Germans, 1 aaGun owned by the Russians and 17 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 35 armour, 2 artilleries, 4 bombers, 2 fighters and 1 mech_infantry in Russia, round 3 : 22/44 hits, 22.17 expected hits
                    Russians roll dice for 8 armour, 17 artilleries, 3 fighters, 17 infantry, 3 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 17/49 hits, 18.83 expected hits
                    3 mech_infantrys owned by the Russians, 17 infantry owned by the Russians, 2 artilleries owned by the Russians, 2 artilleries owned by the Germans, 14 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
                    Germans roll dice for 21 armour, 4 bombers and 2 fighters in Russia, round 4 : 16/27 hits, 14.17 expected hits
                    Russians roll dice for 8 armour, 15 artilleries, 3 fighters and 1 tactical_bomber in Russia, round 4 : 11/27 hits, 11.50 expected hits
                    1 armour owned by the Russians, 15 artilleries owned by the Russians and 11 armour owned by the Germans lost in Russia
                    Germans roll dice for 10 armour, 4 bombers and 2 fighters in Russia, round 5 : 12/16 hits, 8.67 expected hits
                    Russians roll dice for 7 armour, 3 fighters and 1 tactical_bomber in Russia, round 5 : 8/11 hits, 6.00 expected hits
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 7 armour owned by the Russians, 8 armour owned by the Germans and 1 fighter owned by the British lost in Russia
                Germans captures 13PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 2 armour, 4 bombers and 2 fighters remaining. Battle score for attacker is -15
                Casualties for Germans: 33 armour, 12 artilleries, 8 infantry and 18 mech_infantrys
                Casualties for Russians: 1 aaGun, 8 armour, 17 artilleries, 2 fighters, 51 infantry, 3 mech_infantrys and 1 tactical_bomber
                Casualties for British: 1 fighter
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            4 bombers moved from Russia to Bryansk
            3 mech_infantrys moved from Eastern Poland to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 aaGun moved from Belarus to Bryansk
            2 fighters moved from Russia to Novgorod
            2 tactical_bombers moved from 114 Sea Zone to Western Germany
            2 mech_infantrys moved from Germany to Western Germany
            2 transports moved from 112 Sea Zone to 111 Sea Zone
            2 artilleries and 2 infantry moved from Scotland to 111 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 111 Sea Zone to 113 Sea Zone
            2 artilleries and 2 infantry moved from 113 Sea Zone to Western Germany
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            2 fighters moved from Scotland to Western Germany
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Volgograd
            3 armour placed in Ukraine
            1 artillery and 2 infantry placed in France
            3 infantry and 1 mech_infantry placed in Western Germany
            1 destroyer placed in 113 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,4,2,3,5,3,5,4
            Germans collect 62 PUs (3 lost to blockades); end with 75 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Germans : 9.17
    AA fire in Russia : : -0.50
    Russians : 4.33
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Combat Move - Russians
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 mech_infantrys moved from Kwangtung to French Indo China
            1 bomber moved from Anhwe to French Indo China
            1 submarine moved from 6 Sea Zone to 1 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 1 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 1 Sea Zone
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in French Indo China
                Japanese attack with 1 bomber and 3 mech_infantrys
                British defend with 1 mech_infantry; Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 infantry
                    Japanese roll dice for 1 bomber and 3 mech_infantrys in French Indo China, round 2 : 2/4 hits, 1.17 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 2/5 hits, 1.83 expected hits
                    2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the Americans lost in French Indo China
                    Japanese roll dice for 1 bomber and 1 mech_infantry in French Indo China, round 3 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 armour and 2 artilleries in French Indo China, round 3 : 2/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 artillery owned by the Americans lost in French Indo China
                Americans win with 1 armour and 1 artillery remaining. Battle score for attacker is -13
                Casualties for Japanese: 1 bomber and 3 mech_infantrys
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Hunan to Kwangsi
            1 mech_infantry moved from Kweichow to Hunan
            3 mech_infantrys moved from Kiangsu to Anhwe
            1 mech_infantry moved from Siberia to Manchuria
            1 destroyer moved from 19 Sea Zone to 20 Sea Zone
            1 artillery moved from Vologda to Urals
            1 mech_infantry moved from Samara to Urals
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 23 Sea Zone to 22 Sea Zone
    
        Place Units - Japanese
            10 infantry placed in Japan
            2 armour and 1 mech_infantry placed in Kiangsu
            1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,6,5,5,4,6,6,5,4,4,2,4,6,1,4,2,3,2,3,2,5,4,5,5
            Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Japanese : 1.67
    

    Savegame


  • TripleA Move Summary: Americans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 108 Sea Zone
            1 destroyer moved from 108 Sea Zone to 109 Sea Zone
            1 fighter moved from Eastern United States to 109 Sea Zone
            4 fighters moved from 91 Sea Zone to 104 Sea Zone
            4 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 artilleries, 3 carriers, 6 infantry, 2 mech_infantrys, 1 submarine and 5 transports moved from 91 Sea Zone to 108 Sea Zone
            2 artilleries, 3 carriers, 6 infantry, 2 mech_infantrys, 1 submarine and 5 transports moved from 108 Sea Zone to 109 Sea Zone
            2 artilleries, 6 infantry and 2 mech_infantrys moved from 109 Sea Zone to Eire
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            4 destroyers, 2 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 marine moved from Hainan to 36 Sea Zone
            1 armour and 1 artillery moved from French Indo China to 36 Sea Zone
            1 armour, 1 artillery and 1 marine moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
    

    Savegame


  • scrambles and kamikazes in SZ6?

  • '20 '19 '18 '15 '13

    @lebowsky
    4 on the DDs
    2 on the CVs (1 each)


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 108 Sea Zone
            1 destroyer moved from 108 Sea Zone to 109 Sea Zone
            1 fighter moved from Eastern United States to 109 Sea Zone
            4 fighters moved from 91 Sea Zone to 104 Sea Zone
            4 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 artilleries, 3 carriers, 6 infantry, 2 mech_infantrys, 1 submarine and 5 transports moved from 91 Sea Zone to 108 Sea Zone
            2 artilleries, 3 carriers, 6 infantry, 2 mech_infantrys, 1 submarine and 5 transports moved from 108 Sea Zone to 109 Sea Zone
            2 artilleries, 6 infantry and 2 mech_infantrys moved from 109 Sea Zone to Eire
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            4 destroyers, 2 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 marine moved from Hainan to 36 Sea Zone
            1 armour and 1 artillery moved from French Indo China to 36 Sea Zone
            1 armour, 1 artillery and 1 marine moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Battle in Marshall Islands
            Battle in 6 Sea Zone
                Americans attack with 2 carriers, 4 destroyers, 4 fighters, 7 submarines, 4 tactical_bombers and 1 transport
                Japanese defend with 1 battleship, 2 carriers and 4 fighters
                    Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 2 carriers, 4 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 6/12 hits, 6,00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 4 fighters in 6 Sea Zone, round 2 : 4/4 hits, 2,67 expected hits
                    Japanese roll dice for 1 battleship and 2 carriers in 6 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    3 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 7 submarines in 6 Sea Zone, round 3 : 2/7 hits, 2,33 expected hits
                    1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 6/10 hits, 5,33 expected hits
                    Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                Americans win, taking Marshall Islands from Japanese, taking 6 Sea Zone from Japanese with 1 destroyer, 4 fighters, 7 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 36
                Casualties for Americans: 2 carriers and 3 destroyers
                Casualties for Japanese: 1 battleship, 2 carriers and 4 fighters
            Battle in Korea
            Battle in 20 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win, taking Korea from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Kwangsi
                Americans attack with 1 armour, 1 artillery and 1 marine
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangsi
                Americans win, taking Kwangsi from Japanese with 1 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in 109 Sea Zone
                Americans attack with 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 5 transports
                Italians defend with 1 submarine
                    Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 carriers, 1 destroyer, 1 fighter and 5 transports in 109 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Germans with 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 5 transports remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Eire
                Americans attack with 2 artilleries, 6 infantry and 2 mech_infantrys
                Italians defend with 1 armour
                    Americans roll dice for 2 artilleries, 6 infantry and 2 mech_infantrys in Eire, round 2 : 1/10 hits, 2,33 expected hits
                    Italians roll dice for 1 armour in Eire, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Eire
                Americans win, taking Eire from Italians with 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in 104 Sea Zone
                Americans attack with 5 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 5 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters moved from 104 Sea Zone to 109 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 aaGuns moved from Gibraltar to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
            3 carriers moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            3 infantry placed in French Indo China
            Americans undo move 1.
            2 infantry and 1 mech_infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from British Columbia: 1 fighter
            EDIT: Adding units owned by Americans to Western United States: 1 fighter
            EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines and 1 transport
            EDIT: Adding units owned by Americans to 26 Sea Zone: 2 submarines and 1 transport
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Alaska: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to British Columbia: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 carrier and 2 transports placed in 101 Sea Zone
            2 artilleries, 1 bomber, 2 infantry and 2 tactical_bombers placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,2
            Americans collect 61 PUs (4 lost to blockades); end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -0,67
    Americans : -0,00
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry, 2 tactical_bombers and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 108 Sea Zone
            1 destroyer moved from 108 Sea Zone to 109 Sea Zone
            1 fighter moved from Eastern United States to 109 Sea Zone
            4 fighters moved from 91 Sea Zone to 104 Sea Zone
            4 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 artilleries, 3 carriers, 6 infantry, 2 mech_infantrys, 1 submarine and 5 transports moved from 91 Sea Zone to 108 Sea Zone
            2 artilleries, 3 carriers, 6 infantry, 2 mech_infantrys, 1 submarine and 5 transports moved from 108 Sea Zone to 109 Sea Zone
            2 artilleries, 6 infantry and 2 mech_infantrys moved from 109 Sea Zone to Eire
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            4 destroyers, 2 fighters, 7 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            1 marine moved from Hainan to 36 Sea Zone
            1 armour and 1 artillery moved from French Indo China to 36 Sea Zone
            1 armour, 1 artillery and 1 marine moved from 36 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                Units damaged: 1 carrier owned by the Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
            Battle in Marshall Islands
            Battle in 6 Sea Zone
                Americans attack with 2 carriers, 4 destroyers, 4 fighters, 7 submarines, 4 tactical_bombers and 1 transport
                Japanese defend with 1 battleship, 2 carriers and 4 fighters
                    Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 2/7 hits, 2,33 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 2 carriers, 4 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 6/12 hits, 6,00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 4 fighters in 6 Sea Zone, round 2 : 4/4 hits, 2,67 expected hits
                    Japanese roll dice for 1 battleship and 2 carriers in 6 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    3 fighters owned by the Japanese, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 7 submarines in 6 Sea Zone, round 3 : 2/7 hits, 2,33 expected hits
                    1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 2 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 6/10 hits, 5,33 expected hits
                    Japanese roll dice for 1 fighter in 6 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                Americans win, taking Marshall Islands from Japanese, taking 6 Sea Zone from Japanese with 1 destroyer, 4 fighters, 7 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 36
                Casualties for Americans: 2 carriers and 3 destroyers
                Casualties for Japanese: 1 battleship, 2 carriers and 4 fighters
            Battle in Korea
            Battle in 20 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win, taking Korea from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Kwangsi
                Americans attack with 1 armour, 1 artillery and 1 marine
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangsi
                Americans win, taking Kwangsi from Japanese with 1 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in 109 Sea Zone
                Americans attack with 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 5 transports
                Italians defend with 1 submarine
                    Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 carriers, 1 destroyer, 1 fighter and 5 transports in 109 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Italians lost in 109 Sea Zone
                Americans win, taking 109 Sea Zone from Germans with 3 carriers, 1 destroyer, 1 fighter, 1 submarine and 5 transports remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Eire
                Americans attack with 2 artilleries, 6 infantry and 2 mech_infantrys
                Italians defend with 1 armour
                    Americans roll dice for 2 artilleries, 6 infantry and 2 mech_infantrys in Eire, round 2 : 1/10 hits, 2,33 expected hits
                    Italians roll dice for 1 armour in Eire, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Eire
                Americans win, taking Eire from Italians with 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in 104 Sea Zone
                Americans attack with 5 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 5 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters moved from 104 Sea Zone to 109 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 aaGuns moved from Gibraltar to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
            1 carrier moved from 33 Sea Zone to 6 Sea Zone
            3 carriers moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - Americans
            3 infantry placed in French Indo China
            Americans undo move 1.
            2 infantry and 1 mech_infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from British Columbia: 1 fighter
            EDIT: Adding units owned by Americans to Western United States: 1 fighter
            EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines and 1 transport
            EDIT: Adding units owned by Americans to 26 Sea Zone: 2 submarines and 1 transport
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Alaska: 1 artillery and 1 infantry
            EDIT: Adding units owned by Americans to British Columbia: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 carrier and 2 transports placed in 101 Sea Zone
            2 artilleries, 1 bomber, 2 infantry and 2 tactical_bombers placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,2
            Americans collect 61 PUs (4 lost to blockades); end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Yenisey: 1 artillery
            EDIT: Adding units owned by Americans to Yakut S.S.R.: 1 artillery
            EDIT: Turning off Edit Mode
            5 artilleries, 7 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
            1 bomber moved from Northwest Persia to Ukraine
            1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to Scotland
            4 fighters moved from United Kingdom to Scotland
            3 mech_infantrys moved from Iraq to Caucasus
            7 artilleries and 3 infantry moved from Yunnan to Szechwan
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Szechwan
                British attack with 7 artilleries and 3 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 7 artilleries and 3 infantry in Szechwan, round 2 : 1/10 hits, 3,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Szechwan
                British win, taking Szechwan from Japanese with 7 artilleries and 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Caucasus
                British attack with 5 artilleries, 7 infantry and 6 mech_infantrys
                Germans defend with 2 artilleries and 1 infantry
                    British roll dice for 5 artilleries, 7 infantry and 6 mech_infantrys in Caucasus, round 2 : 6/18 hits, 4,67 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 5 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for British: 1 infantry
                Casualties for Germans: 2 artilleries and 1 infantry
            Battle in Scotland
                British attack with 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry
                Italians defend with 1 airfield, 1 infantry and 1 marine
                    British roll dice for 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry in Scotland, round 2 : 3/9 hits, 3,17 expected hits
                    Italians roll dice for 1 infantry and 1 marine in Scotland, round 2 : 0/2 hits, 0,67 expected hits
                    1 marine owned by the Italians and 1 infantry owned by the Italians lost in Scotland
                British win, taking Scotland from Italians with 1 artillery, 4 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Italians: 1 infantry and 1 marine
    
        Non Combat Move - British
            3 fighters moved from Scotland to Gibraltar
            1 fighter moved from Scotland to 92 Sea Zone
            2 fighters moved from 95 Sea Zone to Egypt
            1 artillery moved from Sardinia to 95 Sea Zone
            1 artillery moved from Sicily to 95 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 95 Sea Zone to 92 Sea Zone
            2 artilleries moved from 92 Sea Zone to Morocco
            3 fighters moved from Persia to Northwest Persia
            1 bomber moved from Ukraine to Northwest Persia
            5 mech_infantrys moved from India to Eastern Persia
            3 mech_infantrys moved from Yunnan to Kwangsi
            1 aaGun moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Egypt to Iraq
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 armour placed in Persia
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,4
            British collect 42 PUs (1 lost to blockades); end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
    
        Place Units - UK_Pacific
            1 armour and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in India change ownership: 1 armour and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -1,33
    British : -1,17
    Americans : -0,00
    AA fire in Ukraine : : -0,17
    Japanese : 0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Archangel to 127 Sea Zone
            1 battleship, 1 carrier, 2 fighters, 2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            2 mech_infantrys moved from Romania to Northern Italy
            3 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,3,5,3,5,6,6,3
            Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 34 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 35 Sea Zone
            3 fighters moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
    
        Combat - ANZAC
            Battle in 22 Sea Zone
                ANZAC attack with 1 destroyer, 2 fighters and 1 transport
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 destroyer, 2 fighters and 1 transport in 22 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                ANZAC win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 35 Sea Zone
                ANZAC attack with 5 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 5 fighters in 35 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                ANZAC win with 5 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Marianas
    
        Non Combat Move - ANZAC
            5 fighters moved from 35 Sea Zone to Kwangsi
            2 fighters moved from 22 Sea Zone to Korea
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Yunnan to Caucasus
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 infantry placed in Queensland
            ANZAC undo move 2.
            1 artillery and 1 infantry placed in Queensland
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : -0,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 94 PUs; 
            Germans buy 3 armour, 1 carrier, 6 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 bombers and 6 mech_infantrys moved from Bryansk to Caucasus
            2 artilleries and 1 infantry moved from Volgograd to Caucasus
            3 armour moved from Ukraine to Caucasus
            2 fighters moved from Novgorod to Caucasus
            2 tactical_bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
                1 tactical_bomber killed by AA
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: harbour
                Bombing raid in United Kingdom causes 6 damage total. 
            Battle in Caucasus
                Germans attack with 3 armour, 2 artilleries, 4 bombers, 2 fighters, 1 infantry and 6 mech_infantrys
                British defend with 1 aaGun, 5 artilleries, 6 infantry and 6 mech_infantrys; ANZAC defend with 2 fighters
                    AA fire in Caucasus : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 3 armour, 2 artilleries, 4 bombers, 2 fighters, 1 infantry and 6 mech_infantrys in Caucasus, round 2 : 8/18 hits, 7.33 expected hits
                    British roll dice for 1 aaGun, 5 artilleries, 2 fighters, 6 infantry and 6 mech_infantrys in Caucasus, round 2 : 8/19 hits, 7.00 expected hits
                    1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans, 6 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Caucasus
                    Germans roll dice for 3 armour, 1 artillery, 4 bombers and 2 fighters in Caucasus, round 3 : 4/10 hits, 5.50 expected hits
                    British roll dice for 5 artilleries, 2 fighters and 5 mech_infantrys in Caucasus, round 3 : 3/12 hits, 4.67 expected hits
                    4 mech_infantrys owned by the British, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Caucasus
                    Germans roll dice for 1 armour, 4 bombers and 2 fighters in Caucasus, round 4 : 4/7 hits, 4.17 expected hits
                    British roll dice for 5 artilleries, 2 fighters and 1 mech_infantry in Caucasus, round 4 : 4/8 hits, 3.33 expected hits
                    1 mech_infantry owned by the British, 2 bombers owned by the Germans, 2 fighters owned by the Germans and 3 artilleries owned by the British lost in Caucasus
                    Germans roll dice for 1 armour and 2 bombers in Caucasus, round 5 : 3/3 hits, 1.83 expected hits
                    British roll dice for 2 artilleries and 2 fighters in Caucasus, round 5 : 1/4 hits, 2.00 expected hits
                    1 fighter owned by the ANZAC, 1 bomber owned by the Germans and 2 artilleries owned by the British lost in Caucasus
                    Germans roll dice for 1 armour and 1 bomber in Caucasus, round 6 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 fighter in Caucasus, round 6 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC lost in Caucasus
                Germans win, taking Caucasus from British with 1 armour and 1 bomber remaining. Battle score for attacker is -16
                Casualties for Germans: 2 armour, 2 artilleries, 3 bombers, 2 fighters, 1 infantry and 6 mech_infantrys
                Casualties for British: 1 aaGun, 5 artilleries, 6 infantry and 6 mech_infantrys
                Casualties for ANZAC: 2 fighters
    
        Non Combat Move - Germans
            1 bomber moved from Caucasus to Russia
            2 armour moved from Russia to Tambov
            3 aaGuns moved from Bryansk to Tambov
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            2 transports moved from 113 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from Finland to Novgorod
            1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            2 artilleries and 2 infantry moved from Western Germany to France
            1 tactical_bomber moved from Western Germany to Southern Italy
    
        Place Units - Germans
            1 carrier and 3 submarines placed in 112 Sea Zone
            3 infantry placed in Volgograd
            3 armour placed in Ukraine
            3 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            3 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,1,2,5,4,2,2,4
            Germans collect 60 PUs (5 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    British : -1.67
    AA fire in United Kingdom : : 0.67
    AA fire in Caucasus : : -0.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 16 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 21 Sea Zone to 22 Sea Zone
            1 fighter moved from Japan to 20 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Hunan to Kwangsi
            1 mech_infantry moved from Kweichow to Kwangsi
            2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
            4 mech_infantrys moved from Anhwe to Kwangsi
            1 mech_infantry moved from Hopei to Yunnan
                  Japanese take Yunnan from Chinese
            1 mech_infantry moved from Urals to Yenisey
                  Japanese take Yenisey from Russians
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 22 Sea Zone
                    1 transport owned by the ANZAC lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 1 fighter in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kwangsi
                Japanese attack with 2 armour, 1 artillery, 1 infantry and 8 mech_infantrys
                British defend with 3 mech_infantrys; Americans defend with 1 armour, 1 artillery and 1 marine; ANZAC defend with 5 fighters; Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 8 mech_infantrys in Kwangsi, round 2 : 4/12 hits, 3.00 expected hits
                    Chinese roll dice for 1 armour, 1 artillery, 5 fighters, 1 infantry, 1 marine and 3 mech_infantrys in Kwangsi, round 2 : 3/12 hits, 5.83 expected hits
                    1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 3 mech_infantrys owned by the British and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 2 armour, 1 artillery and 6 mech_infantrys in Kwangsi, round 3 : 3/9 hits, 2.50 expected hits
                    Chinese roll dice for 1 armour, 1 artillery, 5 fighters and 1 marine in Kwangsi, round 3 : 4/8 hits, 4.50 expected hits
                    4 mech_infantrys owned by the Japanese, 1 armour owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in Kwangsi
                    Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Kwangsi, round 4 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 5 fighters in Kwangsi, round 4 : 2/5 hits, 3.33 expected hits
                    2 mech_infantrys owned by the Japanese and 1 fighter owned by the ANZAC lost in Kwangsi
                    Japanese roll dice for 2 armour and 1 artillery in Kwangsi, round 5 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 4 fighters in Kwangsi, round 5 : 3/4 hits, 2.67 expected hits
                    1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 2 armour owned by the Japanese lost in Kwangsi
                Chinese win with 3 fighters remaining. Battle score for attacker is -1
                Casualties for Japanese: 2 armour, 1 artillery, 1 infantry and 8 mech_infantrys
                Casualties for British: 3 mech_infantrys
                Casualties for Chinese: 1 infantry
                Casualties for Americans: 1 armour, 1 artillery and 1 marine
                Casualties for ANZAC: 2 fighters
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Shensi to Hunan
            1 armour moved from Sikang to Hopei
            1 mech_infantry moved from Tsinghai to Kweichow
            1 infantry moved from Kansu to Shensi
            1 mech_infantry moved from Manchuria to Anhwe
            1 artillery moved from Urals to Novosibirsk
            1 fighter moved from 20 Sea Zone to Formosa
    
        Place Units - Japanese
            10 infantry placed in Japan
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,1,5,1,6,2,2,4,4,1,5,1,6,4,5,4,6,6,1,3,3,5,6,1,5,2,3,2,3
            Japanese collect 38 PUs (8 lost to blockades); end with 38 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Americans : -0.33
    Chinese : -4.33
    Japanese : 1.17
    

    Savegame


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Korea to Amur
                  Americans take Amur from Japanese
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            1 artillery moved from Yakut S.S.R. to Yenisey
            1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            2 artilleries, 6 infantry and 2 mech_infantrys moved from Eire to 109 Sea Zone
            2 artilleries, 3 carriers, 1 destroyer, 6 fighters, 6 infantry, 2 mech_infantrys, 1 submarine and 5 transports moved from 109 Sea Zone to 110 Sea Zone
            2 artilleries, 6 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Eastern United States to 110 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
            1 fighter moved from Western United States to 1 Sea Zone
            1 artillery and 1 infantry moved from British Columbia to Western United States
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu
            1 cruiser moved from 36 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 battleship moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
    
        Combat - Americans
            Battle in Yenisey
                Americans attack with 1 artillery
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 artillery in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Yenisey, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Yenisey, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yenisey
                Americans win, taking Yenisey from Japanese with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kwangtung
                Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/6 hits, 2,67 expected hits
                    Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
                    Americans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 3 : 3/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 3 infantry
            Battle in Kiangsu
                Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 1 cruiser in Kiangsu, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 4/6 hits, 2,67 expected hits
                    Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                Americans win, taking Kiangsu from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 3 infantry
            Battle in 1 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 1 Sea Zone
                Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 22 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 3 carriers, 1 destroyer, 6 fighters, 1 submarine and 5 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 3 carriers, 1 destroyer, 6 fighters, 1 submarine and 5 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Americans
            1 bomber moved from 110 Sea Zone to United Kingdom
            3 aaGuns, 2 destroyers, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 tactical_bombers moved from Eastern United States to Gibraltar
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            2 fighters and 2 tactical_bombers moved from Kwangtung to 20 Sea Zone
            2 carriers moved from 6 Sea Zone to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kiangsu to 19 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            3 carriers moved from 36 Sea Zone to 39 Sea Zone
            1 carrier moved from 33 Sea Zone to 20 Sea Zone
            1 carrier moved from 33 Sea Zone to 20 Sea Zone
            1 fighter moved from 1 Sea Zone to Western United States
    
        Place Units - Americans
            2 infantry and 1 mech_infantry placed in French Indo China
            2 artilleries, 4 infantry and 2 tactical_bombers placed in Eastern United States
            1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Americans : 2,50
    Japanese : -1,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Korea to Amur
                  Americans take Amur from Japanese
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
            1 artillery moved from Yakut S.S.R. to Yenisey
            1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            2 artilleries, 6 infantry and 2 mech_infantrys moved from Eire to 109 Sea Zone
            2 artilleries, 3 carriers, 1 destroyer, 6 fighters, 6 infantry, 2 mech_infantrys, 1 submarine and 5 transports moved from 109 Sea Zone to 110 Sea Zone
            2 artilleries, 6 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Eastern United States to 110 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
            1 fighter moved from Western United States to 1 Sea Zone
            1 artillery and 1 infantry moved from British Columbia to Western United States
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu
            1 cruiser moved from 36 Sea Zone to 19 Sea Zone
                  Americans take 19 Sea Zone from Japanese
            1 battleship moved from 36 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
    
        Combat - Americans
            Battle in Yenisey
                Americans attack with 1 artillery
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 artillery in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Yenisey, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Yenisey, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yenisey
                Americans win, taking Yenisey from Japanese with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kwangtung
                Americans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/6 hits, 2,67 expected hits
                    Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
                    Americans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 3 : 3/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Americans win, taking Kwangtung from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 3 infantry
            Battle in Kiangsu
                Americans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 factory_minor and 3 infantry
                    Americans roll dice for 1 cruiser in Kiangsu, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 4/6 hits, 2,67 expected hits
                    Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                Americans win, taking Kiangsu from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 3 infantry
            Battle in 1 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Japanese defend with 1 submarine
                    Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 1 Sea Zone
                Americans win, taking 1 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 22 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 3 carriers, 1 destroyer, 6 fighters, 1 submarine and 5 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 3 carriers, 1 destroyer, 6 fighters, 1 submarine and 5 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Normandy Bordeaux
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Americans
            1 bomber moved from 110 Sea Zone to United Kingdom
            3 aaGuns, 2 destroyers, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 tactical_bombers moved from Eastern United States to Gibraltar
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            2 fighters and 2 tactical_bombers moved from Kwangtung to 20 Sea Zone
            2 carriers moved from 6 Sea Zone to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kiangsu to 19 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
            1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            3 carriers moved from 36 Sea Zone to 39 Sea Zone
            1 carrier moved from 33 Sea Zone to 20 Sea Zone
            1 carrier moved from 33 Sea Zone to 20 Sea Zone
            1 fighter moved from 1 Sea Zone to Western United States
    
        Place Units - Americans
            2 infantry and 1 mech_infantry placed in French Indo China
            2 artilleries, 4 infantry and 2 tactical_bombers placed in Eastern United States
            1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Sikang
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 3 armour, 6 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 mech_infantry moved from Iraq to Caucasus
            1 bomber moved from Northwest Persia to Ukraine
            6 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Eastern Persia to Kazakhstan
                  British take Kazakhstan from Japanese
            1 armour and 3 mech_infantrys moved from India to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Ukraine causes 4 damage total. 
            Battle in Yunnan
                British attack with 1 armour, 1 infantry and 3 mech_infantrys
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Caucasus
                British attack with 6 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    British roll dice for 6 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/8 hits, 3,83 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Caucasus
                British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - British
            6 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
            3 armour moved from Persia to Northwest Persia
            4 mech_infantrys moved from Eastern Persia to Northwest Persia
            3 mech_infantrys moved from Egypt to Iraq
            2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
            2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Gibraltar to 110 Sea Zone
            2 fighters moved from Gibraltar to Normandy Bordeaux
            2 fighters moved from Egypt to Gibraltar
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            7 artilleries and 1 infantry moved from Szechwan to Sikang
            1 artillery, 3 infantry and 1 mech_infantry moved from Scotland to United Kingdom
            1 bomber moved from Ukraine to Northwest Persia
    
        Place Units - British
            3 artilleries placed in Persia
            3 artilleries placed in Iraq
            3 armour placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 54 PUs
    
        Place Units - UK_Pacific
            1 armour and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 19 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Some Units in India change ownership: 1 armour and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0,17
    British : -3,00
    Americans : 2,50
    AA fire in Ukraine : : -0,17
    Japanese : -1,83
    

    Savegame

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