@fasthard Yes. Needs to block Gibraltar.
Ferrousgryphon(Axis) vs. Aldoraine (Allies) BM3
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Dice
No Tech
GL & HF -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 9:47:56 PM
Savegame -
TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1 Purchase Units - Germans Germans buy 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 infantry moved from Romania to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone
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Scrambles?
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scramble scotland
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1 Purchase Units - Germans Germans buy 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 infantry moved from Romania to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 tactical_bomber moved from Poland to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 7/7 hits, 4.17 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in France Germans attack with 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/1 hits, 0.17 expected hits Germans roll dice for 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 6/17 hits, 5.67 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans, 5 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France Germans roll dice for 5 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/11 hits, 4.67 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 2/6 hits, 2.67 expected hits 2 artilleries owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 3 mech_infantrys and 1 tactical_bomber in France, round 4 : 1/9 hits, 3.67 expected hits French roll dice for 1 fighter in France, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Germans: 2 artilleries, 5 infantry and 1 mech_infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 2 artilleries, 1 fighter and 7 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 2 : 3/10 hits, 2.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia 2 artilleries owned by the Germans and 6 infantry owned by the Germans retreated to Romania Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 3 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 tactical_bomber moved from France to Western Germany 1 fighter moved from Yugoslavia to Southern Italy 1 armour moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 armour moved from Bulgaria to Romania 1 armour moved from Slovakia Hungary to Poland 2 infantry moved from Slovakia Hungary to Poland 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 bomber and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 3 aaGuns moved from Western Germany to Holland Belgium 1 bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 cruiser moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 1 submarine placed in 112 Sea Zone 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 0.83 British : -0.50 AA fire in France : : -0.17 French : -0.67 Neutral_Allies : -0.67
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 1:43:58 PM
Savegame -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1 Purchase Units - Russians Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 3 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 submarine moved from 127 Sea Zone to 111 Sea Zone 3 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 1 fighter moved from Novgorod to Russia 1 infantry moved from Archangel to Belarus 2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 3 infantry moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Caucasus to Rostov 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 7 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Formosa to Hunan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 7/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 2/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 artillery and 3 infantry moved from Shantung to Anhwe 1 artillery moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun and 6 infantry moved from Manchuria to Jehol 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi 1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Korea to 36 Sea Zone 1 tactical_bomber moved from Japan to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Okinawa to Shantung 2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands 1 transport moved from 20 Sea Zone to 6 Sea Zone 3 infantry moved from Korea to Manchuria 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Korea to Manchuria 1 bomber moved from Yunnan to Kwangsi Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Shantung Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : 1.67
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 fighters moved from Hawaiian Islands to 10 Sea Zone 1 fighter moved from Western United States to Eastern United States 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States 2 infantry moved from 10 Sea Zone to Western United States 2 aaGuns, 1 infantry and 1 mech_infantry moved from Western United States to Central United States 1 bomber moved from Central United States to Eastern United States 1 fighter moved from Philippines to Guam 1 submarine moved from 35 Sea Zone to 48 Sea Zone 1 destroyer moved from 35 Sea Zone to 49 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 marine placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1 Purchase Units - British British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 bomber moved from United Kingdom to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 bomber, 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 bomber moved from 96 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone 1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt 1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 fighter moved from United Kingdom to Gibraltar 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 83 Sea Zone 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 tactical_bomber moved from India to Tanganyika Territory 2 infantry moved from Burma to India 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to Java 1 fighter moved from India to Java 1 battleship moved from 37 Sea Zone to 61 Sea Zone Place Units - British 1 fighter and 1 infantry placed in United Kingdom 1 airfield placed in Gibraltar Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,4 British collect 30 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 fighter, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 fighter, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -0.83 Italians : -0.33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Albania to Yugoslavia 2 infantry moved from Albania to Greece 1 artillery moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Greece 1 fighter moved from Southern Italy to Greece 1 bomber moved from Northern Italy to Malta 1 fighter moved from Southern Italy to Malta 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 1 infantry moved from Ethiopia to Kenya Combat - Italians Battle in Greece Italians attack with 1 artillery, 1 fighter and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery, 1 fighter and 5 infantry in Greece, round 2 : 2/7 hits, 1.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 3 infantry Casualties for Neutral_Allies: 4 infantry Battle in Yugoslavia Italians attack with 2 armour, 1 artillery and 2 infantry Neutral_Allies defend with 2 infantry Italians roll dice for 2 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/5 hits, 1.83 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 2 armour, 1 artillery and 1 infantry in Yugoslavia, round 3 : 2/4 hits, 1.67 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 2 infantry Battle in Malta Italians attack with 1 bomber and 1 fighter British defend with 1 bomber Italians roll dice for 1 bomber and 1 fighter in Malta, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 bomber in Malta, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the British lost in Malta Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 1 bomber Non Combat Move - Italians 1 bomber moved from Malta to Southern Italy 1 fighter moved from Malta to Tobruk 1 artillery and 1 infantry moved from Libya to Tobruk 1 fighter moved from Greece to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5 Italians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : -0.17 Neutral_Allies : 2.67
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - ANZAC Battle in Anglo Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 5 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 6 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan 1 infantry owned by the ANZAC retreated to Egypt Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from Queensland to Java 2 fighters moved from New Zealand to Java 1 artillery and 2 infantry moved from Queensland to New South Wales 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -0.67 ANZAC : -1.67
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 1 Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 fighters and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 6 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Romania to Eastern Poland Germans take Eastern Poland from Russians 1 submarine moved from 112 Sea Zone to 114 Sea Zone 1 battleship moved from 111 Sea Zone to 112 Sea Zone 2 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 2 bombers, 1 fighter, 1 submarine and 3 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 bombers, 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Germans 3 aaGuns, 2 armour, 3 artilleries and 15 infantry moved from Poland to Eastern Poland 1 armour, 2 artilleries and 5 infantry moved from Romania to Eastern Poland 4 infantry moved from Bulgaria to Romania 6 mech_infantrys moved from Germany to Eastern Poland 2 bombers, 1 fighter and 3 tactical_bombers moved from 114 Sea Zone to Western Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Southern Italy 3 aaGuns and 1 fighter moved from Holland Belgium to Western Germany 2 infantry moved from Norway to Finland 5 armour and 3 mech_infantrys moved from France to Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 106 Sea Zone to 118 Sea Zone 1 transport moved from 113 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 artillery moved from Normandy Bordeaux to France Place Units - Germans 2 fighters placed in Western Germany 10 mech_infantrys placed in Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Russia to Bessarabia 1 submarine moved from 111 Sea Zone to 109 Sea Zone Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 2 aaGuns, 1 artillery and 13 infantry moved from Belarus to Bryansk 5 infantry moved from Novgorod to Archangel 7 artilleries and 3 infantry moved from Russia to Bryansk 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 4 artilleries and 6 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.17
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 infantry moved from Kwangsi to Yunnan 2 bombers, 5 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan 1 fighter moved from Shantung to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan Combat - Japanese Battle in Siberia Battle in Yunnan Japanese attack with 2 bombers, 7 fighters, 4 infantry and 5 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 2 bombers, 7 fighters, 4 infantry and 5 tactical_bombers in Yunnan, round 2 : 12/18 hits, 8.83 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 4/5 hits, 1.67 expected hits 4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Japanese win, taking Siberia from Russians with 2 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 4 infantry Casualties for Chinese: 5 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 infantry moved from Jehol to Chahar 3 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow 1 artillery moved from Hunan to Kweichow 1 artillery moved from Kwangsi to Hunan 1 armour moved from Kwangsi to Kweichow 2 bombers moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Shantung 5 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 1 aaGun and 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 3 infantry moved from Jehol to Shantung 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi 3 infantry moved from Manchuria to Korea 1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter EDIT: Changing ownership of Yunnan from Chinese to Japanese EDIT: Adding units owned by Japanese to Yunnan: 1 infantry EDIT: Turning off Edit Mode 1 infantry and 2 mech_infantrys placed in Shantung 1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese : 2.33 Japanese : 3.17
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@AldoRaine I changed my casualties on my Yunan attack. Damn good D on your part.
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Guam to 26 Sea Zone 1 artillery, 3 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 48 Sea Zone to 26 Sea Zone 1 destroyer moved from 49 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to Hawaiian Islands 2 fighters moved from Eastern United States to 102 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 55 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2 Purchase Units - British British buy 2 factory_minors and 1 fighter; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 tactical_bomber moved from Tanganyika Territory to Anglo Egyptian Sudan 2 fighters moved from Java to India 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to French Madagascar Combat - British Battle in French Madagascar Battle in Anglo Egyptian Sudan British attack with 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan British win, taking French Madagascar from Neutral_Axis with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Rhodesia to Union of South Africa 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Egypt 1 fighter moved from Gibraltar to Egypt 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 88 Sea Zone 1 cruiser moved from 92 Sea Zone to 88 Sea Zone 1 destroyer moved from 83 Sea Zone to 87 Sea Zone 1 destroyer moved from 87 Sea Zone to 88 Sea Zone 1 fighter moved from Gibraltar to 88 Sea Zone 1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone 3 infantry moved from Shan State to Burma 1 artillery and 1 infantry moved from Ontario to Quebec 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 destroyer moved from 88 Sea Zone to 89 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 factory_minor placed in Persia 1 fighter placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 88 Sea Zone: 1 fighter EDIT: Adding units owned by British to Nigeria: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33 Italians : 0.33