Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
DizzKneeLand33 (Allies) vs Avin (Axis+18) Classic 3rd edition Game 2
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Weird, it said 3rd edition when I loaded it?! I’ll have to look at that.
Subs can just submerge as well.
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I still don’t see your save posted yet…
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You don’t? It’s the post before my last one. Try refreshing the page?
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Wow, so the map says “classic 3rd edition” but the rules by definition look like “2nd” edition for some reason.
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There were NO 1 hit BB’s in 3rd edition, for example. I may have to edit the game to a fresh space – sorry, I didn’t realize the rules options were off
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So, would your results have been different if the BB’s had 2 hits? That’s of course what they should have been…
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In the previous game which I set up, I had explicitly checked the 2 hit BB option. And maybe one or two other things after clarifying with you, I don’t remember now.
If you’d like we could just restart from scratch.
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I’m going to load the map for “Omaha” which is the rules used online for 3rd edition non RR. For russia restricted, we played “Utah” which had some interesting variants (no tech until round 4 and so forth).
Sure, I can just reload that and we can play that from here, if you are cool with that!
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The North Sea wouldn’t have gone any differently I think but the western med, I wouldn’t have lost the sub in the first round, and maybe would have had a better result. I don’t know. I’m fine with restarting and using that if you’d like; we weren’t very far in.
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Well, the link for that doesn’t seem to be working right anymore. So sorry, it used to work just fine up front…
Guess I will set the options manually.
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So, I’m checking “submersible subs”, “two hit battleship”, shore bombard per ground unit restricted" (that should have been during our first game too, but that’s okay lol) – the last one means that you have to have one ground unit attacking per bombard shot.
I’m also going to check “partial amphibious retreat” because I think that means that you can retreat planes in an amphibious attack and leave the ground units attacking (as they must). This was a fundamental difference between 3rd edition and 2nd edition.
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Wait, it does say attacker retreat planes. So, I won’t check that other one. Man, this is confusing for someone old like me lmao.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 10:20:03 PM
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I’m gonna check partial amphibious retreat as well. If it allows us to do something outside the rules we can always decline. :)
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 10:21:53 PM
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Okay, I don’t know what happened there. I’m very frustrated now. Can we try this one more time?
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My dice just completely knocked me out of the game otherwise, I was just wanting the game to be where it was before…
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So, I will just play an entirely different R1 if that is okay. That way there will be no expectations of the prior dice :)
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 10:27:42 PM
Savegame -
Sure, that’s fine.