@dawgoneit do you mean the one in Ulaanbaatar? Yes, he has to land there. Came from sz5.
19L BM3 DizzKneeLand33 (Axis) vs wizmark (Allies +9) Game 2
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 bombers, 2 carriers and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from Nigeria to Trans-Jordan 2 bombers moved from Iraq to Trans-Jordan 4 bombers moved from Western United States to 54 Sea Zone 1 bomber moved from New Guinea to 54 Sea Zone 3 bombers moved from India to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 1 bomber moved from India to 54 Sea Zone Combat - Americans Battle in Malaya Battle in Trans-Jordan Americans attack with 5 bombers Italians defend with 1 artillery, 2 infantry and 1 marine Americans roll dice for 5 bombers in Trans-Jordan, round 2 : 5/5 hits, 3.33 expected hits Italians roll dice for 1 artillery, 2 infantry and 1 marine in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits 1 marine owned by the Italians, 1 bomber owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Trans-Jordan Americans win, taking Malaya from Japanese with 4 bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 bomber Casualties for Italians: 1 artillery, 2 infantry and 1 marine Battle in 54 Sea Zone Americans attack with 9 bombers Japanese defend with 3 battleships, 3 carriers, 1 cruiser and 1 destroyer Americans roll dice for 9 bombers in 54 Sea Zone, round 2 : 4/9 hits, 6.00 expected hits Japanese roll dice for 3 battleships, 3 carriers, 1 cruiser and 1 destroyer in 54 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 5 bombers owned by the Americans lost in 54 Sea Zone Americans roll dice for 4 bombers in 54 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits Japanese roll dice for 3 battleships and 1 cruiser in 54 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits 3 battleships owned by the Japanese, 3 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 32 Casualties for Americans: 8 bombers Casualties for Japanese: 3 battleships, 3 carriers, 1 cruiser and 1 destroyer Non Combat Move - Americans 1 bomber moved from 54 Sea Zone to New South Wales 4 bombers moved from Trans-Jordan to Persia Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone Americans undo move 1. 2 carriers placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 3 bombers placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : 1.00 Japanese : 1.67
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TripleA Move Summary: Chinese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Shensi
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Shensi, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : 0.67
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 1 infantry moved from Syria to Trans-Jordan British take Trans-Jordan from Italians 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from 125 Sea Zone to Norway 2 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State 1 bomber moved from India to Shan State
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 bombers, 2 carriers and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Americans 3 bombers moved from Nigeria to Trans-Jordan 2 bombers moved from Iraq to Trans-Jordan 4 bombers moved from Western United States to 54 Sea Zone 1 bomber moved from New Guinea to 54 Sea Zone 3 bombers moved from India to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 1 bomber moved from India to 54 Sea Zone Combat - Americans Battle in Malaya Battle in Trans-Jordan Americans attack with 5 bombers Italians defend with 1 artillery, 2 infantry and 1 marine Americans roll dice for 5 bombers in Trans-Jordan, round 2 : 5/5 hits, 3.33 expected hits Italians roll dice for 1 artillery, 2 infantry and 1 marine in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits 1 marine owned by the Italians, 1 bomber owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Trans-Jordan Americans win, taking Malaya from Japanese with 4 bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 bomber Casualties for Italians: 1 artillery, 2 infantry and 1 marine Battle in 54 Sea Zone Americans attack with 9 bombers Japanese defend with 3 battleships, 3 carriers, 1 cruiser and 1 destroyer Americans roll dice for 9 bombers in 54 Sea Zone, round 2 : 4/9 hits, 6.00 expected hits Japanese roll dice for 3 battleships, 3 carriers, 1 cruiser and 1 destroyer in 54 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 5 bombers owned by the Americans lost in 54 Sea Zone Americans roll dice for 4 bombers in 54 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits Japanese roll dice for 3 battleships and 1 cruiser in 54 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits 3 battleships owned by the Japanese, 3 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 32 Casualties for Americans: 8 bombers Casualties for Japanese: 3 battleships, 3 carriers, 1 cruiser and 1 destroyer Non Combat Move - Americans 1 bomber moved from 54 Sea Zone to New South Wales 4 bombers moved from Trans-Jordan to Persia Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone Americans undo move 1. 2 carriers placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 3 bombers placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Shensi, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 3 armour, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Syria to Trans-Jordan British take Trans-Jordan from Italians 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from 125 Sea Zone to Norway 2 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State 1 bomber moved from India to Shan State Combat - British Battle in Norway Battle in Shan State British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Norway from Germans, taking Shan State from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to Burma 1 bomber moved from Burma to India 1 artillery moved from French Madagascar to 72 Sea Zone 1 artillery moved from 72 Sea Zone to Tanganyika Territory 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory 1 armour, 5 fighters and 2 mech_infantrys moved from Persia to Iraq 1 armour moved from India to Burma 1 infantry moved from India to Burma 1 destroyer moved from 123 Sea Zone to 106 Sea Zone Place Units - British 1 destroyer placed in 106 Sea Zone 2 armour and 1 mech_infantry placed in Union of South Africa 1 armour, 1 infantry and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,3,3 British collect 33 PUs (2 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Italians : -0.33 British : -0.17 Americans : 1.00 Chinese : 0.00 Japanese : 2.00
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sorry, forgot to move my uk fighters from iceland back to UKā¦could you edit them in please?
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Iceland: 2 fighters EDIT: Adding units owned by British to United Kingdom: 2 fighters EDIT: Turning off Edit Mode Italians buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 artillery moved from Anglo Egyptian Sudan to Ethiopia Italians take Ethiopia from British 1 armour moved from Anglo Egyptian Sudan to Nigeria Italians take Nigeria from British Combat - Italians Non Combat Move - Italians 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 battleship moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Tunisia to Tobruk Place Units - Italians 1 artillery and 2 infantry placed in Egypt 1 fighter and 2 infantry placed in Southern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 2 infantry moved from Queensland to New South Wales 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 1 armour, 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to South Australia 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to New South Wales 2 infantry moved from Queensland to New South Wales 2 aaGuns moved from Queensland to New South Wales Place Units - ANZAC 1 armour, 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Combat - French French creates battle in territory 37 Sea Zone Non Combat Move - French 1 destroyer moved from 37 Sea Zone to 46 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 2 fighters, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 7 armour, 10 artilleries and 10 mech_infantrys moved from Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 artillery and 1 infantry moved from Belarus to Bryansk 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour, 1 bomber, 2 fighters and 7 mech_infantrys moved from Eastern Poland to Bryansk 1 bomber moved from Western Germany to Bryansk 1 armour moved from Ukraine to Caucasus Germans take Rostov from Russians Germans take Caucasus from Russians 1 armour moved from Ukraine to Volgograd Germans take Volgograd from Russians Combat - Germans Battle in Bryansk Germans attack with 8 armour, 11 artilleries, 2 bombers, 2 fighters, 2 infantry and 17 mech_infantrys Russians defend with 7 aaGuns, 11 armour, 7 artilleries, 4 infantry, 4 mech_infantrys and 2 tactical_bombers AA fire in Bryansk : 1/4 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Bryansk Germans roll dice for 8 armour, 11 artilleries, 2 bombers, 1 fighter, 2 infantry and 17 mech_infantrys in Bryansk, round 2 : 19/41 hits, 14.50 expected hits Russians roll dice for 7 aaGuns, 11 armour, 7 artilleries, 4 infantry, 4 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 18/28 hits, 11.50 expected hits 4 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 4 artilleries owned by the Russians, 5 artilleries owned by the Germans, 2 infantry owned by the Germans, 7 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 8 armour, 6 artilleries, 2 bombers, 1 fighter and 6 mech_infantrys in Bryansk, round 3 : 11/23 hits, 9.83 expected hits Russians roll dice for 11 armour, 3 artilleries and 2 tactical_bombers in Bryansk, round 3 : 10/16 hits, 7.50 expected hits 8 armour owned by the Russians, 3 artilleries owned by the Russians, 4 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 8 armour, 2 artilleries, 2 bombers and 1 fighter in Bryansk, round 4 : 8/13 hits, 6.50 expected hits Russians roll dice for 3 armour and 2 tactical_bombers in Bryansk, round 4 : 1/5 hits, 2.50 expected hits 2 tactical_bombers owned by the Russians, 3 armour owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 8 armour, 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 55 Casualties for Germans: 10 artilleries, 1 fighter, 2 infantry and 17 mech_infantrys Casualties for Russians: 7 aaGuns, 11 armour, 7 artilleries, 4 infantry, 4 mech_infantrys and 2 tactical_bombers Non Combat Move - Germans 1 fighter moved from Bryansk to Novgorod 2 bombers moved from Bryansk to Novgorod 7 bombers moved from Tunisia to Western Germany 1 artillery and 2 infantry moved from Novgorod to Belarus 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Morocco to Algeria Place Units - Germans 3 artilleries placed in Ukraine 1 fighter and 1 mech_infantry placed in Novgorod 1 transport placed in 127 Sea Zone 1 fighter placed in Western Germany 1 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 7.17 AA fire in Bryansk : : 0.33 Russians : 7.50
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TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 17 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 17 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Russians Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Vologda to Russia 2 aaGuns moved from Amur to Manchuria Place Units - Russians 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1 Russians collect 19 PUs (2 lost to blockades); end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 4 infantry and 6 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Philippines to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone 1 bomber moved from Caroline Islands to 46 Sea Zone 3 artilleries, 3 infantry and 2 marines moved from Caroline Islands to 33 Sea Zone 3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 2 marines and 3 transports moved from 33 Sea Zone to 49 Sea Zone 3 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 2 marines and 3 transports moved from 49 Sea Zone to 54 Sea Zone 3 artilleries, 3 infantry and 2 marines moved from 54 Sea Zone to Queensland 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Queensland Battle in 46 Sea Zone Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers French defend with 1 destroyer Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits French roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the French lost in 46 Sea Zone Japanese win, taking Queensland from ANZAC with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for French: 1 destroyer Non Combat Move - Japanese 1 bomber, 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands 2 marines moved from Japan to 6 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 6 Sea Zone to 33 Sea Zone 2 marines moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 37 Sea Zone to French Indo China 1 artillery moved from Szechwan to Sikang 1 artillery moved from Yunnan to Szechwan 1 armour and 2 mech_infantrys moved from Yunnan to Sikang 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 3 infantry moved from Jehol to Chahar 1 artillery moved from Anhwe to Chahar 1 infantry moved from Jehol to Anhwe 1 aaGun moved from Jehol to Chahar 1 armour and 2 mech_infantrys moved from French Indo China to Szechwan 1 armour and 2 mech_infantrys moved from Kwangtung to Hunan Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kwangtung 6 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 47 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
French : 0.67 Japanese : 0.00
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@DizzKneeLand33 Iāve been looking at it hard but there is no way to stop you winning in the next turn or twoā¦you beat me again! :white_frowning_face:
Do you want to play another? I am very happy too as I learn a lot from losing but Not sure Iām a challenge enough for you, will need a bigger bid as allies or a small bump as axis I think. -
@wizmark you know what, Iād love to play again in the not too distant future ā I think we have to have 10 games in for it to count best 3 of 5 right? Itās been a while since I looked at that.
Hey, you are a good challenge here ā the only way to get better is to keep beating your head against the wall of competition lol.
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@DizzKneeLand33 Well I will post you thw winā¦Would like to try axis again next time at at least +0 for alliesā¦but think I would need a + 5 or so lol
Iām ready to go again but I see you have a lot of games on the go so I will leave it to you to choose your time!