• '20 '18 '17 '15

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - French
            1 Infantry moved from Iraq to Palestine
                  British take Palestine from Germans
            1 Fighter moved from Lombardy to 46 Sea Zone
            2 Infantrys moved from French Equatorial Africa to Darfur
            1 Infantry moved from Italian East Africa to Nubia
            1 Infantry moved from N.Thailand to N.French Indochina
                  French take N.French Indochina from Hisaichi
            2 Infantrys moved from North Central USA to South Central USA
            1 Destroyer moved from 8 Sea Zone to 10 Sea Zone
            1 Transport moved from 38 Sea Zone to 35 Sea Zone
            4 Adv.Fighters moved from E.Morocco to 42 Sea Zone
            4 Infantrys moved from Lombardy to Provence
            1 Infantry moved from Lombardy to Provence
    
        Combat - French
            Battle in 46 Sea Zone
                French attack with 1 Fighter
                Italians defend with 1 T.Boat
                    French roll dice for 1 Fighter in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 T.Boat in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 Fighter in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 T.Boat in 46 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Italians lost in 46 Sea Zone
                French win with 1 Fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 T.Boat
            Battle in Provence
                French attack with 5 Infantrys
                Germans defend with 1 Factory and 1 Infantry
                    French roll dice for 5 Infantrys in Provence, round 2 : 1/5 hits, 0.83 expected hits
                    Germans roll dice for 1 Infantry in Provence, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Provence
                French win, taking Provence from Germans with 4 Infantrys remaining. Battle score for attacker is 0
                Casualties for French: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in 42 Sea Zone
                French attack with 4 Adv.Fighters
                Italians defend with 1 Cruiser and 2 Transports
                    French roll dice for 4 Adv.Fighters in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 1 Cruiser and 2 Transports in 42 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
                    2 Transports owned by the Italians and 1 Adv.Fighter owned by the French lost in 42 Sea Zone
                    French roll dice for 3 Adv.Fighters in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 Cruiser in 42 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                1 Adv.Fighter owned by the French and 1 Cruiser owned by the Italians lost in 42 Sea Zone
                French win with 2 Adv.Fighters remaining. Battle score for attacker is 4
                Casualties for French: 2 Adv.Fighters
                Casualties for Italians: 1 Cruiser and 2 Transports
    
        Non Combat Move - French
            2 Adv.Fighters moved from 42 Sea Zone to Gibraltar
            1 Fighter moved from 46 Sea Zone to Malta
            1 AAGun moved from E.Morocco to W.Morocco
            2 AAGuns moved from Lombardy to Provence
            1 AAGun moved from Churchill to Canadian Prairies
    
        Turn Complete - French
            French collect 43 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : 0.33
    French : 1.00
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Yamamoto round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Yamamoto
            1 Tank moved from Kiangsi to Kweichow
                  Yamamoto take Kweichow from Chinese
            1 Artillery and 1 Infantry moved from Kwangsi to N.French Indochina
            1 Infantry moved from Mindanao to Samar
                  Yamamoto take Samar from Americans
            2 Infantrys moved from Tokyo to 85 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            1 Artillery moved from Truk to 109 Sea Zone
            1 Infantry moved from Woleai to 109 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 95 Sea Zone
            1 Artillery and 1 Infantry moved from 95 Sea Zone to Wake
            1 Bomber moved from Saipan to Wake
            2 Fighters moved from 109 Sea Zone to Wake
            2 Battleships, 2 Carriers, 2 Destroyers and 1 Submarine moved from 109 Sea Zone to 95 Sea Zone
            2 Infantrys and 1 Transport moved from 85 Sea Zone to 95 Sea Zone
            2 Infantrys moved from 95 Sea Zone to Minamitori
            2 Fighters moved from 85 Sea Zone to Minamitori
            1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone
            1 Infantry moved from 111 Sea Zone to Palawan
                  Yamamoto take Palawan from Americans
            1 Artillery moved from Hainan to 92 Sea Zone
            1 Transport moved from 93 Sea Zone to 92 Sea Zone
            1 Artillery moved from Hainan to 92 Sea Zone
            1 Artillery and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
            1 Artillery and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from Tokyo to 84 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 93 Sea Zone
            1 Infantry moved from Kyushu to 93 Sea Zone
            2 Artillerys and 2 Infantrys moved from 93 Sea Zone to Manila
            1 Fighter moved from Formosa to N.French Indochina
            1 Infantry moved from Chubu to Kyushu
            1 Infantry moved from Tokyo to Chubu
            1 Carrier moved from 85 Sea Zone to 95 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 75 Sea Zone
            1 Infantry moved from Flores to Soembawa
            1 Elite moved from Soembawa to Flores
            4 Infantrys and 4 Tanks moved from Banjarmasin to East And South Borneo
            1 Fighter moved from Davao to 95 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Battleship, 1 Destroyer, 2 Elites, 1 Fighter, 8 Infantrys, 1 Submarine, 1 T.Boat and 4 Transports; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 95 Sea Zone
                Yamamoto attack with 2 Battleships, 3 Carriers, 2 Destroyers, 1 Fighter, 1 Submarine and 2 Transports
                Americans defend with 1 Transport
                    Yamamoto roll dice for 1 Submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Yamamoto roll dice for 2 Battleships, 3 Carriers, 2 Destroyers, 1 Fighter and 2 Transports in 95 Sea Zone, round 2 : 4/8 hits, 2,83 expected hits
                    Americans roll dice for 1 Transport in 95 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                Units damaged: 1 Battleship owned by the Yamamoto
                    1 Transport owned by the Americans lost in 95 Sea Zone
                Yamamoto win with 2 Battleships, 3 Carriers, 2 Destroyers, 1 Fighter, 1 Submarine and 2 Transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Transport
            Battle in N.French Indochina
                Yamamoto attack with 1 Artillery, 1 Fighter and 1 Infantry
                French defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Fighter and 1 Infantry in N.French Indochina, round 2 : 1/3 hits, 1,00 expected hits
                    French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the French lost in N.French Indochina
                Yamamoto win, taking N.French Indochina from French with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Minamitori
                Yamamoto attack with 2 Fighters and 2 Infantrys
                Americans defend with 1 Tank
                    Yamamoto roll dice for 2 Fighters and 2 Infantrys in Minamitori, round 2 : 2/4 hits, 1,00 expected hits
                    Americans roll dice for 1 Tank in Minamitori, round 2 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Minamitori
                Yamamoto win, taking Minamitori from Americans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Tank
            Battle in Manila
                Yamamoto attack with 2 Artillerys and 2 Infantrys
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Manila, round 2 : 1/4 hits, 1,33 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Manila, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
                    Yamamoto roll dice for 2 Artillerys and 1 Infantry in Manila, round 3 : 1/3 hits, 1,00 expected hits
                    Americans roll dice for 1 Artillery in Manila, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Manila
                Yamamoto win, taking Manila from Americans with 2 Artillerys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 2 Infantrys
                Casualties for Americans: 1 Artillery and 1 Infantry
            Battle in Wake
                Yamamoto attack with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry
                Americans defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in Wake, round 2 : 2/5 hits, 2,00 expected hits
                    Americans roll dice for 1 Artillery and 1 Infantry in Wake, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Wake
                Yamamoto win, taking Wake from Americans with 1 Artillery, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Americans: 1 Artillery and 1 Infantry
    
        Non Combat Move - Yamamoto
            2 Fighters moved from Wake to 95 Sea Zone
            2 Fighters moved from Minamitori to 95 Sea Zone
            1 Bomber moved from Wake to Saipan
            1 Fighter moved from N.French Indochina to S.Thailand
            3 Infantrys moved from Davao to Mindanao
    
        Place Units - Yamamoto
            2 Transports placed in 110 Sea Zone
            2 Infantrys placed in Banjarmasin
            1 T.Boat and 1 Transport placed in 107 Sea Zone
            Yamamoto undo move 3.
            1 T.Boat placed in 107 Sea Zone
            1 Transport placed in 107 Sea Zone
            1 Elite and 1 Infantry placed in Davao
            Yamamoto undo move 5.
            1 Elite and 1 Fighter placed in Davao
            1 Battleship, 1 Destroyer, 1 Submarine and 1 Transport placed in 85 Sea Zone
            1 Elite and 2 Infantrys placed in Kyushu
            4 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 78 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    French : -0,33
    Yamamoto : 1,50
    Americans : 2,67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            6 Mech.Infs moved from Hsining to Suiyuan
            1 Tank moved from South Gobi to Suiyuan
            1 Infantry moved from Ningsia to Suiyuan
            1 Artillery moved from Szechwan to Kweichow
            1 Tank moved from Lanchow to Kweichow
            1 Fighter moved from Ningsia to Kweichow
            1 Infantry moved from Lanchow to Szechwan
            1 Elite and 1 Infantry moved from E.Qinghai to Lanchow
            2 Tanks moved from E.Tibet to Yunnan
            1 ArmoredCar and 1 Tank moved from W.Tibet to Yunnan
            1 Infantry moved from E.Tibet to Sikang
            1 ArmoredCar and 1 Tank moved from W.Sinkiang to Assam
            1 Infantry moved from W.Sinkiang to W.Tibet
            3 Infantrys moved from Urumqi to E.Sinkiang
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 Artillery, 1 Fighter and 1 Tank
                Yamamoto defend with 1 Tank
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Tank in Kweichow, round 2 : 1/3 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Tank in Kweichow, round 2 : 0/1 hits, 0.50 expected hits
                    1 Tank owned by the Yamamoto lost in Kweichow
                Chinese win, taking Kweichow from Yamamoto with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 Tank
            Battle in Suiyuan
                Chinese attack with 1 Infantry, 6 Mech.Infs and 1 Tank
                Hisaichi defend with 1 Artillery and 1 Tank
                    Chinese roll dice for 1 Infantry, 6 Mech.Infs and 1 Tank in Suiyuan, round 2 : 5/8 hits, 2.83 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Tank in Suiyuan, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Suiyuan
                Chinese win, taking Suiyuan from Hisaichi with 1 Infantry, 6 Mech.Infs and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Hisaichi: 1 Artillery and 1 Tank
    
        Non Combat Move - Chinese
            1 AAGun moved from E.Qinghai to Lanchow
            1 AAGun moved from W.Qinghai to E.Qinghai
            1 Fighter moved from Kweichow to Yunnan
    
        Place Units - Chinese
            2 Artillerys, 2 Elites and 2 Infantrys placed in Hsining
            1 Adv.Fighter and 2 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 33 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -0.83
    Yamamoto : -0.50
    Chinese : 2.00
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            1 unit repaired.
            1 Infantry and 2 Tanks moved from Hunan to Kweichow
            1 Infantry and 1 Tank moved from Hupeh to Shensi
            1 Infantry and 1 Tank moved from Hupeh to Szechwan
            1 Artillery moved from Hupeh to Kweichow
            1 Infantry moved from Peking to Chahar
            1 Transport moved from 67 Sea Zone to 111 Sea Zone
            1 Infantry moved from Hong Kong to 92 Sea Zone
            1 Infantry and 1 T.Boat moved from 92 Sea Zone to 93 Sea Zone
            1 Infantry moved from 93 Sea Zone to Mindoro
                  Hisaichi take Mindoro from Americans
            2 Transports moved from 75 Sea Zone to 84 Sea Zone
            1 Infantry moved from Heilungchiang to Hulunbuir
            1 Tank moved from Kolyma to Yakutsk
                  Hisaichi take Zhigansk from Russians
                  Hisaichi take Yakutsk from Russians
            1 Infantry moved from Kolyma to Zhigansk
            1 Artillery and 2 Infantrys moved from Khabarovsk to Ayan
            1 Infantry moved from Heilungchiang to Ayan
            1 Elite and 2 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery moved from Kirin to 84 Sea Zone
            1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from 75 Sea Zone to Okhotsk
            1 Artillery and 3 Infantrys moved from Heilungchiang to Khabarovsk
            1 Infantry moved from British Borneo to 111 Sea Zone
            1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
            1 Infantry moved from 112 Sea Zone to Aroe
                  Hisaichi take Aroe from Dutch
            1 Transport moved from 67 Sea Zone to 111 Sea Zone
            1 Artillery moved from East And South Borneo to 111 Sea Zone
            1 Artillery and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
            1 Artillery moved from 112 Sea Zone to Tanimbar
            1 Battleship moved from 67 Sea Zone to 112 Sea Zone
            2 Fighters moved from 67 Sea Zone to Tanimbar
            1 Transport moved from 67 Sea Zone to 93 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys and 1 Transport moved from 92 Sea Zone to 93 Sea Zone
            2 Infantrys and 1 Transport moved from 93 Sea Zone to 111 Sea Zone
            2 Infantrys moved from 111 Sea Zone to Celebes
            1 Bomber moved from East And South Borneo to Celebes
            1 Infantry moved from S.French Indochina to N.French Indochina
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 1 Elite, 1 Factory, 13 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 1 Artillery and 3 Infantrys
                Russians defend with 1 Bunker
                    Hisaichi roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0,50 expected hits
                    1 Bunker owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 Bunker
            Battle in Tanimbar
                Hisaichi attack with 1 Artillery and 2 Fighters
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Battleship in Tanimbar, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Dutch lost in Tanimbar
                Hisaichi win, taking Tanimbar from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Celebes
                Hisaichi attack with 1 Bomber and 2 Infantrys
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 2 Infantrys in Celebes, round 2 : 2/3 hits, 1,00 expected hits
                    Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Dutch lost in Celebes
                Hisaichi win, taking Celebes from Dutch with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Dutch: 1 Infantry
            Battle in Shensi
                Hisaichi attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Chinese lost in Shensi
                Hisaichi win, taking Shensi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Szechwan
                Hisaichi attack with 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Szechwan, round 3 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 Infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
                Hisaichi win, taking Szechwan from Chinese with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Kweichow
                Hisaichi attack with 1 Artillery, 1 Infantry and 2 Tanks
                Chinese defend with 1 Artillery and 1 Tank
                    Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Kweichow, round 2 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 Artillery and 1 Tank in Kweichow, round 2 : 1/2 hits, 0,83 expected hits
                    1 Tank owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Kweichow
                Hisaichi win, taking Kweichow from Chinese with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Tank
            Battle in Okhotsk
                Hisaichi attack with 1 Artillery, 1 Elite and 2 Infantrys
                Russians defend with 1 Artillery and 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Okhotsk, round 2 : 0/4 hits, 1,17 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Okhotsk, round 2 : 2/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Hisaichi lost in Okhotsk
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Okhotsk, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Okhotsk, round 3 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians lost in Okhotsk
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Okhotsk, round 4 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 Artillery in Okhotsk, round 4 : 1/1 hits, 0,33 expected hits
                    1 Elite owned by the Hisaichi lost in Okhotsk
                    Hisaichi roll dice for 1 Artillery in Okhotsk, round 5 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 Artillery in Okhotsk, round 5 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the Russians lost in Okhotsk
                Hisaichi win, taking Okhotsk from Russians with 1 Artillery remaining. Battle score for attacker is -1
                Casualties for Hisaichi: 1 Elite and 2 Infantrys
                Casualties for Russians: 1 Artillery and 1 Infantry
    
        Non Combat Move - Hisaichi
            2 Tanks moved from Khabarovsk to Liaoning
            1 ArmoredCar moved from Changchun to Liaoning
            4 Infantrys moved from Changchun to Kirin
            3 Tanks moved from Peking to Anhwei
            1 Artillery and 1 Infantry moved from Kiangsi to Hunan
            1 Artillery and 1 Infantry moved from Kwangtung to Hunan
            1 ArmoredCar and 1 Tank moved from Hong Kong to Hunan
            1 Infantry moved from Hong Kong to Kiangsi
            1 Infantry moved from Peking to Shantung
            1 Infantry moved from Peking to Shantung
            1 Carrier moved from 67 Sea Zone to 107 Sea Zone
            2 Fighters moved from Tanimbar to 107 Sea Zone
            1 Destroyer and 1 Submarine moved from 67 Sea Zone to 111 Sea Zone
            1 Submarine moved from 67 Sea Zone to 107 Sea Zone
            1 Bomber moved from Celebes to Manila
    
        Place Units - Hisaichi
            1 Artillery, 1 Elite, 4 Infantrys and 2 Mech.Infs placed in Changchun
            1 Artillery and 2 Infantrys placed in Peking
            3 Infantrys placed in Shantung
            4 Infantrys and 2 Tanks placed in Hong Kong
            1 Factory placed in Anhwei
            Hisaichi undo move 5.
            1 Factory placed in Liaoning
    
        Turn Complete - Hisaichi
            Hisaichi collect 77 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 1,50
    Chinese : 0,17
    Russians : 0,50
    Dutch : -0,33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            3 Fighters moved from Malta to Cairo
            3 Infantrys moved from Mozambique to Kenya
            1 Infantry moved from French Equatorial Africa to Darfur
            1 Tank moved from New Valley to Darfur
            1 Infantry moved from British Guiana to Amazon
            1 Artillery and 2 Infantrys moved from Lombok to Soembawa
            1 Artillery and 1 Infantry moved from Java to Lombok
            1 Infantry moved from Yunnan to N.Thailand
            1 Infantry moved from Yunnan to Burma
            1 Transport moved from 58 Sea Zone to 63 Sea Zone
            2 Infantrys moved from Mysore to 63 Sea Zone
            2 Infantrys and 1 Transport moved from 63 Sea Zone to 66 Sea Zone
            2 Infantrys moved from 66 Sea Zone to Java
            1 Infantry moved from British Columbia to Yukon
            1 Infantry moved from Yukon to Alaska
            2 Infantrys moved from Bombay to Rajputana
            2 ArmoredCars and 1 Tank moved from Delhi to Assam
            1 Infantry moved from Hyderabad to Calcutta
            1 Infantry moved from Delhi to Rajputana
            1 Infantry moved from Delhi to Bihar
            1 Transport moved from 12 Sea Zone to 21 Sea Zone
            1 Infantry moved from Dover to 21 Sea Zone
            1 Infantry moved from Dover to 21 Sea Zone
            1 Tank moved from Manchester to 11 Sea Zone
            1 Infantry moved from Scotland to 11 Sea Zone
            2 Infantrys and 1 Transport moved from 21 Sea Zone to 12 Sea Zone
            2 Infantrys moved from 12 Sea Zone to Nordland
            1 Infantry moved from Nordland to Finnmark
            1 Tank moved from Nordland to Lapland
            1 Infantry moved from Lapland to Oulu
            1 Infantry, 1 Tank and 1 Transport moved from 11 Sea Zone to 6 Sea Zone
            1 Infantry and 1 Tank moved from 6 Sea Zone to Lapland
            3 Fighters moved from Leningrad to Oulu
            1 Fighter moved from Scotland to Lapland
            1 Fighter moved from Manchester to Lapland
            1 Destroyer and 1 Submarine moved from 11 Sea Zone to 12 Sea Zone
            1 Destroyer and 1 Submarine moved from 9 Sea Zone to 11 Sea Zone
            2 Infantrys and 1 Transport moved from 9 Sea Zone to 11 Sea Zone
            1 Transport moved from 97 Sea Zone to 104 Sea Zone
            1 Infantry moved from Tarawa to 104 Sea Zone
            1 Infantry moved from Nauru to 104 Sea Zone
            2 Infantrys and 1 Transport moved from 104 Sea Zone to 96 Sea Zone
            2 Infantrys moved from 96 Sea Zone to Kwajalein
            1 Destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 Bomber moved from Leningrad to Danzig
            1 Infantry moved from South Central USA to E.Mexico
            2 Tanks moved from Central America to Amazon
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 4 ArmoredCars, 2 Fighters, 17 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in Danzig
                    AA fire in Danzig : 0/1 hits, 0.17 expected hits
                Bombing raid in Danzig rolls: 6 and costs: 3 PUs.
                Bombing raid costs 3 PUs
            Battle in Soembawa
                British attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery and 2 Infantrys in Soembawa, round 2 : 0/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Artillery and 2 Infantrys in Soembawa, round 3 : 2/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Soembawa, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Soembawa
                British win, taking Soembawa from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Amazon
                British attack with 1 Infantry and 2 Tanks
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry and 2 Tanks in Amazon, round 2 : 0/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry and 2 Tanks in Amazon, round 3 : 1/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Amazon, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Amazon
                British loses 0 PUs for violating Amazons neutrality.
                British win, taking Amazon from Neutral with 2 Tanks remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - British
            1 Bomber moved from Danzig to Leningrad
            2 Infantrys moved from 11 Sea Zone to Scotland
            4 Infantrys moved from London to Dover
            4 Infantrys moved from London to Manchester
            1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
    
        Place Units - British
            1 Adv.Fighter, 2 Fighters and 3 Infantrys placed in Cairo
            4 ArmoredCars and 1 Tank placed in Delhi
            2 Infantrys placed in Bombay
            5 Infantrys placed in Madras
            2 Tanks placed in Cape Town
            4 Infantrys placed in Manchester
            3 Infantrys placed in London
    
        Turn Complete - British
            British collect 89 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    AA fire in Danzig : : -0.17
    Neutral : 0.33
    British : -1.00
    Yamamoto : -0.67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            2 Infantrys moved from South Australia to Western Australia
            2 Infantrys moved from Queensland to Townsville
            1 Tank moved from Northern Territory to Townsville
            2 Infantrys moved from Northern Territory to Western Australia
            3 Fighters moved from Canberra to Townsville
    
        Purchase Units - Anzac
            Anzac buy 2 Fighters and 10 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Anzac
            1 AAGun moved from Port Moresby to West Papua
    
        Place Units - Anzac
            3 Infantrys placed in Townsville
            3 Infantrys placed in Broome
            3 Infantrys placed in Port Moresby
            2 Fighters and 1 Infantry placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Purchase Units - Dutch
            Dutch buy nothing; Remaining resources: 16 PUs; 
    
        Turn Complete - Dutch
            Dutch collect 14 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    TripleA Turn Summary: Finns round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Finns
            1 Elite and 5 Infantrys moved from Helsinki to Tampere
    
        Purchase Units - Finns
            Finns buy 6 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Finns
    
        Place Units - Finns
            6 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Purchase Units - Romanians
            Romanians buy 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 1 PUs; 
    
        Place Units - Romanians
            1 Elite, 2 Infantrys and 1 Tank placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '16

    TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Artillery and 1 Infantry moved from S.Thailand to Burma
            1 Fighter moved from S.French Indochina to Burma
            2 Artillerys and 4 Infantrys moved from S.Thailand to N.Thailand
            2 ArmoredCars moved from Bangkok to N.Thailand
            1 Infantry moved from S.Thailand to Burma
            1 Elite and 3 Infantrys moved from Bangkok to S.Thailand
            1 Destroyer moved from 111 Sea Zone to 110 Sea Zone
    
        Purchase Units - Thai
            Thai buy 6 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - Thai
            Battle in N.Thailand
                Thai attack with 2 ArmoredCars, 2 Artillerys and 4 Infantrys
                British defend with 1 Infantry
                    Thai roll dice for 2 ArmoredCars, 2 Artillerys and 4 Infantrys in N.Thailand, round 2 : 3/8 hits, 2,33 expected hits
                    French roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in N.Thailand
                Thai win, taking N.Thailand from French with 2 ArmoredCars, 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Burma
                Thai attack with 1 Artillery, 1 Fighter and 2 Infantrys
                British defend with 1 Infantry
                    Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Burma, round 2 : 1/4 hits, 1,17 expected hits
                    British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Thai: 1 Infantry
                Casualties for British: 1 Infantry
    
        Non Combat Move - Thai
            1 Tank moved from S.Thailand to N.French Indochina
            1 AAGun moved from S.Thailand to N.Thailand
            1 Fighter moved from Burma to Kweichow
    
        Place Units - Thai
            6 Infantrys placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 17 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    British : 0,67
    French : -0,33
    Thai : 0,50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            1 Marine moved from Pearl Harbor to 91 Sea Zone
            1 Cruiser, 1 Destroyer and 1 Marine moved from 91 Sea Zone to 96 Sea Zone
            1 Marine moved from 96 Sea Zone to Kwajalein
            1 Transport moved from 96 Sea Zone to 97 Sea Zone
            2 Infantrys moved from Johnston to 97 Sea Zone
            1 Transport moved from 96 Sea Zone to 97 Sea Zone
            1 Infantry moved from Johnston to 97 Sea Zone
            3 Infantrys and 2 Transports moved from 97 Sea Zone to 96 Sea Zone
            2 Infantrys moved from Jaluit to Kwajalein
            3 Infantrys moved from 96 Sea Zone to Kwajalein
            1 Artillery and 1 Infantry moved from Koryakia to Kolyma
                  Russians take Kolyma from Hisaichi
            1 Artillery and 1 Infantry moved from British Columbia to Yukon
            1 Infantry and 2 Tanks moved from Northeast USA to 13 Sea Zone
            1 Infantry and 1 Tank moved from Northeast USA to 13 Sea Zone
            5 Infantrys moved from Northeast USA to 13 Sea Zone
            2 B.Transports, 1 Cruiser, 5 Destroyers, 7 Infantrys, 1 Submarine, 3 Tanks and 1 Transport moved from 13 Sea Zone to 28 Sea Zone
            1 Elite, 10 Infantrys and 1 Marine moved from South Central USA to Northeast USA
            1 Infantry moved from Colombia to Venezuela
            1 Infantry moved from Colombia to Peru
            1 Bomber moved from South Atlantic USA to Venezuela
            1 Bomber moved from South Atlantic USA to Peru
            1 Infantry moved from Colombia to Amazon
            1 Tank moved from W.Mexico to Central America
            2 Artillerys and 1 Infantry moved from W.Mexico to E.Mexico
            1 Bomber moved from Quebec to Scotland
            1 Fighter moved from Scotland to Lapland
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 3 B.Transports, 1 Carrier, 2 Elites, 8 Infantrys, 2 Marines and 1 Submarine; Remaining resources: 5 PUs; 
    
        Combat - Americans
            Battle in Peru
                Americans attack with 1 Bomber and 1 Infantry
                Neutral defend with 1 Artillery and 1 Infantry
                    Americans roll dice for 1 Bomber and 1 Infantry in Peru, round 2 : 1/2 hits, 0.83 expected hits
                    Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Peru
                    Americans roll dice for 1 Bomber in Peru, round 3 : 0/1 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Bomber in Peru, round 4 : 1/1 hits, 0.67 expected hits
                    Neutral roll dice for 1 Artillery in Peru, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Neutral lost in Peru
                Americans win with 1 Bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 1 Infantry
            Battle in Venezuela
                Americans attack with 1 Bomber and 1 Infantry
                Neutral defend with 3 Infantrys
                    Americans roll dice for 1 Bomber and 1 Infantry in Venezuela, round 2 : 1/2 hits, 0.83 expected hits
                    Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
                    Americans roll dice for 1 Bomber in Venezuela, round 3 : 1/1 hits, 0.67 expected hits
                    Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Venezuela
                    Americans roll dice for 1 Bomber in Venezuela, round 4 : 1/1 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Venezuela, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Venezuela
                Americans win with 1 Bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 3 Infantrys
    
        Non Combat Move - Americans
            1 Bomber moved from Venezuela to Amazon
            1 Bomber moved from Peru to Amazon
    
        Place Units - Americans
            1 Carrier placed in 91 Sea Zone
            2 Adv.Fighters placed in 91 Sea Zone
            Americans undo move 2.
            Americans undo move 1.
            1 Carrier placed in 98 Sea Zone
            2 Adv.Fighters placed in 98 Sea Zone
            3 B.Transports placed in 7 Sea Zone
            2 Elites, 8 Infantrys and 2 Marines placed in South Central USA
            1 Submarine placed in 83 Sea Zone
    
        Turn Complete - Americans
            Americans collect 90 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.33
    Americans : 0.67
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Germans
            Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
            Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
            Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
            Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
            Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
            Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
            Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
            Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
            Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
            Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
            Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
            Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
            Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
            Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
            Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
            1 Elite moved from East Prussia to 24 Sea Zone
            2 Artillerys moved from Danzig to 24 Sea Zone
            2 Artillerys and 3 Transports moved from 24 Sea Zone to 23 Sea Zone
            3 Infantrys moved from Hamburg to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            2 Artillerys, 4 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
            2 Artillerys, 1 Elite, 2 Fighters and 4 Infantrys moved from 24 Sea Zone to Leningrad
            1 Infantry moved from Latvia to Leningrad
            4 Tanks moved from Minsk to Leningrad
            1 Bomber moved from Rhine to Leningrad
            2 Infantrys moved from Vinnytsia to Donetsk
            1 Stuka moved from Vinnytsia to Donetsk
            2 Infantrys moved from Kiev to Kursk
            1 Stuka moved from Vinnytsia to Kursk
            1 Submarine moved from 19 Sea Zone to 21 Sea Zone
            1 Tank moved from Languedoc to Normandy
            1 Tank moved from Orleanais to Normandy
            1 ArmoredCar moved from Orleanais to Provence
            1 Tank moved from Paris to Picardy
            1 Infantry moved from Lorraine to Picardy
            1 Stuka moved from Rhine to Picardy
            5 Tanks moved from Paris to Provence
            1 Tank moved from Paris to Picardy
            3 Infantrys and 1 Tank moved from Lower Egypt to Palestine
            1 Tank moved from Lower Egypt to New Valley
                  Germans take New Valley from British
            1 Tank moved from New Valley to Nubia
            1 Infantry moved from Lower Egypt to Nubia
            3 Artillerys and 3 Infantrys moved from Minsk to Novgorod
            1 Infantry moved from Vinnytsia to Donetsk
            1 ArmoredCar moved from Languedoc to Provence
            1 Mech.Inf moved from Orleanais to Aquitaine
                  Germans take Aquitaine from French
            1 Mech.Inf moved from Aquitaine to Brittany
                  Germans take Brittany from French
            1 Mech.Inf moved from Brittany to Orleanais
    
        Purchase Units - Germans
            Germans buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Cruiser, 2 Elites, 1 Factory, 1 Fighter, 2 HeavyTanks, 15 Infantrys, 1 JetFighter, 3 Mech.Infs, 2 Stukas and 1 T.Boat; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Picardy
                Germans attack with 1 Infantry, 1 Stuka and 2 Tanks
                French defend with 1 Bunker
                    Germans roll dice for 1 Infantry, 1 Stuka and 2 Tanks in Picardy, round 2 : 1/4 hits, 1,83 expected hits
                Units damaged: 1 Bunker owned by the French
                    French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 Infantry, 1 Stuka and 2 Tanks in Picardy, round 3 : 4/4 hits, 1,83 expected hits
                    French roll dice for 1 Bunker in Picardy, round 3 : 0/1 hits, 0,50 expected hits
                    1 Bunker owned by the French lost in Picardy
                Germans win, taking Picardy from French with 1 Infantry, 1 Stuka and 2 Tanks remaining. Battle score for attacker is 6
                Casualties for French: 1 Bunker
            Battle in 21 Sea Zone
                Germans attack with 1 Submarine
                British defend with 1 T.Boat
                    Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 Submarine in 21 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 T.Boat in 21 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                1 Submarine owned by the Germans Submerged
            Battle in Normandy
                Germans attack with 2 Tanks
                British defend with 1 Infantry; French defend with 1 AAGun and 1 Factory
                    Germans roll dice for 2 Tanks in Normandy, round 2 : 2/2 hits, 1,00 expected hits
                    French roll dice for 1 Infantry in Normandy, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Germans lost in Normandy
                Germans winBritish win with 1 T.Boat remaining, taking Normandy from French with 1 Tank remaining. Battle score for attacker is -3
                Casualties for Germans: 1 Tank
                Casualties for British: 1 Infantry
            Battle in Provence
                Germans attack with 2 ArmoredCars and 5 Tanks
                French defend with 2 AAGuns, 1 Factory and 4 Infantrys
                    Germans roll dice for 2 ArmoredCars and 5 Tanks in Provence, round 2 : 2/7 hits, 3,17 expected hits
                    French roll dice for 4 Infantrys in Provence, round 2 : 1/4 hits, 1,33 expected hits
                    1 ArmoredCar owned by the Germans and 2 Infantrys owned by the French lost in Provence
                    Germans roll dice for 1 ArmoredCar and 5 Tanks in Provence, round 3 : 3/6 hits, 2,83 expected hits
                    French roll dice for 2 Infantrys in Provence, round 3 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the French lost in Provence
                Germans win, taking Provence from French with 1 ArmoredCar and 5 Tanks remaining. Battle score for attacker is 4
                Casualties for Germans: 1 ArmoredCar
                Casualties for French: 4 Infantrys
            Battle in Nubia
                Germans attack with 1 Infantry and 1 Tank
                French defend with 1 Infantry
                    Germans roll dice for 1 Infantry and 1 Tank in Nubia, round 2 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 Infantry in Nubia, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Nubia
                Germans win, taking Nubia from British with 1 Tank remaining. Battle score for attacker is 0
                Casualties for Germans: 1 Infantry
                Casualties for French: 1 Infantry
            Battle in Palestine
                Germans attack with 3 Infantrys and 1 Tank
                French defend with 1 Infantry
                    Germans roll dice for 3 Infantrys and 1 Tank in Palestine, round 2 : 0/4 hits, 1,00 expected hits
                    British roll dice for 1 Infantry in Palestine, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 3 Infantrys and 1 Tank in Palestine, round 3 : 2/4 hits, 1,00 expected hits
                    British roll dice for 1 Infantry in Palestine, round 3 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the French lost in Palestine
                Germans win, taking Palestine from British with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                Casualties for French: 1 Infantry
            Battle in Donetsk
                Germans attack with 3 Infantrys and 1 Stuka
                Russians defend with 1 Tank
                    Germans roll dice for 3 Infantrys and 1 Stuka in Donetsk, round 2 : 1/4 hits, 1,17 expected hits
                    Russians roll dice for 1 Tank in Donetsk, round 2 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Russians lost in Donetsk
                Germans win, taking Donetsk from Russians with 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Tank
            Battle in Kursk
                Germans attack with 2 Infantrys and 1 Stuka
                Russians defend with 1 Infantry
                    Germans roll dice for 2 Infantrys and 1 Stuka in Kursk, round 2 : 2/3 hits, 1,00 expected hits
                    Russians roll dice for 1 Infantry in Kursk, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Novgorod
                Germans attack with 3 Artillerys and 3 Infantrys
                Russians defend with 1 Infantry and 1 Tank
                    Germans roll dice for 3 Artillerys and 3 Infantrys in Novgorod, round 2 : 1/6 hits, 2,00 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Novgorod, round 2 : 1/2 hits, 0,83 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 3 Artillerys and 2 Infantrys in Novgorod, round 3 : 0/5 hits, 1,67 expected hits
                    Russians roll dice for 1 Tank in Novgorod, round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 3 Artillerys and 2 Infantrys in Novgorod, round 4 : 0/5 hits, 1,67 expected hits
                    Russians roll dice for 1 Tank in Novgorod, round 4 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 3 Artillerys and 2 Infantrys in Novgorod, round 5 : 3/5 hits, 1,67 expected hits
                    Russians roll dice for 1 Tank in Novgorod, round 5 : 1/1 hits, 0,50 expected hits
                    1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in Leningrad
                Germans attack with 2 Artillerys, 1 Bomber, 1 Elite, 2 Fighters, 5 Infantrys and 4 Tanks
                British defend with 1 Bomber; Russians defend with 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Factory, 6 Infantrys and 1 Tank
                    AA fire in Leningrad : 1/3 hits, 0,50 expected hits
                    1 Fighter owned by the Germans lost in Leningrad
                    Germans roll dice for 1 Battleship in Leningrad, round 2 : 1/1 hits, 0,67 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Germans roll dice for 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter, 5 Infantrys and 4 Tanks in Leningrad, round 2 : 7/14 hits, 5,17 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 1 Adv.Fighter, 1 Bomber, 2 Bunkers, 6 Infantrys and 1 Tank in Leningrad, round 2 : 4/11 hits, 4,33 expected hits
                    1 Bomber owned by the British, 5 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Leningrad
                    Germans roll dice for 2 Artillerys, 1 Bomber, 1 Elite, 1 Fighter, 1 Infantry and 4 Tanks in Leningrad, round 3 : 2/10 hits, 4,50 expected hits
                    Russians roll dice for 1 Adv.Fighter, 2 Bunkers, 1 Infantry and 1 Tank in Leningrad, round 3 : 3/5 hits, 2,50 expected hits
                    1 Infantry owned by the Russians, 1 Elite owned by the Germans, 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Leningrad
                    Germans roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 4 Tanks in Leningrad, round 4 : 5/7 hits, 3,33 expected hits
                    Russians roll dice for 1 Adv.Fighter and 2 Bunkers in Leningrad, round 4 : 2/3 hits, 1,67 expected hits
                    1 Artillery owned by the Germans, 1 Adv.Fighter owned by the Russians, 2 Bunkers owned by the Russians and 1 Tank owned by the Germans lost in Leningrad
                Germans win, taking Leningrad from Russians with 1 Bomber, 1 Fighter and 3 Tanks remaining. Battle score for attacker is 19
                Casualties for Germans: 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank
                Casualties for British: 1 Bomber
                Casualties for Russians: 1 Adv.Fighter, 2 Bunkers, 6 Infantrys and 1 Tank
    
        Non Combat Move - Germans
            3 Infantrys moved from East Prussia to Latvia
            3 Infantrys moved from Brest to Minsk
            1 Stuka moved from Kursk to Minsk
            2 Tanks moved from Warsaw to Minsk
            1 Stuka moved from Donetsk to Minsk
            2 Artillerys and 4 Infantrys moved from Vinnytsia to Kiev
            2 Infantrys moved from Warsaw to Brest
            5 Infantrys moved from Krakow to Vinnytsia
            5 Infantrys moved from Bohemia to Krakow
            1 ArmoredCar and 2 Tanks moved from Venetia to Hungary
            1 Mech.Inf moved from Languedoc to Bavaria
            2 Mech.Infs moved from Paris to Bavaria
            1 Infantry moved from Bavaria to Bohemia
            6 Infantrys moved from Danzig to Brest
            1 AAGun moved from Warsaw to Brest
            3 Infantrys moved from Hamburg to Pomerania
            3 Infantrys moved from Rhine to Hamburg
            1 Fighter moved from Leningrad to 24 Sea Zone
            1 Fighter moved from Rhine to 24 Sea Zone
            1 Bomber moved from Leningrad to Minsk
            1 AAGun moved from Brest to Minsk
            1 Stuka moved from Picardy to Rhine
            1 AAGun moved from Orleanais to Burgundy
    
        Place Units - Germans
            1 T.Boat placed in 22 Sea Zone
            1 Cruiser placed in 24 Sea Zone
            5 Infantrys placed in Hamburg
            4 ArmoredCars and 1 Infantry placed in Bohemia
            1 Infantry and 1 Mech.Inf placed in Danzig
            2 Mech.Infs placed in Bavaria
            2 Artillerys and 2 Elites placed in Vinnytsia
            1 Factory placed in Kiev
            2 HeavyTanks and 2 Infantrys placed in Warsaw
            1 JetFighter placed in Bavaria
            1 Adv.Fighter and 3 Infantrys placed in Rhine
            3 Infantrys and 1 Stuka placed in Paris
            1 Fighter and 1 Stuka placed in Berlin
    
        Turn Complete - Germans
            Germans collect 123 PUs; end with 123 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    British : -0,33
    French : -1,33
    Russians : -0,67
    AA fire in Leningrad : : 0,50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Russians
            3 Infantrys moved from S.Karelia to Leningrad
            1 Tank moved from Vyborg to Leningrad
            5 Infantrys moved from Oulu to Kotka
            1 Artillery and 1 Infantry moved from Vyborg to Leningrad
            1 Artillery and 9 Infantrys moved from Yaroslavl to Kursk
            10 ArmoredCars moved from Moscow to Kursk
            2 Artillerys and 2 Infantrys moved from Bulgaria to 53 Sea Zone
            2 Artillerys and 2 Infantrys moved from 53 Sea Zone to Donetsk
            1 Fighter moved from Rostov to Donetsk
            1 Infantry moved from Rostov to Kursk
            1 Infantry moved from Rostov to Donetsk
            5 Infantrys moved from Rostov to Kursk
            5 Tanks moved from Stalingrad to Kursk
            3 Tanks moved from Georgia to Kursk
            2 Artillerys, 1 Infantry and 1 Tank moved from Baluchistan to E.Iran
            2 Infantrys moved from Chimkent to 126 Sea Zone
            2 Infantrys moved from 126 Sea Zone to E.Iran
            1 Infantry moved from Olyokminsk to Zhigansk
            1 Infantry moved from Olyokminsk to Yakutsk
            2 ArmoredCars moved from Olyokminsk to Zhigansk
            2 ArmoredCars moved from Olyokminsk to Yakutsk
            2 ArmoredCars moved from Olyokminsk to Ayan
            1 Artillery and 4 Infantrys moved from N.Buryat Mongolia to Ayan
            2 Infantrys moved from Chita to Heilungchiang
            1 Fighter moved from N.Buryat Mongolia to Heilungchiang
            1 Artillery, 6 Infantrys and 3 Tanks moved from Chita to Hulunbuir
            1 Infantry moved from Krasnoyarsk to Irkutsk
            6 Infantrys moved from Sibirsky to Evenkia
            1 Bomber moved from Malta to Rome
            4 Infantrys moved from Arkhangelsk to S.Karelia
    
        Purchase Units - Russians
            Russians buy 2 ArmoredCars, 1 Bunker, 16 Infantrys and 10 Mech.Rockets; Remaining resources: 1 PUs; 
    
        Combat - Russians
            Strategic bombing raid in Rome
                    AA fire in Rome : 0/1 hits, 0.17 expected hits
                Bombing raid in Rome rolls: 1 and costs: 1 PU.
                Bombing raid costs 1 PU
            Battle in Donetsk
                Russians attack with 2 Artillerys, 1 Fighter and 3 Infantrys
                Germans defend with 3 Infantrys
                    Russians roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 1/6 hits, 1.83 expected hits
                    Germans roll dice for 3 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
                    Russians roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Donetsk, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 Infantrys in Donetsk, round 3 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Donetsk
                Russians win, taking Donetsk from Germans with 1 Artillery and 1 Fighter remaining. Battle score for attacker is -4
                Casualties for Russians: 1 Artillery and 3 Infantrys
                Casualties for Germans: 3 Infantrys
            Battle in Heilungchiang
                Russians attack with 1 Fighter and 2 Infantrys
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 2 Infantrys in Heilungchiang, round 2 : 1/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
                Russians win, taking Heilungchiang from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Zhigansk
                Russians attack with 2 ArmoredCars and 1 Infantry
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 2 ArmoredCars and 1 Infantry in Zhigansk, round 2 : 0/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Zhigansk
                    Russians roll dice for 2 ArmoredCars in Zhigansk, round 3 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 ArmoredCars in Zhigansk, round 4 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 ArmoredCars in Zhigansk, round 5 : 0/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 5 : 1/1 hits, 0.33 expected hits
                    1 ArmoredCar owned by the Russians lost in Zhigansk
                    Russians roll dice for 1 ArmoredCar in Zhigansk, round 6 : 1/1 hits, 0.33 expected hits
                    Hisaichi roll dice for 1 Infantry in Zhigansk, round 6 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Zhigansk
                Russians win, taking Zhigansk from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is -4
                Casualties for Russians: 1 ArmoredCar and 1 Infantry
                Casualties for Hisaichi: 1 Infantry
            Battle in Hulunbuir
                Russians attack with 1 Artillery, 6 Infantrys and 3 Tanks
                Hisaichi defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 6 Infantrys and 3 Tanks in Hulunbuir, round 2 : 4/10 hits, 3.00 expected hits
                    Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Hulunbuir
                Russians win, taking Hulunbuir from Hisaichi with 1 Artillery, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Ayan
                Russians attack with 2 ArmoredCars, 1 Artillery and 4 Infantrys
                Hisaichi defend with 1 Artillery and 3 Infantrys
                    Russians roll dice for 2 ArmoredCars, 1 Artillery and 4 Infantrys in Ayan, round 2 : 2/7 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 2/4 hits, 1.33 expected hits
                    2 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan
                    Russians roll dice for 2 ArmoredCars, 1 Artillery and 2 Infantrys in Ayan, round 3 : 2/5 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 2 ArmoredCars and 1 Artillery remaining. Battle score for attacker is 2
                Casualties for Russians: 4 Infantrys
                Casualties for Hisaichi: 1 Artillery and 3 Infantrys
            Battle in Kursk
                Russians attack with 10 ArmoredCars, 1 Artillery, 15 Infantrys and 8 Tanks
                Germans defend with 2 Infantrys
                    Russians roll dice for 10 ArmoredCars, 1 Artillery, 15 Infantrys and 8 Tanks in Kursk, round 2 : 11/34 hits, 10.33 expected hits
                    Germans roll dice for 2 Infantrys in Kursk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Kursk
                Russians win, taking Kursk from Germans with 10 ArmoredCars, 1 Artillery, 14 Infantrys and 8 Tanks remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 2 Infantrys
            Battle in Leningrad
                Russians attack with 1 Artillery, 4 Infantrys and 1 Tank
                Germans defend with 1 AAGun, 1 Factory and 3 Tanks
                    Russians roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Leningrad, round 2 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 3 Tanks in Leningrad, round 2 : 3/3 hits, 1.50 expected hits
                    3 Infantrys owned by the Russians and 2 Tanks owned by the Germans lost in Leningrad
                    Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Leningrad, round 3 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Tank in Leningrad, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Leningrad, round 4 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Tank in Leningrad, round 4 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Leningrad
                Russians win, taking Leningrad from Germans with 1 Artillery and 1 Tank remaining. Battle score for attacker is 7
                Casualties for Russians: 4 Infantrys
                Casualties for Germans: 3 Tanks
            Battle in Kotka
                Russians attack with 5 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 5 Infantrys in Kotka, round 2 : 0/5 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 5 Infantrys in Kotka, round 3 : 2/5 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in Kotka, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Kotka
                Russians win, taking Kotka from Finns with 4 Infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Finns: 1 Infantry
            Battle in Yakutsk
                Russians attack with 2 ArmoredCars and 1 Infantry
                Hisaichi defend with 1 Tank
                    Russians roll dice for 2 ArmoredCars and 1 Infantry in Yakutsk, round 2 : 1/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Tank in Yakutsk, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Yakutsk
                Russians win, taking Yakutsk from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 3
                Casualties for Russians: 1 Infantry
                Casualties for Hisaichi: 1 Tank
    
        Non Combat Move - Russians
            1 Fighter moved from Heilungchiang to Chita
            1 AAGun moved from N.Buryat Mongolia to Chita
            1 AAGun moved from Tashkent to Uzbekistan
            1 Fighter moved from Donetsk to Rostov
            1 AAGun moved from Rostov to Kursk
            1 AAGun moved from Georgia to Rostov
            1 Bomber moved from Rome to Malta
    
        Place Units - Russians
            1 Bunker placed in Bulgaria
            5 Mech.Rockets placed in Stalingrad
            3 Mech.Rockets placed in Georgia
            2 Infantrys placed in Rostov
            10 Infantrys placed in Moscow
            4 Infantrys placed in Arkhangelsk
            2 ArmoredCars and 2 Mech.Rockets placed in Sibirsky
    
        Turn Complete - Russians
            Russians collect 111 PUs; end with 112 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.17
    Hisaichi : 3.17
    Finns : 0.33
    Russians : 1.83
    AA fire in Rome : : -0.17
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Italians
            1 unit repaired.
            1 Infantry moved from Tuscany to Lombardy
                  Italians take Lombardy from French
            1 Tank moved from Syria to Iraq
                  Italians take Iraq from British
            1 Tank moved from Iraq to Palestine
            1 Tank moved from Syria to Palestine
            1 Infantry moved from Kufra to Darfur
            4 Tanks moved from Lower Egypt to Darfur
            5 Fighters moved from Lower Egypt to Darfur
            1 Artillery and 7 Infantrys moved from Lower Egypt to Nubia
            1 Infantry moved from Mersa Matruh to Lower Egypt
            1 Battleship and 2 Destroyers moved from 57 Sea Zone to 55 Sea Zone
            1 Artillery and 2 Elites moved from N.Algeria to E.Morocco
                  Italians take E.Morocco from French
            1 Infantry moved from N.Tunisia to N.Algeria
            1 Mech.Inf moved from Tunis to S.Tunisia
                  Italians take S.Tunisia from French
            1 Mech.Inf moved from S.Tunisia to S.Algeria
                  Italians take S.Algeria from French
            1 Mech.Inf moved from S.Algeria to E.Morocco
            1 Mech.Inf moved from Tunis to Hun
            1 Mech.Inf moved from Tunis to S.Tunisia
            1 Mech.Inf moved from Tunis to Hun
            3 Infantrys moved from Tuscany to Venetia
            3 Tanks moved from Rome to Lombardy
    
        Purchase Units - Italians
            Italians buy 1 Carrier, 1 Destroyer, 1 Fighter, 3 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Darfur
                Italians attack with 5 Fighters, 1 Infantry and 4 Tanks
                British defend with 1 Artillery, 1 Infantry and 1 Tank; French defend with 2 Infantrys
                    Italians roll dice for 5 Fighters, 1 Infantry and 4 Tanks in Darfur, round 2 : 1/10 hits, 3,83 expected hits
                    British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Darfur, round 2 : 2/5 hits, 1,83 expected hits
                    1 Tank owned by the Italians, 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Darfur
                    Italians roll dice for 5 Fighters and 3 Tanks in Darfur, round 3 : 2/8 hits, 3,17 expected hits
                    British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Darfur, round 3 : 3/4 hits, 1,50 expected hits
                    1 Fighter owned by the Italians, 2 Tanks owned by the Italians, 1 Infantry owned by the French and 1 Infantry owned by the British lost in Darfur
                    Italians roll dice for 4 Fighters and 1 Tank in Darfur, round 4 : 3/5 hits, 1,83 expected hits
                    British roll dice for 1 Artillery and 1 Tank in Darfur, round 4 : 0/2 hits, 0,83 expected hits
                    1 Tank owned by the British and 1 Artillery owned by the British lost in Darfur
                Italians win, taking Darfur from British with 4 Fighters and 1 Tank remaining. Battle score for attacker is -10
                Casualties for Italians: 1 Fighter, 1 Infantry and 3 Tanks
                Casualties for French: 2 Infantrys
                Casualties for British: 1 Artillery, 1 Infantry and 1 Tank
    
        Non Combat Move - Italians
            2 Fighters moved from Lower Egypt to 55 Sea Zone
            4 Fighters moved from Darfur to Nubia
    
        Place Units - Italians
            1 Carrier and 1 Destroyer placed in 55 Sea Zone
            3 Infantrys and 1 Mech.Inf placed in Tunis
            1 Fighter placed in Rome
    
        Turn Complete - Italians
            Italians collect 57 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Italians : -2,83
    British : 0,83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - French
            2 Infantrys moved from South Central USA to E.Mexico
            1 Destroyer moved from 10 Sea Zone to 21 Sea Zone
            1 Transport moved from 35 Sea Zone to 40 Sea Zone
    
        Purchase Units - French
            French buy 2 Adv.Fighters and 1 Bunker; Remaining resources: 17 PUs; 
    
        Combat - French
            Battle in 21 Sea Zone
                British loiter and taunt; French attack with 1 Destroyer
                Germans defend with 1 Submarine
                    Germans roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Submarine in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Destroyer in 21 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Submarine in 21 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 Destroyer in 21 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 Submarine owned by the Germans lost in 21 Sea Zone
                French win with 1 Destroyer remaining. Battle score for attacker is 7
                Casualties for Germans: 1 Submarine
    
        Non Combat Move - French
            2 Adv.Fighters moved from Gibraltar to W.Morocco
            1 AAGun moved from Canadian Prairies to North Central USA
            1 Fighter moved from Malta to Cairo
    
        Place Units - French
            2 Adv.Fighters and 1 Bunker placed in W.Morocco
    
        Turn Complete - French
            French collect 15 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    French : -0.33
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Yamamoto round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Yamamoto
            1 unit repaired.
            1 Artillery moved from Wake to 95 Sea Zone
            1 Infantry moved from Rongelap to 95 Sea Zone
            1 Infantry moved from Minamitori to 95 Sea Zone
            1 Artillery, 2 Infantrys and 2 Transports moved from 95 Sea Zone to 102 Sea Zone
            1 Artillery moved from Ponape to 102 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 102 Sea Zone to 109 Sea Zone
            2 Battleships, 3 Carriers, 2 Destroyers and 1 Submarine moved from 95 Sea Zone to 109 Sea Zone
            1 Elite moved from Davao to 107 Sea Zone
            1 Elite and 1 T.Boat moved from 107 Sea Zone to 108 Sea Zone
            1 Elite moved from 108 Sea Zone to West Papua
            2 Infantrys moved from Mindanao to 107 Sea Zone
            2 Infantrys and 1 Transport moved from 107 Sea Zone to 109 Sea Zone
            2 Artillerys and 4 Infantrys moved from 109 Sea Zone to West Papua
            2 Artillerys moved from Manila to 93 Sea Zone
            1 Elite and 1 Infantry moved from Kyushu to 93 Sea Zone
            2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 93 Sea Zone to 108 Sea Zone
            2 Artillerys, 1 Elite and 1 Infantry moved from 108 Sea Zone to West Papua
            1 Infantry moved from Palawan to 111 Sea Zone
            1 Artillery and 1 Infantry moved from N.French Indochina to Kweichow
            1 Fighter moved from S.Thailand to 66 Sea Zone
            1 Infantry and 1 T.Boat moved from 111 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Hollandia
                  Yamamoto take Hollandia from Dutch
            2 Tanks moved from East And South Borneo to 110 Sea Zone
            2 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Elite moved from Flores to Soembawa
            1 Fighter moved from Davao to Soembawa
            1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry and 1 Tank moved from 111 Sea Zone to Soembawa
            1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry and 1 Tank moved from 111 Sea Zone to Lombok
            1 Bomber moved from Saipan to Soembawa
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry and 1 Transport moved from 85 Sea Zone to 111 Sea Zone
            1 Tank moved from East And South Borneo to 111 Sea Zone
            1 Infantry and 1 Tank moved from 111 Sea Zone to Lombok
            1 Battleship moved from 85 Sea Zone to 111 Sea Zone
            1 Destroyer moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from Samar to Mindanao
            1 Infantry moved from Chubu to Kyushu
            1 Destroyer and 1 Submarine moved from 85 Sea Zone to 107 Sea Zone
            3 Infantrys moved from Tokyo to Chubu
            3 Fighters moved from 95 Sea Zone to 109 Sea Zone
            1 Fighter moved from 95 Sea Zone to West Papua
            1 Fighter moved from 95 Sea Zone to 109 Sea Zone
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 B.Transport, 1 Battleship, 2 Fighters, 11 Infantrys and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 66 Sea Zone
                Yamamoto attack with 1 Fighter
                British defend with 1 Transport
                    Yamamoto roll dice for 1 Fighter in 66 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 Transport in 66 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Yamamoto roll dice for 1 Fighter in 66 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 Transport in 66 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 Transport owned by the British lost in 66 Sea Zone
                Yamamoto win with 1 Fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 Transport
            Battle in Soembawa
                Yamamoto attack with 1 Bomber, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank
                British defend with 1 Artillery and 2 Infantrys
                    Yamamoto roll dice for 1 Battleship in Soembawa, round 2 : 0/1 hits, 0,67 expected hits
                    Yamamoto roll dice for 1 Bomber, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Soembawa, round 2 : 2/5 hits, 2,00 expected hits
                    Dutch roll dice for 1 Artillery and 2 Infantrys in Soembawa, round 2 : 0/3 hits, 1,00 expected hits
                    2 Infantrys owned by the British lost in Soembawa
                    Yamamoto roll dice for 1 Bomber, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank in Soembawa, round 3 : 3/5 hits, 2,00 expected hits
                    Dutch roll dice for 1 Artillery in Soembawa, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the British lost in Soembawa
                Yamamoto win, taking Soembawa from Dutch with 1 Bomber, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
                Casualties for British: 1 Artillery and 2 Infantrys
            Battle in Lombok
                Yamamoto attack with 2 Infantrys and 2 Tanks
                British defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 2 Infantrys and 2 Tanks in Lombok, round 2 : 1/4 hits, 1,33 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in Lombok, round 2 : 1/2 hits, 0,67 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Lombok
                    Yamamoto roll dice for 1 Infantry and 2 Tanks in Lombok, round 3 : 2/3 hits, 1,17 expected hits
                    Dutch roll dice for 1 Artillery in Lombok, round 3 : 0/1 hits, 0,33 expected hits
                    1 Artillery owned by the British lost in Lombok
                Yamamoto win, taking Lombok from Dutch with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for British: 1 Artillery and 1 Infantry
            Battle in West Papua
                Yamamoto attack with 4 Artillerys, 2 Elites, 1 Fighter and 5 Infantrys
                Anzac defend with 1 AAGun, 1 Artillery, 5 Infantrys and 1 Tank
                    AA fire in West Papua : 0/1 hits, 0,17 expected hits
                    Yamamoto roll dice for 2 Battleships in West Papua, round 2 : 1/2 hits, 1,33 expected hits
                    1 Infantry owned by the Anzac lost in West Papua
                    Yamamoto roll dice for 4 Artillerys, 2 Elites, 1 Fighter and 5 Infantrys in West Papua, round 2 : 5/12 hits, 3,83 expected hits
                    Anzac roll dice for 1 Artillery, 4 Infantrys and 1 Tank in West Papua, round 2 : 1/6 hits, 2,17 expected hits
                    1 Artillery owned by the Anzac, 4 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in West Papua
                    Yamamoto roll dice for 4 Artillerys, 2 Elites, 1 Fighter and 4 Infantrys in West Papua, round 3 : 5/11 hits, 3,67 expected hits
                    Anzac roll dice for 1 Tank in West Papua, round 3 : 0/1 hits, 0,50 expected hits
                    1 Tank owned by the Anzac lost in West Papua
                Yamamoto win, taking West Papua from Anzac with 4 Artillerys, 2 Elites, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 17
                Casualties for Anzac: 1 Artillery, 5 Infantrys and 1 Tank
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Fighter moved from West Papua to 109 Sea Zone
            1 Fighter moved from Soembawa to Flores
            1 Infantry moved from Truk to Ponape
            1 Fighter moved from 66 Sea Zone to Flores
            1 Bomber moved from Soembawa to 67 Sea Zone
            1 Bomber moved from 67 Sea Zone to Flores
    
        Place Units - Yamamoto
            4 Infantrys placed in Banjarmasin
            1 Battleship and 1 Transport placed in 107 Sea Zone
            2 Infantrys placed in Davao
            1 B.Transport and 1 Transport placed in 93 Sea Zone
            1 Infantry placed in Kyushu
            2 Fighters and 4 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    AA fire in West Papua : : -0,17
    British : -0,33
    Yamamoto : 3,33
    Anzac : -1,67
    Dutch : -1,33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Chinese
            1 Artillery and 2 Infantrys moved from Lanchow to Szechwan
            1 Elite and 1 Infantry moved from Lanchow to Shensi
            1 Infantry moved from Suiyuan to Chahar
            1 Tank moved from Suiyuan to Shansi
            1 Mech.Inf moved from Suiyuan to Chahar
            1 Mech.Inf moved from Suiyuan to Shansi
            4 Mech.Infs moved from Suiyuan to Shensi
            2 Artillerys, 2 Elites and 2 Infantrys moved from Hsining to E.Qinghai
            3 Infantrys moved from E.Sinkiang to Gobi Altai
            2 Tanks moved from Urumqi to Gobi Altai
            1 Adv.Fighter moved from Urumqi to Ningsia
            1 Infantry moved from W.Tibet to E.Tibet
            1 Infantry moved from Sikang to Yunnan
            1 ArmoredCar, 1 Fighter and 3 Tanks moved from Yunnan to Kweichow
            1 ArmoredCar and 1 Tank moved from Assam to Kweichow
    
        Purchase Units - Chinese
            Chinese buy 6 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 Mech.Inf and 1 Tank
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Mech.Inf and 1 Tank in Shansi, round 2 : 2/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Shansi
                Chinese win, taking Shansi from Hisaichi with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Chahar
                Chinese attack with 1 Infantry and 1 Mech.Inf
                Hisaichi defend with 1 Infantry
                    Chinese roll dice for 1 Infantry and 1 Mech.Inf in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
            Battle in Szechwan
                Chinese attack with 1 Artillery and 2 Infantrys
                Hisaichi defend with 1 Tank
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Tank in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 Infantry
                Casualties for Hisaichi: 1 Tank
            Battle in Shensi
                Chinese attack with 1 Elite, 1 Infantry and 4 Mech.Infs
                Hisaichi defend with 1 Infantry and 1 Tank
                    Chinese roll dice for 1 Elite, 1 Infantry and 4 Mech.Infs in Shensi, round 2 : 2/6 hits, 2.17 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Tank in Shensi, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Shensi
                Chinese win, taking Shensi from Hisaichi with 1 Elite, 1 Infantry and 4 Mech.Infs remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Infantry and 1 Tank
            Battle in Kweichow
                Chinese attack with 2 ArmoredCars, 1 Fighter and 4 Tanks
                Hisaichi defend with 1 Artillery and 2 Tanks; Yamamoto defend with 1 Artillery and 1 Infantry; Thai defend with 1 Fighter
                    Chinese roll dice for 2 ArmoredCars, 1 Fighter and 4 Tanks in Kweichow, round 2 : 5/7 hits, 3.00 expected hits
                    Hisaichi roll dice for 2 Artillerys, 1 Fighter, 1 Infantry and 2 Tanks in Kweichow, round 2 : 3/6 hits, 2.50 expected hits
                    2 Tanks owned by the Hisaichi, 1 Artillery owned by the Yamamoto, 1 Tank owned by the Chinese, 1 Infantry owned by the Yamamoto, 2 ArmoredCars owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Kweichow
                    Chinese roll dice for 1 Fighter and 3 Tanks in Kweichow, round 3 : 1/4 hits, 1.83 expected hits
                    Hisaichi roll dice for 1 Fighter in Kweichow, round 3 : 1/1 hits, 0.50 expected hits
                    1 Tank owned by the Chinese and 1 Fighter owned by the Thai lost in Kweichow
                Chinese win, taking Kweichow from Hisaichi with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 10
                Casualties for Chinese: 2 ArmoredCars and 2 Tanks
                Casualties for Hisaichi: 1 Artillery and 2 Tanks
                Casualties for Yamamoto: 1 Artillery and 1 Infantry
                Casualties for Thai: 1 Fighter
    
        Non Combat Move - Chinese
            1 Fighter moved from Kweichow to Szechwan
            1 AAGun moved from Lanchow to Shensi
            1 AAGun moved from E.Qinghai to Ningsia
            1 Fighter moved from Szechwan to Ningsia
    
        Place Units - Chinese
            2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry placed in Hsining
            4 ArmoredCars placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.00
    Chinese : 3.67
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Hisaichi round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Hisaichi
            1 Destroyer and 1 Submarine moved from 111 Sea Zone to 108 Sea Zone
            1 Carrier and 1 Submarine moved from 107 Sea Zone to 109 Sea Zone
            2 Fighters moved from 107 Sea Zone to Port Moresby
            1 Artillery moved from Tanimbar to 112 Sea Zone
            1 Infantry moved from Aroe to 112 Sea Zone
            2 Infantrys moved from Celebes to 112 Sea Zone
            1 Artillery, 3 Infantrys and 2 Transports moved from 112 Sea Zone to 114 Sea Zone
            1 Artillery and 3 Infantrys moved from 114 Sea Zone to Port Moresby
            1 Transport moved from 93 Sea Zone to 84 Sea Zone
            1 Artillery and 1 Elite moved from Changchun to 84 Sea Zone
            2 Transports moved from 75 Sea Zone to 84 Sea Zone
            4 Infantrys moved from Changchun to 84 Sea Zone
            1 Artillery, 1 Elite, 4 Infantrys and 3 Transports moved from 84 Sea Zone to 75 Sea Zone
            1 Artillery, 1 Elite and 4 Infantrys moved from 75 Sea Zone to Ayan
            1 Artillery moved from Okhotsk to Ayan
            1 Infantry moved from Khabarovsk to Ayan
            1 Artillery and 2 Infantrys moved from Khabarovsk to Heilungchiang
            1 Mech.Inf moved from Changchun to Ayan
            4 Infantrys moved from Kirin to Liaoning
            1 Artillery moved from Peking to Chahar
            1 Tank moved from Anhwei to Chahar
            2 Infantrys moved from Shantung to Shansi
            1 Tank moved from Anhwei to Shansi
            1 Infantry moved from Shantung to Shansi
            1 Tank moved from Anhwei to Kweichow
            1 Infantry moved from Hunan to Hupeh
            2 Artillerys and 1 Infantry moved from Hunan to Kweichow
            1 Infantry moved from N.French Indochina to Yunnan
            1 ArmoredCar and 1 Tank moved from Hunan to Yunnan
            1 Infantry moved from Kiangsi to Hunan
            2 Tanks moved from Hong Kong to Hunan
            2 Infantrys moved from Hong Kong to Kiangsi
            1 Infantry moved from Peking to Chahar
            1 Infantry moved from Peking to Liaoning
            1 Infantry moved from Shantung to Chahar
            1 Infantry moved from Shantung to Shansi
            1 Mech.Inf moved from Changchun to Liaoning
            1 Transport moved from 111 Sea Zone to 92 Sea Zone
            2 Infantrys moved from Hong Kong to 92 Sea Zone
            2 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 Battleship moved from 112 Sea Zone to 114 Sea Zone
            1 Infantry moved from Mindoro to 93 Sea Zone
            1 Infantry and 1 T.Boat moved from 93 Sea Zone to 107 Sea Zone
            1 Infantry moved from 107 Sea Zone to Jilolo
            1 Bomber moved from Manila to Jilolo
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 4 Artillerys, 2 Elites, 1 Fighter, 11 Infantrys and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Jilolo
                Hisaichi attack with 1 Bomber and 1 Infantry
                Dutch defend with 1 Infantry
                    Hisaichi roll dice for 1 Bomber and 1 Infantry in Jilolo, round 2 : 1/2 hits, 0,83 expected hits
                    Dutch roll dice for 1 Infantry in Jilolo, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Jilolo
                Hisaichi win with 1 Bomber remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Infantry
                Casualties for Dutch: 1 Infantry
            Battle in Kweichow
                Hisaichi attack with 2 Artillerys, 1 Infantry and 1 Tank
                Chinese defend with 2 Tanks
                    Hisaichi roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Kweichow, round 2 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 Tanks in Kweichow, round 2 : 2/2 hits, 1,00 expected hits
                    2 Tanks owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Kweichow
                Hisaichi win, taking Kweichow from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Hisaichi: 1 Artillery and 1 Infantry
                Casualties for Chinese: 2 Tanks
            Battle in Shansi
                Hisaichi attack with 4 Infantrys and 1 Tank
                Chinese defend with 1 Mech.Inf and 1 Tank
                    Hisaichi roll dice for 4 Infantrys and 1 Tank in Shansi, round 2 : 0/5 hits, 1,17 expected hits
                    Chinese roll dice for 1 Mech.Inf and 1 Tank in Shansi, round 2 : 0/2 hits, 0,83 expected hits
                    Hisaichi roll dice for 4 Infantrys and 1 Tank in Shansi, round 3 : 2/5 hits, 1,17 expected hits
                    Chinese roll dice for 1 Mech.Inf and 1 Tank in Shansi, round 3 : 1/2 hits, 0,83 expected hits
                1 Mech.Inf owned by the Chinese, 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shansi
                Hisaichi win, taking Shansi from Chinese with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 9
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Mech.Inf and 1 Tank
            Battle in Chahar
                Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                Chinese defend with 1 Infantry and 1 Mech.Inf
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chahar, round 2 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 Infantry and 1 Mech.Inf in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Chinese lost in Chahar
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chahar, round 3 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 Mech.Inf in Chahar, round 3 : 1/1 hits, 0,33 expected hits
                1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 Infantry and 1 Mech.Inf
                Casualties for Hisaichi: 1 Infantry
            Battle in Heilungchiang
                Hisaichi attack with 1 Artillery and 2 Infantrys
                Russians defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the Russians lost in Heilungchiang
                Hisaichi win, taking Heilungchiang from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Ayan
                Hisaichi attack with 2 Artillerys, 1 Elite, 5 Infantrys and 1 Mech.Inf
                Russians defend with 2 ArmoredCars and 1 Artillery
                    Hisaichi roll dice for 2 Artillerys, 1 Elite, 5 Infantrys and 1 Mech.Inf in Ayan, round 2 : 1/9 hits, 2,67 expected hits
                    Russians roll dice for 2 ArmoredCars and 1 Artillery in Ayan, round 2 : 1/3 hits, 0,67 expected hits
                    1 ArmoredCar owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                    Hisaichi roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 1 Mech.Inf in Ayan, round 3 : 3/8 hits, 2,50 expected hits
                    Russians roll dice for 1 ArmoredCar and 1 Artillery in Ayan, round 3 : 0/2 hits, 0,50 expected hits
                    1 ArmoredCar owned by the Russians and 1 Artillery owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 2 Artillerys, 1 Elite, 4 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 10
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 2 ArmoredCars and 1 Artillery
            Battle in Yunnan
                Hisaichi attack with 1 ArmoredCar, 1 Infantry and 1 Tank
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Hisaichi lost in Yunnan
                    Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Yunnan, round 3 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 Infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                    1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Yunnan
                Hisaichi win, taking Yunnan from Chinese with 1 Tank remaining. Battle score for attacker is -4
                Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
                Casualties for Chinese: 1 Infantry
            Battle in Port Moresby
                Hisaichi attack with 1 Artillery, 2 Fighters and 3 Infantrys
                Anzac defend with 1 Factory and 3 Infantrys
                    Hisaichi roll dice for 1 Battleship in Port Moresby, round 2 : 1/1 hits, 0,67 expected hits
                    1 Infantry owned by the Anzac lost in Port Moresby
                    Hisaichi roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Port Moresby, round 2 : 2/6 hits, 1,67 expected hits
                    Anzac roll dice for 2 Infantrys in Port Moresby, round 2 : 0/2 hits, 0,67 expected hits
                    2 Infantrys owned by the Anzac lost in Port Moresby
                Hisaichi win, taking Port Moresby from Anzac with 1 Artillery, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
                Casualties for Anzac: 3 Infantrys
    
        Non Combat Move - Hisaichi
            2 Fighters moved from Port Moresby to West Papua
            1 Bomber moved from Jilolo to Formosa
    
        Place Units - Hisaichi
            3 Infantrys placed in Peking
            1 Artillery, 1 Infantry and 1 Tank placed in Shantung
            2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Hong Kong
            1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
            2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tank placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 72 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : -1,50
    Anzac : -0,67
    Chinese : 1,67
    Russians : -0,50
    Dutch : 0,67
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - British
                British loses 0 PUs for violating Venezuelas neutrality.
                British loses 0 PUs for violating Perus neutrality.
            1 Artillery, 15 Infantrys and 4 Tanks moved from Cairo to Lower Egypt
            2 Tanks moved from Cape Town to Rhodesia
            3 Infantrys moved from Kenya to Italian East Africa
            1 Infantry moved from Dover to 21 Sea Zone
            1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone
            2 Infantrys moved from Scotland to 11 Sea Zone
            1 Transport moved from 12 Sea Zone to 11 Sea Zone
            2 Infantrys moved from Manchester to 11 Sea Zone
            2 Infantrys and 1 Transport moved from 11 Sea Zone to 6 Sea Zone
            2 Infantrys moved from 6 Sea Zone to S.Karelia
            2 Tanks moved from Lapland to S.Karelia
            2 Infantrys and 1 Transport moved from 11 Sea Zone to 12 Sea Zone
            3 Infantrys moved from 12 Sea Zone to Oslo
            2 Infantrys moved from Nordland to Oslo
            2 Fighters moved from Lapland to S.Karelia
            3 Fighters moved from Oulu to S.Karelia
            1 Destroyer moved from 11 Sea Zone to 21 Sea Zone
            1 Submarine moved from 11 Sea Zone to 21 Sea Zone
            2 ArmoredCars and 1 Tank moved from Assam to Yunnan
            1 Infantry moved from Calcutta to Assam
            1 Infantry moved from Bihar to Assam
            4 ArmoredCars and 1 Tank moved from Delhi to Assam
            3 Infantrys moved from Rajputana to Baluchistan
            1 Infantry moved from Yukon to Alaska
            1 Destroyer and 1 Transport moved from 96 Sea Zone to 97 Sea Zone
            2 Infantrys moved from Johnston to 97 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 97 Sea Zone to 88 Sea Zone
            2 Infantrys moved from 88 Sea Zone to Wake
                  Americans take Wake from Yamamoto
            1 Tank moved from Amazon to Venezuela
                  British take Venezuela from Neutral
            1 Tank moved from Venezuela to Amazon
            1 Tank moved from Amazon to Peru
                  British take Peru from Neutral
            1 Tank moved from Peru to Amazon
            1 Infantry moved from Lapland to N.Karelia
            1 Infantry moved from Oulu to Vyborg
            1 Infantry moved from E.Mexico to Central America
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 4 ArmoredCars, 1 Destroyer, 1 Elite, 1 Fighter, 12 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Yunnan
                British attack with 2 ArmoredCars and 1 Tank
                Hisaichi defend with 1 Tank
                    British roll dice for 2 ArmoredCars and 1 Tank in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
                    1 ArmoredCar owned by the British and 1 Tank owned by the Hisaichi lost in Yunnan
                British win, taking Yunnan from Hisaichi with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 1
                Casualties for British: 1 ArmoredCar
                Casualties for Hisaichi: 1 Tank
            Battle in Lower Egypt
                British attack with 1 Artillery, 15 Infantrys and 4 Tanks
                Italians defend with 1 Infantry
                    British roll dice for 1 Artillery, 15 Infantrys and 4 Tanks in Lower Egypt, round 2 : 8/20 hits, 5.00 expected hits
                    Germans roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Lower Egypt
                British win, taking Lower Egypt from Germans with 1 Artillery, 15 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Oslo
                British attack with 5 Infantrys
                Neutral defend with 1 Infantry
                    British roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Neutral lost in Oslo
                British loses 0 PUs for violating Oslos neutrality.
                British win, taking Oslo from Neutral with 5 Infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
    
        Non Combat Move - British
            1 AAGun moved from South Africa to Cape Town
    
        Place Units - British
            2 Tanks placed in Cape Town
            1 Adv.Fighter and 5 Infantrys placed in Cairo
            4 ArmoredCars and 1 Tank placed in Delhi
            Turning on Edit Mode
            EDIT: Removing units owned by British from Madras: 10 Infantrys
            EDIT: Adding units owned by British to Hyderabad: 10 Infantrys
            EDIT: Turning off Edit Mode
            5 Infantrys placed in Madras
            1 Destroyer and 1 Submarine placed in 21 Sea Zone
            1 Elite and 1 Fighter placed in Manchester
            2 Infantrys placed in Wales
    
        Turn Complete - British
            British collect 88 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : 3.17
    Hisaichi : 0.50
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Anzac round 4

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4
    
        Combat Move - Anzac
            3 Fighters moved from Townsville to 114 Sea Zone
            2 Fighters moved from Canberra to 114 Sea Zone
    
        Purchase Units - Anzac
            Anzac buy 1 Bunker and 14 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - Anzac
            Battle in 114 Sea Zone
                Anzac attack with 5 Fighters
                Hisaichi defend with 1 Battleship and 2 Transports
                    Anzac roll dice for 5 Fighters in 114 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Hisaichi roll dice for 1 Battleship and 2 Transports in 114 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 Transport owned by the Hisaichi and 1 Fighter owned by the Anzac lost in 114 Sea Zone
                    Anzac roll dice for 4 Fighters in 114 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Battleship and 1 Transport in 114 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    1 Transport owned by the Hisaichi, 1 Fighter owned by the Anzac and 1 Battleship owned by the Hisaichi lost in 114 Sea Zone
                Anzac win with 3 Fighters remaining. Battle score for attacker is 16
                Casualties for Anzac: 2 Fighters
                Casualties for Hisaichi: 1 Battleship and 2 Transports
    
        Non Combat Move - Anzac
            3 Fighters moved from 114 Sea Zone to Townsville
    
        Place Units - Anzac
            1 Bunker and 2 Infantrys placed in Wellington
            6 Infantrys placed in Canberra
            3 Infantrys placed in Townsville
            3 Infantrys placed in Broome
    
        Turn Complete - Anzac
            Anzac collect 31 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Hisaichi : 0.17
    Anzac : 1.00
    

    Savegame

Suggested Topics

  • 2
  • 31
  • 20
  • 19
  • 30
  • 96
  • 65
  • 48
Axis & Allies Boardgaming Custom Painted Miniatures

120

Online

17.3k

Users

39.8k

Topics

1.7m

Posts