@surfer Sure, no problem
19L MrRoboto (Axis) vs wizmark (Allies) BM3
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 bombers, 1 factory_minor, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Egypt to Volgograd 1 bomber moved from Egypt to Bryansk 2 mech_infantrys moved from Ukraine to Volgograd 2 artilleries and 4 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Baltic States to Belarus 1 armour and 1 mech_infantry moved from Baltic States to Belarus 1 infantry moved from Novgorod to Archangel 1 armour and 1 mech_infantry moved from Baltic States to Archangel 2 submarines moved from 113 Sea Zone to 125 Sea Zone 1 infantry moved from Novgorod to Karelia 1 mech_infantry moved from Baltic States to Vyborg 1 armour and 1 artillery moved from Novgorod to Karelia 1 armour and 1 mech_infantry moved from Baltic States to Vyborg 2 armour moved from Novgorod to Karelia Combat - Germans Battle in 125 Sea Zone Germans attack with 2 submarines Americans defend with 1 destroyer Germans roll dice for 2 submarines in 125 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -12 Casualties for Germans: 2 submarines Battle in Bryansk Germans attack with 2 artilleries, 1 bomber and 5 infantry British defend with 1 tactical_bomber; Russians defend with 4 infantry Germans roll dice for 2 artilleries, 1 bomber and 5 infantry in Bryansk, round 2 : 2/8 hits, 2,50 expected hits Russians roll dice for 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/5 hits, 1,83 expected hits 2 infantry owned by the Russians lost in Bryansk Germans roll dice for 2 artilleries, 1 bomber and 5 infantry in Bryansk, round 3 : 4/8 hits, 2,50 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/3 hits, 1,17 expected hits 2 infantry owned by the Russians, 1 tactical_bomber owned by the British and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 20 Casualties for Russians: 4 infantry Casualties for Germans: 1 infantry Casualties for British: 1 tactical_bomber Battle in Karelia Germans attack with 3 armour, 1 artillery and 1 infantry Russians defend with 1 armour and 1 mech_infantry Germans roll dice for 3 armour, 1 artillery and 1 infantry in Karelia, round 2 : 4/5 hits, 2,17 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in Volgograd Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 armour, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Vyborg, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vyborg Germans win, taking Vyborg from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Holland Belgium to Western Germany 1 artillery moved from Normandy Bordeaux to France 1 artillery moved from Holland Belgium to France 1 armour moved from Yugoslavia to Bessarabia 4 fighters and 1 tactical_bomber moved from Egypt to Southern Italy 21 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 aaGun and 2 armour moved from Novgorod to Belarus 1 bomber moved from Bryansk to Novgorod 1 bomber moved from Volgograd to Ukraine 3 armour and 6 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 factory_minor placed in Caucasus 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Western Ukraine 1 artillery and 2 infantry placed in Novgorod 2 bombers and 1 infantry placed in Western Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 3,33 Americans : 1,33 Russians : -1,50
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TripleA Move Summary: Russians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 3 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 12 infantry moved from Central Mongolia to Suiyuyan 1 mech_infantry moved from Kazakhstan to Timguska Russians take Timguska from Japanese 2 armour and 1 infantry moved from Kazakhstan to Tsinghai 5 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 4 artilleries moved from Russia to Bryansk 1 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Rostov 18 armour, 7 artilleries and 23 infantry moved from Tambov to Bryansk 1 fighter moved from Russia to Rostov 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Japanese
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 3 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 12 infantry moved from Central Mongolia to Suiyuyan 1 mech_infantry moved from Kazakhstan to Timguska Russians take Timguska from Japanese 2 armour and 1 infantry moved from Kazakhstan to Tsinghai 5 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 4 artilleries moved from Russia to Bryansk 1 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Rostov 18 armour, 7 artilleries and 23 infantry moved from Tambov to Bryansk 1 fighter moved from Russia to Rostov 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Japanese Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in Suiyuyan Russians attack with 12 infantry Japanese defend with 1 infantry Russians roll dice for 12 infantry in Suiyuyan, round 2 : 3/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 2 fighters, 7 infantry and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry Russians roll dice for 2 fighters, 7 infantry and 1 tactical_bomber in Rostov, round 2 : 5/10 hits, 2.83 expected hits Italians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in Bryansk Russians attack with 18 armour, 11 artilleries and 23 infantry Germans defend with 2 artilleries and 4 infantry Russians roll dice for 18 armour, 11 artilleries and 23 infantry in Bryansk, round 2 : 23/52 hits, 18.33 expected hits Germans roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Russians, 2 artilleries owned by the Germans and 4 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 18 armour, 11 artilleries and 20 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 3 infantry Casualties for Germans: 2 artilleries and 4 infantry Battle in Tsinghai Russians attack with 2 armour and 1 infantry Japanese defend with 1 infantry Russians roll dice for 2 armour and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Rostov to Russia 1 fighter moved from Volgograd to Russia 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Vologda 3 aaGuns moved from Russia to Bryansk 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Samara 2 aaGuns moved from Central Mongolia to Suiyuyan Place Units - Russians 3 armour, 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : -0.33 Russians : 8.00 Japanese : -0.67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 fighter, 3 infantry and 1 tactical_bomber moved from Shan State to Burma 1 armour moved from Manchuria to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Buyant-Uhaa to Central Mongolia Japanese take Central Mongolia from Russians 1 armour moved from Nenetsia to Novosibirsk Japanese take Novosibirsk from Russians 1 bomber moved from Philippines to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Burma Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 1,67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 3 : 2/5 hits, 1,67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of New Guinea from ANZAC to Japanese EDIT: Turning off Edit Mode 1 infantry moved from Dutch New Guinea to New Guinea 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone 1 bomber moved from 44 Sea Zone to Yunnan 1 bomber moved from Philippines to Yunnan 3 mech_infantrys moved from Kwangtung to Kwangsi 1 artillery, 2 infantry and 3 mech_infantrys moved from Kwangsi to Yunnan 2 infantry moved from Japan to 6 Sea Zone 1 artillery and 2 infantry moved from Amur to Buryatia 2 mech_infantrys moved from Manchuria to Chahar 3 artilleries and 5 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Soviet Far East to Siberia 1 carrier, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone 1 armour moved from Yunnan to Malaya 1 artillery moved from Shan State to Malaya 1 fighter and 1 tactical_bomber moved from Java to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 artilleries moved from Yunnan to French Indo China 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Yunnan to French Indo China Place Units - Japanese 1 carrier and 2 transports placed in 36 Sea Zone 1 carrier, 1 destroyer and 1 submarine placed in 20 Sea Zone 1 transport placed in 6 Sea Zone 3 infantry placed in Malaya 1 submarine placed in 19 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Combat Hit Differential Summary :
UK_Pacific : 0,00 Japanese : -0,33
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 2 carriers, 2 fighters, 3 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Gibraltar to Alexandria 3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria 2 bombers moved from India to Szechwan 2 bombers moved from India to Kweichow 2 bombers moved from India to Hunan 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 2 bombers moved from Eastern United States to 92 Sea Zone
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 2 carriers, 2 fighters, 3 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Gibraltar to Alexandria 3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria 2 bombers moved from India to Szechwan 2 bombers moved from India to Kweichow 2 bombers moved from India to Hunan 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 2 bombers moved from Eastern United States to 92 Sea Zone Combat - Americans Battle in Sumatra Battle in Kweichow Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Kweichow, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win, taking Sumatra from Japanese with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Hunan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan Americans win with 1 bomber remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Szechwan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Americans win with 1 bomber remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone Americans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer Battle in Alexandria Americans attack with 3 armour, 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry Italians defend with 1 artillery and 4 infantry Americans roll dice for 3 armour, 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 4/9 hits, 4.33 expected hits Italians roll dice for 1 artillery and 4 infantry in Alexandria, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Americans, 4 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Alexandria Americans roll dice for 3 armour, 1 artillery and 3 bombers in Alexandria, round 3 : 5/7 hits, 3.83 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria Americans win, taking Alexandria from Italians with 3 armour, 1 artillery and 3 bombers remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Italians: 1 artillery and 4 infantry Non Combat Move - Americans 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 3 bombers moved from Alexandria to Anglo Egyptian Sudan 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from 92 Sea Zone to 91 Sea Zone 2 bombers moved from 92 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 107 Sea Zone to 101 Sea Zone 3 bombers moved from Eastern United States to Gibraltar 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Northern Territory to Queensland 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Hunan to India 2 bombers moved from Kweichow to India 1 bomber moved from Szechwan to India 1 fighter moved from 16 Sea Zone to Midway 1 mech_infantry moved from Alaska to Western United States Place Units - Americans 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 armour placed in Western United States 1 armour, 1 infantry and 1 marine placed in Central United States 2 carriers placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : -1.83 Japanese : 0.33
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TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - British 1 armour moved from Belgian Congo to Egypt 1 armour moved from Tobruk to Egypt 2 fighters moved from Tobruk to Egypt 1 infantry moved from Trans-Jordan to Egypt 3 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 3 fighters moved from India to Burma
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 2 carriers, 2 fighters, 3 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 bombers moved from Gibraltar to Alexandria 3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria 2 bombers moved from India to Szechwan 2 bombers moved from India to Kweichow 2 bombers moved from India to Hunan 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 2 bombers moved from Eastern United States to 92 Sea Zone Combat - Americans Battle in Sumatra Battle in Kweichow Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Kweichow, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win, taking Sumatra from Japanese with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Hunan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan Americans win with 1 bomber remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Szechwan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Americans win with 1 bomber remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone Americans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer Battle in Alexandria Americans attack with 3 armour, 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry Italians defend with 1 artillery and 4 infantry Americans roll dice for 3 armour, 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 4/9 hits, 4.33 expected hits Italians roll dice for 1 artillery and 4 infantry in Alexandria, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Americans, 4 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Alexandria Americans roll dice for 3 armour, 1 artillery and 3 bombers in Alexandria, round 3 : 5/7 hits, 3.83 expected hits Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Alexandria Americans win, taking Alexandria from Italians with 3 armour, 1 artillery and 3 bombers remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Italians: 1 artillery and 4 infantry Non Combat Move - Americans 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 3 bombers moved from Alexandria to Anglo Egyptian Sudan 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from 92 Sea Zone to 91 Sea Zone 2 bombers moved from 92 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 107 Sea Zone to 101 Sea Zone 3 bombers moved from Eastern United States to Gibraltar 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Northern Territory to Queensland 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Hunan to India 2 bombers moved from Kweichow to India 1 bomber moved from Szechwan to India 1 fighter moved from 16 Sea Zone to Midway 1 mech_infantry moved from Alaska to Western United States Place Units - Americans 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 armour placed in Western United States 1 armour, 1 infantry and 1 marine placed in Central United States 2 carriers placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Szechwan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Belgian Congo to Egypt 1 armour moved from Tobruk to Egypt 2 fighters moved from Tobruk to Egypt 1 infantry moved from Trans-Jordan to Egypt 3 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 3 fighters moved from India to Burma Combat - British Battle in Egypt British attack with 2 armour, 2 fighters and 1 infantry Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour British roll dice for 2 armour, 2 fighters and 1 infantry in Egypt, round 2 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Italians with 2 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Burma British attack with 3 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/7 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 3 : 2/7 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Burma to India 3 fighters moved from Burma to India 2 fighters moved from Egypt to Anglo Egyptian Sudan 1 marine moved from French Madagascar to 72 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 72 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Persia 4 artilleries moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 4 artilleries, 1 infantry and 4 transports moved from 71 Sea Zone to 80 Sea Zone 4 artilleries and 1 infantry moved from 80 Sea Zone to Persia 1 armour moved from Northwest Persia to Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Iraq 2 armour moved from Trans-Jordan to Iraq 1 bomber, 4 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia 3 mech_infantrys moved from India to Eastern Persia 1 destroyer moved from 108 Sea Zone to 91 Sea Zone Place Units - British 3 fighters placed in Persia 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : 1.33 British : -1.50 Americans : -1.83 Japanese : 0.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 1 fighter moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 2 fighters moved from 98 Sea Zone to Egypt Combat - Italians Battle in Egypt Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 2 : 2/4 hits, 1,67 expected hits British roll dice for 2 armour in Egypt, round 2 : 0/2 hits, 1,00 expected hits 2 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 12 Casualties for British: 2 armour Non Combat Move - Italians 2 fighters moved from Egypt to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 2 submarines moved from 95 Sea Zone to 98 Sea Zone 2 submarines moved from 95 Sea Zone to 97 Sea Zone 1 carrier and 2 destroyers moved from 95 Sea Zone to 98 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 0,83 British : -1,00
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TripleA Move Summary: ANZAC round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 2 fighters moved from 54 Sea Zone to New Guinea
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 2 fighters moved from 54 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 fighters moved from New Guinea to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 2 infantry moved from Northern Territory to Queensland 1 aaGun moved from Northern Territory to Queensland 1 infantry moved from New South Wales to Queensland 2 fighters moved from Northern Territory to Sumatra 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Northern Territory to Sumatra Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan 1 destroyer moved from 39 Sea Zone to 37 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.33 Japanese : 0.67
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 2 bombers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Vyborg to Finland 1 artillery moved from Karelia to Finland 1 armour moved from Vyborg to Finland 1 armour moved from Karelia to Finland 1 infantry and 1 mech_infantry moved from Archangel to Vologda 1 bomber moved from Novgorod to Vologda 2 infantry moved from Belarus to Smolensk 1 bomber moved from Ukraine to Smolensk 1 artillery and 4 infantry moved from Ukraine to Rostov 4 fighters and 1 tactical_bomber moved from Southern Italy to Rostov 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 bomber moved from Western Germany to 125 Sea Zone 1 bomber moved from Western Germany to 125 Sea Zone 3 armour and 1 mech_infantry moved from Caucasus to Volgograd 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia Combat - Germans Battle in Finland Germans attack with 2 armour, 1 artillery and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Finland, round 2 : 4/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 125 Sea Zone Germans attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Americans with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Volgograd Germans attack with 3 armour and 1 mech_infantry Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 3 armour and 1 mech_infantry in Volgograd, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 3 armour in Volgograd, round 3 : 3/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Russians: 3 infantry Battle in Rostov Germans attack with 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber Russians defend with 6 infantry Germans roll dice for 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 3/10 hits, 3,83 expected hits Russians roll dice for 6 infantry in Rostov, round 2 : 2/6 hits, 2,00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Germans roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 3/8 hits, 3,50 expected hits Russians roll dice for 3 infantry in Rostov, round 3 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 2 infantry Casualties for Russians: 6 infantry Battle in Northwest Persia Germans attack with 1 armour and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 3 armour moved from Belarus to Eastern Poland 1 mech_infantry moved from Belarus to Eastern Poland 1 armour moved from Archangel to Eastern Poland 2 armour moved from Karelia to Baltic States 1 artillery and 2 infantry moved from Novgorod to Baltic States 1 bomber moved from Vologda to Novgorod 2 bombers moved from 125 Sea Zone to Western Germany 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 5 artilleries and 9 infantry moved from Ukraine to Bessarabia 1 artillery and 2 infantry moved from Western Ukraine to Bessarabia 1 armour moved from Bessarabia to Eastern Poland 4 fighters moved from Rostov to Caucasus 1 tactical_bomber moved from Rostov to Caucasus 1 bomber moved from Smolensk to Novgorod 1 infantry moved from France to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in Caucasus 1 artillery and 2 infantry placed in Novgorod 2 bombers and 1 infantry placed in Western Germany 3 armour and 2 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 3,83 British : -0,33 Americans : -0,33 Russians : -2,33
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 2:04:20 PM
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TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 4 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Smolensk 18 armour, 11 artilleries and 17 infantry moved from Bryansk to Rostov 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 2 mech_infantrys moved from Russia to Volgograd 1 infantry moved from Samara to Volgograd 3 armour and 4 infantry moved from Russia to Vologda 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 mech_infantry moved from Timguska to Novosibirsk 2 armour and 1 infantry moved from Tsinghai to Novosibirsk 3 infantry moved from Suiyuyan to Shensi 9 infantry moved from Suiyuyan to Kansu
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 4 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Smolensk 18 armour, 11 artilleries and 17 infantry moved from Bryansk to Rostov 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 2 mech_infantrys moved from Russia to Volgograd 1 infantry moved from Samara to Volgograd 3 armour and 4 infantry moved from Russia to Vologda 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 mech_infantry moved from Timguska to Novosibirsk 2 armour and 1 infantry moved from Tsinghai to Novosibirsk 3 infantry moved from Suiyuyan to Shensi 9 infantry moved from Suiyuyan to Kansu Combat - Russians Battle in Belarus Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Vologda Russians attack with 3 armour and 4 infantry Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 3 armour and 4 infantry in Vologda, round 2 : 1/7 hits, 2.17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 3 armour and 3 infantry in Vologda, round 3 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 armour and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Volgograd Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 armour and 1 factory_minor Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 2 armour in Volgograd, round 2 : 2/2 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry and 1 mech_infantry Casualties for Germans: 2 armour Battle in Smolensk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Shensi Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi Russians win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Russians attack with 9 infantry Japanese defend with 1 infantry Russians roll dice for 9 infantry in Kansu, round 2 : 1/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Novosibirsk Russians attack with 2 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 armour Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Rostov Russians attack with 18 armour, 11 artilleries and 17 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 18 armour, 11 artilleries and 17 infantry in Rostov, round 2 : 15/46 hits, 17.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 18 armour, 11 artilleries and 16 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 2 aaGuns moved from Bryansk to Rostov 2 aaGuns moved from Suiyuyan to Kansu Place Units - Russians 4 armour, 2 artilleries and 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6 Russians collect 24 PUs (2 lost to blockades); end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : -6.17 Japanese : -0.17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Dzavhan to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Yunnan to Burma 2 mech_infantrys moved from Chahar to Hopei 2 mech_infantrys moved from Hopei to Shensi 1 infantry moved from Hopei to Shensi 1 bomber moved from Yunnan to Shensi 1 infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Kweichow 1 submarine moved from 20 Sea Zone to 46 Sea Zone 1 submarine moved from 19 Sea Zone to 16 Sea Zone 1 destroyer moved from 20 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 3 tactical_bombers moved from Philippines to Celebes 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 5 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Hunan 1 infantry moved from Yunnan to Hunan 1 artillery, 1 bomber and 1 infantry moved from Yunnan to Burma Combat - Japanese Battle in Kazakhstan Japanese attack with 1 infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in 46 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers French defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 37 Sea Zone Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 42 Sea Zone Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the ANZAC lost in 42 Sea Zone Japanese win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Kweichow Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 artillery in Szechwan, round 4 : 1/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with no units remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 infantry and 3 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 2/5 hits, 2,17 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 bomber and 2 infantry British defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Burma, round 2 : 0/4 hits, 1,50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Burma, round 3 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Shensi Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 1/4 hits, 1,17 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Shensi Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Shensi, round 3 : 1/4 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Anhwe 1 infantry moved from Chahar to Hopei 1 infantry moved from Central Mongolia to Chahar 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery and 3 infantry moved from French Indo China to Shan State 1 armour, 1 artillery and 6 infantry moved from Malaya to Shan State 3 tactical_bombers moved from Celebes to 42 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 carrier moved from 20 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Shan State 2 fighters moved from 42 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter moved from 41 Sea Zone to Shan State 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi 1 bomber moved from Burma to Shan State 1 bomber moved from Shensi to Kwangsi 1 infantry moved from Siberia to Amur 1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 submarine placed in 20 Sea Zone 1 submarine placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 2 infantry placed in Kwangtung 2 infantry placed in Manchuria 1 submarine placed in 19 Sea Zone 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Combat Hit Differential Summary :
French : -0,33 Americans : -0,17 Chinese : 1,33 UK_Pacific : 0,67 Japanese : -1,17
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 battleship, 3 bombers, 1 destroyer, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 armour and 1 artillery moved from Alexandria to Egypt 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 5 bombers moved from Gibraltar to 98 Sea Zone 3 bombers moved from Anglo Egyptian Sudan to 98 Sea Zone 1 bomber moved from India to French Indo China 1 bomber moved from India to Malaya 2 bombers moved from India to Hunan 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 92 Sea Zone
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 battleship, 3 bombers, 1 destroyer, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 armour and 1 artillery moved from Alexandria to Egypt 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 5 bombers moved from Gibraltar to 98 Sea Zone 3 bombers moved from Anglo Egyptian Sudan to 98 Sea Zone 1 bomber moved from India to French Indo China 1 bomber moved from India to Malaya 2 bombers moved from India to Hunan 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Malaya causes 4 damage total. Battle in Philippines Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Hunan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Hunan, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Egypt Americans attack with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/6 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt Americans win, taking Egypt from Italians with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in 92 Sea Zone Americans attack with 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports Italians defend with 1 destroyer Americans roll dice for 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 98 Sea Zone Americans attack with 8 bombers Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport 2 submarines owned by the Italians Submerged Americans roll dice for 8 bombers in 98 Sea Zone, round 2 : 4/8 hits, 5.33 expected hits
Combat Hit Differential Summary :
Italians : 0.00 AA fire in Malaya : : -0.17 Americans : -0.50 Japanese : -0.33 AA fire in French Indo China : : -0.17
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@MrRoboto order of loss in SZ98?
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 battleship, 3 bombers, 1 destroyer, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 armour and 1 artillery moved from Alexandria to Egypt 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 5 bombers moved from Gibraltar to 98 Sea Zone 3 bombers moved from Anglo Egyptian Sudan to 98 Sea Zone 1 bomber moved from India to French Indo China 1 bomber moved from India to Malaya 2 bombers moved from India to Hunan 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0,17 expected hits Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0,17 expected hits Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Malaya causes 4 damage total. Battle in Philippines Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Hunan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Hunan, round 2 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Egypt Americans attack with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/6 hits, 2,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt Americans win, taking Egypt from Italians with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in 92 Sea Zone Americans attack with 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports Italians defend with 1 destroyer Americans roll dice for 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports in 92 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 98 Sea Zone Americans attack with 8 bombers Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport 2 submarines owned by the Italians Submerged Americans roll dice for 8 bombers in 98 Sea Zone, round 2 : 4/8 hits, 5,33 expected hits Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 3/6 hits, 2,83 expected hits 2 destroyers owned by the Italians, 3 bombers owned by the Americans and 1 carrier owned by the Italians lost in 98 Sea Zone
Combat Hit Differential Summary :
Italians : 0,17 AA fire in Malaya : : -0,17 Americans : -0,50 Japanese : -0,33 AA fire in French Indo China : : -0,17