Odonis (Axis) vs Sovietischat (Allies +12) G40L18

  • '19

    up, don’t forget our game :relaxed:


  • '19

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 armour, 1 artillery and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 armour, 1 artillery and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from India: 3 fighters
            EDIT: Adding units owned by ANZAC to Persia: 3 fighters
            EDIT: Turning off Edit Mode
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 81 Sea Zone to 96 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            8 infantry moved from Novgorod to Belarus
            2 bombers moved from Eastern Poland to Russia
            1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            1 bomber moved from Western Germany to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            5 artilleries moved from Eastern Poland to Belarus
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 3,8 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia causes 11 damage total. 
            Battle in Belarus
                Germans attack with 5 artilleries and 8 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 5 artilleries and 8 infantry in Belarus, round 2 : 2/13 hits, 3.83 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 5 artilleries and 8 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Ukraine, round 2 : 4/5 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Ukraine to Eastern Poland
            3 aaGuns, 13 armour, 15 infantry and 12 mech_infantrys moved from Eastern Poland to Belarus
            5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            2 tactical_bombers moved from Western Germany to Eastern Poland
            1 fighter moved from Western Germany to Eastern Poland
            1 artillery moved from Western Germany to France
            2 bombers moved from Russia to Novgorod
    
        Place Units - Germans
            3 armour placed in Novgorod
            8 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    Germans : 0.50
    Russians : 0.33
    

    Savegame

  • '19

    TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 10x factory_major; Remaining resources: 27 PUs; 
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Rostov to Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Western Ukraine
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 10x factory_major; Remaining resources: 27 PUs; 
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Rostov to Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 3 infantry and 1 mech_infantry
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Ukraine, round 2 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 2/2 hits, 0.83 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            1 fighter moved from Ukraine to Russia
            14 armour and 10 artilleries moved from Bryansk to Russia
            3 mech_infantrys moved from Bryansk to Russia
            4 aaGuns moved from Bryansk to Russia
            6 infantry moved from Novosibirsk to Samara
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Persia to Eastern Persia
            9 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.17
    Italians : -0.50
    Russians : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Suiyuyan to Kansu
            3 artilleries, 5 fighters, 10 infantry and 2 tactical_bombers moved from Shensi to Kansu
            2 bombers, 1 fighter and 2 tactical_bombers moved from Kweichow to Kansu
            1 armour and 1 mech_infantry moved from Szechwan to Kansu
            1 armour and 2 mech_infantrys moved from Kweichow to Kansu
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 fighter and 1 tactical_bomber moved from Kweichow to Burma
            1 armour and 1 mech_infantry moved from French Indo China to Burma
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Tsinghai to Kansu
            1 infantry moved from Suiyuyan to Kansu
            3 artilleries, 5 fighters, 10 infantry and 2 tactical_bombers moved from Shensi to Kansu
            2 bombers, 1 fighter and 2 tactical_bombers moved from Kweichow to Kansu
            1 armour and 1 mech_infantry moved from Szechwan to Kansu
            1 armour and 2 mech_infantrys moved from Kweichow to Kansu
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 fighter and 1 tactical_bomber moved from Kweichow to Burma
            1 armour and 1 mech_infantry moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in Kansu
                Japanese attack with 2 armour, 3 artilleries, 2 bombers, 6 fighters, 12 infantry, 3 mech_infantrys and 4 tactical_bombers
                Chinese defend with 1 fighter and 20 infantry
                    Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 6 fighters, 12 infantry, 3 mech_infantrys and 4 tactical_bombers in Kansu, round 2 : 14/32 hits, 12.00 expected hits
                    Chinese roll dice for 1 fighter and 20 infantry in Kansu, round 2 : 9/21 hits, 7.33 expected hits
                    9 infantry owned by the Japanese and 14 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 6 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers in Kansu, round 3 : 10/23 hits, 10.50 expected hits
                    Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 3 : 4/7 hits, 2.67 expected hits
                    3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 6 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 armour, 3 artilleries, 2 bombers, 6 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 30
                Casualties for Japanese: 12 infantry and 1 mech_infantry
                Casualties for Chinese: 1 fighter and 20 infantry
            Battle in Burma
                Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Burma to Kweichow
            3 mech_infantrys moved from Kiangsu to Kweichow
            4 infantry moved from Chahar to Suiyuyan
            1 aaGun moved from Chahar to Suiyuyan
            2 bombers, 6 fighters and 4 tactical_bombers moved from Kansu to Kweichow
            1 armour moved from French Indo China to Kweichow
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            1 artillery and 1 infantry placed in French Indo China
            1 transport placed in 36 Sea Zone
            1 artillery and 1 infantry placed in Japan
            1 fighter placed in Japan
            3 mech_infantrys placed in Kwangtung
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese : 3.00
    UK_Pacific : 0.00
    Japanese : -0.17
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 6 infantry, 4 submarines and 4 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 86 Sea Zone to 91 Sea Zone
            1 fighter moved from 86 Sea Zone to Morocco
            1 fighter moved from 86 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Malta to Morocco
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 6 infantry, 4 submarines and 4 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 86 Sea Zone to 91 Sea Zone
            1 fighter moved from 86 Sea Zone to Morocco
            1 fighter moved from 86 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Malta to Morocco
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                Germans defend with 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Morocco
                Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Morocco, round 3 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Morocco
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Morocco to 91 Sea Zone
            1 bomber moved from Morocco to French West Africa
            2 destroyers moved from 86 Sea Zone to 91 Sea Zone
            1 carrier, 1 fighter and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
            4 bombers moved from Malta to United Kingdom
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 fighter moved from Central United States to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from New Guinea to Queensland
            2 infantry moved from Brazil to British Guiana
            2 aaGuns moved from Central United States to Western United States
            1 fighter moved from Gibraltar to 91 Sea Zone
    
        Place Units - Americans
            4 transports placed in 101 Sea Zone
            4 submarines placed in 101 Sea Zone
            6 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : 1.00
    Americans : -1.17
    

    Savegame

  • '19

    TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Combat Move - British
            2 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 armour and 2 infantry moved from Tobruk to Libya
            1 mech_infantry moved from Alexandria to Libya
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 6 infantry, 4 submarines and 4 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier moved from 86 Sea Zone to 91 Sea Zone
            1 fighter moved from 86 Sea Zone to Morocco
            1 fighter moved from 86 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Malta to Morocco
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                Germans defend with 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Gibraltar
                Americans win, taking Gibraltar from Germans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Morocco
                Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 : 1/4 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Americans roll dice for 1 artillery, 1 bomber and 1 fighter in Morocco, round 3 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery in Morocco, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Morocco
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Morocco to 91 Sea Zone
            1 bomber moved from Morocco to French West Africa
            2 destroyers moved from 86 Sea Zone to 91 Sea Zone
            1 carrier, 1 fighter and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
            4 bombers moved from Malta to United Kingdom
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 fighter moved from Central United States to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from New Guinea to Queensland
            2 infantry moved from Brazil to British Guiana
            2 aaGuns moved from Central United States to Western United States
            1 fighter moved from Gibraltar to 91 Sea Zone
    
        Place Units - Americans
            4 transports placed in 101 Sea Zone
            4 submarines placed in 101 Sea Zone
            6 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British repair damage of 1x factory_major; Remaining resources: 30 PUs; 
            British buy 1 airfield, 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 armour and 2 infantry moved from Tobruk to Libya
            1 mech_infantry moved from Alexandria to Libya
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Combat - British
            Battle in Morocco
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Burma
                British win, taking Morocco from Italians, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Libya
                British attack with 1 armour, 2 infantry and 1 mech_infantry
                Italians defend with 2 infantry
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 2 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 3 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 2 infantry in Libya, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Libya, round 4 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 2 infantry in Libya, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Libya, round 5 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Libya, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            3 fighters moved from Malta to Gibraltar
            1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 96 Sea Zone to 92 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 mech_infantrys moved from Persia to West India
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 armour moved from Iraq to Eastern Persia
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 armour and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,4,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
            British collect 32 PUs (3 lost to blockades); end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -0.33
    British : -2.83
    Americans : -1.17
    Japanese : -0.50
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Eastern Poland to Volgograd
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
    
        Combat - Italians
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Volgograd causes 3 damage total. 
            Battle in 96 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 96 Sea Zone
                Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Northern Italy to France
            1 artillery and 2 infantry moved from Romania to Bessarabia
            1 bomber moved from Volgograd to Sikang
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    French : -0.33
    AA fire in Volgograd : : -0.17
    

    Savegame

  • '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            12 armour, 5 artilleries, 22 infantry and 12 mech_infantrys moved from Belarus to Bryansk
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            3 armour moved from Novgorod to Bryansk
            3 armour moved from Eastern Poland to Ukraine
            1 bomber moved from Eastern Poland to Russia
            2 bombers moved from Novgorod to Russia
            2 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Eastern Poland to Western Ukraine
            1 submarine moved from 109 Sea Zone to 104 Sea Zone
            2 fighters moved from 112 Sea Zone to 104 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 3 units heading to Russia
                Russians launches 2 interceptors out of Russia
                    Attackers Fire,  : 1/3 hits, 0.50 expected hits
                    Defenders Fire,  : 1/2 hits, 0.33 expected hits
                    1 bomber owned by the Germans lost in Russia
                    1 fighter owned by the Russians lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Russia causes 3 damage total. 
            Battle in Bryansk
                Germans attack with 16 armour, 5 artilleries, 22 infantry and 12 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 16 armour, 5 artilleries, 22 infantry and 12 mech_infantrys in Bryansk, round 2 : 21/55 hits, 16.17 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 16 armour, 5 artilleries, 22 infantry and 12 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                    Germans roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in 104 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans roll dice for 2 fighters in 104 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Western Ukraine
                Germans attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 2 armour and 1 tactical_bomber in Western Ukraine, round 3 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
            3 aaGuns moved from Belarus to Bryansk
            1 infantry moved from Belarus to Smolensk
            1 artillery and 1 infantry moved from Novgorod to Belarus
            8 mech_infantrys moved from Germany to Eastern Poland
            2 fighters moved from 104 Sea Zone to 112 Sea Zone
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 transport moved from 115 Sea Zone to 112 Sea Zone
            1 bomber moved from Russia to Novgorod
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 bomber and 3 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Western Germany
            1 artillery and 2 infantry placed in France
            Germans undo move 3.
            1 mech_infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.67
    Germans : 3.17
    Defenders Fire,  : : 0.67
    Americans : 0.33
    Attackers Fire,  : : 0.50
    Russians : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @Sovietishcat

    Assumed you’d want to intercept in Moscow, and good for you that I did!

    If that’s not the case, happy to reroll (very happy)!

  • '19

    TripleA Move Summary: Russians round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour and 4 artilleries; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            12 infantry moved from Novosibirsk to Kansu
            1 fighter moved from Russia to Kansu
            2 infantry moved from Samara to Kazakhstan
            1 tactical_bomber moved from Russia to Kazakhstan
    

    Savegame

  • '19

    Intercepting the raid was a very good decision :relaxed:


  • @Sovietishcat

    haha - thought so!
    BTW - are you finishing your turn? Or just wanting to taunt me in Khazakstan? :)

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