Philipines was expensive…
I normally do not do the FIC on turn 1, not sure I like it. I usually can take Malaya on this turn along with Guam.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Yenisey to Dzavhan
Germans take Dzavhan from Russians
1 armour moved from Dzavhan to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
2 infantry moved from Nenetsia to Vologda
1 mech_infantry moved from Timguska to Vologda
2 tactical_bombers moved from Rostov to Samara
2 fighters moved from Rostov to Samara
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Rostov to Tambov
1 bomber moved from Rostov to Tambov
1 infantry moved from Volgograd to Samara
2 bombers moved from Rostov to Vologda
8 infantry moved from Rostov to Caucasus
7 armour moved from Rostov to Caucasus
10 mech_infantrys moved from Rostov to Caucasus
4 artilleries moved from Rostov to Caucasus
1 bomber moved from Rostov to Vologda
1 armour moved from Timguska to Olgiy
Germans take Olgiy from Russians
1 armour moved from Olgiy to Timguska
Combat - Germans
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Samara, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 3 bombers, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 bombers, 2 infantry and 1 mech_infantry in Vologda, round 2 : 3/6 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 8 armour, 4 artilleries, 8 infantry and 12 mech_infantrys
British defend with 1 artillery, 4 infantry and 1 mech_infantry
Germans roll dice for 8 armour, 4 artilleries, 8 infantry and 12 mech_infantrys in Caucasus, round 2 : 9/32 hits, 9.33 expected hits
Russians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caucasus, round 2 : 4/6 hits, 2.00 expected hits
1 mech_infantry owned by the British, 4 infantry owned by the Germans, 1 artillery owned by the British and 4 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 8 armour, 4 artilleries, 4 infantry and 12 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry
Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Tambov to Volgograd
2 fighters moved from Samara to Volgograd
2 tactical_bombers moved from Samara to Volgograd
3 bombers moved from Vologda to Volgograd
4 infantry moved from Rostov to Volgograd
3 aaGuns moved from Rostov to Volgograd
4 artilleries moved from Rostov to Volgograd
18 mech_infantrys moved from Rostov to Volgograd
8 armour moved from Rostov to Volgograd
2 infantry moved from Albania to Yugoslavia
2 infantry moved from Germany to Poland
Place Units - Germans
3 infantry placed in Volgograd
1 infantry placed in Ukraine
3 infantry placed in Novgorod
2 armour and 6 mech_infantrys placed in Germany
3 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4,6,2
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 1.00
Russia 0_1542940281012_Patryn.tsvg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 30 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Szechwan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 infantry moved from Tsinghai to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Battle in Aleutian Islands
Battle in 30 Sea Zone
Japanese attack with 1 bomber
Americans defend with 3 transports
3 transports owned by the Americans lost in 30 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Kansu
Japanese attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Kansu, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 30 Sea Zone to Wake Island
2 aaGuns and 6 infantry moved from Korea to 6 Sea Zone
2 aaGuns, 6 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
2 aaGuns and 6 infantry moved from 19 Sea Zone to Kiangsu
3 mech_infantrys moved from Kwangsi to Kiangsu
2 fighters and 2 tactical_bombers moved from French Indo China to Kiangsu
2 infantry moved from Yunnan to Kweichow
1 aaGun, 2 artilleries, 6 infantry and 4 mech_infantrys moved from Szechwan to Kweichow
3 mech_infantrys moved from French Indo China to Kwangsi
3 bombers moved from Jehol to Kiangsu
2 fighters moved from Japan to 6 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
2 artilleries moved from Kwangsi to Yunnan
1 artillery moved from Sakha to Amur
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Japan
1 carrier, 1 destroyer and 5 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : 0.00
UK_Pacific : 0.67
Japanese : 1.50
USA Uk 0_1543006895376_Patryn.tsvg
Don’t forget our game :relaxed: :relaxed:
@Sovietishcat Sorry about that - I did not forget. I was invading your home country in the West Coast Invitational.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
1 carrier, 2 fighters, 4 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Libya
Combat - Italians
Battle in Libya
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 3 fighters
Russians defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 93 Sea Zone
Italians win, taking Libya from French, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Italians
3 fighters moved from 93 Sea Zone to Southern Italy
2 artilleries moved from Greater Southern Germany to Northern Italy
1 artillery moved from France to Northern Italy
1 artillery moved from Western Germany to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
2 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.83
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Bryansk to Rostov
1 fighter moved from India to Rostov
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 submarine and 2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 infantry moved from Morocco to Algeria
1 fighter moved from Egypt to Rostov
Non Combat Move - French
1 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Volgograd to Tambov
2 fighters and 2 tactical_bombers moved from Volgograd to Tambov
4 artilleries moved from Volgograd to Samara
4 infantry moved from Volgograd to Samara
8 armour moved from Volgograd to Samara
18 mech_infantrys moved from Volgograd to Samara
2 artilleries and 1 infantry moved from Caucasus to Kazakhstan
3 infantry moved from Caucasus to Northwest Persia
3 bombers moved from Volgograd to Northwest Persia
2 artilleries moved from Caucasus to Kazakhstan
8 armour moved from Caucasus to Samara
12 mech_infantrys moved from Caucasus to Samara
1 armour moved from Timguska to Samara
1 armour moved from Yakut S.S.R. to Timguska
1 bomber moved from Volgograd to Northwest Persia
Combat - Germans
Battle in Tambov
Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Tambov, round 2 : 2/7 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 4 bombers and 3 infantry
British defend with 1 infantry and 2 mech_infantrys
Germans roll dice for 4 bombers and 3 infantry in Northwest Persia, round 2 : 4/7 hits, 3.17 expected hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits
2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 4 bombers and 3 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 infantry and 2 mech_infantrys
Battle in Kazakhstan
Germans attack with 4 artilleries and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 4 artilleries and 1 infantry in Kazakhstan, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Samara
Germans attack with 17 armour, 4 artilleries, 4 infantry and 30 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 17 armour, 4 artilleries, 4 infantry and 30 mech_infantrys in Samara, round 2 : 14/55 hits, 16.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 17 armour, 4 artilleries, 4 infantry and 30 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 bombers moved from Northwest Persia to Kansu
2 fighters and 2 tactical_bombers moved from Tambov to Kansu
3 aaGuns moved from Volgograd to Samara
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 aaGun and 17 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from Western Germany to Eastern Poland
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
2 infantry moved from France to Western Germany
Place Units - Germans
1 infantry placed in Volgograd
5 armour and 5 mech_infantrys placed in Germany
3 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 53 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -1.83
Russians : -2.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
2 infantry moved from Rostov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
14 armour, 14 artilleries, 23 infantry and 4 mech_infantrys moved from Rostov to Tambov
4 artilleries moved from Rostov to Tambov
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Tambov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
2 infantry moved from Rostov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
14 armour, 14 artilleries, 23 infantry and 4 mech_infantrys moved from Rostov to Tambov
4 artilleries moved from Rostov to Tambov
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 15 armour, 18 artilleries, 23 infantry and 4 mech_infantrys
Germans defend with 3 infantry
Russians roll dice for 15 armour, 18 artilleries, 23 infantry and 4 mech_infantrys in Tambov, round 2 : 22/60 hits, 21.00 expected hits
Germans roll dice for 3 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 15 armour, 18 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 aaGuns moved from Rostov to Tambov
2 infantry and 1 mech_infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Volgograd to Persia
Place Units - Russians
1 armour placed in Ukraine
2 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 4.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 bombers, 1 destroyer, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Wake Island to 25 Sea Zone
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsu to Shantung
8 infantry moved from Kiangsu to Anhwe
5 mech_infantrys moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from Amur to 5 Sea Zone
1 artillery and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
3 fighters moved from 6 Sea Zone to Jehol
3 tactical_bombers moved from 6 Sea Zone to Jehol
2 tactical_bombers moved from Kiangsu to Shantung
2 fighters moved from Kiangsu to Shantung
1 artillery moved from Kweichow to Anhwe
Combat - Japanese
Battle in Shantung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shantung, round 2 : 1/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Jehol, round 2 : 3/8 hits, 3.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 1 artillery, 9 infantry and 5 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Japanese roll dice for 1 artillery, 9 infantry and 5 mech_infantrys in Anhwe, round 2 : 2/15 hits, 2.83 expected hits
Chinese roll dice for 1 aaGun and 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Anhwe
Japanese roll dice for 1 artillery, 9 infantry and 5 mech_infantrys in Anhwe, round 3 : 3/15 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Japanese
2 aaGuns moved from Kiangsu to Anhwe
1 aaGun, 1 artillery, 9 infantry and 4 mech_infantrys moved from Kweichow to Hopei
1 mech_infantry moved from Ulaanbaatar to Tsagaan Olom
2 fighters and 2 tactical_bombers moved from Shantung to Kiangsu
3 fighters and 3 tactical_bombers moved from Jehol to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from 25 Sea Zone to Japan
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Yunnan to French Indo China
1 artillery moved from Yunnan to Shan State
1 transport moved from 19 Sea Zone to 36 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Kwangsi to Shan State
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
3 artilleries, 2 bombers and 4 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : -1.67
Japanese : -3.17
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 3 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Norway to Germany
1 bomber moved from Norway to 96 Sea Zone
5 bombers moved from Rostov to 96 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 3 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Norway to Germany
1 bomber moved from Norway to 96 Sea Zone
5 bombers moved from Rostov to 96 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in 96 Sea Zone
Americans attack with 6 bombers
Italians defend with 1 carrier, 2 fighters and 2 transports
Americans roll dice for 6 bombers in 96 Sea Zone, round 2 : 2/6 hits, 4.00 expected hits
Italians roll dice for 1 carrier, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
3 bombers owned by the Americans and 1 carrier owned by the Italians lost in 96 Sea Zone
Americans roll dice for 3 bombers in 96 Sea Zone, round 3 : 0/3 hits, 2.00 expected hits
Italians roll dice for 2 fighters and 2 transports in 96 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 bombers owned by the Americans lost in 96 Sea Zone
Americans roll dice for 1 bomber in 96 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Italians roll dice for 2 fighters and 2 transports in 96 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
1 bomber owned by the Americans lost in 96 Sea Zone
Italians win with 2 fighters and 2 transports remaining. Battle score for attacker is -56
Casualties for Americans: 6 bombers
Casualties for Italians: 1 carrier
2 fighters owned by the Italians forced to land in Libya
Non Combat Move - Americans
1 bomber moved from Germany to Norway
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
3 aaGuns, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 3 destroyers, 1 fighter and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
Place Units - Americans
3 fighters placed in Norway
1 factory_minor placed in Finland
2 destroyers and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians : 2.67
Americans : -4.67
AA fire in Germany : : 0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Combat Move - British
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Italians
1 infantry moved from Novgorod to Belarus
Russians take Belarus from Italians
1 infantry moved from Novgorod to Archangel
Russians take Archangel from Germans
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
2 infantry moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
2 fighters and 1 tactical_bomber moved from Rostov to Northwest Persia
1 armour moved from Iraq to Northwest Persia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 3 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Norway to Germany
1 bomber moved from Norway to 96 Sea Zone
5 bombers moved from Rostov to 96 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in 96 Sea Zone
Americans attack with 6 bombers
Italians defend with 1 carrier, 2 fighters and 2 transports
Americans roll dice for 6 bombers in 96 Sea Zone, round 2 : 2/6 hits, 4.00 expected hits
Italians roll dice for 1 carrier, 2 fighters and 2 transports in 96 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
3 bombers owned by the Americans and 1 carrier owned by the Italians lost in 96 Sea Zone
Americans roll dice for 3 bombers in 96 Sea Zone, round 3 : 0/3 hits, 2.00 expected hits
Italians roll dice for 2 fighters and 2 transports in 96 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 bombers owned by the Americans lost in 96 Sea Zone
Americans roll dice for 1 bomber in 96 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Italians roll dice for 2 fighters and 2 transports in 96 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
1 bomber owned by the Americans lost in 96 Sea Zone
Italians win with 2 fighters and 2 transports remaining. Battle score for attacker is -56
Casualties for Americans: 6 bombers
Casualties for Italians: 1 carrier
2 fighters owned by the Italians forced to land in Libya
Non Combat Move - Americans
1 bomber moved from Germany to Norway
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
3 aaGuns, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 3 destroyers, 1 fighter and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
Place Units - Americans
3 fighters placed in Norway
1 factory_minor placed in Finland
2 destroyers and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
15 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Italians
1 infantry moved from Novgorod to Belarus
Russians take Belarus from Italians
1 infantry moved from Novgorod to Archangel
Russians take Archangel from Germans
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
2 infantry moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
2 fighters and 1 tactical_bomber moved from Rostov to Northwest Persia
1 armour moved from Iraq to Northwest Persia
Combat - British
Battle in Nenetsia
Battle in Northwest Persia
British attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
British roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 4/8 hits, 2.83 expected hits
Germans roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Nenetsia from Germans, taking Northwest Persia from Germans with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
3 mech_infantrys moved from Eastern Persia to India
1 armour moved from Persia to Eastern Persia
1 fighter moved from Rostov to Tambov
4 fighters and 1 tactical_bomber moved from Finland to Novgorod
2 infantry moved from 112 Sea Zone to Norway
3 aaGuns moved from 112 Sea Zone to Norway
2 transports moved from 127 Sea Zone to 112 Sea Zone
1 transport moved from 127 Sea Zone to 126 Sea Zone
2 infantry moved from Norway to 126 Sea Zone
2 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
2 battleships and 3 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Iraq
1 infantry moved from Finland to Karelia
Place Units - British
1 airfield placed in Persia
1 infantry placed in Persia
3 infantry placed in United Kingdom
1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,6,1,2,5,4
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : 0.00
Italians : 2.67
British : 1.17
Americans : -4.67
AA fire in Germany : : 0.67
Lol I got diced in sz 96…
Ouch yeah you did sorry :(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Greater Southern Germany to Slovakia Hungary
2 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary
2 transports moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from Libya to 97 Sea Zone
4 artilleries and 6 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from France to Northern Italy
2 infantry moved from Western Germany to Greater Southern Germany
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters moved from Rostov to Tambov