18L MrRoboto (Axis) vs Giallo (Allies) BM

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            2 fighters moved from Gibraltar to 98 Sea Zone
            2 bombers moved from Gibraltar to 98 Sea Zone
            1 fighter moved from Western United States to 2 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from Marianas to 22 Sea Zone
            1 mech_infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            3 fighters moved from 33 Sea Zone to 34 Sea Zone
            3 fighters and 2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 fighter and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 2 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 98 Sea Zone
                Americans attack with 2 bombers and 2 fighters
                Germans defend with 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
                    Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports in 98 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                    1 destroyer owned by the Italians, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in 98 Sea Zone
                    Americans roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 6 transports in 98 Sea Zone, round 3 : 5/5 hits, 2,83 expected hits
                    1 bomber owned by the Americans and 1 carrier owned by the Italians lost in 98 Sea Zone
                Italians win with 1 battleship, 1 cruiser, 2 fighters and 6 transports remaining. Battle score for attacker is -20
                Casualties for Americans: 2 bombers and 2 fighters
                Casualties for Italians: 1 carrier and 1 destroyer
            Battle in Iwo Jima
                Americans attack with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Iwo Jima, round 2 : 4/8 hits, 3,33 expected hits
                    Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                2 fighters owned by the Italians forced to land in Egypt
    
        Non Combat Move - Americans
            3 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
            3 fighters moved from 34 Sea Zone to 17 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 2 Sea Zone to 10 Sea Zone
            4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
            1 carrier and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 cruisers moved from 110 Sea Zone to 92 Sea Zone
            3 fighters moved from Gibraltar to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            5 transports moved from 102 Sea Zone to 101 Sea Zone
            1 destroyer moved from 25 Sea Zone to 17 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            5 artilleries and 5 infantry placed in Central United States
            1 artillery, 2 infantry and 1 tactical_bomber placed in Western United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,00
    Americans : 2,83
    Japanese : -0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            2 fighters moved from Gibraltar to 98 Sea Zone
            2 bombers moved from Gibraltar to 98 Sea Zone
            1 fighter moved from Western United States to 2 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from Marianas to 22 Sea Zone
            1 mech_infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            3 fighters moved from 33 Sea Zone to 34 Sea Zone
            3 fighters and 2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 fighter and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 2 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 98 Sea Zone
                Americans attack with 2 bombers and 2 fighters
                Germans defend with 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
                    Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports in 98 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                    1 destroyer owned by the Italians, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in 98 Sea Zone
                    Americans roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 6 transports in 98 Sea Zone, round 3 : 5/5 hits, 2,83 expected hits
                    1 bomber owned by the Americans and 1 carrier owned by the Italians lost in 98 Sea Zone
                Italians win with 1 battleship, 1 cruiser, 2 fighters and 6 transports remaining. Battle score for attacker is -20
                Casualties for Americans: 2 bombers and 2 fighters
                Casualties for Italians: 1 carrier and 1 destroyer
            Battle in Iwo Jima
                Americans attack with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Iwo Jima, round 2 : 4/8 hits, 3,33 expected hits
                    Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                2 fighters owned by the Italians forced to land in Egypt
    
        Non Combat Move - Americans
            3 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
            3 fighters moved from 34 Sea Zone to 17 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 2 Sea Zone to 10 Sea Zone
            4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
            1 carrier and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 cruisers moved from 110 Sea Zone to 92 Sea Zone
            3 fighters moved from Gibraltar to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            5 transports moved from 102 Sea Zone to 101 Sea Zone
            1 destroyer moved from 25 Sea Zone to 17 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            5 artilleries and 5 infantry placed in Central United States
            1 artillery, 2 infantry and 1 tactical_bomber placed in Western United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
            1 bomber moved from Belgian Congo to 98 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to French Madagascar
            1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
    
        Combat - British
            Battle in French Madagascar
            Battle in 98 Sea Zone
                British attack with 1 bomber, 3 fighters and 3 tactical_bombers
                Germans defend with 1 transport; Italians defend with 1 battleship, 1 cruiser and 5 transports
                    British roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 6/7 hits, 4,17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 6 transports in 98 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    4 transports owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
                    1 transport owned by the Italians and 1 transport owned by the Germans lost in 98 Sea Zone
                British win, taking French Madagascar from Neutral_Axis with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 74
                Casualties for Italians: 1 battleship, 1 cruiser and 5 transports
                Casualties for Germans: 1 transport
    
        Non Combat Move - British
            1 bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
            1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
            1 fighter moved from 98 Sea Zone to 81 Sea Zone
            1 fighter moved from 98 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
            5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            5 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            5 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
            2 aaGuns, 8 artilleries and 15 infantry moved from India to West India
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 artillery, 1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 27 PUs; end with 27 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Italians : 0,83
    British : 1,83
    Americans : 2,83
    Japanese : -0,83
    

    Savegame

  • '19 '18

    TripleA Manual Gamesave Post: Italians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery, 2 fighters and 8 infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Southern Italy to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 8 infantry
                British defend with 1 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 2 tactical_bombers
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 8 infantry in Anglo Egyptian Sudan, round 2 : 5/12 hits, 3,50 expected hits
    

    Combat Hit Differential Summary :

    Italians : 1,50
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    max defense

  • '19 '18

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery, 2 fighters and 8 infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Southern Italy to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 8 infantry
                British defend with 1 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 2 tactical_bombers
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 8 infantry in Anglo Egyptian Sudan, round 2 : 5/12 hits, 3,50 expected hits
                    British roll dice for 1 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 2/10 hits, 4,00 expected hits
                    4 mech_infantrys owned by the British, 1 bomber owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 6 infantry in Anglo Egyptian Sudan, round 3 : 3/10 hits, 3,17 expected hits
                    British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Anglo Egyptian Sudan, round 3 : 3/5 hits, 2,50 expected hits
                    1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 3 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Anglo Egyptian Sudan, round 4 : 5/7 hits, 2,67 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 4 : 2/2 hits, 1,17 expected hits
                    1 tactical_bomber owned by the British, 1 fighter owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 49
                Casualties for Italians: 7 infantry
                Casualties for British: 1 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 2 tactical_bombers
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Eastern Poland to Baltic States
            6 infantry moved from Western Germany to Northern Italy
            1 aaGun, 1 artillery and 5 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 3,67
    British : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 17 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
            2 fighters moved from Caroline Islands to Queensland
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 17 Sea Zone
                  ANZAC take 22 Sea Zone from Japanese
            2 fighters moved from Caroline Islands to Queensland
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 artillery, 5 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 13 armour, 8 artilleries, 19 infantry and 1 mech_infantry moved from Eastern Poland to Baltic States
            3 armour and 5 mech_infantrys moved from Germany to Baltic States
            1 artillery and 8 infantry moved from Novgorod to Baltic States
            1 fighter moved from Egypt to Southern Italy
            2 mech_infantrys moved from Western Germany to Southern Italy
            1 armour moved from Western Germany to Southern Italy
            1 armour moved from Western Germany to Poland
            2 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 artillery moved from Normandy Bordeaux to France
            3 armour moved from Northwest Persia to Persia
            5 armour moved from Trans-Jordan to Persia
            3 armour moved from Eastern Persia to Persia
            1 infantry moved from Persia to Northwest Persia
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Persia
            1 submarine placed in 105 Sea Zone
            1 submarine placed in 110 Sea Zone
            2 armour and 2 mech_infantrys placed in Western Germany
            1 armour and 1 mech_infantry placed in Western Germany
            1 mech_infantry placed in Western Germany
            3 armour and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
            Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    Russians : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Italians
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 fighter moved from Russia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Russia to Western Ukraine
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Timguska to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 infantry moved from Samara to Novosibirsk
                  Russians take Novosibirsk from Japanese
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Japanese
            2 mech_infantrys moved from Vologda to Novgorod
            21 artilleries and 41 infantry moved from Belarus to Novgorod
            1 artillery moved from Caucasus to Northwest Persia
            1 fighter moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 21 artilleries, 45 infantry and 2 mech_infantrys
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Russians roll dice for 21 artilleries, 45 infantry and 2 mech_infantrys in Novgorod, round 2 : 16/68 hits, 18,33 expected hits
                    Germans roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 21 artilleries, 43 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in Western Ukraine
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Northwest Persia
                Russians attack with 1 artillery
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Northwest Persia
                Germans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Russians
            1 aaGun moved from Belarus to Novgorod
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Smolensk to Belarus
            1 artillery and 1 infantry moved from Samara to Vologda
            1 infantry moved from Volgograd to Caucasus
            2 armour moved from Volgograd to Caucasus
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Caucasus
            1 aaGun moved from Belarus to Eastern Poland
            1 aaGun and 6 infantry moved from Russia to Bryansk
            2 infantry moved from Vologda to Archangel
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Ukraine
            1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,33
    Russians : -2,67
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 2 artilleries, 3 destroyers, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
                Japanese captures 9PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
            1 infantry moved from Yenisey to Evenkiyskiy
            1 mech_infantry moved from Yakut S.S.R. to Timguska
                  Japanese take Timguska from Russians
            3 mech_infantrys moved from Yenisey to Evenkiyskiy
            1 infantry moved from Central Mongolia to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 mech_infantry moved from Amur to Dzavhan
                  Japanese take Dzavhan from Russians
            6 artilleries and 18 infantry moved from Burma to India
                  Japanese take India from UK_Pacific
            1 submarine moved from 20 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in Guam
            Battle in 34 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans, taking Guam from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Evenkiyskiy
                Japanese attack with 1 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 infantry and 3 mech_infantrys in Evenkiyskiy, round 2 : 0/4 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry and 3 mech_infantrys in Evenkiyskiy, round 3 : 2/4 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Evenkiyskiy
                Japanese win, taking Evenkiyskiy from Russians with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Kazakhstan from Russians to Japanese
            EDIT: Turning off Edit Mode
            3 mech_infantrys moved from Manchuria to Central Mongolia
            1 infantry moved from Sikang to Kazakhstan
            5 infantry and 4 mech_infantrys moved from Yunnan to Szechwan
            1 infantry and 4 mech_infantrys moved from Szechwan to Sikang
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 aaGun moved from Burma to India
            3 infantry moved from Shan State to Yunnan
            1 armour and 2 mech_infantrys moved from Burma to Szechwan
            2 marines and 1 mech_infantry moved from Malaya to Shan State
            1 mech_infantry moved from Shan State to Yunnan
            1 carrier, 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
            2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 8 fighters, 3 submarines, 6 tactical_bombers and 1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 fighters moved from Japan to Alaska
            3 mech_infantrys moved from Anhwe to Shensi
            1 infantry moved from Shensi to Kansu
    
        Place Units - Japanese
            3 destroyers and 1 transport placed in 6 Sea Zone
            2 artilleries and 1 infantry placed in Japan
            1 armour and 2 mech_infantrys placed in French Indo China
            2 armour and 1 mech_infantry placed in Kwangtung
            2 armour and 1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6
            Japanese collect 79 PUs; end with 88 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Russians : -0,67
    Japanese : 0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            1 fighter moved from 10 Sea Zone to Alaska
            1 tactical_bomber moved from Western United States to Alaska
            1 fighter moved from 17 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 105 Sea Zone
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Alaska
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery, 2 fighters and 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Alaska, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 2 : 1/4 hits, 2,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                    Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Alaska, round 3 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 2 fighters in Alaska, round 3 : 3/3 hits, 1,67 expected hits
                    1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Alaska
                Japanese win with 2 fighters remaining. Battle score for attacker is -21
                Casualties for Americans: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 17 Sea Zone to 25 Sea Zone
            1 infantry and 2 mech_infantrys moved from Iwo Jima to 17 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 infantry, 2 mech_infantrys, 1 submarine, 2 tactical_bombers and 2 transports moved from 17 Sea Zone to 33 Sea Zone
            1 fighter moved from 21 Sea Zone to 33 Sea Zone
            1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to British Columbia
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            4 transports moved from 91 Sea Zone to 92 Sea Zone
            4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            3 fighters moved from United Kingdom to Gibraltar
            1 aaGun moved from Central United States to Western United States
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : -1,33
    Japanese : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Libya to Tobruk
                  Americans take Tobruk from Italians
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            1 fighter moved from 10 Sea Zone to Alaska
            1 tactical_bomber moved from Western United States to Alaska
            1 fighter moved from 17 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 105 Sea Zone
            Battle in 21 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Alaska
                Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery, 2 fighters and 1 infantry
                    Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Alaska, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 2 : 1/4 hits, 2,00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                    Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Alaska, round 3 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 2 fighters in Alaska, round 3 : 3/3 hits, 1,67 expected hits
                    1 artillery owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Alaska
                Japanese win with 2 fighters remaining. Battle score for attacker is -21
                Casualties for Americans: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 17 Sea Zone to 25 Sea Zone
            1 infantry and 2 mech_infantrys moved from Iwo Jima to 17 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 infantry, 2 mech_infantrys, 1 submarine, 2 tactical_bombers and 2 transports moved from 17 Sea Zone to 33 Sea Zone
            1 fighter moved from 21 Sea Zone to 33 Sea Zone
            1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to British Columbia
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            4 transports moved from 91 Sea Zone to 92 Sea Zone
            4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            3 fighters moved from United Kingdom to Gibraltar
            1 aaGun moved from Central United States to Western United States
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 10 Sea Zone
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 3 fighters
                EDIT: Adding units owned by Americans to Nigeria: 3 fighters
                EDIT: Turning off Edit Mode
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Germans
    
        Combat - British
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 infantry moved from French Madagascar to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            2 infantry moved from 71 Sea Zone to Union of South Africa
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            2 aaGuns, 8 artilleries and 14 infantry moved from West India to Eastern Persia
    
        Place Units - British
            2 destroyers placed in 110 Sea Zone
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            British undo move 1.
            2 destroyers placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 26 PUs; end with 26 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : 0,17
    Americans : -1,33
    Japanese : 0,33
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 fighters moved from Southern Italy to Egypt
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 8 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Baltic States to Poland
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Egypt
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 1 cruiser and 2 destroyers moved from 17 Sea Zone to 33 Sea Zone
            2 fighters moved from 17 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
            2 submarines moved from 54 Sea Zone to 33 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 carrier, 1 cruiser and 2 destroyers moved from 17 Sea Zone to 33 Sea Zone
            2 fighters moved from 17 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
            2 submarines moved from 54 Sea Zone to 33 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 artilleries and 24 infantry moved from Baltic States to Eastern Poland
            1 artillery and 3 infantry moved from Baltic States to Belarus
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 110 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 fighter
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in Belarus
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Eastern Poland
                Germans attack with 8 artilleries and 24 infantry
                Russians defend with 1 aaGun and 2 infantry
                    Germans roll dice for 8 artilleries and 24 infantry in Eastern Poland, round 2 : 9/32 hits, 8,00 expected hits
                    Russians roll dice for 1 aaGun and 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 8 artilleries and 24 infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 1 aaGun and 2 infantry
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
    
        Non Combat Move - Germans
            4 armour and 5 mech_infantrys moved from Baltic States to Romania
            3 armour and 1 mech_infantry moved from Germany to Eastern Poland
            3 aaGuns, 12 armour and 1 mech_infantry moved from Baltic States to Eastern Poland
            1 armour moved from Poland to Eastern Poland
            5 armour and 5 mech_infantrys moved from Western Germany to Poland
            3 infantry moved from Western Germany to France
            11 armour, 1 artillery and 4 infantry moved from Persia to Iraq
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in France
            4 infantry placed in Germany
            5 armour and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,3,1,2,3,6,2,6,5,3,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
            Germans collect 47 PUs (5 lost to blockades); end with 47 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,67
    British : 0,00
    Russians : -1,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Germans
            2 infantry moved from Archangel to Belarus
            1 artillery moved from Novgorod to Belarus
            1 infantry moved from Urals to Vologda
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Caucasus to Kazakhstan
            20 artilleries, 41 infantry and 2 mech_infantrys moved from Novgorod to Belarus
            1 mech_infantry moved from Russia to Belarus
            3 mech_infantrys moved from Ukraine to Belarus
            6 infantry moved from Bryansk to Belarus
            1 infantry moved from Caucasus to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
            1 fighter moved from Caucasus to Kazakhstan
    
        Combat - Russians
            Battle in Northwest Persia
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Northwest Persia
                Russians win, taking Northwest Persia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 21 artilleries, 49 infantry and 6 mech_infantrys
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 21 artilleries, 49 infantry and 6 mech_infantrys in Belarus, round 2 : 16/76 hits, 19,67 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 0/4 hits, 1,33 expected hits
                    1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 21 artilleries, 49 infantry and 6 mech_infantrys remaining. Battle score for attacker is 13
                Casualties for Germans: 1 artillery and 3 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Novgorod to Belarus
            1 artillery and 1 infantry moved from Vologda to Smolensk
            3 mech_infantrys moved from Volgograd to Bryansk
            4 armour and 2 mech_infantrys moved from Caucasus to Bryansk
            2 artilleries moved from Caucasus to Volgograd
            1 fighter and 1 tactical_bomber moved from Northwest Persia to Rostov
            1 fighter moved from Kazakhstan to Rostov
            1 aaGun moved from Caucasus to Rostov
    
        Place Units - Russians
            3 infantry placed in Volgograd
            3 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,67
    Russians : -1,67
    Japanese : -0,33
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 1 destroyer, 5 infantry, 7 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry and 4 mech_infantrys moved from Sikang to Kazakhstan
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            3 mech_infantrys moved from Shensi to Kazakhstan
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Tsagaan Olom to Olgiy
                  Japanese take Olgiy from Russians
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from Alaska to 1 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
            6 artilleries and 18 infantry moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour and 2 mech_infantrys moved from Szechwan to Kazakhstan
    
        Combat - Japanese
            Battle in Iwo Jima
            Battle in 1 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 1 Sea Zone
                Japanese win, taking Iwo Jima from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 62 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    1 transport owned by the ANZAC lost in 62 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Kazakhstan
                Japanese attack with 1 armour, 1 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 9 mech_infantrys in Kazakhstan, round 2 : 1/11 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 armour, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Szechwan to Sikang
            1 artillery and 1 infantry moved from Yunnan to French Indo China
            4 infantry and 3 mech_infantrys moved from Yunnan to Szechwan
            3 infantry and 3 mech_infantrys moved from Szechwan to Sikang
            1 mech_infantry moved from Dzavhan to Kansu
            3 mech_infantrys moved from Evenkiyskiy to Novosibirsk
            3 mech_infantrys moved from Central Mongolia to Kansu
            2 armour and 1 mech_infantry moved from Manchuria to Chahar
            2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
            2 marines moved from Shan State to French Indo China
            1 aaGun moved from India to West India
            1 carrier and 1 destroyer moved from 42 Sea Zone to 61 Sea Zone
            1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
            1 submarine moved from 34 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
            1 artillery, 2 battleships, 7 carriers, 1 cruiser, 5 destroyers, 8 fighters, 1 infantry, 4 submarines, 6 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Alaska to 1 Sea Zone
            2 fighters moved from 1 Sea Zone to Soviet Far East
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
            1 submarine placed in 20 Sea Zone
            1 submarine placed in 6 Sea Zone
            4 infantry placed in Japan
            2 armour and 1 infantry placed in India
            3 mech_infantrys placed in Malaya
            1 mech_infantry placed in Kwangtung
            3 mech_infantrys placed in Manchuria
            Japanese undo move 4.
            3 infantry placed in Japan
            Japanese undo move 4.
            Japanese undo move 4.
            1 armour and 2 infantry placed in India
            1 armour and 2 mech_infantrys placed in Malaya
            1 mech_infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 84 PUs; end with 84 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Russians : -0,33
    Japanese : -1,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 5 destroyers, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Nigeria to Egypt
            4 artilleries and 4 infantry moved from Gibraltar to 92 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
            4 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
            1 infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            2 cruisers moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from British Columbia to Alaska
                  Americans take Alaska from Japanese
            1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from 42 Sea Zone to Java
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Battle in Java
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking Java from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Norway
            Battle in Philippines
            Battle in Malta
            Battle in Egypt
                Americans attack with 4 artilleries, 3 fighters and 4 infantry
                Germans defend with 2 fighters, 2 infantry and 1 tactical_bomber; Italians defend with 2 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 6 infantry
                    Americans roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1,00 expected hits
    

    Combat Hit Differential Summary :

    Americans : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    one amphibious hit ool

Suggested Topics

  • 52
  • 62
  • 40
  • 165
  • 151
  • 150
  • 735
  • 3.8k
Axis & Allies Boardgaming Custom Painted Miniatures

50

Online

17.4k

Users

39.9k

Topics

1.7m

Posts