18L MrRoboto (Axis) vs Giallo (Allies) BM

  • '21 '20 '19 '18 '17 '16

  • '19 '18

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 9 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 22 Sea Zone
            1 submarine moved from 35 Sea Zone to 18 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 18 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            1 mech_infantry moved from Kazakhstan to Samara
                  Japanese take Samara from Russians
            1 mech_infantry moved from Timguska to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 mech_infantry moved from Novosibirsk to Urals
                  Japanese take Urals from Russians
            3 artilleries and 1 mech_infantry moved from Novosibirsk to Vologda
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 mech_infantry moved from Sakha to Yakut S.S.R.
            1 mech_infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 mech_infantry moved from Manchuria to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            2 bombers moved from Japan to 26 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 transport; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from ANZAC with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 26 Sea Zone
                Japanese attack with 2 bombers
                Americans defend with 1 destroyer, 1 submarine and 2 transports; ANZAC defend with 1 destroyer
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 2 bombers in 26 Sea Zone, round 2 : 0/2 hits, 1,33 expected hits
                    Americans roll dice for 2 destroyers and 2 transports in 26 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                    2 bombers owned by the Japanese lost in 26 Sea Zone
                Americans win with 2 destroyers and 2 transports remaining. Battle score for attacker is -24
                Casualties for Japanese: 2 bombers
            Battle in 18 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 18 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 41 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for French: 1 destroyer
            Battle in Vologda
                Japanese attack with 3 artilleries and 1 mech_infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 3 artilleries and 1 mech_infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Vologda
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Vologda
                    Japanese roll dice for 1 artillery in Vologda, round 4 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Japanese win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 artilleries and 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
            1 armour, 2 infantry and 2 mech_infantrys moved from Kwangtung to Kwangsi
            1 armour, 1 artillery and 2 mech_infantrys moved from Kwangsi to Yunnan
            2 infantry moved from French Indo China to Yunnan
            2 infantry moved from Malaya to Shan State
            1 artillery and 1 infantry moved from Shan State to Yunnan
            4 mech_infantrys moved from Manchuria to Anhwe
    
        Place Units - Japanese
            1 carrier and 2 transports placed in 6 Sea Zone
            1 artillery placed in Japan
            3 mech_infantrys placed in Manchuria
            3 infantry placed in Kwangtung
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 77 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    French : 0,67
    Americans : 1,50
    Russians : 1,67
    Japanese : 0,50
    

    Savegame

  • '19 '18

    The new Triple A can post to the forum by the way

  • '21 '20 '19 '18 '17 '16

    @MrRoboto said in 18L MrRoboto (Axis) vs Giallo (Allies) BM:

    The new Triple A can post to the forum by the way

    Ill d/l it later on

  • '21 '20 '19 '18 '17 '16

  • '19 '18

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 3 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Northern Italy to 97 Sea Zone
            9 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 9 infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 9 infantry moved from 98 Sea Zone to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 artillery and 9 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery and 9 infantry in Egypt, round 2 : 1/10 hits, 2,00 expected hits
                    British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                Italians win, taking Egypt from British with 1 artillery and 8 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Greece to Southern Italy
            2 fighters moved from Southern France to Southern Italy
            3 infantry moved from Southern France to Northern Italy
            2 infantry moved from Western Germany to Northern Italy
            1 battleship moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Western Ukraine to Eastern Poland
    
        Place Units - Italians
            3 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,50
    British : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            2 fighters moved from Queensland to Caroline Islands
            1 carrier, 1 cruiser and 2 fighters moved from 17 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            2 fighters moved from Queensland to Caroline Islands
            1 carrier, 1 cruiser and 2 fighters moved from 17 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 86 PUs; 
            Germans buy 5 armour, 1 artillery, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 4 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            4 armour moved from Kazakhstan to Caucasus
            3 armour moved from Persia to Eastern Persia
            1 armour moved from Persia to Eastern Persia
            1 artillery and 5 infantry moved from France to Normandy Bordeaux
            2 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 armour, 1 artillery, 5 infantry and 1 mech_infantry
                British defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 2 armour, 1 artillery, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/9 hits, 2,50 expected hits
                    British roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/8 hits, 2,33 expected hits
                    British roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/7 hits, 2,17 expected hits
                    British roll dice for 2 infantry in Normandy Bordeaux, round 4 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 5 : 2/5 hits, 1,83 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 5 infantry
                Casualties for British: 1 aaGun and 3 infantry
            Battle in Eastern Persia
                Germans attack with 4 armour
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 4 armour in Eastern Persia, round 2 : 1/4 hits, 2,00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0,67 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
                    Germans roll dice for 3 armour in Eastern Persia, round 3 : 1/3 hits, 1,50 expected hits
                    British roll dice for 1 artillery in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Eastern Persia
                Germans win, taking Eastern Persia from British with 3 armour remaining. Battle score for attacker is 1
                Casualties for Germans: 1 armour
                Casualties for British: 1 artillery and 1 infantry
            Battle in Ukraine
                Germans attack with 1 artillery and 5 infantry
                Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery and 5 infantry in Ukraine, round 2 : 1/6 hits, 1,33 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 artillery and 4 infantry in Ukraine, round 3 : 1/5 hits, 1,17 expected hits
                    Russians roll dice for 2 artilleries in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                    Germans roll dice for 1 artillery and 4 infantry in Ukraine, round 4 : 2/5 hits, 1,17 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries and 1 infantry
            Battle in Caucasus
                Germans attack with 4 armour
                Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Germans roll dice for 4 armour in Caucasus, round 2 : 3/4 hits, 2,00 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 armour owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
                Casualties for Russians: 2 artilleries and 1 infantry
    
        Non Combat Move - Germans
            3 armour moved from Kazakhstan to Northwest Persia
            5 armour moved from Persia to Trans-Jordan
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            3 fighters and 1 tactical_bomber moved from Western Germany to Egypt
            3 armour moved from Germany to Poland
            6 armour moved from Poland to Eastern Poland
            3 infantry moved from Belarus to Novgorod
            3 aaGuns, 7 armour, 9 artilleries, 21 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
            5 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 infantry placed in Persia
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in France
            2 armour and 2 mech_infantrys placed in Western Germany
            3 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -4,00
    British : 2,00
    Russians : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
            2 artilleries and 2 infantry moved from Volgograd to Caucasus
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Italians
            1 infantry moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            2 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 artillery moved from Volgograd to Samara
            1 artillery moved from Volgograd to Caucasus
            1 infantry moved from Russia to Vologda
            1 mech_infantry moved from Russia to Vologda
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
            4 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
            1 infantry moved from Yenisey to Timguska
                  Russians take Timguska from Japanese
            1 mech_infantry moved from Smolensk to Vologda
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 3 infantry
                    Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/8 hits, 2,50 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/7 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 4 : 4/7 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 3 infantry
            Battle in Samara
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Samara
                Russians win, taking Samara from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Vologda
                Russians attack with 3 infantry and 2 mech_infantrys
                Japanese defend with 1 artillery
                    Russians roll dice for 3 infantry and 2 mech_infantrys in Vologda, round 2 : 1/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Vologda
                Russians win, taking Vologda from Japanese with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Caucasus
                Russians attack with 2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
                Germans defend with 3 armour and 1 factory_minor
                    Russians roll dice for 2 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 5/9 hits, 3,17 expected hits
                    Germans roll dice for 3 armour in Caucasus, round 2 : 1/3 hits, 1,50 expected hits
                    1 infantry owned by the Russians and 3 armour owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 armour, 3 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 armour
    
        Non Combat Move - Russians
            2 aaGuns, 21 artilleries and 45 infantry moved from Bryansk to Belarus
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 aaGun moved from Bryansk to Russia
            1 aaGun moved from Volgograd to Caucasus
    
        Place Units - Russians
            2 armour and 1 infantry placed in Volgograd
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,17
    Russians : 2,00
    Japanese : -0,67
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 infantry, 2 marines, 6 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 infantry moved from Buyant-Uhaa to Central Mongolia
                  Japanese take Central Mongolia from Russians
            2 infantry moved from Shan State to Burma
            1 armour, 6 artilleries, 16 infantry and 2 mech_infantrys moved from Yunnan to Burma
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
            1 submarine moved from 36 Sea Zone to 34 Sea Zone
    
        Combat - Japanese
            Battle in Iwo Jima
            Battle in Alaska
            Battle in 34 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win, taking Iwo Jima from Americans, taking Alaska from Americans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 62 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    1 transport owned by the ANZAC lost in 62 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Burma
                Japanese attack with 1 armour, 6 artilleries, 18 infantry and 2 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 6 artilleries, 18 infantry and 2 mech_infantrys in Burma, round 2 : 3/27 hits, 6,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries, 18 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Yunnan to Kwangsi
            2 infantry moved from Kwangsi to Yunnan
            3 infantry moved from Kwangtung to Kwangsi
            1 aaGun moved from Yunnan to Burma
            3 infantry moved from French Indo China to Yunnan
            3 infantry moved from Malaya to Shan State
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            1 carrier moved from 42 Sea Zone to 61 Sea Zone
            1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
            1 destroyer moved from 20 Sea Zone to 36 Sea Zone
            2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 7 fighters, 2 submarines and 5 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
            4 mech_infantrys moved from Anhwe to Yunnan
            3 mech_infantrys moved from Manchuria to Anhwe
            1 mech_infantry moved from Soviet Far East to Amur
            1 mech_infantry moved from Ulaanbaatar to Yenisey
            1 mech_infantry moved from Urals to Yenisey
            1 mech_infantry moved from Evenkiyskiy to Yenisey
    
        Place Units - Japanese
            1 carrier and 2 transports placed in 36 Sea Zone
            1 submarine placed in 20 Sea Zone
            1 submarine placed in 6 Sea Zone
            2 marines and 1 mech_infantry placed in Malaya
            2 mech_infantrys placed in Kwangtung
            3 mech_infantrys placed in Manchuria
            1 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 22 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 77 PUs; end with 80 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    UK_Pacific : -0,33
    Japanese : -4,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            2 fighters moved from Gibraltar to 98 Sea Zone
            2 bombers moved from Gibraltar to 98 Sea Zone
            1 fighter moved from Western United States to 2 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from Marianas to 22 Sea Zone
            1 mech_infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            3 fighters moved from 33 Sea Zone to 34 Sea Zone
            3 fighters and 2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 fighter and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 2 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 98 Sea Zone
                Americans attack with 2 bombers and 2 fighters
                Germans defend with 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
                    Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
    

    Combat Hit Differential Summary :

    Americans : 1,83
    Japanese : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    3 hits in 98

  • '19 '18

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            2 fighters moved from Gibraltar to 98 Sea Zone
            2 bombers moved from Gibraltar to 98 Sea Zone
            1 fighter moved from Western United States to 2 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from Marianas to 22 Sea Zone
            1 mech_infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            3 fighters moved from 33 Sea Zone to 34 Sea Zone
            3 fighters and 2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 fighter and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 2 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 98 Sea Zone
                Americans attack with 2 bombers and 2 fighters
                Germans defend with 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
                    Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports in 98 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
    

    Combat Hit Differential Summary :

    Italians : -0,17
    Americans : 1,83
    Japanese : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            2 fighters moved from Gibraltar to 98 Sea Zone
            2 bombers moved from Gibraltar to 98 Sea Zone
            1 fighter moved from Western United States to 2 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from Marianas to 22 Sea Zone
            1 mech_infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            3 fighters moved from 33 Sea Zone to 34 Sea Zone
            3 fighters and 2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 fighter and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 2 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 98 Sea Zone
                Americans attack with 2 bombers and 2 fighters
                Germans defend with 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
                    Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports in 98 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                    1 destroyer owned by the Italians, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in 98 Sea Zone
                    Americans roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
    

    Combat Hit Differential Summary :

    Italians : -0,17
    Americans : 2,17
    Japanese : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    one more

  • '19 '18

    take the carrier

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            2 fighters moved from Gibraltar to 98 Sea Zone
            2 bombers moved from Gibraltar to 98 Sea Zone
            1 fighter moved from Western United States to 2 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from Marianas to 22 Sea Zone
            1 mech_infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            3 fighters moved from 33 Sea Zone to 34 Sea Zone
            3 fighters and 2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 fighter and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 2 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 98 Sea Zone
                Americans attack with 2 bombers and 2 fighters
                Germans defend with 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
                    Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports in 98 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                    1 destroyer owned by the Italians, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in 98 Sea Zone
                    Americans roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 6 transports in 98 Sea Zone, round 3 : 5/5 hits, 2,83 expected hits
                    1 bomber owned by the Americans and 1 carrier owned by the Italians lost in 98 Sea Zone
                Italians win with 1 battleship, 1 cruiser, 2 fighters and 6 transports remaining. Battle score for attacker is -20
                Casualties for Americans: 2 bombers and 2 fighters
                Casualties for Italians: 1 carrier and 1 destroyer
            Battle in Iwo Jima
                Americans attack with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Iwo Jima, round 2 : 4/8 hits, 3,33 expected hits
                    Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                2 fighters owned by the Italians forced to land in Egypt
    
        Non Combat Move - Americans
            3 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
            3 fighters moved from 34 Sea Zone to 17 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 2 Sea Zone to 10 Sea Zone
            4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
            1 carrier and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 cruisers moved from 110 Sea Zone to 92 Sea Zone
            3 fighters moved from Gibraltar to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            5 transports moved from 102 Sea Zone to 101 Sea Zone
            1 destroyer moved from 25 Sea Zone to 17 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            5 artilleries and 5 infantry placed in Central United States
            1 artillery, 2 infantry and 1 tactical_bomber placed in Western United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,00
    Americans : 2,83
    Japanese : -0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 carrier, 1 destroyer, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            2 fighters moved from Gibraltar to 98 Sea Zone
            2 bombers moved from Gibraltar to 98 Sea Zone
            1 fighter moved from Western United States to 2 Sea Zone
            1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 transport moved from 33 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from Marianas to 22 Sea Zone
            1 mech_infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 infantry and 2 mech_infantrys moved from 17 Sea Zone to Iwo Jima
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            3 fighters moved from 33 Sea Zone to 34 Sea Zone
            3 fighters and 2 tactical_bombers moved from 33 Sea Zone to Iwo Jima
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 1 fighter and 2 transports
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 17 Sea Zone
                Americans win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 2 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 98 Sea Zone
                Americans attack with 2 bombers and 2 fighters
                Germans defend with 1 transport; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
                    Americans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                    Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports in 98 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                    1 destroyer owned by the Italians, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in 98 Sea Zone
                    Americans roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 6 transports in 98 Sea Zone, round 3 : 5/5 hits, 2,83 expected hits
                    1 bomber owned by the Americans and 1 carrier owned by the Italians lost in 98 Sea Zone
                Italians win with 1 battleship, 1 cruiser, 2 fighters and 6 transports remaining. Battle score for attacker is -20
                Casualties for Americans: 2 bombers and 2 fighters
                Casualties for Italians: 1 carrier and 1 destroyer
            Battle in Iwo Jima
                Americans attack with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Iwo Jima, round 2 : 4/8 hits, 3,33 expected hits
                    Japanese roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                2 fighters owned by the Italians forced to land in Egypt
    
        Non Combat Move - Americans
            3 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
            3 fighters moved from 34 Sea Zone to 17 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 2 Sea Zone to 10 Sea Zone
            4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
            1 carrier and 1 fighter moved from 110 Sea Zone to 92 Sea Zone
            1 carrier moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 cruisers moved from 110 Sea Zone to 92 Sea Zone
            3 fighters moved from Gibraltar to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            5 transports moved from 102 Sea Zone to 101 Sea Zone
            1 destroyer moved from 25 Sea Zone to 17 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 10 Sea Zone
            5 artilleries and 5 infantry placed in Central United States
            1 artillery, 2 infantry and 1 tactical_bomber placed in Western United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
            1 bomber moved from Belgian Congo to 98 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to French Madagascar
            1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
    
        Combat - British
            Battle in French Madagascar
            Battle in 98 Sea Zone
                British attack with 1 bomber, 3 fighters and 3 tactical_bombers
                Germans defend with 1 transport; Italians defend with 1 battleship, 1 cruiser and 5 transports
                    British roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 6/7 hits, 4,17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 6 transports in 98 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    4 transports owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
                    1 transport owned by the Italians and 1 transport owned by the Germans lost in 98 Sea Zone
                British win, taking French Madagascar from Neutral_Axis with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 74
                Casualties for Italians: 1 battleship, 1 cruiser and 5 transports
                Casualties for Germans: 1 transport
    
        Non Combat Move - British
            1 bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
            1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
            1 fighter moved from 98 Sea Zone to 81 Sea Zone
            1 fighter moved from 98 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
            5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            5 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
            5 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
            2 aaGuns, 8 artilleries and 15 infantry moved from India to West India
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            1 artillery, 1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 27 PUs; end with 27 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            1 destroyer placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in 39 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Italians : 0,83
    British : 1,83
    Americans : 2,83
    Japanese : -0,83
    

    Savegame

  • '19 '18

    TripleA Manual Gamesave Post: Italians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery, 2 fighters and 8 infantry moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from Southern Italy to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery, 1 bomber, 2 fighters and 8 infantry
                British defend with 1 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 2 tactical_bombers
                    Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 8 infantry in Anglo Egyptian Sudan, round 2 : 5/12 hits, 3,50 expected hits
    

    Combat Hit Differential Summary :

    Italians : 1,50
    

    Savegame

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Axis & Allies Boardgaming Custom Painted Miniatures

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