@max334 9cbe5b28-deb6-4990-b78c-3d4c5c4d1cae-triplea_41360_5usa.tsvg
Any scrambles or submerges?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 1 factory_minor, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Syria
1 fighter moved from 98 Sea Zone to Syria
9 fighters and 2 tactical_bombers moved from 56 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
2 fighters moved from Gibraltar to 96 Sea Zone
1 fighter moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Syria
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 submarine and 3 transports
Americans roll dice for 1 destroyer and 3 fighters in 96 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
3 transports owned by the Italians lost in 96 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 27
Casualties for Italians: 1 submarine and 3 transports
Battle in 63 Sea Zone
Americans attack with 1 destroyer, 9 fighters and 2 tactical_bombers
Japanese defend with 1 carrier and 1 destroyer
Americans roll dice for 1 destroyer, 9 fighters and 2 tactical_bombers in 63 Sea Zone, round 2 : 6/12 hits, 6,17 expected hits
Japanese roll dice for 1 carrier and 1 destroyer in 63 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 63 Sea Zone
Americans win, taking 63 Sea Zone from Neutral with 1 destroyer, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 carrier and 1 destroyer
Battle in Syria
Americans attack with 5 fighters and 1 infantry
Italians defend with 1 fighter
Americans roll dice for 1 cruiser in Syria, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 fighter in Syria, round 2 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Italians lost in Syria
Americans win, taking Syria from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Non Combat Move - Americans
5 fighters moved from Syria to Egypt
3 fighters moved from 96 Sea Zone to Egypt
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines moved from 56 Sea Zone to 54 Sea Zone
9 fighters and 2 tactical_bombers moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
5 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 submarine moved from 17 Sea Zone to 33 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 armour, 1 artillery and 2 infantry placed in Western United States
1 cruiser, 3 submarines and 2 transports placed in 10 Sea Zone
1 tactical_bomber placed in Eastern United States
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Italians : -0,83
Americans : -0,50
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 1 factory_minor, 2 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Syria
1 fighter moved from 98 Sea Zone to Syria
9 fighters and 2 tactical_bombers moved from 56 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
2 fighters moved from Gibraltar to 96 Sea Zone
1 fighter moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Syria
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 submarine and 3 transports
Americans roll dice for 1 destroyer and 3 fighters in 96 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
3 transports owned by the Italians lost in 96 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 27
Casualties for Italians: 1 submarine and 3 transports
Battle in 63 Sea Zone
Americans attack with 1 destroyer, 9 fighters and 2 tactical_bombers
Japanese defend with 1 carrier and 1 destroyer
Americans roll dice for 1 destroyer, 9 fighters and 2 tactical_bombers in 63 Sea Zone, round 2 : 6/12 hits, 6,17 expected hits
Japanese roll dice for 1 carrier and 1 destroyer in 63 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 63 Sea Zone
Americans win, taking 63 Sea Zone from Neutral with 1 destroyer, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 carrier and 1 destroyer
Battle in Syria
Americans attack with 5 fighters and 1 infantry
Italians defend with 1 fighter
Americans roll dice for 1 cruiser in Syria, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 fighter in Syria, round 2 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Italians lost in Syria
Americans win, taking Syria from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 fighter
Non Combat Move - Americans
5 fighters moved from Syria to Egypt
3 fighters moved from 96 Sea Zone to Egypt
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines moved from 56 Sea Zone to 54 Sea Zone
9 fighters and 2 tactical_bombers moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
5 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 submarine moved from 17 Sea Zone to 33 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 armour, 1 artillery and 2 infantry placed in Western United States
1 cruiser, 3 submarines and 2 transports placed in 10 Sea Zone
1 tactical_bomber placed in Eastern United States
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 5 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 98 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 98 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 96 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 infantry moved from Persia to Iraq
British take Iraq from Germans
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone
2 armour moved from Union of South Africa to Belgian Congo
1 bomber moved from Union of South Africa to Egypt
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Crete
1 fighter moved from Gibraltar to 97 Sea Zone
Combat - British
Battle in Crete
Battle in 97 Sea Zone
British attack with 2 destroyers, 3 fighters and 1 tactical_bomber
Italians defend with 1 cruiser, 2 destroyers and 2 submarines
British roll dice for 2 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits
Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 cruiser and 2 destroyers in 97 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits
2 destroyers owned by the Italians, 2 destroyers owned by the British and 2 submarines owned by the Italians lost in 97 Sea Zone
British roll dice for 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
Italians roll dice for 1 cruiser in 97 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Italians lost in 97 Sea Zone
British win, taking Crete from Italians with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for British: 2 destroyers
Casualties for Italians: 1 cruiser, 2 destroyers and 2 submarines
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
2 aaGuns, 7 artilleries and 13 infantry moved from Persia to Iraq
Place Units - British
3 armour placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0,83
British : 2,00
Americans : -0,50
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
Combat - Italians
Non Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 2 fighters and 3 submarines moved from 56 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from Queensland to 53 Sea Zone
1 fighter moved from 54 Sea Zone to 53 Sea Zone
2 fighters moved from 53 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Germans
Germans buy 4 artilleries, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
11 armour and 1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
25 armour, 6 artilleries, 18 infantry and 12 mech_infantrys moved from Western Ukraine to Eastern Poland
2 infantry moved from Poland to Baltic States
5 armour, 2 infantry and 5 mech_infantrys moved from Poland to Baltic States
1 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 fighter moved from Western Germany to 99 Sea Zone
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Baltic States
Germans attack with 5 armour, 4 infantry and 5 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 5 armour, 4 infantry and 5 mech_infantrys in Baltic States, round 2 : 2/14 hits, 4,00 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 5 armour, 3 infantry and 5 mech_infantrys in Baltic States, round 3 : 3/13 hits, 3,83 expected hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 5 armour, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Eastern Poland
Germans attack with 26 armour, 6 artilleries, 18 infantry and 14 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 26 armour, 6 artilleries, 18 infantry and 14 mech_infantrys in Eastern Poland, round 2 : 24/64 hits, 21,33 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 26 armour, 6 artilleries, 17 infantry and 14 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Egypt
Germans attack with 11 armour and 1 infantry
British defend with 3 armour, 1 bomber, 1 factory_minor and 1 harbour; Americans defend with 8 fighters
Germans roll dice for 11 armour and 1 infantry in Egypt, round 2 : 10/12 hits, 5,67 expected hits
British roll dice for 3 armour, 1 bomber and 8 fighters in Egypt, round 2 : 5/12 hits, 7,00 expected hits
1 infantry owned by the Germans, 4 armour owned by the Germans, 1 bomber owned by the British, 6 fighters owned by the Americans and 3 armour owned by the British lost in Egypt
Germans roll dice for 7 armour in Egypt, round 3 : 5/7 hits, 3,50 expected hits
British roll dice for 2 fighters in Egypt, round 3 : 2/2 hits, 1,33 expected hits
2 armour owned by the Germans and 2 fighters owned by the Americans lost in Egypt
Germans win, taking Egypt from British with 5 armour remaining. Battle score for attacker is 71
Casualties for Germans: 6 armour and 1 infantry
Casualties for Americans: 8 fighters
Casualties for British: 3 armour and 1 bomber
Non Combat Move - Germans
1 artillery moved from Northwest Persia to Persia
1 fighter moved from 99 Sea Zone to Southern Italy
2 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Western Germany to Germany
2 armour, 5 artilleries, 5 infantry and 3 mech_infantrys moved from Germany to Poland
3 aaGuns moved from Western Ukraine to Eastern Poland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
Place Units - Germans
4 artilleries placed in Germany
6 infantry placed in Germany
3 mech_infantrys placed in Western Germany
1 submarine placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 46 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 5,67
British : -1,33
Russians : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 11 armour, 1 carrier and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Samara to Tambov
Japanese take Tambov from Russians
2 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Kazakhstan to Caucasus
1 armour and 2 mech_infantrys moved from Turkmenistan to Caucasus
2 armour and 1 mech_infantry moved from Sikang to Volgograd
3 mech_infantrys moved from Turkmenistan to Volgograd
1 mech_infantry moved from Turkmenistan to Volgograd
8 mech_infantrys moved from Turkmenistan to Caucasus
1 infantry moved from Kazakhstan to Volgograd
6 fighters, 1 submarine and 4 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 6 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Volgograd
Japanese attack with 2 armour, 3 infantry and 5 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Japanese roll dice for 2 armour, 3 infantry and 5 mech_infantrys in Volgograd, round 2 : 3/10 hits, 2,33 expected hits
Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Volgograd
Japanese win, taking Volgograd from Russians with 2 armour, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Japanese attack with 1 armour, 2 infantry and 10 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Japanese roll dice for 1 armour, 2 infantry and 10 mech_infantrys in Caucasus, round 2 : 4/13 hits, 2,50 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Caucasus
Japanese win, taking Caucasus from Russians with 1 armour, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 armour and 7 mech_infantrys moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Kansu to Samara
2 armour moved from Kansu to Kazakhstan
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to Kazakhstan
3 mech_infantrys moved from Chahar to Kansu
3 mech_infantrys moved from Manchuria to Central Mongolia
2 mech_infantrys moved from Yunnan to Sikang
3 armour moved from India to West India
3 armour and 2 infantry moved from West India to Eastern Persia
1 aaGun, 1 armour, 6 artilleries and 18 infantry moved from Eastern Persia to Persia
1 armour and 2 mech_infantrys moved from Burma to West India
2 armour and 1 mech_infantry moved from Malaya to Burma
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 36 Sea Zone
6 fighters and 4 tactical_bombers moved from 56 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 8 carriers, 1 cruiser, 6 destroyers, 3 fighters, 1 infantry, 2 marines, 4 submarines, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
Place Units - Japanese
1 carrier and 2 submarines placed in 36 Sea Zone
1 submarine placed in 20 Sea Zone
2 armour placed in Kwangtung
3 armour placed in Manchuria
3 armour placed in India
3 armour placed in Malaya
Turn Complete - Japanese
Japanese collect 88 PUs; end with 89 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 92 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Americans : -0,33
Russians : 0,33
Japanese : 2,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
3 transports moved from 98 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Syria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Alaska to British Columbia
Combat - Americans
Battle in Soviet Far East
Battle in Egypt
Americans attack with 2 artilleries and 3 infantry
Germans defend with 5 armour, 1 factory_minor and 1 harbour
Americans roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 2 artilleries and 3 infantry in Egypt, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 5 armour in Egypt, round 2 : 2/5 hits, 2,50 expected hits
2 armour owned by the Germans and 2 infantry owned by the Americans lost in Egypt
Americans roll dice for 2 artilleries and 1 infantry in Egypt, round 3 : 0/3 hits, 1,00 expected hits
Germans roll dice for 3 armour in Egypt, round 3 : 2/3 hits, 1,50 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Egypt
Americans roll dice for 1 artillery in Egypt, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 3 armour in Egypt, round 4 : 1/3 hits, 1,50 expected hits
1 armour owned by the Germans and 1 artillery owned by the Americans lost in Egypt
Germans win, taking Soviet Far East from Japanese with 2 armour remaining. Battle score for attacker is 1
Casualties for Americans: 2 artilleries and 3 infantry
Casualties for Germans: 3 armour
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 9 carriers, 1 cruiser, 4 destroyers, 13 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone
5 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 cruiser and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
3 fighters placed in Norway
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -0,50
Americans : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
3 transports moved from 98 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Syria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Alaska to British Columbia
Combat - Americans
Battle in Soviet Far East
Battle in Egypt
Americans attack with 2 artilleries and 3 infantry
Germans defend with 5 armour, 1 factory_minor and 1 harbour
Americans roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 2 artilleries and 3 infantry in Egypt, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 5 armour in Egypt, round 2 : 2/5 hits, 2,50 expected hits
2 armour owned by the Germans and 2 infantry owned by the Americans lost in Egypt
Americans roll dice for 2 artilleries and 1 infantry in Egypt, round 3 : 0/3 hits, 1,00 expected hits
Germans roll dice for 3 armour in Egypt, round 3 : 2/3 hits, 1,50 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Egypt
Americans roll dice for 1 artillery in Egypt, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 3 armour in Egypt, round 4 : 1/3 hits, 1,50 expected hits
1 armour owned by the Germans and 1 artillery owned by the Americans lost in Egypt
Germans win, taking Soviet Far East from Japanese with 2 armour remaining. Battle score for attacker is 1
Casualties for Americans: 2 artilleries and 3 infantry
Casualties for Germans: 3 armour
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 9 carriers, 1 cruiser, 4 destroyers, 13 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone
5 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 cruiser and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
3 fighters placed in Norway
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 3 armour, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Belgian Congo to Egypt
British take Anglo Egyptian Sudan from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Germans
Combat - British
Battle in Egypt
British attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 1 harbour
British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1,67 expected hits
Germans roll dice for 2 armour in Egypt, round 2 : 2/2 hits, 1,00 expected hits
2 armour owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Germans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 2 armour
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
2 aaGuns, 7 artilleries and 13 infantry moved from Iraq to Trans-Jordan
Place Units - British
3 armour placed in Union of South Africa
2 destroyers and 1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,50
British : 0,33
Americans : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 4 PUs;
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Poland to Slovakia Hungary
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,5
Italians collect 8 PUs (6 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 34 Sea Zone
2 carriers and 4 fighters moved from 54 Sea Zone to 33 Sea Zone
3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Germans
Germans buy 5 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 armour and 3 mech_infantrys moved from Poland to Belarus
5 armour, 2 infantry and 5 mech_infantrys moved from Baltic States to Belarus
4 artilleries and 8 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Persia to Iraq
Germans take Iraq from British
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking 125 Sea Zone from British, taking Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 7 armour, 4 artilleries, 10 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 4 artilleries, 10 infantry and 8 mech_infantrys in Belarus, round 2 : 10/29 hits, 8,50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 7 armour, 4 artilleries, 10 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
3 aaGuns, 25 armour, 1 artillery, 7 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
5 artilleries and 8 infantry moved from Germany to Poland
5 artilleries and 5 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 110 Sea Zone to 113 Sea Zone
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery and 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 46 PUs (5 lost to blockades); end with 46 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 1,00
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Vologda to Novgorod
2 infantry moved from Rostov to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Vologda to Urals
Russians take Urals from Japanese
1 submarine moved from 114 Sea Zone to 113 Sea Zone
3 armour, 3 infantry and 6 mech_infantrys moved from Vologda to Russia
1 infantry moved from Bryansk to Smolensk
25 artilleries and 36 infantry moved from Bryansk to Tambov
1 infantry moved from Rostov to Bryansk
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/3 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Tambov
Russians attack with 25 artilleries and 36 infantry
Japanese defend with 1 infantry
Russians roll dice for 25 artilleries and 36 infantry in Tambov, round 2 : 23/61 hits, 18,50 expected hits
Japanese roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tambov
Russians win, taking Tambov from Japanese with 25 artilleries and 36 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 infantry moved from Russia to Vologda
1 aaGun moved from Bryansk to Rostov
1 tactical_bomber moved from Western Ukraine to Russia
1 aaGun moved from Bryansk to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 5,83
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery, 1 destroyer, 2 infantry, 6 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Northwest Persia to Syria
Japanese take Syria from Americans
3 artilleries, 2 battleships, 10 carriers, 1 cruiser, 6 destroyers, 12 fighters, 3 infantry, 2 marines, 10 submarines, 8 tactical_bombers and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Rostov
Japanese attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Rostov
Japanese win, taking Rostov from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 35 Sea Zone
Japanese attack with 3 artilleries, 2 battleships, 10 carriers, 1 cruiser, 6 destroyers, 12 fighters, 3 infantry, 2 marines, 11 submarines, 8 tactical_bombers and 3 transports
ANZAC defend with 1 cruiser
Japanese roll dice for 11 submarines in 35 Sea Zone, round 2 : 4/11 hits, 3,67 expected hits
1 cruiser owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 10 carriers, 1 cruiser, 6 destroyers, 12 fighters, 11 submarines, 8 tactical_bombers and 3 transports remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
3 artilleries, 12 fighters, 3 infantry, 2 marines and 8 tactical_bombers moved from 35 Sea Zone to Philippines
12 fighters and 8 tactical_bombers moved from Philippines to 35 Sea Zone
3 armour moved from Manchuria to Siberia
3 mech_infantrys moved from Central Mongolia to Kansu
3 mech_infantrys moved from Kansu to Kazakhstan
1 infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Samara to Caucasus
2 armour, 2 infantry and 5 mech_infantrys moved from Volgograd to Caucasus
3 armour, 1 infantry and 15 mech_infantrys moved from Caucasus to Northwest Persia
2 armour and 16 mech_infantrys moved from Northwest Persia to Iraq
3 armour and 2 infantry moved from Eastern Persia to Persia
1 aaGun, 4 armour, 6 artilleries and 18 infantry moved from Persia to Iraq
3 armour moved from India to West India
4 armour and 2 mech_infantrys moved from West India to Eastern Persia
1 armour and 2 mech_infantrys moved from Eastern Persia to Persia
2 armour and 1 mech_infantry moved from Burma to West India
3 armour moved from Malaya to Burma
2 armour moved from Kwangtung to Yunnan
2 mech_infantrys moved from Sikang to Caucasus
Place Units - Japanese
3 submarines placed in 36 Sea Zone
Japanese undo move 1.
1 destroyer and 2 submarines placed in 36 Sea Zone
2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Caucasus
3 armour placed in India
3 armour placed in Malaya
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,4,6,5
Japanese collect 87 PUs (1 lost to blockades); end with 87 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Morocco to Algeria
2 carriers, 1 destroyer, 2 fighters and 3 transports moved from 94 Sea Zone to 91 Sea Zone
1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports moved from 98 Sea Zone to 92 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to Soviet Far East
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 infantry moved from British Columbia to Western United States
1 carrier and 1 submarine moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 26 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
13 fighters and 3 tactical_bombers moved from 33 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Americans attack with 2 artilleries, 13 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries, 13 fighters, 2 infantry and 3 tactical_bombers in Iwo Jima, round 2 : 7/20 hits, 9,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 artilleries, 13 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Algeria
Americans attack with 1 artillery
Italians defend with 1 infantry
Americans roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
13 fighters and 3 tactical_bombers moved from Iwo Jima to 17 Sea Zone
1 battleship, 9 carriers and 1 cruiser moved from 33 Sea Zone to 17 Sea Zone
1 cruiser moved from 26 Sea Zone to 17 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
7 destroyers and 6 submarines moved from 33 Sea Zone to 17 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
Place Units - Americans
1 airfield and 3 fighters placed in Norway
1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Americans collect 56 PUs (2 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Italians : -0,33
Americans : -2,17
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Morocco to Algeria
2 carriers, 1 destroyer, 2 fighters and 3 transports moved from 94 Sea Zone to 91 Sea Zone
1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports moved from 98 Sea Zone to 92 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to Soviet Far East
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 infantry moved from British Columbia to Western United States
1 carrier and 1 submarine moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 26 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
13 fighters and 3 tactical_bombers moved from 33 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Americans attack with 2 artilleries, 13 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries, 13 fighters, 2 infantry and 3 tactical_bombers in Iwo Jima, round 2 : 7/20 hits, 9,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 artilleries, 13 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Algeria
Americans attack with 1 artillery
Italians defend with 1 infantry
Americans roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
13 fighters and 3 tactical_bombers moved from Iwo Jima to 17 Sea Zone
1 battleship, 9 carriers and 1 cruiser moved from 33 Sea Zone to 17 Sea Zone
1 cruiser moved from 26 Sea Zone to 17 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
7 destroyers and 6 submarines moved from 33 Sea Zone to 17 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
Place Units - Americans
1 airfield and 3 fighters placed in Norway
1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Americans collect 56 PUs (2 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - British
2 destroyers and 1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 armour moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 armour moved from French West Africa to French Central Africa
2 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Tunisia
1 battleship and 1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 armour moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Rhodesia
3 armour moved from Rhodesia to Belgian Congo
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
Combat - British
Battle in Greece
Battle in Cyprus
Battle in 125 Sea Zone
British attack with 2 destroyers and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 destroyers in 125 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking Greece from Germans, taking Cyprus from Italians, taking 125 Sea Zone from Germans with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Tunisia
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 1/4 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Malta
British attack with 3 artilleries and 3 infantry
Italians defend with 2 artilleries and 2 infantry
British roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 1/3 hits, 1,67 expected hits
British roll dice for 3 artilleries and 3 infantry in Malta, round 2 : 1/6 hits, 2,00 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Malta
British roll dice for 3 artilleries and 2 infantry in Malta, round 3 : 1/5 hits, 1,67 expected hits
Italians roll dice for 2 artilleries in Malta, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Malta
British roll dice for 3 artilleries and 1 infantry in Malta, round 4 : 2/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery in Malta, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Malta
British win, taking Malta from Italians with 3 artilleries remaining. Battle score for attacker is 5
Casualties for British: 3 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Non Combat Move - British
1 carrier moved from 81 Sea Zone to 99 Sea Zone
2 fighters moved from 91 Sea Zone to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 aaGun, 3 artilleries and 5 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 carrier moved from 81 Sea Zone to 94 Sea Zone
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Tunisia to 92 Sea Zone
Place Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,17
Italians : 0,00
British : -2,50
Americans : -2,17
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Slovakia Hungary to Yugoslavia
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,5
Italians collect 6 PUs (6 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
2 fighters moved from Queensland to 56 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 60 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
4 fighters moved from 33 Sea Zone to Queensland
1 carrier moved from 33 Sea Zone to 45 Sea Zone
1 carrier moved from 33 Sea Zone to 63 Sea Zone
Combat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 56 Sea Zone to South Australia
Place Units - ANZAC
2 artilleries placed in Queensland
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 2 mech_infantrys moved from Bessarabia to Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 artillery and 2 infantry moved from Belarus to Smolensk
2 artilleries and 4 infantry moved from Belarus to Novgorod
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Novgorod
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 2 artilleries and 4 infantry in Novgorod, round 2 : 0/6 hits, 1,67 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries and 3 infantry in Novgorod, round 3 : 1/5 hits, 1,50 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Novgorod, round 3 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries and 2 infantry in Novgorod, round 4 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 armour in Novgorod, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans winRussians win with 1 cruiser remaining, taking Novgorod from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 : 3/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour moved from Bessarabia to Romania
1 armour moved from Romania to Bulgaria
2 mech_infantrys moved from Poland to Romania
1 armour and 2 mech_infantrys moved from Germany to Yugoslavia
4 armour and 3 mech_infantrys moved from Germany to Yugoslavia
1 mech_infantry moved from Poland to Romania
3 armour moved from Belarus to Romania
5 armour moved from Belarus to Romania
5 artilleries and 8 infantry moved from Poland to Eastern Poland
4 artilleries and 3 infantry moved from Eastern Poland to Belarus
1 fighter moved from Ukraine to Yugoslavia
1 fighter moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Belarus to Novgorod
1 artillery and 2 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
Place Units - Germans
1 destroyer, 1 submarine and 1 transport placed in 80 Sea Zone
2 fighters and 1 infantry placed in Western Germany
3 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -1,50
Russians : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Norway to Finland
Combat - Russians
Battle in Bryansk
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
retreated to Samara
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Archangel to Russia
25 artilleries and 36 infantry moved from Tambov to Russia
Place Units - Russians
1 fighter, 1 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : 1,33
Russians : 0,00
Japanese : 0,67