@fasthard ok
MrRobot (Allies) vs VonAlba (Axis) BM3
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 54 Sea Zone 1 destroyer and 1 fighter moved from 54 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone 2 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 21 Sea Zone ANZAC attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone ANZAC win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Guam 1 fighter moved from 41 Sea Zone to Sumatra 2 infantry moved from Queensland to 54 Sea Zone 1 cruiser, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 destroyer placed in 54 Sea Zone 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Trans-Jordan to Persia Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,17 Japanese : -0,83
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 14 PUs; Combat Move - Germans 1 armour moved from Alexandria to Tobruk 1 infantry moved from Alexandria to Tobruk 1 armour moved from Tunisia to Tobruk 2 fighters moved from 98 Sea Zone to Bryansk 1 carrier and 2 transports moved from 98 Sea Zone to 97 Sea Zone 3 infantry moved from Western Germany to Northern Italy 1 artillery moved from France to Northern Italy 2 armour moved from Western Germany to Poland 2 mech_infantrys moved from Western Germany to Poland 1 infantry moved from France to Western Germany 1 infantry moved from Vyborg to Novgorod 5 artilleries moved from Baltic States to Novgorod 8 infantry moved from Karelia to Finland 1 bomber moved from Belarus to 112 Sea Zone 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 fighter moved from Bessarabia to Smolensk 1 tactical_bomber moved from Belarus to Archangel 1 fighter moved from Belarus to Smolensk 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 4 mech_infantrys moved from Baltic States to Bryansk 1 infantry moved from Belarus to Smolensk 4 armour, 4 artilleries, 17 infantry and 10 mech_infantrys moved from Belarus to Bryansk Combat - Germans Battle in 112 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Novgorod Germans attack with 5 artilleries and 1 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 5 artilleries and 1 infantry in Novgorod, round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 5 artilleries remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Smolensk to Bryansk 2 aaGuns moved from Belarus to Bryansk 1 aaGun moved from Baltic States to Belarus 1 tactical_bomber moved from Archangel to Bryansk 1 bomber moved from 112 Sea Zone to Western Germany Place Units - Germans 3 bombers and 2 mech_infantrys placed in Germany 2 infantry placed in Western Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,2,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1 Germans collect 47 PUs (4 lost to blockades); end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Yugoslavia: 1 mech_infantry EDIT: Adding units owned by Germans to Bessarabia: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,00 Russians : -0,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Russians Russians buy 6 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter, 2 infantry and 1 tactical_bomber moved from Vologda to Archangel 1 fighter and 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan Combat - Russians Russians creates battle in territory 113 Sea Zone Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan retreated to Kazakhstan Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Kazakhstan to Russia 1 infantry moved from Russia to Tambov 1 fighter moved from Smolensk to Russia 5 artilleries, 5 infantry and 1 mech_infantry moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia Place Units - Russians 1 infantry placed in Volgograd 6 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : -1,17 Japanese : 0,67
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TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs; Combat Move - Japanese 1 armour moved from Amur to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 infantry moved from Korea to Amur 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 5 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 2 fighters moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 artillery moved from Siam to French Indo China 2 fighters moved from 37 Sea Zone to 43 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone 2 battleships, 4 carriers, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 19 Sea Zone 1 armour moved from Kiangsi to Kwangtung 1 bomber moved from Anhwe to Kwangtung 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kazakhstan to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Timguska to Urals Japanese take Urals from Russians 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Hunan 1 bomber moved from Anhwe to Hunan 1 infantry moved from Kansu to Timguska 1 artillery moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 3 fighters moved from Japan to 21 Sea Zone 1 destroyer moved from 19 Sea Zone to 21 Sea Zone 2 fighters moved from Jehol to 21 Sea Zone
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No scramble
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs; Combat Move - Japanese 1 armour moved from Amur to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 infantry moved from Korea to Amur 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 5 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 2 fighters moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 artillery moved from Siam to French Indo China 2 fighters moved from 37 Sea Zone to 43 Sea Zone 2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone 2 battleships, 4 carriers, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 19 Sea Zone 1 armour moved from Kiangsi to Kwangtung 1 bomber moved from Anhwe to Kwangtung 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kazakhstan to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Timguska to Urals Japanese take Urals from Russians 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Hunan 1 bomber moved from Anhwe to Hunan 1 infantry moved from Kansu to Timguska 1 artillery moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Hopei 3 fighters moved from Japan to 21 Sea Zone 1 destroyer moved from 19 Sea Zone to 21 Sea Zone 2 fighters moved from Jehol to 21 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 5/5 hits, 2,67 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Kwangtung Japanese attack with 1 armour and 1 bomber British defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour and 1 bomber in Kwangtung, round 2 : 1/2 hits, 1,17 expected hits UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Hunan Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery and 1 mech_infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hunan, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hunan, round 3 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 artillery and 1 mech_infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 artillery and 1 mech_infantry Battle in 41 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 41 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in French Indo China Japanese attack with 1 artillery British defend with 1 infantry Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0,33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in French Indo China UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery Battle in 21 Sea Zone Japanese attack with 1 destroyer and 5 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 5 fighters in 21 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 marine moved from 19 Sea Zone to Kiangsu 2 infantry moved from 19 Sea Zone to Kiangsu 1 armour moved from 19 Sea Zone to Kiangsu 1 mech_infantry moved from 19 Sea Zone to Kiangsu 5 fighters moved from 21 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone 1 bomber moved from Kwangtung to Kiangsu 1 bomber moved from Hunan to Kiangsu 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 19 Sea Zone 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Borneo Place Units - Japanese 1 carrier placed in 19 Sea Zone 1 fighter placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 1 infantry placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
ANZAC : 0,33 Chinese : -1,33 UK_Pacific : -0,17 Japanese : 2,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 6 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Algeria to Libya Americans take Tunisia from Italians Americans take Libya from Italians 2 fighters moved from Gibraltar to Tobruk 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 3 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 infantry, 1 mech_infantry, 6 submarines and 2 transports moved from 92 Sea Zone to 96 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk 1 bomber moved from United Kingdom to Western Germany 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese 1 artillery, 2 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in Tobruk Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Germans defend with 2 armour and 1 infantry; Italians defend with 1 armour, 2 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits, 2,00 expected hits Italians roll dice for 3 armour, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/7 hits, 2,83 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tobruk Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 2/5 hits, 1,83 expected hits Italians roll dice for 3 armour and 1 mech_infantry in Tobruk, round 3 : 2/4 hits, 1,83 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Tobruk Americans roll dice for 1 artillery and 2 fighters in Tobruk, round 4 : 2/3 hits, 1,33 expected hits Italians roll dice for 2 armour in Tobruk, round 4 : 1/2 hits, 1,00 expected hits 2 armour owned by the Germans and 1 artillery owned by the Americans lost in Tobruk Americans win with 2 fighters remaining. Battle score for attacker is 17 Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Casualties for Germans: 2 armour and 1 infantry Casualties for Italians: 1 armour, 2 infantry and 1 mech_infantry Battle in Borneo Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery, 2 fighters and 1 tactical_bomber Americans roll dice for 1 battleship and 2 cruisers in Borneo, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Borneo, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 2,17 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Borneo Americans win, taking Borneo from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 32 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery, 2 fighters and 1 tactical_bomber Non Combat Move - Americans 2 fighters moved from Tobruk to 96 Sea Zone 1 infantry moved from Algeria to Morocco 1 infantry moved from Algeria to Tunisia 2 submarines moved from 93 Sea Zone to 96 Sea Zone 2 fighters moved from Eastern United States to 101 Sea Zone 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns moved from Central United States to Western United States 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 2 fighters and 4 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Western Germany to United Kingdom 1 submarine moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 3 destroyers, 1 submarine and 4 transports placed in 101 Sea Zone 2 artilleries and 6 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,2,3 Americans collect 56 PUs (3 lost to blockades); end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to Tobruk British take Alexandria from Italians British take Tobruk from Italians 1 infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Italians 1 infantry moved from French Indo China to Siam UK_Pacific take Siam from Japanese 1 mech_infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Kwangsi to Kwangtung 1 mech_infantry moved from Yunnan to Kwangtung 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung 1 infantry moved from Kweichow to Hunan 1 artillery moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 1 artillery moved from Szechwan to Sikang 1 armour moved from Szechwan to Sikang 1 artillery and 1 mech_infantry moved from Szechwan to Shensi 1 armour moved from Yunnan to Shensi 1 artillery and 1 infantry moved from Kweichow to Anhwe 1 mech_infantry moved from Kweichow to Hopei 1 armour moved from Szechwan to Hopei 1 armour moved from Shan State to Hunan Combat - British Battle in Kwangtung British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 armour and 1 harbour British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/4 hits, 1,50 expected hits Japanese roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Kwangtung British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 armour in Kwangtung, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 fighter owned by the British lost in Kwangtung British win, taking Kwangtung from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for British: 1 fighter and 1 infantry Casualties for Japanese: 1 armour Battle in Hunan British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Hunan British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Hunan, round 3 : 1/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Hopei British attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang British attack with 1 armour and 1 artillery Japanese defend with 1 artillery British roll dice for 1 armour and 1 artillery in Sikang, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the British lost in Sikang British win, taking Sikang from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 artillery Casualties for Japanese: 1 artillery Battle in Anhwe British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Anhwe British win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi British attack with 1 armour, 1 artillery and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi British win, taking Shensi from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 aaGuns moved from Szechwan to Yunnan 1 infantry moved from Burma to Yunnan 2 armour, 1 infantry and 1 mech_infantry moved from India to Burma 2 armour and 1 mech_infantry moved from Burma to Yunnan 1 tactical_bomber moved from Kwangtung to Yunnan 1 fighter moved from Hunan to Yunnan 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 mech_infantry moved from Egypt to French Equatorial Africa 1 fighter and 1 tactical_bomber moved from Trans-Jordan to French Equatorial Africa 2 infantry moved from Belgian Congo to French Equatorial Africa 1 infantry moved from Italian Somaliland to Kenya 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 3 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 2 artilleries and 1 infantry moved from Iraq to Northwest Persia 3 fighters moved from Trans-Jordan to Malta 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Scotland to United Kingdom 1 artillery and 2 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt Place Units - British 3 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,1 British collect 35 PUs (1 lost to blockades); end with 41 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 24 PUs (3 lost to blockades); end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Some Units in India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Italians : -1,67 British : -2,50 AA fire in Western Germany : : -0,17 Americans : 2,67 Japanese : 0,50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Nigeria to French Central Africa 1 artillery moved from Nigeria to French Central Africa 2 infantry moved from Nigeria to French West Africa Italians take French West Africa from French 2 fighters moved from Bessarabia to 97 Sea Zone 1 infantry moved from Bryansk to Tambov 1 bomber moved from Bessarabia to Tambov 1 infantry moved from Bryansk to Rostov Italians take Rostov from Russians 2 armour moved from Bryansk to Rostov 1 artillery moved from Ukraine to Rostov 1 artillery moved from Bryansk to Rostov 1 infantry moved from Ukraine to Rostov 2 infantry moved from Eastern Poland to Belarus Combat - Italians Battle in Tambov Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tambov retreated to Tambov Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in French Central Africa Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in French Central Africa, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in French Central Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in French Central Africa Italians win, taking French Central Africa from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Tambov to Ukraine Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -0,50 British : 0,67 Russians : 0,67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 21 Sea Zone ANZAC take 22 Sea Zone from Japanese 2 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima Battle in 21 Sea Zone ANZAC attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 21 Sea Zone ANZAC win, taking Iwo Jima from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 cruiser and 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 2 aaGuns moved from Queensland to Northern Territory 1 fighter moved from Sumatra to Yunnan 2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Hunan 2 fighters and 1 tactical_bomber moved from Hunan to Yunnan Place Units - ANZAC 1 transport placed in 54 Sea Zone 2 infantry placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : 0,67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 5 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 fighters moved from Bryansk to 97 Sea Zone 1 fighter moved from Bryansk to Tambov 1 fighter moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Bryansk to Volgograd 1 armour moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 artillery moved from Novgorod to Archangel 4 artilleries moved from Novgorod to Belarus 1 mech_infantry moved from Bryansk to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Bryansk to Archangel 1 infantry moved from Bryansk to Smolensk 8 infantry moved from Finland to Norway 1 armour moved from Bryansk to Archangel 1 infantry moved from Bryansk to Tambov 1 tactical_bomber moved from Bryansk to Tambov 2 armour, 4 artilleries, 13 infantry and 10 mech_infantrys moved from Bryansk to Rostov 2 armour and 10 mech_infantrys moved from Rostov to Caucasus 1 artillery moved from Ukraine to Rostov 2 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Ukraine to Ukraine 2 armour and 2 mech_infantrys moved from Poland to Western Ukraine 2 mech_infantrys moved from Germany to Eastern Poland 3 bombers moved from Germany to Ukraine 1 artillery and 3 infantry moved from Northern Italy to Southern Italy 1 artillery and 3 infantry moved from France to Northern Italy 1 artillery and 5 infantry moved from Western Germany to France 1 bomber moved from Western Germany to Norway 1 cruiser, 1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone Combat - Germans Battle in Norway Germans attack with 1 bomber and 8 infantry Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 bomber and 8 infantry in Norway, round 2 : 1/9 hits, 2,00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Norway Germans roll dice for 1 bomber and 8 infantry in Norway, round 3 : 1/9 hits, 2,00 expected hits Americans roll dice for 1 mech_infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 bomber and 8 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 armour, 1 fighter and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 3 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour, 1 artillery and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Archangel, round 3 : 3/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 113 Sea Zone Germans attack with 1 cruiser, 1 destroyer and 2 submarines Russians defend with 1 cruiser Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 cruiser and 1 destroyer in 113 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 bomber moved from Norway to Novgorod 1 aaGun moved from Belarus to Bryansk 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Rostov 1 fighter moved from Tambov to Ukraine 1 tactical_bomber moved from Tambov to Ukraine 1 fighter moved from Volgograd to Ukraine 1 aaGun moved from Western Germany to Northern Italy Place Units - Germans 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 4 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Germans collect 58 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -3,00 Americans : -1,00 Russians : -1,17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Russia to Vologda 1 fighter and 2 infantry moved from Russia to Smolensk 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Volgograd 1 artillery and 3 infantry moved from Russia to Tambov 2 armour, 18 artilleries and 27 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 2 armour, 18 artilleries and 27 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 2 armour, 18 artilleries and 27 infantry in Bryansk, round 2 : 13/47 hits, 14,50 expected hits Italians roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 2 armour, 18 artilleries and 27 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Battle in Tambov Russians attack with 1 artillery and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 2 infantry in Tambov, round 4 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 artillery in Tambov, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Tambov, round 6 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Tambov, round 6 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with no units remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2,50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 2/2 hits, 0,83 expected hits 2 mech_infantrys owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 armour and 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 aaGuns moved from Russia to Bryansk 1 fighter moved from Smolensk to Russia 2 fighters and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : 1,83 Italians : -0,33 Russians : -1,67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 1 marine, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs; Combat Move - Japanese 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour moved from Soviet Far East to Sakha Japanese take Sakha from Russians 1 infantry moved from Urals to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Timguska to Yenisey Japanese take Yenisey from Russians 1 artillery moved from Novosibirsk to Samara Japanese take Samara from Russians 1 infantry moved from Tsinghai to Kazakhstan 1 artillery moved from Kansu to Novosibirsk 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Anhwe 1 infantry moved from Kiangsi to Kwangtung 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from 21 Sea Zone to Guam 3 tactical_bombers moved from 19 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines 1 bomber moved from Kiangsu to Anhwe 1 bomber moved from Kiangsu to Kwangtung 2 fighters moved from 19 Sea Zone to Philippines 5 fighters moved from 19 Sea Zone to Guam 1 marine moved from Kiangsu to 19 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 marine and 2 submarines moved from 19 Sea Zone to 35 Sea Zone Japanese take 35 Sea Zone from Americans 1 marine moved from 35 Sea Zone to Philippines Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 1 bomber and 1 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 bomber and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Philippines Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 marine and 3 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 3/3 hits, 1,83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 2 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Guam Japanese attack with 1 artillery, 5 fighters and 1 infantry Americans defend with 1 airfield; ANZAC defend with 1 artillery and 3 infantry Japanese roll dice for 1 artillery, 5 fighters and 1 infantry in Guam, round 2 : 3/7 hits, 3,17 expected hits Americans roll dice for 1 artillery and 3 infantry in Guam, round 2 : 3/4 hits, 1,33 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the ANZAC lost in Guam Japanese roll dice for 4 fighters in Guam, round 3 : 4/4 hits, 2,00 expected hits Americans roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Guam Japanese win with 3 fighters remaining. Battle score for attacker is -14 Casualties for Japanese: 1 artillery, 2 fighters and 1 infantry Casualties for ANZAC: 1 artillery and 3 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Anhwe Japanese attack with 1 bomber and 1 infantry British defend with 1 artillery Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Anhwe Japanese win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Non Combat Move - Japanese 1 bomber moved from Anhwe to Kiangsu 1 bomber moved from Kwangtung to Kiangsu 3 fighters moved from Guam to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 3 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter moved from 17 Sea Zone to 35 Sea Zone 1 aaGun moved from Amur to Buryatia Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kiangsu 1 artillery, 1 infantry and 1 marine placed in Japan 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 44 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans : 2,33 Chinese : 0,67 UK_Pacific : -0,33 Japanese : 4,00
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 43 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 mech_infantry moved from 20 Sea Zone to Formosa 1 fighter moved from 43 Sea Zone to 21 Sea Zone 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 8 submarines moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 armour and 1 mech_infantry moved from Libya to 96 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Crete 1 mech_infantry moved from 99 Sea Zone to Cyprus 2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
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Scramble?
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yes, max def
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 3 bombers, 2 destroyers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 43 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 mech_infantry moved from 20 Sea Zone to Formosa 1 fighter moved from 43 Sea Zone to 21 Sea Zone 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 8 submarines moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 armour and 1 mech_infantry moved from Libya to 96 Sea Zone 1 armour, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Crete 1 mech_infantry moved from 99 Sea Zone to Cyprus 2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Crete Battle in Western Germany Americans converts factory_major into different units Battle in Normandy Bordeaux Battle in Cyprus Battle in Holland Belgium Battle in Formosa Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Crete from Germans, taking Western Germany from Germans, taking Normandy Bordeaux from Germans, taking Cyprus from Germans, taking Holland Belgium from Germans, taking Formosa from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 97 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 8 submarines Germans defend with 1 carrier, 2 fighters and 2 transports; Italians defend with 1 carrier, 3 destroyers, 5 fighters, 3 submarines and 1 transport Americans roll dice for 8 submarines in 97 Sea Zone, round 2 : 2/8 hits, 2,67 expected hits Units damaged: 1 carrier owned by the Germans and 1 carrier owned by the Italians Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 3 destroyers and 4 fighters in 97 Sea Zone, round 2 : 6/9 hits, 4,17 expected hits Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits Italians roll dice for 2 carriers, 3 destroyers, 7 fighters and 3 transports in 97 Sea Zone, round 2 : 11/12 hits, 6,33 expected hits 8 submarines owned by the Americans, 2 destroyers owned by the Italians, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 3 submarines owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone Americans roll dice for 1 bomber, 1 cruiser, 2 destroyers and 4 fighters in 97 Sea Zone, round 3 : 5/8 hits, 3,83 expected hits Italians roll dice for 1 carrier, 1 destroyer, 7 fighters and 3 transports in 97 Sea Zone, round 3 : 7/9 hits, 5,33 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 4 fighters owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone retreated to 97 Sea Zone Italians win with 4 fighters and 3 transports remaining. Battle score for attacker is -36 Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 8 submarines Casualties for Italians: 1 carrier, 3 destroyers, 2 fighters and 3 submarines Casualties for Germans: 1 carrier and 1 fighter Battle in Kwangtung Americans attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win, taking Kwangtung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy 1 fighter owned by the Germans forced to land in Southern Italy Non Combat Move - Americans 1 bomber moved from 97 Sea Zone to Malta 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 3 destroyers, 6 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 6 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Algeria 1 infantry moved from Tunisia to Libya 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 submarines and 1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone 1 fighter moved from 21 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States 3 bombers placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Tsinghai Chinese creates battle in territory Chahar Non Combat Move - Chinese 2 infantry moved from Yunnan to Hunan Place Units - Chinese 1 artillery placed in Hunan 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 1 artillery, 5 infantry and 3 submarines; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 fighter moved from Malta to 97 Sea Zone 1 infantry moved from French Equatorial Africa to Nigeria British take Nigeria from Italians 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from French Equatorial Africa to French Central Africa 1 artillery moved from Shensi to Kansu 1 armour moved from Shensi to Kazakhstan 1 armour moved from Sikang to Kazakhstan 1 armour moved from Hopei to Kansu 1 mech_infantry moved from Hopei to Shantung Chinese take Shantung from Japanese 1 armour moved from Hunan to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese Combat - British Battle in 97 Sea Zone British attack with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 transport Germans defend with 2 transports; Italians defend with 1 transport 1 transport owned by the Italians and 2 transports owned by the Germans lost in 97 Sea Zone British win, taking 97 Sea Zone from Italians with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 21 Casualties for Italians: 1 transport Casualties for Germans: 2 transports Battle in Greece Battle in Kansu British attack with 1 armour and 1 artillery Japanese defend with 1 infantry British roll dice for 1 armour and 1 artillery in Kansu, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Kansu British win, taking Greece from Germans, taking Kansu from Japanese with 1 armour remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Japanese: 1 infantry Battle in Kazakhstan British attack with 2 armour Japanese defend with 1 infantry British roll dice for 2 armour in Kazakhstan, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 2 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Central Africa British attack with 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 artillery British roll dice for 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in French Central Africa, round 2 : 0/7 hits, 2,00 expected hits Italians roll dice for 1 artillery in French Central Africa, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in French Central Africa, round 3 : 3/7 hits, 2,00 expected hits Italians roll dice for 1 artillery in French Central Africa, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in French Central Africa British win, taking French Central Africa from Italians with 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from French Central Africa to Egypt 1 armour moved from Tobruk to Egypt 2 artilleries and 7 infantry moved from Egypt to Trans-Jordan 2 artilleries and 3 infantry moved from Northwest Persia to Iraq 3 infantry moved from Persia to Iraq 1 infantry moved from Burma to Yunnan 3 aaGuns, 3 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Hunan 1 infantry moved from Siam to French Indo China 1 mech_infantry moved from Malaya to Yunnan 2 artilleries and 4 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 fighters moved from Malta to Gibraltar 1 submarine moved from 105 Sea Zone to 92 Sea Zone 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 1 fighter moved from 97 Sea Zone to Malta Place Units - British 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Persia 3 submarines placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,2 British collect 37 PUs (2 lost to blockades); end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 3 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5 UK_Pacific collect 27 PUs; end with 27 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs Some Units in India change ownership: 3 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Italians : 5,17 British : 0,17 Americans : 2,67 Japanese : 0,00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 6 PUs; Combat Move - Italians 1 armour moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to 99 Sea Zone 2 armour moved from Rostov to Kazakhstan 1 infantry moved from Rostov to Tambov 2 artilleries and 1 infantry moved from Rostov to Volgograd 2 infantry moved from Belarus to Smolensk 1 bomber moved from Ukraine to Smolensk 1 fighter moved from Southern Italy to 112 Sea Zone 1 fighter moved from Southern Italy to Western Germany Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 112 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Western Germany Italians attack with 1 armour and 1 fighter Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 armour and 1 fighter in Western Germany, round 2 : 0/2 hits, 1,00 expected hits Americans roll dice for 2 infantry in Western Germany, round 2 : 1/2 hits, 0,67 expected hits 1 armour owned by the Italians lost in Western Germany retreated to Western Germany Americans win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Battle in Volgograd Italians attack with 2 artilleries and 1 infantry Russians defend with 1 armour and 1 factory_minor Italians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 2 artilleries and 1 infantry in Volgograd, round 3 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0,50 expected hits Italians roll dice for 2 artilleries and 1 infantry in Volgograd, round 4 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 armour in Volgograd, round 4 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians lost in Volgograd Italians roll dice for 2 artilleries in Volgograd, round 5 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 armour in Volgograd, round 5 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Italians lost in Volgograd Italians roll dice for 1 artillery in Volgograd, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour in Volgograd, round 6 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 artillery in Volgograd, round 7 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour in Volgograd, round 7 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Italians lost in Volgograd Russians win with 1 armour remaining. Battle score for attacker is -11 Casualties for Italians: 2 artilleries and 1 infantry Battle in Kazakhstan Italians attack with 2 armour British defend with 2 armour Italians roll dice for 2 armour in Kazakhstan, round 2 : 2/2 hits, 1,00 expected hits Russians roll dice for 2 armour in Kazakhstan, round 2 : 2/2 hits, 1,00 expected hits 2 armour owned by the British and 2 armour owned by the Italians lost in Kazakhstan Russians win with no units remaining. Battle score for attacker is 0 Casualties for Italians: 2 armour Casualties for British: 2 armour Battle in Smolensk Italians attack with 1 bomber and 2 infantry Russians defend with 2 infantry Italians roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 bomber and 2 infantry in Smolensk, round 3 : 2/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Smolensk Italians win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from 112 Sea Zone to France 1 bomber moved from Smolensk to Ukraine Place Units - Italians 1 artillery and 2 infantry placed in Ukraine 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,4 Italians collect 11 PUs (5 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians : -4,33 Americans : 0,33 Russians : -0,33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 harbour; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 3 infantry moved from 45 Sea Zone to Dutch New Guinea 2 aaGuns moved from Northern Territory to Queensland 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 3 fighters and 1 tactical_bomber moved from Yunnan to India Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 harbour placed in Dutch New Guinea Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Persia to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Bryansk 2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk 4 artilleries moved from Belarus to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 5 artilleries and 15 infantry moved from Rostov to Bryansk 2 armour and 11 mech_infantrys moved from Caucasus to Bryansk 1 bomber moved from Novgorod to Bryansk 1 armour moved from Archangel to Bryansk 1 mech_infantry moved from Archangel to Bryansk 1 fighter moved from Southern Italy to Western Germany 1 artillery and 3 infantry moved from Northern Italy to Western Germany 1 artillery moved from France to Normandy Bordeaux 3 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 3 infantry moved from France to Holland Belgium 1 mech_infantry moved from Germany to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Germany to Romania 1 armour moved from Germany to Romania 1 armour moved from Germany to Yugoslavia 1 mech_infantry moved from Germany to Romania Combat - Germans Battle in 110 Sea Zone Germans attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 110 Sea Zone Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Western Germany Germans attack with 1 artillery, 1 fighter and 3 infantry Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Western Germany, round 2 : 1/5 hits, 1,50 expected hits Americans roll dice for 2 infantry in Western Germany, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Western Germany, round 3 : 2/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Western Germany Germans win, taking Western Germany from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 3 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 0/4 hits, 1,00 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 4 : 1/4 hits, 1,00 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Bryansk Germans attack with 5 armour, 9 artilleries, 4 bombers, 2 fighters, 16 infantry, 17 mech_infantrys and 1 tactical_bomber Russians defend with 4 aaGuns, 2 armour, 18 artilleries and 27 infantry AA fire in Bryansk : 0/7 hits, 1,17 expected hits Germans roll dice for 5 armour, 9 artilleries, 4 bombers, 2 fighters, 16 infantry, 17 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 19/54 hits, 16,83 expected hits Russians roll dice for 4 aaGuns, 2 armour, 18 artilleries and 27 infantry in Bryansk, round 2 : 21/47 hits, 16,00 expected hits 15 infantry owned by the Russians, 16 infantry owned by the Germans, 4 aaGuns owned by the Russians and 5 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 5 armour, 9 artilleries, 4 bombers, 2 fighters, 12 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 18/33 hits, 13,33 expected hits Russians roll dice for 2 armour, 18 artilleries and 12 infantry in Bryansk, round 3 : 12/32 hits, 11,00 expected hits 12 infantry owned by the Russians, 6 artilleries owned by the Russians and 12 mech_infantrys owned by the Germans lost in Bryansk Germans roll dice for 5 armour, 9 artilleries, 4 bombers, 2 fighters and 1 tactical_bomber in Bryansk, round 4 : 9/21 hits, 9,83 expected hits Russians roll dice for 2 armour and 12 artilleries in Bryansk, round 4 : 6/14 hits, 5,00 expected hits 9 artilleries owned by the Russians and 6 artilleries owned by the Germans lost in Bryansk Germans roll dice for 5 armour, 3 artilleries, 4 bombers, 2 fighters and 1 tactical_bomber in Bryansk, round 5 : 6/15 hits, 7,83 expected hits Russians roll dice for 2 armour and 3 artilleries in Bryansk, round 5 : 2/5 hits, 2,00 expected hits 2 armour owned by the Russians, 3 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 5 armour, 1 artillery, 4 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for Germans: 8 artilleries, 16 infantry and 17 mech_infantrys Casualties for Russians: 4 aaGuns, 2 armour, 18 artilleries and 27 infantry Non Combat Move - Germans 4 bombers, 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine 1 aaGun moved from Ukraine to Bryansk 1 fighter moved from Western Germany to Southern Italy 1 aaGun moved from Northern Italy to Western Germany 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from Rostov to Ukraine 1 artillery moved from Archangel to Belarus 3 infantry moved from Novgorod to Belarus Place Units - Germans 2 artilleries and 1 infantry placed in France 3 infantry placed in Southern France 3 armour, 1 artillery, 3 infantry and 3 mech_infantrys placed in Germany 3 armour placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 armour and 2 mech_infantrys EDIT: Adding units owned by Germans to France: 2 armour and 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,5 Germans collect 53 PUs (2 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 4,17 AA fire in Bryansk : : -1,17 Americans : 0,00 Russians : 7,00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Volgograd to Rostov Russians take Rostov from Italians 1 armour moved from Rostov to Bryansk 3 fighters, 9 infantry and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 artillery and 1 infantry moved from Vologda to Samara Combat - Russians Battle in Samara Russians attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Samara Russians win, taking Samara from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery Battle in Bryansk Russians attack with 1 armour, 3 fighters, 9 infantry and 1 tactical_bomber Germans defend with 1 aaGun, 5 armour and 1 artillery AA fire in Bryansk : 0/3 hits, 0,50 expected hits Russians roll dice for 1 armour, 3 fighters, 9 infantry and 1 tactical_bomber in Bryansk, round 2 : 6/14 hits, 4,17 expected hits Germans roll dice for 1 aaGun, 5 armour and 1 artillery in Bryansk, round 2 : 4/6 hits, 2,83 expected hits 4 infantry owned by the Russians, 1 aaGun owned by the Germans, 1 artillery owned by the Germans and 4 armour owned by the Germans lost in Bryansk Russians roll dice for 1 armour, 3 fighters, 5 infantry and 1 tactical_bomber in Bryansk, round 3 : 6/10 hits, 3,50 expected hits Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Russians: 4 infantry Casualties for Germans: 1 aaGun, 5 armour and 1 artillery Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0,67 AA fire in Bryansk : : -0,50 Russians : 4,67 Japanese : 0,67