TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery, 9 infantry and 1 mech_infantry moved from Shensi to Kansu
2 infantry moved from Suiyuyan to Kansu
3 mech_infantrys moved from Kweichow to Kansu
1 bomber moved from French Indo China to Kansu
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Battle in Aleutian Islands
Battle in Guam
Battle in Hawaiian Islands
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Aleutian Islands from Americans, taking Guam from Americans, taking Hawaiian Islands from Americans, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber, 11 infantry and 4 mech_infantrys
Chinese defend with 12 infantry
Japanese roll dice for 1 artillery, 1 bomber, 11 infantry and 4 mech_infantrys in Kansu, round 2 : 3/17 hits, 3.67 expected hits
Chinese roll dice for 12 infantry in Kansu, round 2 : 3/12 hits, 4.00 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 artillery, 1 bomber, 8 infantry and 4 mech_infantrys in Kansu, round 3 : 4/14 hits, 3.17 expected hits
Chinese roll dice for 9 infantry in Kansu, round 3 : 2/9 hits, 3.00 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 artillery, 1 bomber, 6 infantry and 4 mech_infantrys in Kansu, round 4 : 3/12 hits, 2.83 expected hits
Chinese roll dice for 5 infantry in Kansu, round 4 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 artillery, 1 bomber, 4 infantry and 4 mech_infantrys in Kansu, round 5 : 4/10 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Kansu, round 5 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 9 infantry
Casualties for Chinese: 12 infantry
Non Combat Move - Japanese
1 aaGun moved from Shensi to Kansu
1 bomber moved from Kansu to Hopei
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 38 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 3 destroyers and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to Midway
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
1 destroyer and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 artillery, 1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Chinese : -0.33
Japanese : 2.50
triplea_42758_Jap5.tsvg