• '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 20

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers, 1 fighter, 4 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
                1 carrier moved from 30 Sea Zone to 46 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 30 Sea Zone to New Guinea
                1 carrier moved from 30 Sea Zone to 46 Sea Zone
                1 destroyer moved from 26 Sea Zone to 28 Sea Zone
                1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 28 Sea Zone
                1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 tactical_bomber moved from 6 Sea Zone to Amur
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                2 artilleries moved from Shan State to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 8 transports moved from 37 Sea Zone to 39 Sea Zone
                17 artilleries and 22 infantry moved from Burma to India
                2 artilleries and 1 infantry moved from 39 Sea Zone to India
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                1 fighter and 2 tactical_bombers moved from Shan State to India
                1 bomber moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from Hunan to India
                1 fighter moved from 6 Sea Zone to Jehol
                2 mech_infantrys moved from Anhwe to Jehol
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kwangsi to Hunan
                1 mech_infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 mech_infantrys moved from Kwangtung to Anhwe
                1 carrier, 3 destroyers and 3 submarines moved from 6 Sea Zone to 26 Sea Zone
                2 carriers moved from 30 Sea Zone to 26 Sea Zone
                1 transport moved from 30 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Kwangtung to Anhwe

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 2 carriers, 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese win with 2 carriers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 28 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 28 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                        Americans roll dice for 1 submarine in 28 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 28 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 54 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Amur
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Amur, round 2 : 1/3 hits, 1,17 expected hits
                        Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Jehol, round 2 : 2/3 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in New Guinea
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 1/4 hits, 1,83 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in New Guinea, round 3 : 0/3 hits, 1,50 expected hits
                        ANZAC roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in New Guinea, round 4 : 3/3 hits, 1,50 expected hits
                        ANZAC roll dice for 1 artillery in New Guinea, round 4 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the ANZAC lost in New Guinea
                    Japanese win, taking New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in India
                    Japanese attack with 19 artilleries, 1 bomber, 4 fighters, 23 infantry and 5 tactical_bombers
                    British defend with 2 aaGuns, 3 armour, 8 artilleries, 9 fighters, 10 infantry and 2 mech_infantrys; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India : 2/6 hits, 1,00 expected hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1,17 expected hits
                        Japanese roll dice for 19 artilleries, 1 bomber, 3 fighters, 23 infantry and 4 tactical_bombers in India, round 2 : 16/50 hits, 18,00 expected hits
                        UK_Pacific roll dice for 2 aaGuns, 3 armour, 8 artilleries, 10 fighters, 10 infantry and 2 mech_infantrys in India, round 2 : 14/33 hits, 14,83 expected hits
                        14 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 2 aaGuns owned by the British, 3 artilleries owned by the British and 10 infantry owned by the British lost in India
                        Japanese roll dice for 19 artilleries, 1 bomber, 3 fighters, 9 infantry and 4 tactical_bombers in India, round 3 : 16/36 hits, 14,00 expected hits
                        UK_Pacific roll dice for 3 armour, 5 artilleries and 10 fighters in India, round 3 : 9/18 hits, 9,83 expected hits
                        9 infantry owned by the Japanese, 1 fighter owned by the ANZAC, 5 artilleries owned by the British, 7 fighters owned by the British and 3 armour owned by the British lost in India
                        Japanese roll dice for 19 artilleries, 1 bomber, 3 fighters and 4 tactical_bombers in India, round 4 : 7/27 hits, 11,00 expected hits
                        UK_Pacific roll dice for 2 fighters in India, round 4 : 2/2 hits, 1,33 expected hits
                        2 artilleries owned by the Japanese and 2 fighters owned by the British lost in India
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 17 artilleries, 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 100
                    Casualties for Japanese: 2 artilleries, 1 fighter, 23 infantry and 1 tactical_bomber
                    Casualties for British: 2 aaGuns, 3 armour, 8 artilleries, 9 fighters, 10 infantry and 2 mech_infantrys
                    Casualties for ANZAC: 1 fighter
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from Amur to Korea
                1 fighter moved from Jehol to Korea
                2 fighters moved from India to 39 Sea Zone
                2 tactical_bombers moved from India to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                1 bomber moved from India to Malaya
                1 fighter and 1 tactical_bomber moved from 28 Sea Zone to 26 Sea Zone

    Place Units - Japanese
                1 transport placed in 37 Sea Zone
                1 artillery and 1 infantry placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 75 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 98 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 103 PUs

    Combat Hit Differential Summary :

    Americans : -0,17
        ANZAC : -0,50
        Chinese : -1,00
        UK_Pacific : -1,00
        Russians : 0,67
        AA fire in India : : 1,00
        Japanese : -1,17

    triplea_42572_Jap20.tsvg

  • '16

    Ok, det er op til dig :) Anzac falder nok før eller siden, men Tyskland er til gengæld også kollapset godt og grundigt.


  • du har dine 6 VC pÃ¥ pacific siden sÃ¥ sidney er ligegyldig


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 3 carriers, 3 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 armour and 7 mech_infantrys moved from Novgorod to Poland
                1 infantry moved from Norway to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from 114 Sea Zone to Poland
                1 fighter moved from Western Germany to Poland
                2 bombers moved from Western Germany to Poland
                1 armour and 2 mech_infantrys moved from Vyborg to Belarus
                1 infantry moved from Northern Italy to Yugoslavia
                      Americans take Yugoslavia from Germans
                1 submarine moved from 64 Sea Zone to 28 Sea Zone
                2 fighters moved from 10 Sea Zone to 28 Sea Zone

    Combat - Americans
                Battle in 28 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 28 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 2 fighters in 28 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Japanese roll dice for 1 destroyer in 28 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 28 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Poland
                    Americans attack with 5 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 7 mech_infantrys
                    Germans defend with 1 aaGun, 1 armour, 3 artilleries, 3 infantry and 8 mech_infantrys
                        AA fire in Poland : 1/3 hits, 0,50 expected hits
                        1 fighter owned by the Americans lost in Poland
                        Americans roll dice for 5 armour, 1 artillery, 2 bombers, 1 infantry and 7 mech_infantrys in Poland, round 2 : 4/16 hits, 5,67 expected hits
                        Germans roll dice for 1 aaGun, 1 armour, 3 artilleries, 3 infantry and 8 mech_infantrys in Poland, round 2 : 6/15 hits, 5,17 expected hits
                        1 aaGun owned by the Germans, 3 infantry owned by the Germans, 1 infantry owned by the Americans and 5 mech_infantrys owned by the Americans lost in Poland
                        Americans roll dice for 5 armour, 1 artillery, 2 bombers and 2 mech_infantrys in Poland, round 3 : 4/10 hits, 4,67 expected hits
                        Germans roll dice for 1 armour, 3 artilleries and 8 mech_infantrys in Poland, round 3 : 4/12 hits, 4,17 expected hits
                        1 armour owned by the Americans, 1 artillery owned by the Americans, 4 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Poland
                        Americans roll dice for 4 armour and 2 bombers in Poland, round 4 : 3/6 hits, 3,33 expected hits
                        Germans roll dice for 1 armour, 3 artilleries and 4 mech_infantrys in Poland, round 4 : 3/8 hits, 2,83 expected hits
                        3 armour owned by the Americans and 3 mech_infantrys owned by the Germans lost in Poland
                    1 armour retreated to Baltic States
                    Germans win with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is -27
                    Casualties for Americans: 4 armour, 1 artillery, 1 fighter, 1 infantry and 7 mech_infantrys
                    Casualties for Germans: 1 aaGun, 3 infantry and 7 mech_infantrys
                Battle in Belarus
                    Americans attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Belarus
                    Americans win, taking Belarus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                2 bombers moved from Poland to Western Germany
                2 infantry moved from Northern Italy to Western Germany
                1 carrier and 2 destroyers moved from 112 Sea Zone to 114 Sea Zone
                4 artilleries and 1 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from 28 Sea Zone to 10 Sea Zone
                1 submarine moved from 11 Sea Zone to 10 Sea Zone
                3 fighters moved from Western United States to 10 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                3 carriers, 3 fighters and 1 transport placed in 10 Sea Zone
                3 infantry placed in Western Germany
                3 infantry placed in Northern Italy

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
                Americans collect 72 PUs (1 lost to blockades); end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Combat Hit Differential Summary :

    Germans : 1,50
        AA fire in Poland : : 0,50
        Americans : -2,83
        Japanese : 0,67

    triplea_42572_Ame20.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 20

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Sikang to Yunnan
                2 infantry moved from Chahar to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1,17 expected hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    Chinese : 2,50
        Japanese : -0,67

    triplea_42572_Chi20.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 3 carriers, 3 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 armour and 7 mech_infantrys moved from Novgorod to Poland
                1 infantry moved from Norway to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from 114 Sea Zone to Poland
                1 fighter moved from Western Germany to Poland
                2 bombers moved from Western Germany to Poland
                1 armour and 2 mech_infantrys moved from Vyborg to Belarus
                1 infantry moved from Northern Italy to Yugoslavia
                      Americans take Yugoslavia from Germans
                1 submarine moved from 64 Sea Zone to 28 Sea Zone
                2 fighters moved from 10 Sea Zone to 28 Sea Zone

    Combat - Americans
                Battle in 28 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 28 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 2 fighters in 28 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Japanese roll dice for 1 destroyer in 28 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 28 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Poland
                    Americans attack with 5 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 7 mech_infantrys
                    Germans defend with 1 aaGun, 1 armour, 3 artilleries, 3 infantry and 8 mech_infantrys
                        AA fire in Poland : 1/3 hits, 0,50 expected hits
                        1 fighter owned by the Americans lost in Poland
                        Americans roll dice for 5 armour, 1 artillery, 2 bombers, 1 infantry and 7 mech_infantrys in Poland, round 2 : 4/16 hits, 5,67 expected hits
                        Germans roll dice for 1 aaGun, 1 armour, 3 artilleries, 3 infantry and 8 mech_infantrys in Poland, round 2 : 6/15 hits, 5,17 expected hits
                        1 aaGun owned by the Germans, 3 infantry owned by the Germans, 1 infantry owned by the Americans and 5 mech_infantrys owned by the Americans lost in Poland
                        Americans roll dice for 5 armour, 1 artillery, 2 bombers and 2 mech_infantrys in Poland, round 3 : 4/10 hits, 4,67 expected hits
                        Germans roll dice for 1 armour, 3 artilleries and 8 mech_infantrys in Poland, round 3 : 4/12 hits, 4,17 expected hits
                        1 armour owned by the Americans, 1 artillery owned by the Americans, 4 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Poland
                        Americans roll dice for 4 armour and 2 bombers in Poland, round 4 : 3/6 hits, 3,33 expected hits
                        Germans roll dice for 1 armour, 3 artilleries and 4 mech_infantrys in Poland, round 4 : 3/8 hits, 2,83 expected hits
                        3 armour owned by the Americans and 3 mech_infantrys owned by the Germans lost in Poland
                    1 armour retreated to Baltic States
                    Germans win with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is -27
                    Casualties for Americans: 4 armour, 1 artillery, 1 fighter, 1 infantry and 7 mech_infantrys
                    Casualties for Germans: 1 aaGun, 3 infantry and 7 mech_infantrys
                Battle in Belarus
                    Americans attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 : 1/3 hits, 0,83 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Belarus
                    Americans win, taking Belarus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                2 bombers moved from Poland to Western Germany
                2 infantry moved from Northern Italy to Western Germany
                1 carrier and 2 destroyers moved from 112 Sea Zone to 114 Sea Zone
                4 artilleries and 1 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from 28 Sea Zone to 10 Sea Zone
                1 submarine moved from 11 Sea Zone to 10 Sea Zone
                3 fighters moved from Western United States to 10 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                3 carriers, 3 fighters and 1 transport placed in 10 Sea Zone
                3 infantry placed in Western Germany
                3 infantry placed in Northern Italy

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
                Americans collect 72 PUs (1 lost to blockades); end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Yunnan
                1 fighter moved from Sikang to Yunnan
                2 infantry moved from Chahar to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1,17 expected hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1,00 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 infantry moved from Northwest Persia to Persia
                3 fighters moved from Iraq to Persia
                2 artilleries and 9 infantry moved from Eastern Persia to Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
                British collect 32 PUs (3 lost to blockades); end with 32 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : 1,50
        AA fire in Poland : : 0,50
        Americans : -2,83
        Chinese : 2,50
        Japanese : 0,00

    triplea_42572_UK_20.tsvg

  • '16

    Hvis du havde indtaget tyskland havde jeg skulle bruge 7 victory cities i pacific, men ved ikke om det overhovedet var muligt. Det er i hvert fald nok slut nu så, vil du have en rematch?


  • Sådan læser jeg ikke reglerne. På pacific siden skal en af dine VC’s bare være japan.

    Godt spillet! Super fedt med et så langt og spændende spil :mrgreen:

    Jeg vil meget gerne have et rematch - tænker vi kan bytte side.

    Jeg starter det op på samme tråd.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 91 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
                2 bombers moved from Germany to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                2 tactical_bombers moved from Western Germany to 111 Sea Zone
                3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                3 armour moved from Greater Southern Germany to France
                4 mech_infantrys moved from Western Germany to France
                3 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 fighter moved from Western Germany to France
                1 tactical_bomber moved from Germany to France
                1 tactical_bomber moved from Poland to France

    Combat - Germans

    Combat Hit Differential Summary :

    triplea_42572_Ger1.tsvg


  • Scramble?

  • '16

    @Maxi:

    S�dan l�ser jeg ikke reglerne. P� pacific siden skal en af dine VC’s bare v�re japan.

    Godt spillet! Super fedt med et s� langt og sp�ndende spil :mrgreen:

    Jeg vil meget gerne have et rematch - t�nker vi kan bytte side.

    Jeg starter det op p� samme tr�d.

    De har ændret lidt i betingelserne i denne version;
    “Revised Victory Conditions: If Germany is Allied controlled, an Axis victory in the Pacific requires 7 (rather than 6) Pacific VCs. If Japan is Allied controlled, an Axis victory in Europe requires 9 (rather than 8) Europe VCs.”

    Og nej tak til scramble.


  • Ahh :-D Men udsigten til at tage berlin er nok lidt ringe :cry:


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 91 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
                2 bombers moved from Germany to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                2 tactical_bombers moved from Western Germany to 111 Sea Zone
                3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                3 armour moved from Greater Southern Germany to France
                4 mech_infantrys moved from Western Germany to France
                3 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                2 infantry moved from Slovakia Hungary to Yugoslavia
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 fighter moved from Western Germany to France
                1 tactical_bomber moved from Germany to France
                1 tactical_bomber moved from Poland to France

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/7 hits, 4,33 expected hits
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                    Germans win with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 1 fighter and 8 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 2 : 5/14 hits, 4,33 expected hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1,67 expected hits
                        5 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Neutral_Allies: 5 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/5 hits, 2,00 expected hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/4 hits, 1,83 expected hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the French lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 1/4 hits, 1,83 expected hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 cruiser
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                        1 cruiser owned by the British lost in 91 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in France
                    Germans attack with 6 armour, 2 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                        AA fire in France : 0/3 hits, 0,50 expected hits
                        Germans roll dice for 6 armour, 2 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 2 tactical_bombers in France, round 2 : 9/20 hits, 7,33 expected hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4,33 expected hits
                        1 aaGun owned by the French, 4 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                        Germans roll dice for 6 armour, 2 artilleries, 1 fighter, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in France, round 3 : 8/16 hits, 6,67 expected hits
                        French roll dice for 2 armour and 1 fighter in France, round 3 : 1/3 hits, 1,67 expected hits
                        1 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 2 artilleries, 1 fighter, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Germans: 5 infantry
                    Casualties for British: 1 armour and 1 artillery
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
                triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French

    Non Combat Move - Germans
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                2 bombers moved from 111 Sea Zone to Western Germany
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 fighters moved from 111 Sea Zone to 112 Sea Zone
                1 fighter moved from Yugoslavia to Western Germany
                1 fighter moved from France to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from France to Southern Italy
                1 tactical_bomber moved from France to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                2 tactical_bombers moved from 111 Sea Zone to Western Germany
                1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis

    Place Units - Germans
                1 carrier and 2 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 41 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Germans : -0,67
        British : -1,17
        French : -1,67
        AA fire in France : : -0,50
        Neutral_Allies : 1,33

    triplea_42572_Ger1.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Amur to Buryatia
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                2 infantry moved from Caucasus to Rostov
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Baltic States to Belarus
                1 infantry moved from Archangel to Belarus
                1 artillery moved from Novgorod to Belarus
                6 infantry moved from Novgorod to Belarus
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Bryansk
                2 aaGuns moved from Russia to Bryansk
                1 aaGun moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine

    Place Units - Russians
                1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Novgorod
                1 artillery and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    triplea_42572_Rus1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 artillery and 1 infantry moved from Kiangsi to Hunan
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                2 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Formosa to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 mech_infantry moved from Manchuria to Chahar

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 4/7 hits, 3,50 expected hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3,50 expected hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1,33 expected hits
                        3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2,83 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Okinawa to Kwangsi
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi
                1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from Korea to Kiangsi
                1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    Chinese : 1,67
        Japanese : 0,17

    triplea_42572_Jap1.tsvg


  • har du helt mistet modet :?

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Central United States to Eastern United States

    Place Units - Americans
                1 carrier and 2 submarines placed in 10 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Combat Hit Differential Summary :

    triplea_42572_Ame1.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Kweichow to Hunan
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Hunan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Chinese : 1,67
        Japanese : -0,67

    triplea_42572_Chi1.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 111 Sea Zone
                1 battleship moved from 110 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                2 fighters moved from United Kingdom to 111 Sea Zone
                1 fighter moved from Scotland to 111 Sea Zone
                1 bomber moved from United Kingdom to 111 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
                2 infantry moved from Alexandria to Egypt
                1 armour moved from Alexandria to Egypt
                1 infantry moved from Egypt to Alexandria
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery moved from 76 Sea Zone to Ethiopia
                1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 76 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from Burma to Shan State
                3 infantry moved from Malaya to Shan State
                5 infantry moved from India to Burma
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone

    Combat - British
                Battle in 111 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 destroyer and 3 fighters
                    Germans defend with 1 battleship and 1 submarine
                        British roll dice for 1 battleship, 1 bomber, 1 destroyer and 3 fighters in 111 Sea Zone, round 2 : 6/6 hits, 3,17 expected hits
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Units damaged: 1 battleship owned by the British
                        1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 111 Sea Zone
                    British win with 1 battleship, 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 battleship and 1 submarine
                Battle in 96 Sea Zone
                    British attack with 2 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Ethiopia
                    British attack with 2 artilleries, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 2 cruisers in Ethiopia, round 2 : 0/2 hits, 1,00 expected hits
                        British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/5 hits, 1,50 expected hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1,00 expected hits
                        2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
                        British roll dice for 2 artilleries and 1 mech_infantry in Ethiopia, round 3 : 1/3 hits, 1,00 expected hits
                        Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 fighter moved from 96 Sea Zone to Egypt
                1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 bomber moved from 111 Sea Zone to United Kingdom
                3 fighters moved from 111 Sea Zone to United Kingdom
                1 aaGun moved from Scotland to United Kingdom
                2 infantry moved from Scotland to United Kingdom
                3 aaGuns moved from India to Burma
                1 fighter moved from Burma to India
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 artillery, 1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,4
                British collect 29 PUs; end with 29 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 2 infantry
                EDIT: Adding units owned by British to Rhodesia: 2 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0,17
        British : 3,67
        Italians : 1,33

    triplea_42572_UK_1.tsvg

  • '16

    @Maxi:

    har du helt mistet modet :?

    Beklager det tog lidt tid, har haft travlt og været væk i weekenden.

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