Hello Captain,
I am going on vacation this week, back in action late Saturday or early Sunday.
Interesting game so far.
Fedt :-D
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 fighter, 10 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
5 armour and 7 mech_infantrys moved from Karelia to Finland
3 mech_infantrys moved from Norway to Finland
4 carriers, 3 destroyers, 7 fighters and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western Germany to Greater Southern Germany
Americans take Greater Southern Germany from Germans
1 mech_infantry moved from Southern France to Yugoslavia
Americans take Yugoslavia from Germans
Combat - Americans
Combat Hit Differential Summary :
scramble ved hawaii?
Ja tak, full scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 fighter, 10 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
5 armour and 7 mech_infantrys moved from Karelia to Finland
3 mech_infantrys moved from Norway to Finland
4 carriers, 3 destroyers, 7 fighters and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western Germany to Greater Southern Germany
Americans take Greater Southern Germany from Germans
1 mech_infantry moved from Southern France to Yugoslavia
Americans take Yugoslavia from Germans
Combat - Americans
Japanese scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Finland
Americans attack with 6 armour and 10 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 6 armour and 10 mech_infantrys in Finland, round 2 : 3/16 hits, 4,67 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 6 armour and 9 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in 26 Sea Zone
Americans attack with 4 carriers, 3 destroyers, 7 fighters and 6 submarines
Japanese defend with 4 carriers, 5 destroyers, 7 fighters and 3 tactical_bombers
Americans roll dice for 6 submarines in 26 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 4 carriers, 3 destroyers and 7 fighters in 26 Sea Zone, round 2 : 3/10 hits, 4,50 expected hits
Units damaged: 3 carriers owned by the Japanese
Japanese roll dice for 4 carriers, 5 destroyers, 7 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 8/19 hits, 9,17 expected hits
Units damaged: 4 carriers owned by the Americans
4 submarines owned by the Americans lost in 26 Sea Zone
Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 4 carriers, 3 destroyers and 7 fighters in 26 Sea Zone, round 3 : 4/10 hits, 4,50 expected hits
Japanese roll dice for 4 carriers, 5 destroyers, 7 fighters and 3 tactical_bombers in 26 Sea Zone, round 3 : 11/19 hits, 9,17 expected hits
2 submarines owned by the Americans, 3 destroyers owned by the Americans, 4 destroyers owned by the Japanese, 4 carriers owned by the Americans and 2 fighters owned by the Americans lost in 26 Sea Zone
retreated to 26 Sea Zone
Japanese win with 4 carriers, 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is -112
Casualties for Americans: 4 carriers, 3 destroyers, 2 fighters and 6 submarines
Casualties for Japanese: 4 destroyers
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
3 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Hawaiian Islands
Non Combat Move - Americans
5 fighters moved from 26 Sea Zone to Johnston Island
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
2 bombers moved from Eastern United States to Norway
2 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Southern France to Northern Italy
1 artillery moved from France to Northern Italy
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
10 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Place Units - Americans
3 infantry placed in Western Germany
1 artillery and 2 infantry placed in Northern Italy
3 infantry placed in Norway
2 bombers, 1 fighter and 2 infantry placed in Western United States
3 submarines and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 0,67
Americans : -5,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 fighter, 10 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Finland
5 armour and 7 mech_infantrys moved from Karelia to Finland
3 mech_infantrys moved from Norway to Finland
4 carriers, 3 destroyers, 7 fighters and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western Germany to Greater Southern Germany
Americans take Greater Southern Germany from Germans
1 mech_infantry moved from Southern France to Yugoslavia
Americans take Yugoslavia from Germans
Combat - Americans
Japanese scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Finland
Americans attack with 6 armour and 10 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 6 armour and 10 mech_infantrys in Finland, round 2 : 3/16 hits, 4,67 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 6 armour and 9 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in 26 Sea Zone
Americans attack with 4 carriers, 3 destroyers, 7 fighters and 6 submarines
Japanese defend with 4 carriers, 5 destroyers, 7 fighters and 3 tactical_bombers
Americans roll dice for 6 submarines in 26 Sea Zone, round 2 : 1/6 hits, 2,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 4 carriers, 3 destroyers and 7 fighters in 26 Sea Zone, round 2 : 3/10 hits, 4,50 expected hits
Units damaged: 3 carriers owned by the Japanese
Japanese roll dice for 4 carriers, 5 destroyers, 7 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 8/19 hits, 9,17 expected hits
Units damaged: 4 carriers owned by the Americans
4 submarines owned by the Americans lost in 26 Sea Zone
Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 4 carriers, 3 destroyers and 7 fighters in 26 Sea Zone, round 3 : 4/10 hits, 4,50 expected hits
Japanese roll dice for 4 carriers, 5 destroyers, 7 fighters and 3 tactical_bombers in 26 Sea Zone, round 3 : 11/19 hits, 9,17 expected hits
2 submarines owned by the Americans, 3 destroyers owned by the Americans, 4 destroyers owned by the Japanese, 4 carriers owned by the Americans and 2 fighters owned by the Americans lost in 26 Sea Zone
retreated to 26 Sea Zone
Japanese win with 4 carriers, 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is -112
Casualties for Americans: 4 carriers, 3 destroyers, 2 fighters and 6 submarines
Casualties for Japanese: 4 destroyers
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
3 tactical_bombers owned by the Japanese and 5 fighters owned by the Japanese forced to land in Hawaiian Islands
Non Combat Move - Americans
5 fighters moved from 26 Sea Zone to Johnston Island
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
2 bombers moved from Eastern United States to Norway
2 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Southern France to Northern Italy
1 artillery moved from France to Northern Italy
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
10 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Place Units - Americans
3 infantry placed in Western Germany
1 artillery and 2 infantry placed in Northern Italy
3 infantry placed in Norway
2 bombers, 1 fighter and 2 infantry placed in Western United States
3 submarines and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 artillery and 3 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
2 aaGuns, 2 armour, 5 artilleries, 3 fighters, 9 infantry and 1 mech_infantry moved from Burma to India
5 infantry moved from Northwest Persia to Persia
3 infantry moved from Iraq to Persia
4 infantry moved from Trans-Jordan to Iraq
5 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from 112 Sea Zone to Western Germany
3 fighters moved from Western Germany to Iraq
Place Units - British
3 fighters placed in Persia
1 artillery placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 34 PUs (1 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : 0,67
Americans : -5,33
Chinese : -0,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 98 Sea Zone to 95 Sea Zone
Non Combat Move - Italians
Place Units - Italians
1 artillery, 1 fighter and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to Western Australia
ANZAC take Western Australia from Japanese
1 fighter moved from Burma to India
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to Western Australia
ANZAC take Western Australia from Japanese
1 fighter moved from Burma to India
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs
Purchase Units - French
French buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - French
Place Units - French
1 fighter and 2 infantry placed in France
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 artillery and 1 infantry moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Germany to Greater Southern Germany
2 mech_infantrys moved from Germany to Yugoslavia
1 tactical_bomber moved from Germany to Yugoslavia
1 fighter moved from Germany to Greater Southern Germany
1 armour moved from Buryatia to Yakut S.S.R.
5 armour, 23 artilleries and 18 mech_infantrys moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Kazakhstan to Caucasus
Combat - Germans
Battle in Karelia
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 artillery in Karelia, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Karelia
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Archangel, round 5 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 2 : 1/3 hits, 0,83 expected hits
Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Greater Southern Germany, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Yakut S.S.R.
Germans attack with 1 armour
Russians defend with 2 infantry
Germans roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,67 expected hits
1 armour owned by the Germans lost in Yakut S.S.R.
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Non Combat Move - Germans
1 tactical_bomber moved from Yugoslavia to Germany
1 fighter moved from Greater Southern Germany to Germany
1 armour, 1 artillery, 4 infantry and 5 mech_infantrys moved from Novgorod to Baltic States
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 37 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -2,50
Americans : 1,33
Russians : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 artilleries and 2 infantry moved from Samara to Tambov
2 mech_infantrys moved from Russia to Tambov
1 armour moved from Russia to Tambov
4 aaGuns moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 3 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
4 units repaired.
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
4 carriers moved from 26 Sea Zone to 30 Sea Zone
3 tactical_bombers moved from Hawaiian Islands to Johnston Island
5 fighters moved from Hawaiian Islands to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
5 fighters moved from 30 Sea Zone to Johnston Island
1 carrier moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Siberia to Soviet Far East
1 fighter moved from 6 Sea Zone to 4 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 destroyer and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 tactical_bombers moved from Shan State to Yunnan
1 fighter moved from Shan State to Yunnan
1 bomber moved from Shan State to Yunnan
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan
17 artilleries and 22 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Hunan
1 infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Kwangtung to Anhwe
Combat - Japanese
Battle in 4 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 4 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/11 hits, 5,50 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Soviet Far East, round 3 : 0/3 hits, 1,17 expected hits
Russians roll dice for 1 artillery in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Soviet Far East, round 4 : 2/3 hits, 1,17 expected hits
Russians roll dice for 1 artillery in Soviet Far East, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Johnston Island
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 5 fighters
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Johnston Island, round 2 : 4/10 hits, 5,17 expected hits
Americans roll dice for 5 fighters in Johnston Island, round 2 : 3/5 hits, 3,33 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 fighters owned by the Americans lost in Johnston Island
Japanese roll dice for 4 fighters and 3 tactical_bombers in Johnston Island, round 3 : 5/7 hits, 4,00 expected hits
Americans roll dice for 1 fighter in Johnston Island, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Johnston Island
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Japanese: 1 artillery, 2 fighters and 1 infantry
Casualties for Americans: 5 fighters
Non Combat Move - Japanese
3 tactical_bombers moved from Johnston Island to 30 Sea Zone
3 fighters moved from Johnston Island to 30 Sea Zone
1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
1 fighter moved from 4 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Yunnan to 37 Sea Zone
1 fighter moved from Yunnan to Shan State
2 fighters moved from Yunnan to 37 Sea Zone
2 tactical_bombers moved from Yunnan to Shan State
1 bomber moved from Yunnan to Shan State
1 artillery moved from 37 Sea Zone to Shan State
Place Units - Japanese
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans : -0,00
Chinese : -0,33
Russians : -1,33
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 bombers moved from Norway to Southern Italy
1 armour and 1 mech_infantry moved from Finland to Vyborg
1 mech_infantry moved from Finland to Vyborg
Combat - Americans
Battle in Vyborg
Americans attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour and 2 mech_infantrys in Vyborg, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour and 2 mech_infantrys in Vyborg, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Americans win, taking Vyborg from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Italy
Americans attack with 4 artilleries, 2 bombers, 1 fighter and 4 infantry
Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 mech_infantry
Americans roll dice for 4 artilleries, 2 bombers, 1 fighter and 4 infantry in Southern Italy, round 2 : 6/11 hits, 4,50 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in Southern Italy, round 2 : 3/6 hits, 3,17 expected hits
1 mech_infantry owned by the Italians, 3 infantry owned by the Americans, 3 fighters owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
Americans captures 16PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 4 artilleries, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 35
Casualties for Americans: 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 fighters and 1 mech_infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
5 armour and 7 mech_infantrys moved from Finland to Novgorod
2 bombers moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 submarine moved from 101 Sea Zone to 64 Sea Zone
1 submarine moved from 101 Sea Zone to 11 Sea Zone
1 submarine moved from 101 Sea Zone to 28 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 infantry placed in Northern Italy
3 infantry placed in Western Germany
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 71 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : -0,67
Italians : -0,17
Americans : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 1,33
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 6 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 bombers moved from Norway to Southern Italy
1 armour and 1 mech_infantry moved from Finland to Vyborg
1 mech_infantry moved from Finland to Vyborg
Combat - Americans
Battle in Vyborg
Americans attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 1 armour and 2 mech_infantrys in Vyborg, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 armour and 2 mech_infantrys in Vyborg, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Americans win, taking Vyborg from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Italy
Americans attack with 4 artilleries, 2 bombers, 1 fighter and 4 infantry
Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 mech_infantry
Americans roll dice for 4 artilleries, 2 bombers, 1 fighter and 4 infantry in Southern Italy, round 2 : 6/11 hits, 4,50 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 fighters and 1 mech_infantry in Southern Italy, round 2 : 3/6 hits, 3,17 expected hits
1 mech_infantry owned by the Italians, 3 infantry owned by the Americans, 3 fighters owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Southern Italy
Americans captures 16PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 4 artilleries, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 35
Casualties for Americans: 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 fighters and 1 mech_infantry
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Non Combat Move - Americans
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
5 armour and 7 mech_infantrys moved from Finland to Novgorod
2 bombers moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 submarine moved from 101 Sea Zone to 64 Sea Zone
1 submarine moved from 101 Sea Zone to 11 Sea Zone
1 submarine moved from 101 Sea Zone to 28 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 infantry placed in Northern Italy
3 infantry placed in Western Germany
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 71 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Karelia to Novgorod
Combat - British
Non Combat Move - British
3 fighters moved from Persia to India
3 fighters moved from Iraq to India
2 artilleries and 9 infantry moved from Persia to Eastern Persia
1 artillery and 4 infantry moved from Iraq to Persia
Place Units - British
3 fighters placed in Iraq
2 mech_infantrys placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Germans : -0,67
Italians : -0,17
Americans : 0,83
Chinese : 1,33
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
Non Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
Non Combat Move - ANZAC
1 armour moved from Western Australia to New South Wales
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
Non Combat Move - ANZAC
1 armour moved from Western Australia to New South Wales
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Purchase Units - French
French buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - French
1 infantry moved from Western Germany to Greater Southern Germany
1 fighter moved from France to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
Combat - French
Battle in Greater Southern Germany
French attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
French roll dice for 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Greater Southern Germany
French win, taking Greater Southern Germany from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - French
1 fighter moved from Greater Southern Germany to Western Germany
2 infantry moved from France to Western Germany
Place Units - French
1 armour and 1 mech_infantry placed in Southern France
1 artillery and 1 infantry placed in France
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
French collect 20 PUs (1 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Germans : -0,33
French : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Caucasus to Volgograd
2 mech_infantrys moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
2 infantry moved from Germany to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Germany to Greater Southern Germany
Combat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 1/4 hits, 1,50 expected hits
French roll dice for 2 infantry in Greater Southern Germany, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the French lost in Greater Southern Germany
retreated to Greater Southern Germany
French win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for French: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Greater Southern Germany to Germany
1 fighter moved from Germany to Rostov
1 armour, 1 artillery, 3 infantry and 5 mech_infantrys moved from Baltic States to Poland
1 infantry moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Germany to Poland
2 artilleries moved from Germany to Poland
1 mech_infantry moved from Yugoslavia to Poland
1 aaGun moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
2 armour, 1 artillery, 2 infantry and 1 tactical_bomber placed in Germany
3 infantry placed in Ukraine
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 28 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 30 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 35 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0,50
French : 1,33
Russians : -1,00