• '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Siberia
                      Japanese take Siberia from Russians
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery moved from Hunan to Kweichow
                1 fighter moved from Anhwe to Kweichow
                1 infantry moved from Yunnan to Szechwan
                1 tactical_bomber moved from Anhwe to Szechwan
                2 transports moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 carriers moved from 37 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
                1 battleship and 1 cruiser moved from 37 Sea Zone to 45 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from Paulau Island to Dutch New Guinea
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from Manchuria to Korea
                1 bomber moved from Paulau Island to French Indo China
                2 artilleries and 1 infantry moved from Shan State to Yunnan
                1 artillery and 2 infantry moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in Caroline Islands
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 1/2 hits, 1,17 expected hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Caroline Islands from Americans, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Szechwan
                    retreated to Szechwan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 fighter
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 fighter in Kweichow, round 2 : 1/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Szechwan to Yunnan
                1 fighter moved from Kweichow to Yunnan
                1 fighter moved from Dutch New Guinea to 45 Sea Zone
                2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone

    Place Units - Japanese
                1 carrier and 2 transports placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    ANZAC : -0,33
        Chinese : 0,00
        Japanese : -1,33

    triplea_42572_Jap13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 6 armour, 6 artilleries and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 armour and 2 artilleries moved from Norway to Finland
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                3 submarines moved from 91 Sea Zone to 92 Sea Zone
                2 tactical_bombers moved from Normandy Bordeaux to 92 Sea Zone
                1 fighter moved from 105 Sea Zone to 92 Sea Zone
                1 carrier moved from 105 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in Finland
                    Americans attack with 3 armour and 2 artilleries
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 3 armour and 2 artilleries in Finland, round 2 : 2/5 hits, 2,17 expected hits
                        Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Finland
                    Americans win, taking Finland from Germans with 3 armour and 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 92 Sea Zone
                    Americans attack with 1 carrier, 1 fighter, 3 submarines and 2 tactical_bombers
                    Italians defend with 1 carrier, 2 destroyers, 2 fighters and 2 transports
                        Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                        Americans roll dice for 1 carrier, 1 fighter and 2 tactical_bombers in 92 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                        Italians roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 transports in 92 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
                        2 submarines owned by the Americans, 2 destroyers owned by the Italians, 1 carrier owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 fighter and 2 tactical_bombers in 92 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                        Italians roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                        Italians roll dice for 1 carrier and 2 transports in 92 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 4 : 0/2 hits, 1,17 expected hits
                        Italians roll dice for 1 fighter and 2 transports in 92 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                        1 tactical_bomber owned by the Americans lost in 92 Sea Zone
                        Americans roll dice for 1 fighter in 92 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                        Italians roll dice for 1 fighter and 2 transports in 92 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                        1 fighter owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
                    Italians win with 2 transports remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 carrier, 1 fighter, 3 submarines and 2 tactical_bombers
                    Casualties for Italians: 1 carrier, 2 destroyers and 2 fighters

    Non Combat Move - Americans
                1 carrier and 2 destroyers moved from 125 Sea Zone to 112 Sea Zone
                2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                2 transports moved from 105 Sea Zone to 102 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                7 transports moved from 106 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
                1 submarine moved from 63 Sea Zone to 27 Sea Zone
                1 submarine moved from 63 Sea Zone to 29 Sea Zone

    Place Units - Americans
                3 armour placed in Normandy Bordeaux
                3 armour placed in Norway
                4 artilleries and 6 infantry placed in Eastern United States
                2 artilleries placed in Central United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 65 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs

    Combat Hit Differential Summary :

    Germans : -0,33
        Italians : 3,33
        Americans : -0,50

    triplea_42572_Ame13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                2 infantry moved from Shensi to Hopei
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Kansu to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs

    Combat Hit Differential Summary :

    Chinese : 1,83
        Japanese : -0,67

    triplea_42572_Chi13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 6 armour, 6 artilleries and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 armour and 2 artilleries moved from Norway to Finland
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                3 submarines moved from 91 Sea Zone to 92 Sea Zone
                2 tactical_bombers moved from Normandy Bordeaux to 92 Sea Zone
                1 fighter moved from 105 Sea Zone to 92 Sea Zone
                1 carrier moved from 105 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in Finland
                    Americans attack with 3 armour and 2 artilleries
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 3 armour and 2 artilleries in Finland, round 2 : 2/5 hits, 2,17 expected hits
                        Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Finland
                    Americans win, taking Finland from Germans with 3 armour and 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 92 Sea Zone
                    Americans attack with 1 carrier, 1 fighter, 3 submarines and 2 tactical_bombers
                    Italians defend with 1 carrier, 2 destroyers, 2 fighters and 2 transports
                        Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                        Americans roll dice for 1 carrier, 1 fighter and 2 tactical_bombers in 92 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                        Italians roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 transports in 92 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
                        2 submarines owned by the Americans, 2 destroyers owned by the Italians, 1 carrier owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 fighter and 2 tactical_bombers in 92 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                        Italians roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                        Italians roll dice for 1 carrier and 2 transports in 92 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 4 : 0/2 hits, 1,17 expected hits
                        Italians roll dice for 1 fighter and 2 transports in 92 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                        1 tactical_bomber owned by the Americans lost in 92 Sea Zone
                        Americans roll dice for 1 fighter in 92 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                        Italians roll dice for 1 fighter and 2 transports in 92 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                        1 fighter owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
                    Italians win with 2 transports remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 carrier, 1 fighter, 3 submarines and 2 tactical_bombers
                    Casualties for Italians: 1 carrier, 2 destroyers and 2 fighters

    Non Combat Move - Americans
                1 carrier and 2 destroyers moved from 125 Sea Zone to 112 Sea Zone
                2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                2 transports moved from 105 Sea Zone to 102 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                7 transports moved from 106 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
                1 submarine moved from 63 Sea Zone to 27 Sea Zone
                1 submarine moved from 63 Sea Zone to 29 Sea Zone

    Place Units - Americans
                3 armour placed in Normandy Bordeaux
                3 armour placed in Norway
                4 artilleries and 6 infantry placed in Eastern United States
                2 artilleries placed in Central United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 65 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                2 infantry moved from Shensi to Hopei
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Kansu to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Hopei
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 105 Sea Zone to 92 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                5 artilleries and 5 infantry moved from Iraq to Northwest Persia
                1 armour, 1 artillery and 2 infantry moved from Persia to Northwest Persia

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 92 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in Northwest Persia
                    British attack with 1 armour, 7 artilleries and 8 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 armour, 7 artilleries and 8 infantry in Northwest Persia, round 2 : 5/16 hits, 5,33 expected hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 armour, 7 artilleries and 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                2 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 transport moved from 105 Sea Zone to 110 Sea Zone
                3 transports moved from 125 Sea Zone to 110 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                10 infantry moved from United Kingdom to 110 Sea Zone
                10 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                2 infantry moved from Norway to Finland

    Place Units - British
                2 fighters placed in Persia
                3 infantry placed in Iraq
                1 infantry placed in Persia
                1 artillery and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
                British collect 36 PUs (4 lost to blockades); end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 2 artilleries
                Turning on Edit Mode
                EDIT: Removing units owned by British from 112 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0,67
        Italians : 3,33
        British : -0,33
        Americans : -0,50
        Chinese : 1,83
        Japanese : -0,67

    triplea_42572_UK_13.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Gibraltar
                1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits
                        Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                        Italians roll dice for 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport in 92 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the British lost in 92 Sea Zone
                    Italians win with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/4 hits, 1,83 expected hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 tactical_bomber could not land in 94 Sea Zone and was removed
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
                1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 fighter moved from Southern France to Southern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Italians : 1,17
        British : 0,00
        Americans : -0,33

    triplea_42572_Ita13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 fighter moved from Shensi to India

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns, 1 armour, 2 artilleries, 2 fighters and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in New South Wales
                2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    triplea_42572_ANZ13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 fighter moved from Shensi to India

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns, 1 armour, 2 artilleries, 2 fighters and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in New South Wales
                2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42572_Fre13.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 6 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Novosibirsk to Urals
                      Germans take Urals from Russians
                1 armour moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 infantry moved from Samara to Vologda
                2 mech_infantrys moved from Archangel to Vologda
                4 mech_infantrys moved from Volgograd to Vologda
                1 fighter and 1 tactical_bomber moved from Archangel to Vologda
                1 bomber moved from Caucasus to Vologda
                2 bombers moved from Germany to Vologda
                1 armour moved from Volgograd to Vologda
                1 mech_infantry moved from Volgograd to Vologda
                3 armour moved from Volgograd to Northwest Persia
                10 mech_infantrys moved from Volgograd to Northwest Persia
                2 armour and 6 mech_infantrys moved from Caucasus to Northwest Persia
                6 mech_infantrys moved from Rostov to Northwest Persia
                1 infantry moved from Novgorod to Vyborg

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 armour, 3 bombers, 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber
                    Russians defend with 5 artilleries and 7 infantry
                        Germans roll dice for 1 armour, 3 bombers, 1 fighter, 1 infantry, 7 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 7/14 hits, 5,00 expected hits
                        Russians roll dice for 5 artilleries and 7 infantry in Vologda, round 2 : 5/12 hits, 4,00 expected hits
                        7 infantry owned by the Russians, 1 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Vologda
                        Germans roll dice for 1 armour, 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 3 : 4/9 hits, 4,17 expected hits
                        Russians roll dice for 5 artilleries in Vologda, round 3 : 2/5 hits, 1,67 expected hits
                        4 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
                        Germans roll dice for 1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 4 : 4/7 hits, 3,83 expected hits
                        Russians roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 infantry and 6 mech_infantrys
                    Casualties for Russians: 5 artilleries and 7 infantry
                Battle in Northwest Persia
                    Germans attack with 5 armour and 22 mech_infantrys
                    British defend with 1 armour, 7 artilleries and 8 infantry
                        Germans roll dice for 5 armour and 22 mech_infantrys in Northwest Persia, round 2 : 8/27 hits, 6,17 expected hits
                        British roll dice for 1 armour, 7 artilleries and 8 infantry in Northwest Persia, round 2 : 8/16 hits, 5,50 expected hits
                        8 mech_infantrys owned by the Germans and 8 infantry owned by the British lost in Northwest Persia
                        Germans roll dice for 5 armour and 14 mech_infantrys in Northwest Persia, round 3 : 7/19 hits, 4,83 expected hits
                        British roll dice for 1 armour and 7 artilleries in Northwest Persia, round 3 : 4/8 hits, 2,83 expected hits
                        7 artilleries owned by the British and 4 mech_infantrys owned by the Germans lost in Northwest Persia
                        Germans roll dice for 5 armour and 10 mech_infantrys in Northwest Persia, round 4 : 3/15 hits, 4,17 expected hits
                        British roll dice for 1 armour in Northwest Persia, round 4 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 5 armour and 10 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 12 mech_infantrys
                    Casualties for British: 1 armour, 7 artilleries and 8 infantry

    Non Combat Move - Germans
                3 artilleries moved from Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus
                3 bombers moved from Vologda to Archangel
                1 fighter and 1 tactical_bomber moved from Vologda to Archangel
                3 mech_infantrys moved from Eastern Poland to Archangel
                3 mech_infantrys moved from Eastern Poland to Ukraine
                1 artillery moved from Tambov to Rostov
                3 infantry moved from Volgograd to Rostov
                5 mech_infantrys moved from Germany to Eastern Poland
                3 infantry moved from France to Western Germany
                1 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 infantry placed in Volgograd
                3 artilleries placed in Ukraine
                3 infantry placed in Novgorod
                1 bomber placed in Western Germany
                1 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 56 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Germans : 4,83
        British : 3,17
        Russians : 1,00

    triplea_42572_Ger14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 2 infantry moved from Russia to Vologda
                5 fighters moved from Russia to Archangel
                1 tactical_bomber moved from Russia to Archangel
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Germans
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 infantry moved from Russia to Samara
                      Russians take Samara from Germans

    Combat - Russians
                Battle in Archangel
                    Russians attack with 5 fighters and 1 tactical_bomber
                    Germans defend with 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                        Russians roll dice for 5 fighters and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 3,17 expected hits
                        Germans roll dice for 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/8 hits, 2,67 expected hits
                        2 fighters owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel
                        Russians roll dice for 3 fighters and 1 tactical_bomber in Archangel, round 3 : 3/4 hits, 2,17 expected hits
                        Germans roll dice for 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 1/6 hits, 2,00 expected hits
                        1 fighter owned by the Russians, 2 bombers owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Archangel, round 4 : 0/3 hits, 1,67 expected hits
                        Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Archangel, round 4 : 2/3 hits, 1,33 expected hits
                        2 fighters owned by the Russians lost in Archangel
                    retreated to Archangel
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -14
                    Casualties for Russians: 5 fighters
                    Casualties for Germans: 2 bombers and 3 mech_infantrys
                Battle in Vologda
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 2 : 2/4 hits, 1,33 expected hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0,83 expected hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Archangel to Russia
                4 aaGuns, 5 artilleries and 33 infantry moved from Russia to Tambov

    Place Units - Russians
                2 artilleries and 1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    Germans : -1,83
        Russians : -1,33

    triplea_42572_Rus14.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 5 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                2 carriers moved from 33 Sea Zone to 26 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
                1 artillery moved from Malaya to Shan State
                2 infantry moved from Malaya to Shan State
                1 artillery moved from Burma to Yunnan
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 bomber moved from French Indo China to Hunan
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                1 artillery and 2 infantry moved from Korea to Manchuria
                1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 45 Sea Zone to 47 Sea Zone
                1 artillery and 2 infantry moved from 47 Sea Zone to New Britain
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                1 fighter moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in New Britain
                Battle in 54 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                        ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone
                    Japanese win, taking New Britain from ANZAC with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/4 hits, 1,83 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/4 hits, 1,83 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hunan, round 2 : 3/3 hits, 1,33 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hawaiian Islands
                    Japanese attack with 3 artilleries and 3 infantry
                    Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 3 artilleries and 3 infantry in Hawaiian Islands, round 2 : 1/6 hits, 2,00 expected hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans lost in Hawaiian Islands
                        Japanese roll dice for 3 artilleries and 3 infantry in Hawaiian Islands, round 3 : 3/6 hits, 2,00 expected hits
                        Americans roll dice for 1 mech_infantry in Hawaiian Islands, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from 54 Sea Zone to 47 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 47 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 bomber moved from Hunan to French Indo China

    Place Units - Japanese
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 67 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    Combat Hit Differential Summary :

    ANZAC : 0,50
        Americans : -1,00
        Chinese : -0,67
        Japanese : -0,33

    triplea_42572_Jap14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 6 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour and 2 artilleries moved from Finland to Karelia
                3 armour moved from Norway to Karelia
                2 artilleries moved from Central United States to 101 Sea Zone
                4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                6 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
                3 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France
                1 carrier and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 6 artilleries and 6 infantry
                    Italians defend with 1 airfield, 1 artillery and 1 harbour
                        Americans roll dice for 6 artilleries and 6 infantry in Gibraltar, round 2 : 3/12 hits, 4,00 expected hits
                        Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 6 artilleries and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Karelia
                    Americans attack with 6 armour and 2 artilleries
                    Germans defend with 1 infantry
                        Americans roll dice for 6 armour and 2 artilleries in Karelia, round 2 : 3/8 hits, 3,67 expected hits
                        Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Karelia
                    Americans win, taking Karelia from Germans with 6 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 artillery
                    Casualties for Germans: 1 infantry
                Battle in Southern France
                    Americans attack with 3 armour, 2 artilleries and 3 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 3 armour, 2 artilleries and 3 infantry in Southern France, round 2 : 3/8 hits, 3,00 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 3 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 27 Sea Zone to 10 Sea Zone
                1 submarine moved from 29 Sea Zone to 63 Sea Zone

    Place Units - Americans
                3 mech_infantrys placed in Norway
                3 mech_infantrys placed in Normandy Bordeaux
                4 infantry placed in Eastern United States
                2 infantry placed in Eastern United States
                1 carrier, 2 fighters and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Holland Belgium: 1 infantry
                EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0,67
        Italians : 0,00
        Americans : -1,67

    triplea_42572_Ame14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan
                2 infantry moved from Hopei to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Suiyuyan

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    Chinese : 0,17
        Japanese : 0,67

    triplea_42572_Chi14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 6 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour and 2 artilleries moved from Finland to Karelia
                3 armour moved from Norway to Karelia
                2 artilleries moved from Central United States to 101 Sea Zone
                4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                6 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
                3 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France
                1 carrier and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 6 artilleries and 6 infantry
                    Italians defend with 1 airfield, 1 artillery and 1 harbour
                        Americans roll dice for 6 artilleries and 6 infantry in Gibraltar, round 2 : 3/12 hits, 4,00 expected hits
                        Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 6 artilleries and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Karelia
                    Americans attack with 6 armour and 2 artilleries
                    Germans defend with 1 infantry
                        Americans roll dice for 6 armour and 2 artilleries in Karelia, round 2 : 3/8 hits, 3,67 expected hits
                        Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Karelia
                    Americans win, taking Karelia from Germans with 6 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 artillery
                    Casualties for Germans: 1 infantry
                Battle in Southern France
                    Americans attack with 3 armour, 2 artilleries and 3 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 3 armour, 2 artilleries and 3 infantry in Southern France, round 2 : 3/8 hits, 3,00 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 3 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 27 Sea Zone to 10 Sea Zone
                1 submarine moved from 29 Sea Zone to 63 Sea Zone

    Place Units - Americans
                3 mech_infantrys placed in Norway
                3 mech_infantrys placed in Normandy Bordeaux
                4 infantry placed in Eastern United States
                2 infantry placed in Eastern United States
                1 carrier, 2 fighters and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Holland Belgium: 1 infantry
                EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan
                2 infantry moved from Hopei to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Suiyuyan

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 artillery, 1 carrier and 6 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Finland to Vyborg
                2 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Burma, round 2 : 4/13 hits, 3,50 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Vyborg
                    British attack with 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 infantry in Vyborg, round 2 : 0/2 hits, 0,33 expected hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Vyborg
                    1 infantry owned by the British retreated to Finland
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 12 infantry moved from Holland Belgium to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from Persia to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Iraq to Trans-Jordan
                2 aaGuns moved from India to Burma
                3 fighters moved from Trans-Jordan to Egypt
                3 infantry moved from Iraq to Trans-Jordan

    Place Units - British
                1 carrier placed in 110 Sea Zone
                1 infantry placed in United Kingdom
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
                British collect 40 PUs; end with 41 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 artilleries

    Combat Hit Differential Summary :

    Germans : 1,33
        Italians : 0,00
        British : 0,17
        Americans : -1,67
        Chinese : 0,17
        Japanese : 1,33

    triplea_42572_UK_14.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 2 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 95 Sea Zone

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun moved from Southern Italy to Northern Italy
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy
                2 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    triplea_42572_Ita14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to Burma

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    triplea_42572_ANZ14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to Burma

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42572_Fre14.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 fighter, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Timguska to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Yenisey
                      Germans take Yenisey from Russians
                4 infantry moved from Novgorod to Karelia
                1 infantry moved from Vyborg to Karelia
                1 bomber, 1 fighter and 1 tactical_bomber moved from Archangel to Karelia
                1 bomber moved from Western Germany to Karelia
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                3 infantry moved from Volgograd to Rostov
                3 artilleries moved from Ukraine to Rostov
                3 mech_infantrys moved from Ukraine to Rostov
                1 armour moved from Caucasus to Rostov
                1 mech_infantry moved from Caucasus to Rostov
                1 armour and 3 mech_infantrys moved from Northwest Persia to Persia
                1 mech_infantry moved from Northwest Persia to Persia
                1 mech_infantry moved from Northwest Persia to Persia
                4 armour and 5 mech_infantrys moved from Northwest Persia to Rostov

    Combat - Germans
                Battle in Persia
                    Germans attack with 1 armour and 5 mech_infantrys
                    British defend with 1 factory_minor and 4 infantry
                        Germans roll dice for 1 armour and 5 mech_infantrys in Persia, round 2 : 0/6 hits, 1,33 expected hits
                        British roll dice for 4 infantry in Persia, round 2 : 2/4 hits, 1,33 expected hits
                        2 mech_infantrys owned by the Germans lost in Persia
                        Germans roll dice for 1 armour and 3 mech_infantrys in Persia, round 3 : 1/4 hits, 1,00 expected hits
                        British roll dice for 4 infantry in Persia, round 3 : 2/4 hits, 1,33 expected hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia
                        Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 4 : 0/2 hits, 0,67 expected hits
                        British roll dice for 3 infantry in Persia, round 4 : 1/3 hits, 1,00 expected hits
                        1 mech_infantry owned by the Germans lost in Persia
                    1 armour owned by the Germans retreated to Northwest Persia
                    British win with 3 infantry remaining. Battle score for attacker is -17
                    Casualties for Germans: 5 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Karelia
                    Germans attack with 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
                    Americans defend with 6 armour and 1 artillery
                        Germans roll dice for 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Karelia, round 2 : 2/9 hits, 3,33 expected hits
                        Russians roll dice for 6 armour and 1 artillery in Karelia, round 2 : 4/7 hits, 3,33 expected hits
                        4 infantry owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Karelia
                        Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 3 : 0/5 hits, 2,67 expected hits
                        Russians roll dice for 5 armour in Karelia, round 3 : 4/5 hits, 2,50 expected hits
                        2 bombers owned by the Germans, 1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Karelia
                    retreated to Karelia
                    Russians win with 5 armour remaining. Battle score for attacker is -40
                    Casualties for Germans: 2 bombers, 5 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 armour and 1 artillery

    Non Combat Move - Germans
                1 fighter moved from Karelia to Novgorod
                5 mech_infantrys moved from Eastern Poland to Novgorod
                1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                3 infantry placed in Western Germany
                1 fighter, 4 infantry and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Germans : -6,00
        British : 1,33
        Russians : 2,17

    triplea_42572_Ger15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 submarine moved from 125 Sea Zone to 104 Sea Zone

    Combat - Russians

    Non Combat Move - Russians
                4 aaGuns, 5 artilleries and 33 infantry moved from Tambov to Russia

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    triplea_42572_Rus15.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from French Indo China to India
                1 artillery and 2 infantry moved from New Britain to 47 Sea Zone
                1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to Solomon Islands
                1 battleship moved from 47 Sea Zone to 49 Sea Zone
                2 tactical_bombers moved from 47 Sea Zone to 49 Sea Zone
                1 fighter moved from 47 Sea Zone to 49 Sea Zone
                1 cruiser moved from 47 Sea Zone to 49 Sea Zone
                1 destroyer moved from 47 Sea Zone to 49 Sea Zone
                2 carriers moved from 47 Sea Zone to 49 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Soviet Far East to Sakha
                      Japanese take Sakha from Russians
                1 artillery and 2 infantry moved from Manchuria to Jehol
                1 artillery moved from Yunnan to Szechwan
                1 artillery moved from Hunan to Kweichow
                1 fighter moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Kweichow
                2 infantry moved from Malaya to Shan State
                1 artillery moved from Malaya to Shan State
                1 artillery and 2 infantry moved from French Indo China to Shan State
                3 artilleries moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Shan State
                1 tactical_bomber moved from Japan to 26 Sea Zone
                1 fighter moved from Japan to Hawaiian Islands
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India : 0/1 hits, 0,17 expected hits
                    Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in India causes 7 damage total.
                Battle in Midway
                Battle in Solomon Islands
                Battle in Wake Island
                Battle in Jehol
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 1/3 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Midway from Americans, taking Solomon Islands from ANZAC, taking Wake Island from Americans, taking Jehol from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery and 1 fighter
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 fighter in Szechwan, round 2 : 0/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Szechwan
                    retreated to Szechwan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 2 : 0/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 3 : 0/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 4 : 0/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 5 : 0/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 6 : 0/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Kweichow
                    retreated to Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Japanese
                1 fighter moved from Szechwan to Shan State
                1 tactical_bomber moved from Kweichow to Shan State
                1 bomber moved from India to Shan State
                2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 61 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

    Combat Hit Differential Summary :

    Chinese : -0,33
        AA fire in India : : -0,17
        Japanese : -4,83

    triplea_42572_Jap15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 armour, 4 artilleries, 2 destroyers, 6 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 63 Sea Zone to 56 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                6 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
                6 artilleries and 6 infantry moved from 112 Sea Zone to Denmark
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
                3 armour, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
                2 mech_infantrys moved from Normandy Bordeaux to Northern Italy

    Combat - Americans
                Battle in Denmark
                Battle in 25 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans win, taking Denmark from Germans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Northern Italy
                    Americans attack with 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                    Italians defend with 2 aaGuns, 1 armour, 4 artilleries, 1 factory_major and 6 infantry
                        Americans roll dice for 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Northern Italy, round 2 : 4/9 hits, 3,17 expected hits
                        Italians roll dice for 2 aaGuns, 1 armour, 4 artilleries and 6 infantry in Northern Italy, round 2 : 4/11 hits, 3,83 expected hits
                        2 aaGuns owned by the Italians, 2 infantry owned by the Americans, 2 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Northern Italy
                        Americans roll dice for 3 armour and 2 artilleries in Northern Italy, round 3 : 1/5 hits, 2,17 expected hits
                        Italians roll dice for 1 armour, 4 artilleries and 4 infantry in Northern Italy, round 3 : 3/9 hits, 3,17 expected hits
                        1 armour owned by the Americans, 2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    2 armour owned by the Americans retreated to Southern France
                    Italians win with 1 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                    Casualties for Italians: 2 aaGuns and 3 infantry

    Non Combat Move - Americans
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                3 mech_infantrys moved from Norway to Karelia

    Place Units - Americans
                3 infantry placed in Southern France
                1 armour and 2 mech_infantrys placed in Norway
                2 artilleries and 1 infantry placed in Normandy Bordeaux
                2 artilleries and 2 infantry placed in Western United States
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    Italians : 0,00
        Americans : -0,67

    triplea_42572_Ame15.tsvg

Suggested Topics

  • 20
  • 90
  • 110
  • 104
  • 59
  • 99
  • 175
  • 362
Axis & Allies Boardgaming Custom Painted Miniatures

66

Online

17.5k

Users

40.1k

Topics

1.7m

Posts