@VictoryFirst Awaiting your bid placement that meets league default rules
(If we’d have bid back and forth for sides, we could have agreed beforehand to alter the rules, but since I’m just giving you 50 they should adhere to league defaults)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 7 infantry moved from Amur to Sakha
3 fighters and 2 tactical_bombers moved from Amur to Sakha
1 fighter moved from 6 Sea Zone to Sakha
1 bomber moved from Kiangsu to Sakha
1 armour and 1 mech_infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to Kweichow
1 infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 destroyer and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Celebes
Battle in Malaya
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Shensi
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Sakha
Japanese attack with 2 artilleries, 1 bomber, 4 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 14 infantry
AA fire in Sakha : 1/6 hits
1 fighter owned by the Japanese lost in Sakha
Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 2 tactical_bombers in Sakha, round 2 : 5/15 hits
Russians roll dice for 2 aaGuns and 14 infantry in Sakha, round 2 : 3/14 hits
3 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 3 infantry owned by the Russians lost in Sakha
Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 2 tactical_bombers in Sakha, round 3 : 6/12 hits
Russians roll dice for 11 infantry in Sakha, round 3 : 2/11 hits
2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Sakha
Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Sakha, round 4 : 5/10 hits
Russians roll dice for 5 infantry in Sakha, round 4 : 1/5 hits
1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Russians: 2 aaGuns and 14 infantry
Casualties for Japanese: 1 fighter and 6 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
ANZAC defend with 3 submarines
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits
2 submarines owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for ANZAC: 3 submarines
Battle in French Indo China
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sikang: 1 infantry
EDIT: Adding units owned by Japanese to Kazakhstan: 1 infantry
EDIT: Changing ownership of Kazakhstan from Russians to Japanese
EDIT: Turning off Edit Mode
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Sakha to 6 Sea Zone
1 fighter moved from Sakha to 6 Sea Zone
2 tactical_bombers moved from Sakha to Manchuria
1 fighter moved from Sakha to Manchuria
1 bomber moved from Sakha to Manchuria
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 armour moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 battleship and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 13 times
3 was rolled 18 times
4 was rolled 12 times
5 was rolled 21 times
6 was rolled 19 times
Average roll : 3.614
Median : 4.000
Variance : 0.670
Standard Deviation : 0.819
Total rolls : 101
Russians Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 4.028
Median : 5.000
Variance : 1.314
Standard Deviation : 1.146
Total rolls : 36
UK_Pacific Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
3 was rolled 1 times
5 was rolled 3 times
Average roll : 4.500
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
Japanese Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.328
Median : 3.000
Variance : 0.316
Standard Deviation : 0.562
Total rolls : 58
Sorry about the edit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
7 bombers moved from Gibraltar to Slovakia Hungary
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 110 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 42 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 2 submarines
Battle in Slovakia Hungary
Americans attack with 7 bombers
Germans defend with 6 infantry
Americans roll dice for 7 bombers in Slovakia Hungary, round 2 : 4/7 hits, 4,67 expected hits
Germans roll dice for 6 infantry in Slovakia Hungary, round 2 : 1/6 hits, 2,00 expected hits
4 infantry owned by the Germans and 1 bomber owned by the Americans lost in Slovakia Hungary
Americans roll dice for 6 bombers in Slovakia Hungary, round 3 : 4/6 hits, 4,00 expected hits
Germans roll dice for 2 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Slovakia Hungary
Americans win with 6 bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 bomber
Casualties for Germans: 6 infantry
Non Combat Move - Americans
6 bombers moved from Slovakia Hungary to Romania
1 carrier, 1 cruiser and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
4 bombers and 1 fighter placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -1,17
Americans : -1,33
Japanese : 0,33
Territory Summary for Americans :
Queensland : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
Central United States : 1 factory_major, 2 infantry and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 armour, 1 artillery and 1 infantry
Romania : 6 bombers
93 Sea Zone : 1 flag, 1 destroyer
101 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 2 transports
Production/PUs Summary :
Germans : 44 / 58
Russians : 35 / 51
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 5 / 6
British : 28 / 36
UK_Pacific : 7 / 12
Italians : 13 / 13
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 11 times
Average roll : 3,696
Median : 4,000
Variance : 0,533
Standard Deviation : 0,730
Total rolls : 46
Germans Combat
1 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3,933
Median : 4,000
Variance : 1,357
Standard Deviation : 1,165
Total rolls : 15
Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,643
Median : 4,000
Variance : 0,815
Standard Deviation : 0,903
Total rolls : 28
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kansu to Shensi
3 infantry moved from Suiyuyan to Shensi
3 infantry moved from Szechwan to Shensi
4 infantry moved from Szechwan to Kweichow
1 fighter moved from Kansu to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 2/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Shensi
Chinese attack with 7 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 7 infantry in Shensi, round 2 : 0/7 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 7 infantry in Shensi, round 3 : 3/7 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
3 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 1,50
Japanese : -1,00
Territory Summary for Chinese :
Shensi : 7 infantry
Yunnan : 1 fighter and 4 infantry
Suiyuyan : 1 infantry
Kweichow : 3 infantry
Hopei : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 44 / 58
Russians : 35 / 51
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 9 / 15
British : 28 / 36
UK_Pacific : 7 / 12
Italians : 13 / 13
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 14 times
Average roll : 3,521
Median : 4,000
Variance : 0,214
Standard Deviation : 0,463
Total rolls : 71
Germans Combat
1 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3,933
Median : 4,000
Variance : 1,357
Standard Deviation : 1,165
Total rolls : 15
Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,643
Median : 4,000
Variance : 0,815
Standard Deviation : 0,903
Total rolls : 28
Chinese Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,000
Median : 2,000
Variance : 0,722
Standard Deviation : 0,850
Total rolls : 19
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,556
Median : 3,000
Variance : 0,625
Standard Deviation : 0,791
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
5 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to 111 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
2 submarines moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 bomber moved from Romania to Germany
3 mech_infantrys moved from Yunnan to Malaya
1 tactical_bomber moved from India to Malaya
1 fighter moved from India to Malaya
2 infantry moved from Yunnan to Hunan
1 fighter moved from India to Hunan
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
2 artilleries moved from Yunnan to French Indo China
3 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in 111 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Scotland
British attack with 1 fighter and 5 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 fighter and 5 infantry in Scotland, round 2 : 1/6 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British roll dice for 1 fighter and 3 infantry in Scotland, round 3 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Germans: 2 infantry
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 95 Sea Zone
British attack with 1 destroyer, 2 fighters and 2 submarines
Italians defend with 2 destroyers
British roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 2 destroyers in 95 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
2 destroyers owned by the Italians and 1 destroyer owned by the British lost in 95 Sea Zone
British win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Casualties for Italians: 2 destroyers
Battle in Kwangsi
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in French Indo China
British attack with 2 artilleries and 4 infantry
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 2 artilleries and 4 infantry in French Indo China, round 2 : 1/6 hits, 1,67 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British roll dice for 2 artilleries and 3 infantry in French Indo China, round 3 : 1/5 hits, 1,50 expected hits
Japanese roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Malaya
British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
2 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 fighter moved from Malaya to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
1 armour moved from Eastern Persia to India
2 infantry moved from Eastern Persia to West India
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 carrier moved from 81 Sea Zone to 98 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 submarine moved from 71 Sea Zone to 81 Sea Zone
2 fighters moved from 95 Sea Zone to 98 Sea Zone
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 111 Sea Zone to 91 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 bomber moved from Germany to Romania
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Hunan to Yunnan
Place Units - British
3 submarines placed in 71 Sea Zone
1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,3,2,2,2
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Germans : 2,00
British : 0,17
Italians : 0,33
Japanese : 2,33
AA fire in Germany : : -0,17
Territory Summary for British and UK_Pacific :
Kwangsi : 1 artillery and 1 infantry
Yunnan : 3 aaGuns, 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Hunan : 1 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour and 2 mech_infantrys
French Indo China : 1 flag, 2 artilleries and 2 infantry
54 Sea Zone : 1 battleship and 1 cruiser
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour and 2 infantry
Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 armour and 1 infantry
Romania : 1 bomber, 2 fighters and 1 tactical_bomber
95 Sea Zone : 2 submarines
106 Sea Zone : 1 destroyer
Eire : 1 flag
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 3 submarines
81 Sea Zone : 1 submarine
79 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 1 carrier and 2 fighters
91 Sea Zone : 2 destroyers, 1 fighter and 2 transports
Production/PUs Summary :
Germans : 42 / 58
Russians : 35 / 51
Japanese : 51 / 67
Americans : 52 / 72
Chinese : 11 / 15
British : 30 / 35
UK_Pacific : 12 / 10
Italians : 13 / 13
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 30 times
2 was rolled 25 times
3 was rolled 26 times
4 was rolled 19 times
5 was rolled 20 times
6 was rolled 29 times
Average roll : 3,409
Median : 3,000
Variance : 0,723
Standard Deviation : 0,850
Total rolls : 149
Null / Other
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,000
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 22
Germans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3,632
Median : 3,000
Variance : 1,278
Standard Deviation : 1,130
Total rolls : 19
British Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3,811
Median : 4,000
Variance : 0,972
Standard Deviation : 0,986
Total rolls : 37
Italians Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,643
Median : 4,000
Variance : 0,815
Standard Deviation : 0,903
Total rolls : 28
Chinese Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,000
Median : 2,000
Variance : 0,722
Standard Deviation : 0,850
Total rolls : 19
Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,000
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 22
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
5 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to 111 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
2 submarines moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 bomber moved from Romania to Germany
3 mech_infantrys moved from Yunnan to Malaya
1 tactical_bomber moved from India to Malaya
1 fighter moved from India to Malaya
2 infantry moved from Yunnan to Hunan
1 fighter moved from India to Hunan
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
2 artilleries moved from Yunnan to French Indo China
3 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in 111 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Scotland
British attack with 1 fighter and 5 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 fighter and 5 infantry in Scotland, round 2 : 1/6 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
British roll dice for 1 fighter and 3 infantry in Scotland, round 3 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 3 infantry
Casualties for Germans: 2 infantry
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 95 Sea Zone
British attack with 1 destroyer, 2 fighters and 2 submarines
Italians defend with 2 destroyers
British roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 2 destroyers in 95 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
2 destroyers owned by the Italians and 1 destroyer owned by the British lost in 95 Sea Zone
British win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Casualties for Italians: 2 destroyers
Battle in Kwangsi
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in French Indo China
British attack with 2 artilleries and 4 infantry
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 2 artilleries and 4 infantry in French Indo China, round 2 : 1/6 hits, 1,67 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in French Indo China, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British roll dice for 2 artilleries and 3 infantry in French Indo China, round 3 : 1/5 hits, 1,50 expected hits
Japanese roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Malaya
British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
2 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 fighter moved from Malaya to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
1 armour moved from Eastern Persia to India
2 infantry moved from Eastern Persia to West India
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 carrier moved from 81 Sea Zone to 98 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 submarine moved from 71 Sea Zone to 81 Sea Zone
2 fighters moved from 95 Sea Zone to 98 Sea Zone
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 111 Sea Zone to 91 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 bomber moved from Germany to Romania
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Hunan to Yunnan
Place Units - British
3 submarines placed in 71 Sea Zone
1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,3,2,2,2
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs
Some Units in India change ownership: 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 3 submarines
EDIT: Adding units owned by British to 109 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2,00
British : 0,17
Italians : 0,33
Japanese : 2,33
AA fire in Germany : : -0,17
Territory Summary for British and UK_Pacific :
Kwangsi : 1 artillery and 1 infantry
Yunnan : 3 aaGuns, 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Hunan : 1 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour and 2 mech_infantrys
French Indo China : 1 flag, 2 artilleries and 2 infantry
54 Sea Zone : 1 battleship and 1 cruiser
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour and 2 infantry
Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 armour and 1 infantry
Romania : 1 bomber, 2 fighters and 1 tactical_bomber
95 Sea Zone : 2 submarines
106 Sea Zone : 1 destroyer
Eire : 1 flag
109 Sea Zone : 1 flag, 3 submarines
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine
79 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag, 1 carrier and 2 fighters
91 Sea Zone : 2 destroyers, 1 fighter and 2 transports
Production/PUs Summary :
Germans : 42 / 58
Russians : 35 / 51
Japanese : 51 / 67
Americans : 52 / 72
Chinese : 11 / 15
British : 30 / 35
UK_Pacific : 12 / 10
Italians : 13 / 13
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 30 times
2 was rolled 25 times
3 was rolled 26 times
4 was rolled 19 times
5 was rolled 20 times
6 was rolled 29 times
Average roll : 3,409
Median : 3,000
Variance : 0,723
Standard Deviation : 0,850
Total rolls : 149
Null / Other
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,000
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 22
Germans Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3,632
Median : 3,000
Variance : 1,278
Standard Deviation : 1,130
Total rolls : 19
British Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3,811
Median : 4,000
Variance : 0,972
Standard Deviation : 0,986
Total rolls : 37
Italians Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,643
Median : 4,000
Variance : 0,815
Standard Deviation : 0,903
Total rolls : 28
Chinese Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,000
Median : 2,000
Variance : 0,722
Standard Deviation : 0,850
Total rolls : 19
Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,000
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 22
I suppose no scramble! Let me know if it’s ok
Sorry for the EDIT.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 bomber and 1 fighter moved from Southern Italy to Yugoslavia
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 bomber and 1 fighter moved from Southern Italy to Yugoslavia
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry
Russians defend with 3 armour, 2 artilleries and 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry in Yugoslavia, round 2 : 5/8 hits
Russians roll dice for 3 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 4/7 hits
1 armour owned by the Russians, 2 artilleries owned by the Russians, 4 infantry owned by the Italians and 2 infantry owned by the Russians lost in Yugoslavia
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Yugoslavia, round 3 : 3/4 hits
Russians roll dice for 2 armour in Yugoslavia, round 3 : 1/2 hits
2 armour owned by the Russians and 1 artillery owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 16
Casualties for Italians: 1 artillery and 4 infantry
Casualties for Russians: 3 armour, 2 artilleries and 2 infantry
Non Combat Move - Italians
1 fighter moved from Yugoslavia to Southern Italy
1 bomber moved from Yugoslavia to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.048
Median : 3.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21
Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 3.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Yunnan to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Yunnan
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to 54 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Siam : 1 flag
Yunnan : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 42 / 58
Russians : 32 / 51
Japanese : 51 / 67
Americans : 52 / 72
Chinese : 11 / 15
British : 30 / 35
UK_Pacific : 12 / 10
Italians : 16 / 16
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 3 infantry
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 42 / 58
Russians : 32 / 51
Japanese : 51 / 67
Americans : 52 / 72
Chinese : 11 / 15
British : 30 / 35
UK_Pacific : 12 / 10
Italians : 16 / 16
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Any germans over there? :lol:
bump#1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 55 PUs;
Germans buy 1 armour, 2 artilleries, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 10 infantry moved from Novgorod to Archangel
2 artilleries and 5 infantry moved from Baltic States to Eastern Poland
1 armour moved from Baltic States to Archangel
1 armour and 3 mech_infantrys moved from Greater Southern Germany to Bulgaria
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Bulgaria
2 tactical_bombers moved from Western Germany to Bulgaria
AIR RAID!!!
Bombers over London with Escorts
Does the P.M. wish to Intercept?
Sorry for the slow posts, had some evenings free and I am putting in a new floor in my downstairs bathroom, 200+ yr old houses can be a challenge.
I will be on thurs
Kris
no intercept, can you please at least finish the turn?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 55 PUs;
Germans buy 1 armour, 2 artilleries, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 10 infantry moved from Novgorod to Archangel
2 artilleries and 5 infantry moved from Baltic States to Eastern Poland
1 armour moved from Baltic States to Archangel
1 armour and 3 mech_infantrys moved from Greater Southern Germany to Bulgaria
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Bulgaria
2 tactical_bombers moved from Western Germany to Bulgaria
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/2 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 10 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery and 10 infantry in Archangel, round 2 : 4/12 hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Bulgaria
Germans attack with 1 armour, 1 bomber, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 bomber, 3 mech_infantrys and 2 tactical_bombers in Bulgaria, round 2 : 2/7 hits
Russians roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 : 1/3 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Bulgaria
Germans roll dice for 1 armour, 1 bomber, 2 mech_infantrys and 2 tactical_bombers in Bulgaria, round 3 : 4/6 hits
Russians roll dice for 1 artillery in Bulgaria, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bulgaria
Germans win, taking Bulgaria from Russians with 1 armour, 1 bomber, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 tactical_bombers moved from Bulgaria to Greater Southern Germany
1 bomber moved from Bulgaria to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to 112 Sea Zone
2 transports moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 infantry moved from Denmark to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Poland to Eastern Poland
6 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Poland to Slovakia Hungary
1 armour moved from Greater Southern Germany to Western Germany
2 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Greater Southern Germany
1 armour moved from Germany to Greater Southern Germany
1 infantry moved from France to Western Germany
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Greater Southern Germany
1 aaGun moved from France to Western Germany
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
1 armour and 7 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.235
Median : 3.000
Variance : 0.424
Standard Deviation : 0.651
Total rolls : 34
Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.120
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 25
British Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 armour, 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
4 infantry moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
1 armour moved from Ukraine to Eastern Poland
3 armour moved from Romania to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
4 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
2 mech_infantrys moved from Romania to Eastern Poland
1 fighter moved from Vologda to Eastern Poland
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 infantry moved from Urals to Nenetsia
1 infantry moved from Vologda to Nenetsia
1 fighter moved from Vologda to Nenetsia
Combat - Russians
Battle in Bulgaria
Russians attack with 1 armour and 4 infantry
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 1 armour and 4 infantry in Bulgaria, round 2 : 1/5 hits, 1,17 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 2 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bulgaria
Russians roll dice for 1 armour and 3 infantry in Bulgaria, round 3 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bulgaria
Russians win, taking Bulgaria from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Nenetsia
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Nenetsia, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Nenetsia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Nenetsia
1 infantry owned by the Russians retreated to Vologda
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 4 armour, 1 fighter, 7 infantry and 3 mech_infantrys
Germans defend with 2 artilleries and 6 infantry
Russians roll dice for 4 armour, 1 fighter, 7 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 3/15 hits, 4,17 expected hits
Italians roll dice for 2 artilleries and 6 infantry in Eastern Poland, round 2 : 3/8 hits, 2,67 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
3 mech_infantrys owned by the Russians, 4 infantry owned by the Russians and 4 armour owned by the Russians retreated to Romania
Italians win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Romania
1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Nenetsia to Vologda
2 artilleries and 5 infantry moved from Russia to Vologda
1 armour moved from Northwest Persia to Trans-Jordan
1 infantry moved from Kansu to Novosibirsk
Place Units - Russians
2 artilleries and 1 infantry placed in Romania
1 infantry placed in Volgograd
4 armour and 3 mech_infantrys placed in Russia
Russians undo move 3.
1 mech_infantry placed in Ukraine
4 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 0,33
Italians : 0,33
Russians : -1,17
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 armour
Romania : 1 flag, 4 aaGuns, 4 armour, 2 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 11 mech_infantrys
Ethiopia : 1 flag, 1 armour
Russia : 1 airfield, 4 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 1 factory_minor and 1 mech_infantry
Novosibirsk : 1 infantry
Vologda : 2 artilleries, 1 fighter and 11 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 mech_infantry
Bulgaria : 1 flag, 1 armour and 2 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 54
Russians : 32 / 45
Japanese : 51 / 67
Americans : 52 / 72
Chinese : 11 / 15
British : 30 / 35
UK_Pacific : 12 / 10
Italians : 15 / 16
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3,762
Median : 4,000
Variance : 1,122
Standard Deviation : 1,059
Total rolls : 42
Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2,857
Median : 3,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7
Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3,250
Median : 3,500
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8
Russians Combat
1 was rolled 5 times
2 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 4,148
Median : 5,000
Variance : 2,115
Standard Deviation : 1,454
Total rolls : 27
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 armour, 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
4 infantry moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
1 armour moved from Ukraine to Eastern Poland
3 armour moved from Romania to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
4 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
2 mech_infantrys moved from Romania to Eastern Poland
1 fighter moved from Vologda to Eastern Poland
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 infantry moved from Urals to Nenetsia
1 infantry moved from Vologda to Nenetsia
1 fighter moved from Vologda to Nenetsia
Combat - Russians
Battle in Bulgaria
Russians attack with 1 armour and 4 infantry
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 1 armour and 4 infantry in Bulgaria, round 2 : 1/5 hits, 1,17 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 2 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bulgaria
Russians roll dice for 1 armour and 3 infantry in Bulgaria, round 3 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bulgaria
Russians win, taking Bulgaria from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Nenetsia
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Nenetsia, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Nenetsia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Nenetsia
1 infantry owned by the Russians retreated to Vologda
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 4 armour, 1 fighter, 7 infantry and 3 mech_infantrys
Germans defend with 2 artilleries and 6 infantry
Russians roll dice for 4 armour, 1 fighter, 7 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 3/15 hits, 4,17 expected hits
Italians roll dice for 2 artilleries and 6 infantry in Eastern Poland, round 2 : 3/8 hits, 2,67 expected hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
3 mech_infantrys owned by the Russians, 4 infantry owned by the Russians and 4 armour owned by the Russians retreated to Romania
Italians win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Romania
1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Nenetsia to Vologda
2 artilleries and 5 infantry moved from Russia to Vologda
1 armour moved from Northwest Persia to Trans-Jordan
1 infantry moved from Kansu to Novosibirsk
Place Units - Russians
2 artilleries and 1 infantry placed in Romania
1 infantry placed in Volgograd
4 armour and 3 mech_infantrys placed in Russia
Russians undo move 3.
1 mech_infantry placed in Ukraine
4 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33
Italians : 0,33
Russians : -1,17
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 armour
Romania : 1 flag, 4 aaGuns, 4 armour, 2 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 11 mech_infantrys
Ethiopia : 1 flag, 1 armour
Russia : 1 airfield, 4 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 1 factory_minor and 1 mech_infantry
Novosibirsk : 1 infantry
Vologda : 2 artilleries, 1 fighter and 11 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 mech_infantry
93 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 armour and 2 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 54
Russians : 32 / 45
Japanese : 51 / 67
Americans : 52 / 72
Chinese : 11 / 15
British : 30 / 35
UK_Pacific : 12 / 10
Italians : 15 / 16
ANZAC : 11 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3,762
Median : 4,000
Variance : 1,122
Standard Deviation : 1,059
Total rolls : 42
Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2,857
Median : 3,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7
Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3,250
Median : 3,500
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8
Russians Combat
1 was rolled 5 times
2 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 4,148
Median : 5,000
Variance : 2,115
Standard Deviation : 1,454
Total rolls : 27
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Sakha to Amur
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 34 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 infantry moved from Chahar to Hopei
1 armour moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Kwangsi
1 bomber moved from Manchuria to Hopei
1 infantry moved from Kazakhstan to Tsinghai
Japanese take Tsinghai from Chinese
1 cruiser moved from 36 Sea Zone to 35 Sea Zone