edit if it isn’t too late.
Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys EDIT: Turning off Edit Mode18L MrRoboto (Axis) vs Sovietishcat (Allies) Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian IslandsPlace Units - ANZAC
3 infantry placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2
ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian IslandsPlace Units - ANZAC
3 infantry placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2
ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 carrier and 4 destroyers moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from 112 Sea Zone to Finland
1 fighter moved from Western Germany to Finland
2 fighters moved from Western Germany to Novgorod
1 artillery moved from 115 Sea Zone to Finland
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Finland
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 carrier, 4 destroyers and 2 transports
Russians defend with 1 submarine
Germans roll dice for 1 carrier, 4 destroyers and 2 transports in 115 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 carrier, 4 destroyers and 2 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Finland
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 armour and 1 factory_minor
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Finland, round 2 : 1/4 hits, 1,67 expected hits
Americans roll dice for 1 armour in Finland, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Novgorod
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Novgorod, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 3 mech_infantrys in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery and 2 fighters in Novgorod, round 3 : 2/3 hits, 1,33 expected hits
Russians roll dice for 2 mech_infantrys in Novgorod, round 3 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 3 mech_infantrysNon Combat Move - Germans
2 fighters moved from Novgorod to 115 Sea Zone
2 fighters moved from Finland to 112 Sea Zone
1 artillery and 5 infantry moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Slovakia Hungary to BulgariaPlace Units - Germans
1 carrier placed in 112 Sea Zone
2 artilleries and 6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier and 2 fighters
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 artillery and 3 infantry
EDIT: Adding units owned by Germans to Germany: 1 artillery and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : -1,00
Americans : -0,50
Russians : -0,83 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Bulgaria
18 infantry and 5 mech_infantrys moved from Romania to Yugoslavia
1 artillery and 2 infantry moved from Belarus to Novgorod
1 armour moved from Romania to Bulgaria
2 mech_infantrys moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Volgograd to Western Ukraine
1 mech_infantry moved from Ukraine to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 armour and 2 mech_infantrys moved from Caucasus to Persia
1 mech_infantry moved from Volgograd to Tsinghai
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Volgograd to Sikang
Chinese take Sikang from Japanese
14 armour and 8 artilleries moved from Romania to Yugoslavia
1 mech_infantry moved from Caucasus to Persia
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Baltic States to Novgorod -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Bulgaria
18 infantry and 5 mech_infantrys moved from Romania to Yugoslavia
1 artillery and 2 infantry moved from Belarus to Novgorod
1 armour moved from Romania to Bulgaria
2 mech_infantrys moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Volgograd to Western Ukraine
1 mech_infantry moved from Ukraine to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 armour and 2 mech_infantrys moved from Caucasus to Persia
1 mech_infantry moved from Volgograd to Tsinghai
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Volgograd to Sikang
Chinese take Sikang from Japanese
14 armour and 8 artilleries moved from Romania to Yugoslavia
1 mech_infantry moved from Caucasus to Persia
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Baltic States to NovgorodCombat - Russians
Battle in Yugoslavia
Russians attack with 14 armour, 8 artilleries, 18 infantry and 5 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 14 armour, 8 artilleries, 18 infantry and 5 mech_infantrys in Yugoslavia, round 2 : 17/45 hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 14 armour, 8 artilleries, 17 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 0/4 hits
Germans roll dice for 1 artillery in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Persia
Russians attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 artillery and 1 factory_minor
Russians roll dice for 1 armour and 3 mech_infantrys in Persia, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Western Ukraine
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bulgaria
Russians attack with 1 armour and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour and 2 infantry in Bulgaria, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bulgaria
Russians win, taking Bulgaria from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
4 aaGuns moved from Romania to Yugoslavia
1 tactical_bomber moved from Western Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Novosibirsk
2 armour and 1 mech_infantry moved from Volgograd to Russia
2 aaGuns, 2 artilleries and 10 infantry moved from Belarus to Bryansk
2 fighters moved from Egypt to Caucasus
1 infantry moved from Volgograd to TambovPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 armour and 2 mech_infantrys placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,5,5,3,4,6,2,4,2,3,6,6,1,5,6,3,4,1,3
Russians collect 35 PUs (2 lost to blockades); end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 8 armour, 1 artillery, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Suiyuyan to Sikang
3 fighters and 2 tactical_bombers moved from Kansu to Sikang
1 artillery moved from Kansu to Tsinghai
4 armour moved from Timguska to Tsinghai
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
1 destroyer and 1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 submarine moved from 7 Sea Zone to 8 Sea Zone
1 destroyer and 3 submarines moved from 8 Sea Zone to 1 Sea Zone
1 bomber moved from Aleutian Islands to 1 Sea ZoneCombat - Japanese
Battle in 1 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 3 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 3 submarines in 1 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 1 Sea Zone
Japanese win, taking 1 Sea Zone from Americans with 1 bomber, 1 destroyer and 3 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Sikang
Japanese attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Japanese roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Sikang, round 2 : 3/6 hits, 3,00 expected hits
Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 4 armour and 1 artillery
Russians defend with 1 mech_infantry
Japanese roll dice for 4 armour and 1 artillery in Tsinghai, round 2 : 1/5 hits, 2,33 expected hits
Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 4 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
3 armour and 1 infantry moved from Chahar to Suiyuyan
3 armour and 2 infantry moved from Suiyuyan to Kansu
2 armour moved from Yenisey to Kansu
2 artilleries and 4 infantry moved from Yakut S.S.R. to Yenisey
3 mech_infantrys moved from Manchuria to Chahar
1 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun, 6 armour, 4 artilleries, 1 bomber, 2 fighters, 19 infantry and 1 tactical_bomber moved from Yunnan to Burma
3 fighters and 2 tactical_bombers moved from Sikang to Szechwan
3 mech_infantrys moved from Kwangtung to Yunnan
3 fighters and 2 tactical_bombers moved from Szechwan to Yunnan
3 armour moved from French Indo China to Yunnan
3 infantry moved from Shan State to Burma
3 armour moved from Malaya to Burma
2 battleships, 4 carriers, 2 cruisers, 5 fighters, 3 tactical_bombers and 3 transports moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
4 destroyers moved from 37 Sea Zone to 19 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from 1 Sea Zone to Aleutian Islands
1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 harbour placed in Hainan
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
2 armour and 1 infantry placed in Malaya
3 armour placed in Kwangtung
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans : -0,50
Chinese : 0,33
Japanese : -0,33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Romania to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 1 Sea Zone
1 bomber moved from Western United States to 89 Sea Zone
1 destroyer moved from 26 Sea Zone to 1 Sea Zone
1 fighter moved from Hawaiian Islands to 1 Sea Zone -
Scramble sz 95?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Romania to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 1 Sea Zone
1 bomber moved from Western United States to 89 Sea Zone
1 destroyer moved from 26 Sea Zone to 1 Sea Zone
1 fighter moved from Hawaiian Islands to 1 Sea ZoneCombat - Americans
Battle in 89 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 89 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 3 submarines
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 1 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 3 submarines in 1 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese, 3 submarines owned by the Japanese and 1 destroyer owned by the Americans lost in 1 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 3 submarinesNon Combat Move - Americans
1 bomber moved from 89 Sea Zone to Western United States
2 fighters moved from 1 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from 1 Sea Zone to Western United States
1 fighter moved from 1 Sea Zone to Alaska
1 mech_infantry moved from British Columbia to Alaska
2 bombers moved from 95 Sea Zone to Yugoslavia
3 bombers moved from India to YugoslaviaPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour and 2 fighters placed in Norway
1 bomber placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 11 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 infantry moved from Tunisia to Algeria
British take Algeria from Italians
5 fighters moved from Norway to Finland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Romania to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 1 Sea Zone
1 bomber moved from Western United States to 89 Sea Zone
1 destroyer moved from 26 Sea Zone to 1 Sea Zone
1 fighter moved from Hawaiian Islands to 1 Sea ZoneCombat - Americans
Battle in 89 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 89 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 3 submarines
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 1 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 3 submarines in 1 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese, 3 submarines owned by the Japanese and 1 destroyer owned by the Americans lost in 1 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 3 submarinesNon Combat Move - Americans
1 bomber moved from 89 Sea Zone to Western United States
2 fighters moved from 1 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from 1 Sea Zone to Western United States
1 fighter moved from 1 Sea Zone to Alaska
1 mech_infantry moved from British Columbia to Alaska
2 bombers moved from 95 Sea Zone to Yugoslavia
3 bombers moved from India to YugoslaviaPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour and 2 fighters placed in Norway
1 bomber placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 11 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 transport
EDIT: Turning off Edit ModePurchase Units - British
British buy 1 armour and 2 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tunisia to Algeria
British take Algeria from Italians
5 fighters moved from Norway to FinlandCombat - British
Battle in Finland
British attack with 5 fighters
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
British roll dice for 5 fighters in Finland, round 2 : 2/5 hits
Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 2/2 hits
2 fighters owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Finland
British win with 3 fighters remaining. Battle score for attacker is -13
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 2 fightersNon Combat Move - British
3 fighters moved from Finland to Norway
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 aaGuns, 5 artilleries, 5 fighters and 11 mech_infantrys moved from India to West India
1 fighter and 14 infantry moved from India to West IndiaPlace Units - British
1 armour and 2 fighters placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,6
British collect 29 PUs (5 lost to blockades); end with 30 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,5,2,2,5,4,5,4,3,4,3,6,2,6,2,2,1,3,1,4,4,5
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 89 Sea Zone
2 infantry moved from West Indies to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Central America
2 artilleries and 2 infantry moved from Morocco to Algeria
1 infantry moved from Poland to Baltic States
Italians take Baltic States from Russians
5 fighters moved from Western Germany to Eastern Poland
3 infantry moved from Poland to Eastern PolandCombat - Italians
Battle in Central America
Battle in Algeria
Italians attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 0/4 hits, 1,33 expected hits
British roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Italians roll dice for 2 artilleries and 1 infantry in Algeria, round 3 : 1/3 hits, 1,00 expected hits
British roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Algeria
Italians win, taking Central America from Americans, taking Algeria from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Poland
Italians attack with 5 fighters and 3 infantry
Russians defend with 1 artillery, 1 infantry and 1 mech_infantry
Italians roll dice for 5 fighters and 3 infantry in Eastern Poland, round 2 : 4/8 hits, 3,00 expected hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/3 hits, 1,00 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 5 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Italians
5 fighters moved from Eastern Poland to Greater Southern Germany
4 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea ZonePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : -0,33
British : 0,33
Russians : -1,00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 5 PUs;Combat Move - ANZAC
EDIT: Resetting and Giving Bonus Movement to UnitsNon Combat Move - ANZAC
EDIT: Cleaning up during movement phase
EDIT: 3 fighters moved from India to West India
EDIT: 1 artillery moved from New South Wales to QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4
ANZAC collect 8 PUs (2 lost to blockades); end with 13 PUsCombat Move - French
EDIT: Resetting and Giving Bonus Movement to UnitsTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 carrier and 2 fighters moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
4 fighters moved from 115 Sea Zone to Novgorod
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from RussiansCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 4 fighters and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 4 fighters and 3 infantry in Novgorod, round 2 : 4/8 hits, 3,00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
3 fighters moved from Novgorod to 115 Sea Zone
1 fighter moved from Novgorod to 115 Sea Zone
1 aaGun, 9 artilleries, 37 infantry and 10 mech_infantrys moved from Slovakia Hungary to Greater Southern Germany
2 artilleries and 6 infantry moved from Western Germany to Greater Southern GermanyPlace Units - Germans
3 armour, 2 artilleries and 5 infantry placed in Western Germany
2 mech_infantrys placed in FranceTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : 1,00
Russians : -1,00 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bulgaria to Greece
Russians take Greece from Germans
1 armour moved from Greece to Albania
Russians take Albania from Italians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 mech_infantrys moved from Western Ukraine to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
1 tactical_bomber moved from Bryansk to Romania
2 infantry moved from Yugoslavia to Northern Italy
1 armour and 2 artilleries moved from Yugoslavia to Northern Italy
13 infantry and 5 mech_infantrys moved from Yugoslavia to Romania
6 artilleries moved from Yugoslavia to Romania
13 armour moved from Yugoslavia to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bulgaria to Greece
Russians take Greece from Germans
1 armour moved from Greece to Albania
Russians take Albania from Italians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 mech_infantrys moved from Western Ukraine to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
1 tactical_bomber moved from Bryansk to Romania
2 infantry moved from Yugoslavia to Northern Italy
1 armour and 2 artilleries moved from Yugoslavia to Northern Italy
13 infantry and 5 mech_infantrys moved from Yugoslavia to Romania
6 artilleries moved from Yugoslavia to Romania
13 armour moved from Yugoslavia to RomaniaCombat - Russians
Battle in Slovakia Hungary
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Northern Italy
Russians attack with 1 armour, 2 artilleries and 2 infantry
Italians defend with 1 factory_major and 2 infantry
Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Northern Italy, round 2 : 2/5 hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Northern Italy
Russians converts factory_major into different units
Russians win, taking Northern Italy from Italians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Romania
Russians attack with 13 armour, 6 artilleries, 13 infantry, 7 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 13 armour, 6 artilleries, 13 infantry, 7 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 15/40 hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 13 armour, 6 artilleries, 13 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Yugoslavia to Romania
2 aaGuns moved from Bryansk to Russia
2 artilleries and 10 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 armour and 2 mech_infantrys moved from Persia to West India
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Russia to Urals
1 infantry moved from Tambov to Russia
2 fighters moved from Caucasus to West India
1 infantry moved from Bulgaria to Romania
2 mech_infantrys moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Romania to BulgariaPlace Units - Russians
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Ukraine
1 artillery, 1 infantry and 3 mech_infantrys placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 6 armour, 2 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
9 armour, 4 artilleries, 1 fighter and 24 infantry moved from Burma to India
5 armour and 2 infantry moved from Kansu to Novosibirsk
4 armour moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Sikang to Novosibirsk
1 armour moved from Timguska to NovosibirskCombat - Japanese
Battle in Novosibirsk
Japanese attack with 10 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 10 armour, 2 infantry and 1 mech_infantry in Novosibirsk, round 2 : 8/13 hits, 5,50 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 10 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in India
Japanese attack with 9 armour, 4 artilleries, 1 fighter and 24 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 9 armour, 4 artilleries, 1 fighter and 24 infantry in India, round 2 : 11/38 hits, 11,00 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 9 armour, 4 artilleries, 1 fighter and 24 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 artilleries moved from French Indo China to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
2 artilleries and 4 infantry moved from 39 Sea Zone to India
3 armour and 3 mech_infantrys moved from Yunnan to India
1 mech_infantry moved from French Indo China to Burma
2 armour moved from Malaya to Burma
1 aaGun moved from Burma to India
3 armour moved from Kwangtung to Yunnan
1 infantry moved from Yakut S.S.R. to Yenisey
2 artilleries and 4 infantry moved from Yenisey to Timguska
3 mech_infantrys moved from Chahar to Kansu
1 infantry moved from Suiyuyan to Kansu
3 armour moved from Manchuria to Chahar
3 fighters and 2 tactical_bombers moved from Yunnan to Timguska
1 bomber moved from Aleutian Islands to Japan
4 destroyers moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from India to Burma
1 bomber moved from Burma to TimguskaPlace Units - Japanese
2 infantry placed in Japan
1 submarine and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kwangtung
3 armour placed in French Indo China
3 armour placed in MalayaTurn Complete - Japanese
Japanese collect 78 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
UK_Pacific : -0,33
Russians : -0,33
Japanese : 2,50 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Norway to Novgorod
5 bombers moved from Yugoslavia to Novgorod
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Central America
1 tactical_bomber moved from Western United States to Central America
1 bomber moved from Western United States to Central America
1 bomber moved from Eastern United States to Central America
1 fighter moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from 10 Sea Zone to Central America