@Arthur-Bomber-Harris I am not sure you are as much of an underdog as you make yourself out to be.
18L MrRoboto (Axis) vs Sovietishcat (Allies) Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 infantry and 1 mech_infantry placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1
ANZAC collect 6 PUs (4 lost to blockades); end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 infantry and 1 mech_infantry placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1
ANZAC collect 6 PUs (4 lost to blockades); end with 6 PUsCombat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
19 armour, 6 infantry and 7 mech_infantrys moved from Finland to Norway
2 fighters moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Novgorod to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour and 2 infantry
Americans defend with 1 bomber; Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,50 expected hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Ukraine
Germans roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Americans: 1 bomber
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 19 armour, 2 fighters, 6 infantry and 7 mech_infantrys
British defend with 5 fighters; French defend with 1 fighter; Americans defend with 1 armour, 5 artilleries, 12 bombers, 1 factory_minor, 3 fighters and 7 infantry
Germans roll dice for 19 armour, 2 fighters, 6 infantry and 7 mech_infantrys in Norway, round 2 : 12/34 hits, 12,67 expected hitsCombat Hit Differential Summary :
Germans : 1,17
Russians : -0,17 -
12 hits, almost average.
Casualties?
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12 Us Bombers - than Us troops - french fighter - usa fighter - uk fighter
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
19 armour, 6 infantry and 7 mech_infantrys moved from Finland to Norway
2 fighters moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Novgorod to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour and 2 infantry
Americans defend with 1 bomber; Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 1/2 hits, 0,50 expected hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Ukraine
Germans roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Americans: 1 bomber
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 19 armour, 2 fighters, 6 infantry and 7 mech_infantrys
British defend with 5 fighters; French defend with 1 fighter; Americans defend with 1 armour, 5 artilleries, 12 bombers, 1 factory_minor, 3 fighters and 7 infantry
Germans roll dice for 19 armour, 2 fighters, 6 infantry and 7 mech_infantrys in Norway, round 2 : 12/34 hits, 12,67 expected hits
Americans roll dice for 1 armour, 5 artilleries, 12 bombers, 9 fighters and 7 infantry in Norway, round 2 : 21/34 hits, 12,50 expected hits
6 infantry owned by the Germans, 8 armour owned by the Germans, 12 bombers owned by the Americans and 7 mech_infantrys owned by the Germans lost in Norway
11 armour owned by the Germans retreated to Finland
Americans win with 1 armour, 5 artilleries, 9 fighters and 7 infantry remaining. Battle score for attacker is 50
Casualties for Germans: 8 armour, 6 infantry and 7 mech_infantrys
Casualties for Americans: 12 bombersNon Combat Move - Germans
2 fighters moved from Norway to 109 Sea Zone
1 carrier and 4 destroyers moved from 112 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Novgorod to Finland
1 infantry moved from Novgorod to Karelia
2 artilleries and 5 infantry moved from Western Germany to Germany
1 artillery and 13 infantry moved from Germany to Poland
3 aaGuns, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Eastern Poland to Poland
2 infantry moved from Baltic States to PolandPlace Units - Germans
2 fighters placed in Western Germany
4 artilleries and 6 infantry placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : 1,17
Americans : 8,50
Russians : -0,17 -
Americans roll dice for 1 armour, 5 artilleries, 12 bombers, 9 fighters and 7 infantry in Norway, round 2 : 21/34 hits, 12,50 expected hits
OMG!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
4 artilleries and 3 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Ukraine
2 mech_infantrys moved from Rostov to Ukraine
2 mech_infantrys moved from Volgograd to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
6 armour, 7 artilleries and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
7 armour, 1 artillery and 9 infantry moved from Western Ukraine to Eastern Poland
13 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Russia to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
4 artilleries and 3 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Ukraine
2 mech_infantrys moved from Rostov to Ukraine
2 mech_infantrys moved from Volgograd to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
6 armour, 7 artilleries and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
7 armour, 1 artillery and 9 infantry moved from Western Ukraine to Eastern Poland
13 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Russia to UkraineCombat - Russians
Battle in Belarus
Russians attack with 4 artilleries and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 4 artilleries and 3 infantry in Belarus, round 2 : 2/7 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits
1 infantry owned by the Germans, 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 4 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 3/6 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Ukraine
Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
Germans defend with 1 armour, 1 factory_minor and 1 infantry
Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 3 : 0/3 hits
Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 4 : 1/3 hits
Germans roll dice for 1 armour in Ukraine, round 4 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Eastern Poland
Russians attack with 13 armour, 8 artilleries, 22 infantry and 4 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 13 armour, 8 artilleries, 22 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 13/47 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 13 armour, 8 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
12 infantry moved from Archangel to Novgorod
2 aaGuns moved from Archangel to Novgorod
1 infantry moved from Nenetsia to Archangel
1 armour moved from Russia to Western Ukraine
4 aaGuns moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Kazakhstan to Russia
2 fighters moved from Kazakhstan to Persia
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to Timguska
1 infantry moved from Ulaanbaatar to Yakut S.S.R.Place Units - Russians
2 armour and 1 mech_infantry placed in Russia
1 armour, 1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs -
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I’ll be back later this weekend.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery, 6 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Shan State to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery and 2 infantry moved from Amur to Buryatia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Kansu to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Olgiy to Tsagaan Olom
Japanese take Tsagaan Olom from RussiansCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2,00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
3 armour moved from Yunnan to Shensi
3 armour moved from Kwangtung to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 artilleries moved from Shan State to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
3 artilleries, 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 infantry, 3 tactical_bombers and 3 transports moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 71 Sea Zone to 70 Sea Zone
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
2 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Suiyuyan to Kansu
3 fighters and 2 tactical_bombers moved from Suiyuyan to Kansu
3 armour moved from Manchuria to Ulaanbaatar
1 infantry moved from Siberia to Amur
1 artillery and 9 infantry moved from Shan State to YunnanPlace Units - Japanese
1 submarine and 1 transport placed in 6 Sea Zone
1 infantry and 1 mech_infantry placed in Japan
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 armour placed in Kwangtung
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
UK_Pacific : -0,33
Japanese : -0,33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
5 artilleries and 7 infantry moved from Norway to Finland
1 armour and 3 fighters moved from Norway to Finland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
5 artilleries and 7 infantry moved from Norway to Finland
1 armour and 3 fighters moved from Norway to FinlandCombat - Americans
Americans creates battle in territory 10 Sea Zone
Battle in Finland
Americans attack with 1 armour, 5 artilleries, 3 fighters and 7 infantry
Germans defend with 11 armour and 1 mech_infantry
Americans roll dice for 1 armour, 5 artilleries, 3 fighters and 7 infantry in Finland, round 2 : 7/16 hits
Germans roll dice for 11 armour and 1 mech_infantry in Finland, round 2 : 10/12 hits
1 mech_infantry owned by the Germans, 3 artilleries owned by the Americans, 7 infantry owned by the Americans and 6 armour owned by the Germans lost in Finland
Americans roll dice for 1 armour, 2 artilleries and 3 fighters in Finland, round 3 : 2/6 hits
Germans roll dice for 5 armour in Finland, round 3 : 3/5 hits
2 artilleries owned by the Americans, 2 armour owned by the Germans and 1 fighter owned by the Americans lost in Finland
Americans roll dice for 1 armour and 2 fighters in Finland, round 4 : 2/3 hits
Germans roll dice for 3 armour in Finland, round 4 : 2/3 hits
2 armour owned by the Germans and 2 fighters owned by the Americans lost in Finland
Americans roll dice for 1 armour in Finland, round 5 : 1/1 hits
Germans roll dice for 1 armour in Finland, round 5 : 0/1 hits
1 armour owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 11 armour and 1 mech_infantry
Casualties for Americans: 5 artilleries, 3 fighters and 7 infantryNon Combat Move - Americans
1 bomber moved from Queensland to India
2 bombers moved from Western United States to QueenslandPlace Units - Americans
2 destroyers placed in 10 Sea Zone
3 bombers placed in Norway
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,5,5,2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,4
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
5 fighters moved from Norway to Karelia
2 infantry moved from India to Burma
6 fighters moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
5 artilleries and 7 infantry moved from Norway to Finland
1 armour and 3 fighters moved from Norway to FinlandCombat - Americans
Americans creates battle in territory 10 Sea Zone
Battle in Finland
Americans attack with 1 armour, 5 artilleries, 3 fighters and 7 infantry
Germans defend with 11 armour and 1 mech_infantry
Americans roll dice for 1 armour, 5 artilleries, 3 fighters and 7 infantry in Finland, round 2 : 7/16 hits
Germans roll dice for 11 armour and 1 mech_infantry in Finland, round 2 : 10/12 hits
1 mech_infantry owned by the Germans, 3 artilleries owned by the Americans, 7 infantry owned by the Americans and 6 armour owned by the Germans lost in Finland
Americans roll dice for 1 armour, 2 artilleries and 3 fighters in Finland, round 3 : 2/6 hits
Germans roll dice for 5 armour in Finland, round 3 : 3/5 hits
2 artilleries owned by the Americans, 2 armour owned by the Germans and 1 fighter owned by the Americans lost in Finland
Americans roll dice for 1 armour and 2 fighters in Finland, round 4 : 2/3 hits
Germans roll dice for 3 armour in Finland, round 4 : 2/3 hits
2 armour owned by the Germans and 2 fighters owned by the Americans lost in Finland
Americans roll dice for 1 armour in Finland, round 5 : 1/1 hits
Germans roll dice for 1 armour in Finland, round 5 : 0/1 hits
1 armour owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 11 armour and 1 mech_infantry
Casualties for Americans: 5 artilleries, 3 fighters and 7 infantryNon Combat Move - Americans
1 bomber moved from Queensland to India
2 bombers moved from Western United States to QueenslandPlace Units - Americans
2 destroyers placed in 10 Sea Zone
3 bombers placed in Norway
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,5,5,2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,4
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 11 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 11 PUsPurchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
5 fighters moved from Norway to Karelia
2 infantry moved from India to Burma
6 fighters moved from India to BurmaCombat - British
Battle in Karelia
British attack with 5 fighters
Germans defend with 1 infantry
British roll dice for 5 fighters in Karelia, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
British win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 6 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 6 fighters and 2 infantry in Burma, round 2 : 4/8 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
6 fighters moved from Burma to India
5 fighters moved from Karelia to Norway
1 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Eastern Persia to India
1 artillery and 1 infantry moved from Tobruk to AlexandriaPlace Units - British
3 fighters placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,4,4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,2,2,6,1,4,6,2,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,3
British collect 19 PUs (15 lost to blockades); end with 20 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,3,3,4,2,5,1,5,1,5,1,4,1,5,4,4,6,2,3,3,4,5,2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Tunisia to Algeria
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Battle in Algeria
Italians attack with 2 artilleries
French defend with 1 infantry
Italians roll dice for 2 artilleries in Algeria, round 2 : 1/2 hits, 0,67 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Gibraltar from British, taking Algeria from French with 2 artilleries remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
2 submarines moved from 95 Sea Zone to 91 Sea Zone
7 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Bessarabia to RomaniaPlace Units - Italians
1 submarine and 1 transport placed in 95 Sea Zone
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 3 fighters
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Slovakia Hungary: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 0,33
French : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 6 PUs;Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,3
ANZAC collect 7 PUs (3 lost to blockades); end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 6 PUs;Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,3
ANZAC collect 7 PUs (3 lost to blockades); end with 13 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 mech_infantry moved from Western Germany to Slovakia Hungary
2 aaGuns, 3 artilleries, 25 infantry and 9 mech_infantrys moved from Poland to Slovakia Hungary
6 artilleries and 11 infantry moved from Germany to Slovakia Hungary
1 carrier, 4 destroyers and 2 fighters moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western GermanyPlace Units - Germans
2 transports placed in 112 Sea Zone
2 mech_infantrys placed in Western Germany
3 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :