Scramble and order of loss? Going to roll the dice since I am the underdog…
Also will edit the misclicked fighter to click Greece instead of playing around in SZ101
Test summary from TripleA, engine version: 1.9, time: 11:33:55 AM
I don’t understand, I can pot a test file, but not the game.
everybody gets it. I played a lot for 4-5 years ago and remember this problem. It is something with their server that is full and has to be cleaned out. some of the mods do it. But it can take some days for them to get it done.
Best regards
MrCunego
servers are up and running again.
Best regards
MrCunego
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Iraq to Syria
Italians take Syria from British
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Non Combat Move - Italians
6 infantry moved from Northern Italy to Yugoslavia
1 aaGun, 1 artillery and 8 infantry moved from Iraq to Trans-Jordan
5 fighters moved from Persia to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
Place Units - Italians
1 artillery and 2 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Italians from Persia: 1 artillery
EDIT: Adding units owned by Italians to Iraq: 1 artillery
EDIT: Turning off Edit Mode
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,4
Italians collect 8 PUs (5 lost to blockades); end with 8 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to Northern Territory
5 fighters moved from New South Wales to Western Australia
1 fighter moved from Queensland to Western Australia
1 infantry moved from Queensland to Northern Territory
1 fighter moved from Queensland to Northern Territory
1 fighter moved from Queensland to Western Australia
Combat - ANZAC
Battle in Northern Territory
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 2 infantry in Northern Territory, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Australia
ANZAC attack with 7 fighters
Japanese defend with 1 harbour, 2 infantry and 1 mech_infantry
ANZAC roll dice for 7 fighters in Western Australia, round 2 : 4/7 hits, 3,50 expected hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Western Australia, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Western Australia
ANZAC win with 6 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 infantry and 1 mech_infantry
Non Combat Move - ANZAC
6 fighters moved from Western Australia to Queensland
1 fighter moved from Northern Territory to Queensland
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 4 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
2 infantry moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 bomber moved from Bryansk to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
Combat - Germans
Battle in 127 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 127 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Novgorod
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 2 mech_infantrys
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Novgorod, round 2 : 3/8 hits
Russians roll dice for 2 mech_infantrys in Novgorod, round 2 : 2/2 hits
2 mech_infantrys owned by the Americans, 1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Americans: 2 mech_infantrys
Non Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Novgorod to Bryansk
1 bomber moved from 127 Sea Zone to Bryansk
1 infantry moved from Baltic States to Belarus
3 artilleries and 3 mech_infantrys moved from Western Ukraine to Bryansk
3 artilleries and 3 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
4 mech_infantrys moved from Bryansk to Western Ukraine
10 artilleries moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Bryansk to Ukraine
4 mech_infantrys moved from Western Ukraine to Ukraine
1 mech_infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
5 infantry moved from Greater Southern Germany to Yugoslavia
3 infantry moved from Slovakia Hungary to Yugoslavia
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
3 infantry placed in Volgograd
4 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,6
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
I’m gonna be on the road for 12 days. I Hope to be close to a computer a couple of times. And I am home for sure the 1st november.
Best regards
MrCunego
Okay, NP
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans : 1,33
Russians : 0,67
Hi
I back agian. Roadtrip over. And computer and internet is up and running
Best Regards
MrCunego
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 battleships, 2 cruisers, 4 marines and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Japan to 6 Sea Zone
1 battleship moved from 6 Sea Zone to 25 Sea Zone
Japanese take 6 Sea Zone from Americans
5 submarines moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 17 Sea Zone
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Wake Island
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 7/9 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking Wake Island from Americans, taking 17 Sea Zone from Americans with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 2 destroyers, 5 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 5 submarines in 25 Sea Zone, round 2 : 0/5 hits
Japanese roll dice for 1 battleship, 2 destroyers and 1 transport in 25 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 battleship, 2 destroyers, 5 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Russians to Japanese
EDIT: Turning off Edit Mode
5 fighters and 3 tactical_bombers moved from 17 Sea Zone to 25 Sea Zone
5 carriers and 2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 bombers moved from French Indo China to Japan
1 mech_infantry moved from Siberia to Soviet Far East
5 artilleries, 9 infantry and 5 mech_infantrys moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from Kazakhstan to India
1 armour and 9 mech_infantrys moved from Kazakhstan to Eastern Persia
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Vologda to Smolensk
1 infantry moved from Novosibirsk to Vologda
1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports moved from 56 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 infantry moved from Amur to Korea
1 mech_infantry moved from Siberia to Korea
Place Units - Japanese
2 battleships, 2 cruisers and 2 transports placed in 6 Sea Zone
4 marines placed in Japan
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 103 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 3 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Hawaiian Islands to 31 Sea Zone
2 mech_infantrys moved from Karelia to Novgorod
1 fighter moved from Norway to Novgorod
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Novgorod
Americans attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter and 2 mech_infantrys in Novgorod, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Novgorod to Karelia
1 fighter moved from Norway to Russia
2 infantry moved from Gibraltar to 92 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
3 infantry moved from Algeria to Tunisia
2 fighters moved from Russia to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 carriers, 3 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Johnston Island to 30 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 31 Sea Zone to Hawaiian Islands
1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Queensland to 26 Sea Zone
1 bomber and 1 fighter moved from New South Wales to Queensland
Place Units - Americans
3 infantry placed in Greece
2 fighters and 1 mech_infantry placed in Norway
1 carrier and 5 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
2 fighters moved from Norway to 97 Sea Zone
Combat - British
Battle in Northern Italy
Battle in 39 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British win, taking Northern Italy from Italians, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from Union of South Africa to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Algeria to Tunisia
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
British : -0,33
Americans : 0,17
The uk fighters has landed on the US carrier and US fighters on the UK carrier. Cant find any way to show that in triplea.
Best regards
MrCunego
The uk fighters has landed on the US carrier and US fighters on the UK carrier. Cant find any way to show that in triplea.
Best regards
MrCunego
OK, thank you for the heads up.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery and 8 infantry moved from Trans-Jordan to Egypt
5 fighters moved from Iraq to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Americans
4 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 6 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 6 infantry in Northern Italy, round 2 : 1/6 hits
British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber, 5 fighters and 8 infantry
British defend with 1 airfield, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 6 mech_infantrys
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters and 8 infantry in Egypt, round 2 : 4/16 hits
British roll dice for 2 armour, 1 fighter, 7 infantry and 6 mech_infantrys in Egypt, round 2 : 6/16 hits
6 infantry owned by the Italians and 4 infantry owned by the British lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 5 fighters and 2 infantry in Egypt, round 3 : 6/10 hits
British roll dice for 2 armour, 1 fighter, 3 infantry and 6 mech_infantrys in Egypt, round 3 : 4/12 hits
3 mech_infantrys owned by the British, 1 fighter owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Egypt
Italians roll dice for 1 armour, 1 bomber and 4 fighters in Egypt, round 4 : 3/6 hits
British roll dice for 2 armour, 1 fighter and 3 mech_infantrys in Egypt, round 4 : 2/6 hits
3 mech_infantrys owned by the British and 2 fighters owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Egypt, round 5 : 2/4 hits
British roll dice for 2 armour and 1 fighter in Egypt, round 5 : 2/3 hits
2 fighters owned by the Italians and 2 armour owned by the British lost in Egypt
Italians roll dice for 1 armour and 1 bomber in Egypt, round 6 : 1/2 hits
British roll dice for 1 fighter in Egypt, round 6 : 1/1 hits
1 bomber owned by the Italians and 1 fighter owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is -23
Casualties for Italians: 1 artillery, 1 bomber, 5 fighters and 8 infantry
Casualties for British: 2 armour, 1 fighter, 7 infantry and 6 mech_infantrys
Non Combat Move - Italians
1 aaGun moved from Trans-Jordan to Egypt
2 artilleries and 1 infantry moved from Iraq to Trans-Jordan
1 artillery and 2 infantry moved from Persia to Iraq
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Persia
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,5,5,6,4,3,3,3,3,3,5
Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Northern Territory to Western Australia
ANZAC take Western Australia from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to Queensland
2 fighters moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to Greece
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 2 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
2 fighters and 5 tactical_bombers moved from Bryansk to Novgorod
1 bomber moved from Bryansk to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 2 mech_infantrys
Germans roll dice for 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Novgorod, round 2 : 6/10 hits
Russians roll dice for 2 mech_infantrys in Novgorod, round 2 : 0/2 hits
2 mech_infantrys owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 2 mech_infantrys
Non Combat Move - Germans
2 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Samara to Vologda
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
9 mech_infantrys moved from Eastern Poland to Bryansk
13 artilleries and 1 mech_infantry moved from Western Ukraine to Bryansk
3 artilleries and 10 mech_infantrys moved from Ukraine to Bryansk
1 bomber, 2 fighters and 5 tactical_bombers moved from Novgorod to Bryansk
4 fighters moved from Western Germany to Bryansk
1 fighter moved from Southern Italy to Bryansk
1 aaGun and 12 infantry moved from Denmark to Western Germany
2 aaGuns and 12 infantry moved from Normandy Bordeaux to Southern France
8 infantry moved from Yugoslavia to Romania
Place Units - Germans
3 armour placed in Western Ukraine
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
2 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 5 mech_infantrys
EDIT: Removing units owned by Germans from Bryansk: 5 mech_infantrys
EDIT: Adding units owned by Germans to Western Ukraine: 5 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 5 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 6 mech_infantrys
EDIT: Adding units owned by Germans to Western Ukraine: 3 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,4,4,1,3,4,1,5,4,6,2
Germans collect 57 PUs (5 lost to blockades); end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 12 artilleries, 79 infantry and 10 mech_infantrys moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 armour, 12 artilleries, 79 infantry and 10 mech_infantrys
Germans defend with 2 infantry; Japanese defend with 1 infantry
Russians roll dice for 1 armour, 12 artilleries, 79 infantry and 10 mech_infantrys in Samara, round 2 : 20/102 hits, 21,33 expected hits
Germans roll dice for 3 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 armour, 12 artilleries, 78 infantry and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Karelia
6 aaGuns moved from Russia to Samara
Place Units - Russians
1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : -1,67