18L MrRoboto (Axis) vs Sovietishcat (Allies)

  • '19 '18

    okay, again

    DiceRolls: 1@1 2@2; Total Hits: 11@1: (1)2@2: (6, 3)

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 2 artilleries, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                1 armour moved from Tsinghai to Novosibirsk
                12 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                4 armour moved from Bryansk to Volgograd
                11 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                5 armour moved from Bryansk to Caucasus
                3 armour moved from Bryansk to Caucasus
                2 armour moved from Bryansk to Volgograd
                1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
                1 armour moved from 109 Sea Zone to Eire
                1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
                1 infantry moved from 109 Sea Zone to Eire
                1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in Eire
                Battle in Scotland
                Battle in Volgograd
                    Germans attack with 18 armour and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 18 armour and 2 mech_infantrys in Volgograd, round 2 : 10/20 hits, 9,33 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Eire from British, taking Scotland from British, taking Volgograd from Russians with 18 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 1 armour
                    Americans defend with 1 bomber
                        Germans roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits
                        Russians roll dice for 1 bomber in Novosibirsk, round 2 : 0/1 hits, 0,17 expected hits
                        Germans roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0,50 expected hits
                        Russians roll dice for 1 bomber in Novosibirsk, round 3 : 0/1 hits, 0,17 expected hits
                        1 bomber owned by the Americans lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 6/7 hits, 3,67 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Caucasus
                    Germans attack with 19 armour and 2 mech_infantrys
                    British defend with 1 mech_infantry; Russians defend with 1 factory_minor
                        Germans roll dice for 19 armour and 2 mech_infantrys in Caucasus, round 2 : 11/21 hits, 9,83 expected hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 19 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Archangel: 1 infantry
                EDIT: Changing ownership of Archangel from Russians to Germans
                EDIT: Turning off Edit Mode
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 battleship, 3 carriers, 1 cruiser and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
                4 fighters and 2 tactical_bombers moved from 104 Sea Zone to 109 Sea Zone
                6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Novgorod to Archangel
                2 armour, 8 artilleries and 18 infantry moved from Bryansk to Rostov
                4 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Belarus to Bryansk
                1 artillery and 1 infantry moved from Belarus to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 destroyer placed in 127 Sea Zone
                Germans undo move 2.
                1 destroyer placed in 112 Sea Zone
                1 artillery and 2 infantry placed in Novgorod
                7 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Germans : 3,83
        Americans : -0,33
        Russians : -1,00

    triplea_42396_Ger10.tsvg

  • '19

    The allies surrender, well done and GG

  • '19

    I have posted.

  • '19 '18

    Oh, that’s a little surprising at this point. But I figure you’re right, it’s hard to turn this around. The all-bomber-strategy might have been annoying, but without transports the US is not really threatening anything.

    Thanks for the game, it was quite different due to the bombers.

    you want a rematch?

  • '19

    Sure, same rules please and I still take allies  :-)

  • '19 '18

    Okay. I’ll do the same opening later. Scramble?

  • '19

    If same opening; no scrambles!

  • '19 '18

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