18L Deimos (Axis) vs Clemency (Allies +24)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 6
                EDIT: Adding units owned by Russians to Russia: 1 armour
                EDIT: Turning off Edit Mode
                Japanese buy 1 armour, 1 battleship, 1 carrier, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                3 fighters moved from 6 Sea Zone to Soviet Far East
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                2 bombers moved from French Indo China to 41 Sea Zone
                1 armour moved from Celebes to 44 Sea Zone
                2 artilleries and 4 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery and 7 infantry moved from Kweichow to Yunnan
                3 tactical_bombers moved from Shensi to Yunnan
                1 fighter moved from French Indo China to Yunnan
                1 fighter moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 cruiser moved from 36 Sea Zone to 41 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 armour and 3 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from India to Burma
                      Japanese take Burma from Chinese
                2 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                2 battleships, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 72 Sea Zone to 71 Sea Zone

    Combat - Japanese
                Battle in Dutch New Guinea
                Battle in 41 Sea Zone
                    Japanese attack with 2 bombers, 1 cruiser and 2 transports
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 2 bombers, 1 cruiser and 2 transports in 41 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 cruiser owned by the Japanese lost in 41 Sea Zone
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 bombers and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 cruiser
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in Sumatra
                    Japanese attack with 1 armour and 3 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour and 3 infantry in Sumatra, round 2 : 0/4 hits, 1.00 expected hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Sumatra
                        Japanese roll dice for 1 armour and 2 infantry in Sumatra, round 3 : 1/3 hits, 0.83 expected hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 71 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 2 battleships, 2 cruisers and 1 submarine
                        Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber in 71 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
                    Units damaged: 2 battleships owned by the British
                        British roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        British roll dice for 2 battleships and 2 cruisers in 71 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 cruisers owned by the British, 1 carrier owned by the Japanese and 1 submarine owned by the British lost in 71 Sea Zone
                        Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 71 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
                        British roll dice for 2 battleships in 71 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                        1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Japanese and 2 battleships owned by the British lost in 71 Sea Zone
                    Japanese win, taking 71 Sea Zone from Neutral with 2 battleships, 1 carrier and 1 fighter remaining. Battle score for attacker is 35
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber
                    Casualties for British: 2 battleships, 2 cruisers and 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer and 4 fighters in 16 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Soviet Far East
                    Japanese attack with 3 fighters
                    Americans defend with 1 bomber
                        Japanese roll dice for 3 fighters in Soviet Far East, round 2 : 1/3 hits, 1.50 expected hits
                        Russians roll dice for 1 bomber in Soviet Far East, round 2 : 1/1 hits, 0.17 expected hits
                        1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in Soviet Far East
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 bomber
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 2 fighters, 12 infantry and 3 tactical_bombers
                    Chinese defend with 1 artillery and 15 infantry
                        Japanese roll dice for 3 artilleries, 2 fighters, 12 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/20 hits, 6.33 expected hits
                        Chinese roll dice for 1 artillery and 15 infantry in Yunnan, round 2 : 7/16 hits, 5.33 expected hits
                        7 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 3 artilleries, 2 fighters, 5 infantry and 3 tactical_bombers in Yunnan, round 3 : 5/13 hits, 5.17 expected hits
                        Chinese roll dice for 1 artillery and 11 infantry in Yunnan, round 3 : 6/12 hits, 4.00 expected hits
                        5 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 artilleries, 2 fighters and 3 tactical_bombers in Yunnan, round 4 : 3/7 hits, 3.50 expected hits
                        Chinese roll dice for 1 artillery and 6 infantry in Yunnan, round 4 : 4/7 hits, 2.33 expected hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    retreated to Yunnan
                    Chinese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -33
                    Casualties for Japanese: 3 artilleries, 1 fighter, 12 infantry and 1 tactical_bomber
                    Casualties for Chinese: 12 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kweichow to Shensi
                1 tactical_bomber moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Burma
                1 fighter moved from Yunnan to Burma
                1 carrier and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
                4 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from Soviet Far East to 6 Sea Zone
                1 fighter moved from Soviet Far East to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from French Indo China to 6 Sea Zone
                2 bombers moved from 41 Sea Zone to French Indo China
                1 transport moved from 42 Sea Zone to 36 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from Burma to French Indo China
                1 tactical_bomber moved from Burma to India
                1 tactical_bomber moved from Burma to India

    Place Units - Japanese
                1 battleship, 1 carrier and 2 fighters placed in 6 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
                2 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    Combat Hit Differential Summary :

    British : 0.17
        ANZAC : 1.83
        Americans : -0.33
        Chinese : 5.33
        Russians : 0.83
        Japanese : -1.50

    triplea_42395_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 3 carriers, 4 cruisers and 2 destroyers moved from 26 Sea Zone to 16 Sea Zone
                4 fighters and 2 tactical_bombers moved from Midway to 16 Sea Zone
                2 bombers moved from Western United States to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 battleship, 2 bombers, 3 carriers, 4 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 battleship, 2 bombers, 3 carriers, 4 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 8/15 hits, 8.00 expected hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 battleship, 2 bombers, 3 carriers, 4 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                2 bombers moved from 16 Sea Zone to Midway
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Americans : 0.00
        Japanese : -0.50

    triplea_42395_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 3 carriers, 4 cruisers and 2 destroyers moved from 26 Sea Zone to 16 Sea Zone
                4 fighters and 2 tactical_bombers moved from Midway to 16 Sea Zone
                2 bombers moved from Western United States to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 battleship, 2 bombers, 3 carriers, 4 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 battleship, 2 bombers, 3 carriers, 4 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 8/15 hits, 8.00 expected hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 battleship, 2 bombers, 3 carriers, 4 cruisers, 2 destroyers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                2 bombers moved from 16 Sea Zone to Midway
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 artillery moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Purchase Units - British
                British buy 2 cruisers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                2 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
                1 bomber moved from Iraq to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 2 armour, 3 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
                        British roll dice for 2 armour, 3 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Egypt, round 2 : 2/11 hits, 4.00 expected hits
                        Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/7 hits, 2.50 expected hits
                        2 infantry owned by the Italians and 3 infantry owned by the British lost in Egypt
                        British roll dice for 2 armour, 3 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Egypt, round 3 : 3/8 hits, 3.33 expected hits
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 3 : 3/5 hits, 1.83 expected hits
                        1 mech_infantry owned by the Italians, 2 artilleries owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
                        British roll dice for 2 armour, 1 artillery, 1 bomber and 1 mech_infantry in Egypt, round 4 : 2/5 hits, 2.33 expected hits
                        Italians roll dice for 1 armour and 1 artillery in Egypt, round 4 : 0/2 hits, 0.83 expected hits
                        1 artillery owned by the Italians and 1 armour owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 artilleries and 4 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Egypt to Trans-Jordan

    Place Units - British
                2 cruisers and 1 submarine placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,1,2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,4,5,2
                British collect 26 PUs (7 lost to blockades); end with 27 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    British : -2.67
        Italians : 0.83
        Americans : 0.00
        Japanese : -0.50

    triplea_42395_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 bombers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                3 artilleries, 2 cruisers, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                1 tactical_bomber moved from Southern Italy to Egypt
                2 fighters moved from Alexandria to Trans-Jordan
                1 bomber moved from Romania to Egypt
                1 armour moved from Archangel to Urals
                      Italians take Nenetsia from Russians
                      Italians take Urals from Russians

    Combat - Italians
                Battle in Egypt
                    Italians attack with 3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber
                    British defend with 2 armour, 1 artillery, 1 harbour and 1 mech_infantry
                        Italians roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1.00 expected hits
                        Italians roll dice for 3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 4/8 hits, 3.17 expected hits
                        British roll dice for 2 armour, 1 artillery and 1 mech_infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
                        1 mech_infantry owned by the British, 1 artillery owned by the British, 2 infantry owned by the Italians and 2 armour owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 3 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 infantry
                    Casualties for British: 2 armour, 1 artillery and 1 mech_infantry
                Battle in Trans-Jordan
                    Italians attack with 2 fighters
                    British defend with 1 bomber
                        Italians roll dice for 2 fighters in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits
                        British roll dice for 1 bomber in Trans-Jordan, round 2 : 0/1 hits, 0.17 expected hits
                        1 bomber owned by the British lost in Trans-Jordan
                    Italians win with 2 fighters remaining. Battle score for attacker is 12
                    Casualties for British: 1 bomber

    Non Combat Move - Italians
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Trans-Jordan to Alexandria
                1 fighter moved from Trans-Jordan to Alexandria
                1 bomber moved from Egypt to Alexandria
                1 aaGun moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Egypt to Alexandria

    Place Units - Italians
                2 bombers placed in Southern Italy
                1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    Italians : 0.83
        British : 0.17

    triplea_42395_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 bomber moved from New South Wales to Hawaiian Islands
                3 fighters moved from New Guinea to Guam

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 bomber and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42395_Fre5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Belarus to Russia
                3 artilleries and 19 infantry moved from Bryansk to Russia
                3 fighters and 3 tactical_bombers moved from Novgorod to Russia
                2 armour moved from Smolensk to Russia
                1 armour moved from Ukraine to Russia
                1 bomber moved from Germany to Volgograd
                1 infantry moved from Rostov to Volgograd
                2 armour moved from Ukraine to Volgograd
                1 bomber moved from Novgorod to Volgograd
                2 bombers moved from Novgorod to Volgograd
                4 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                4 armour moved from Tambov to Russia
                3 armour moved from Novgorod to Vologda
                2 bombers moved from Novgorod to Vologda
                3 bombers moved from Novgorod to Russia
                1 mech_infantry moved from Baltic States to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Volgograd
                    Germans attack with 2 armour, 4 bombers and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 armour, 4 bombers and 1 infantry in Volgograd, round 2 : 4/7 hits, 3.83 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour, 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 7 armour, 3 artilleries, 3 bombers, 3 fighters, 19 infantry, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 airfield, 3 armour, 1 artillery, 1 factory_major, 1 fighter, 16 infantry and 1 tactical_bomber
                        Germans roll dice for 7 armour, 3 artilleries, 3 bombers, 3 fighters, 19 infantry, 1 mech_infantry and 3 tactical_bombers in Russia, round 2 : 12/39 hits, 13.83 expected hits
                        Russians roll dice for 3 armour, 1 artillery, 1 fighter, 16 infantry and 1 tactical_bomber in Russia, round 2 : 7/22 hits, 8.33 expected hits
                        12 infantry owned by the Russians and 7 infantry owned by the Germans lost in Russia
                        Germans roll dice for 7 armour, 3 artilleries, 3 bombers, 3 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers in Russia, round 3 : 13/32 hits, 12.67 expected hits
                        Russians roll dice for 3 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Russia, round 3 : 5/10 hits, 4.33 expected hits
                        1 tactical_bomber owned by the Russians, 4 infantry owned by the Russians, 1 fighter owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians and 5 infantry owned by the Germans lost in Russia
                    Germans captures 22PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 7 armour, 3 artilleries, 3 bombers, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 55
                    Casualties for Germans: 12 infantry
                    Casualties for Russians: 3 armour, 1 artillery, 1 fighter, 16 infantry and 1 tactical_bomber
                Battle in Vologda
                    Germans attack with 3 armour and 2 bombers
                    Russians defend with 1 armour
                        Germans roll dice for 3 armour and 2 bombers in Vologda, round 2 : 4/5 hits, 2.83 expected hits
                        Russians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                2 bombers moved from Vologda to Novgorod
                3 bombers moved from Russia to Novgorod
                4 bombers moved from Volgograd to Rostov
                3 aaGuns moved from Bryansk to Russia
                3 fighters and 3 tactical_bombers moved from Russia to Rostov
                4 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk

    Place Units - Germans
                3 infantry placed in France
                3 armour and 3 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Germans collect 58 PUs (1 lost to blockades); end with 81 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs

    Combat Hit Differential Summary :

    Germans : -0.17
        Russians : -0.50

    triplea_42395_Ger6.tsvg


  • You still have a land unit in range of a european victory city (1 french inf outside Cairo). So would you like to call it a day, or shall we finish the round in case you can deny me for at least a round longer?


  • I think it’s best to end it here.


  • I really enjoyed this one, probably my best axis play ever. J3 capture of Calcutta, G6 Moscow (with generous use of the Italians).
    GG! Would you post the result, please?


  • Can do

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